to the _end_ of $PATH before using tools that are normally in
/usr/games. I broke this in rev.1.9 by assuming that these tools
are in $PATH (as they are for `make world' unless NOTOOLS is set).
Revs.1.10-1.13 of this file had various wrong fixes. Rev.1.18
of src/Makefile.inc1 has an incomplete fix.
PR: 7936
Fixed comments about what to comment out to [not] install the
potentially offensive fortunes. This should be configured using
an ifdef.
Fixed missing dependencies of fortunes.dat on fortunes, etc.
Removed bogus dependency of `all' on source files.
Fixed some style bugs.
path in src/Makefile.inc. The code that I'm backing out didn't work
anyway since exists() checks for a file in .PATH (and /usr/games/strfile
doesn't exist there), so the test was always defaulting to ../strfile/strfile
which breaks cross-compiled builds.
be used for C, C++ and assembler sources if <bsd.prog.mk> is
included. It was used for general files. This caused the __depend_*
lists in <bsd.dep.mk> to be empty, so mkdep was never run, so
.depend never existed, so it was always out of date, so `rm -f
.depend' was always executed to update it.
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh