us working malloc in the fork child of the multithreaded process.
Although POSIX requires that only async-signal safe functions shall be
operable after fork in multithreaded process, not having malloc lower
the quality of our implementation.
Tested by: rink
Discussed with: kan, davidxu
Reviewed by: kan
MFC after: 1 month
Threading library calls _pre before the fork, allowing the rtld to
lock itself to ensure that other threads of the process are out of
dynamic linker. _post releases the locks.
This allows the rtld to have consistent state in the child. Although
child may legitimately call only async-safe functions, the call may
need plt relocation resolution, and this requires working rtld.
Reported and debugging help by: rink
Reviewed by: kan, davidxu
MFC after: 1 month (anyway, not before 7.1 is out)
where critical. Some places still use ps_pread/ps_pwrite directly,
but only need changed when byte-order comes into the picture.
Also, change th_p in td_event_msg_t from a pointer type to
psaddr_t, so that events also work when psaddr_t is widened.
This caching allows for completely lock-free allocation/deallocation in the
steady state, at the expense of likely increased memory use and
fragmentation.
Reduce the default number of arenas to 2*ncpus, since thread-specific
caching typically reduces arena contention.
Modify size class spacing to include ranges of 2^n-spaced, quantum-spaced,
cacheline-spaced, and subpage-spaced size classes. The advantages are:
fewer size classes, reduced false cacheline sharing, and reduced internal
fragmentation for allocations that are slightly over 512, 1024, etc.
Increase RUN_MAX_SMALL, in order to limit fragmentation for the
subpage-spaced size classes.
Add a size-->bin lookup table for small sizes to simplify translating sizes
to size classes. Include a hard-coded constant table that is used unless
custom size class spacing is specified at run time.
Add the ability to disable tiny size classes at compile time via
MALLOC_TINY.
locked and unlocked completely in userland. by locking and unlocking mutex
in userland, it reduces the total time a mutex is locked by a thread,
in some application code, a mutex only protects a small piece of code, the
code's execution time is less than a simple system call, if a lock contention
happens, however in current implemenation, the lock holder has to extend its
locking time and enter kernel to unlock it, the change avoids this disadvantage,
it first sets mutex to free state and then enters kernel and wake one waiter
up. This improves performance dramatically in some sysbench mutex tests.
Tested by: kris
Sounds great: jeff
returns errno, because errno can be mucked by user's signal handler and
most of pthread api heavily depends on errno to be correct, this change
should improve stability of the thread library.
_thr_suspend_check() which messes sigmask saved in thread structure.
- Don't suspend a thread has force_exit set.
- In pthread_exit(), if there is a suspension flag set, wake up waiting-
thread after setting PS_DEAD, this causes waiting-thread to break loop
in suspend_common().
that there might be starvations, but because we have already locked the
thread, the cpuset settings will always be done before the new thread
does real-world work.
we set scheduling parameters and cpu binding fully in userland, and
because default scheduling policy is SCHED_RR (time-sharing), we set
default sched_inherit to PTHREAD_SCHED_INHERIT, this saves a system
call.
however if current thread is executing cancellation handler, signal
SIGCANCEL may have already been blocked, this is unexpected, unblock the
signal in new thread if this happens.
MFC after: 1 week