half way through the range rather than possibly colliding with
fixed elements. Increase the size of the arrays to take this into account..
remember that each element in the array is now only 1 ponter so this
isn't that much..
also note a possible bug in debugging code in uipc_socket2.c (add XXX)
pr_usrreq mechanism which was poorly designed and error-prone. This
commit renames pr_usrreq to pr_ousrreq so that old code which depended on it
would break in an obvious manner. This commit also implements the new
interface for TCP, although the old function is left as an example
(#ifdef'ed out). This commit ALSO fixes a longstanding bug in the
TCP timer processing (introduced by davidg on 1995/04/12) which caused
timer processing on a TCB to always stop after a single timer had
expired (because it misinterpreted the return value from tcp_usrreq()
to indicate that the TCB had been deleted). Finally, some code
related to polling has been deleted from if.c because it is not
relevant t -current and doesn't look at all like my current code.
the high kernel calls into a protocol stack to perform requests on the
user's behalf. We replace the pr_usrreq() entry in struct protosw with a
pointer to a structure containing pointers to functions which implement
the various reuqests; each function is declared with the correct type and
number of arguments. (This is unlike the current scheme in which a quarter
of the requests take arguments of type other than (struct mbuf *) and the
difference is papered over with casts.) There are a few benefits to this
new scheme:
1) Arguments are passed with their correct types, and null-pointer dummies
are no longer necessary.
2) There should be slightly better caching effects from eliminating
the prximity to extraneous code and th switch in pr_usrreq().
3) It becomes much easier to change the types of the arguments to something
other than `struct mbuf *' (e.g.,pushing the work of sosend() into
the protocol as advocated by Van Jacobson).
There is one principal drawback: existing protocol stacks need to
be modified. This is alleviated by compatibility code in
uipc_socket2.c and uipc_domain.c which emulates the new interface
in terms of the old and vice versa.
This idea is not original to me. I read about what Jacobson did
in one of his papers and have tried to implement the first steps
towards something like that here. Much work remains to be done.
the obsolete soqinsque and soqremque functions as well as collapsing
so_q0len and so_qlen into a single queue length of unaccepted connections.
Now the queue of unaccepted & complete connections is checked directly
for queued sockets. The new code should be functionally equivilent to
the old while being substantially faster - especially in cases where
large numbers of connections are often queued for accept (e.g. http).
the range [210:260] by sweeping the problem under the rug. This change
has the following effects:
1) A new MIB variable in the kern branch is defined to allow modification
of the socket buffer layer's ``wastage factor'' (which determines how
much unused-but-allocated space in mbufs and mbuf clusters is allowed
in a socket buffer).
2) The default value of the wastage factor is changed from 2 to 8.
The original value was chosen when MINCLSIZE was 7*MLEN (!), and is not
appropriate for an environment where MINCLSIZE is much less.
The real solution to this problem is to scrap both mbufs and sockbufs
and completely redesign the buffering mechanism used at both levels.
(maximum size of a socket buffer) tunable.
Permit callers of listen(2) to specify a negative backlog, which
is translated into somaxconn. Previously, a negative backlog was
silently translated into 0.