This commit includes the following changes:
1) Old-style (pr_usrreq()) protocols are no longer supported, the compatibility
glue for them is deleted, and the kernel will panic on boot if any are compiled
in.
2) Certain protocol entry points are modified to take a process structure,
so they they can easily tell whether or not it is possible to sleep, and
also to access credentials.
3) SS_PRIV is no more, and with it goes the SO_PRIVSTATE setsockopt()
call. Protocols should use the process pointer they are now passed.
4) The PF_LOCAL and PF_ROUTE families have been updated to use the new
style, as has the `raw' skeleton family.
5) PF_LOCAL sockets now obey the process's umask when creating a socket
in the filesystem.
As a result, LINT is now broken. I'm hoping that some enterprising hacker
with a bit more time will either make the broken bits work (should be
easy for netipx) or dike them out.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
(yes I had tested the hell out of this).
I've also temporarily disabled the code so that it behaves as it previously
did (tail drop's the syns) pending discussion with fenner about some socket
state flags that I don't fully understand.
Submitted by: fenner
callers of it to take advantage of this. This reduces new connection
request overhead in the face of a large number of PCBs in the system.
Thanks to David Filo <filo@yahoo.com> for suggesting this and providing
a sample implementation (which wasn't used, but showed that it could be
done).
Reviewed by: wollman
drop the oldest entry in the queue.
There was a fair bit of discussion as to whether or not the
proper action is to drop a random entry in the queue. It's
my conclusion that a random drop is better than a head drop,
however profiling this section of code (done by John Capo)
shows that a head-drop results in a significant performance
increase.
There are scenarios where a random drop is more appropriate.
If I find one in reality, I'll add the random drop code under
a conditional.
Obtained from: discussions and code done by Vernon Schryver (vjs@sgi.com).
time, in seconds, that state for non-established TCP sessions stays about)
a sysctl modifyable variable.
[part 1 of two commits, I just realized I can't play with the indices as
I was typing this commit message.]
to "keepidle". this should not occur unless the connection has
been established via the 3-way handshake which requires an ACK
Submitted by: jmb
Obtained from: problem discussed in Stevens vol. 3
from Larry Peterson &co. at Arizona:
- Header prediction for ACKs did not exclude Fast Retransmit/Recovery.
- srtt calculation tended to get ``stuck'' and could never decrease
when below 8. It still can't, but the scaling factors are adjusted
so that this artifact does not cause as bad an effect on the RTO
value as it used to.
The paper also points out the incr/8 error that has been long since fixed,
and the problems with ACKing frequency resulting from the use of options
which I suspect to be fixed already as well (as part of the T/TCP work).
Obtained from: Brakmo & Peterson, ``Performance Problems in BSD4.4 TCP''
when a connection enters the ESTBLS state using T/TCP, then window
scaling wasn't properly handled. The fix is twofold.
1) When the 3WHS completes, make sure that we update our window
scaling state variables.
2) When setting the `virtual advertized window', then make sure
that we do not try to offer a window that is larger than the maximum
window without scaling (TCP_MAXWIN).
Reviewed by: davidg
Reported by: Jerry Chen <chen@Ipsilon.COM>
- remove a redundant condition;
- complete all validity checks on segment before calling
soisconnected(so).
Reviewed by: Richard Stevens, davidg, wollman
capacity of the link, even if the route's MTU indicates that we cannot
send that much in their direction. (This might actually make it possible
to test Path MTU discovery in a useful variety of cases.)
or ssthresh that we were able to use
tcp_var.h - declare tcpstat entries for above; declare tcp_{send,recv}space
in_rmx.c - fill in the MTU and pipe sizes with the defaults TCP would have
used anyway in the absence of values here
know better when to cache values in the route, rather than relying on a
heuristic involving sequence numbers that broke when tcp_sendspace
was increased to 16k.
currently considering reducing the TCP fasttimo to 100ms to help improve
things, but this would be done as a seperate step at some point in the
future.
This was done because it was causing some sometimes serious performance
problems with T/TCP.
On Tue, 09 May 1995 04:35:27 PDT, Richard Stevens wrote:
> In tcp_dooptions() under the case TCPOPT_CC there is an assignment
>
> to->to_flag |= TCPOPT_CC;
>
> that should be
>
> to->to_flag |= TOF_CC;
>
> I haven't thought through the ramifications of what's been happening ...
>
> Rich Stevens
Submitted by: rstevens@noao.edu (Richard Stevens)
the lookup fails. Updated callers to deal with this. Call in_pcblookuphash
instead of in_pcblookup() in in_pcbconnect; this improves performance of
UDP output by about 17% in the standard case.
If a goto findpcb occurred during the processing of a segment, the TCP and
IP headers were dropped twice from the mbuf which resulted in data acked
by TCP but not delivered to the user.
Reviewed by: davidg
Bob Braden <braden@isi.edu>.
NB: This has not had David's TCP ACK hack re-integrated. It is not clear
what the correct solution to this problem is, if any. If a better solution
doesn't pop up in response to this message, I'll put David's code back in
(or he's welcome to do so himself).