and pc_pmap for SMP. This is key to allowing adding support for SCHED_ULE.
Thanks go to Peter Jeremy for additional testing.
- Add support for SCHED_ULE to cpu_switch().
Committed from: 201110DevSummit
code from i386. The code has a slight bogon that interrupts are counted
twice. Once on the ithread dispatch and once on the dispatch for the vector
vmstat -i and systat -vm now contains interrupt counts.
Reviewed by: jake
to the current pcb.
Remove interrupt global defines; they use PCPU_REG now.
Move ATOMIC_INC_INT here from exception.s, add ATOMIC_DEC_INT.
Add a KASSERT macro for use in assembler.
- The MI portions of struct globaldata have been consolidated into a MI
struct pcpu. The MD per-CPU data are specified via a macro defined in
machine/pcpu.h. A macro was chosen over a struct mdpcpu so that the
interface would be cleaner (PCPU_GET(my_md_field) vs.
PCPU_GET(md.md_my_md_field)).
- All references to globaldata are changed to pcpu instead. In a UP kernel,
this data was stored as global variables which is where the original name
came from. In an SMP world this data is per-CPU and ideally private to each
CPU outside of the context of debuggers. This also included combining
machine/globaldata.h and machine/globals.h into machine/pcpu.h.
- The pointer to the thread using the FPU on i386 was renamed from
npxthread to fpcurthread to be identical with other architectures.
- Make the show pcpu ddb command MI with a MD callout to display MD
fields.
- The globaldata_register() function was renamed to pcpu_init() and now
init's MI fields of a struct pcpu in addition to registering it with
the internal array and list.
- A pcpu_destroy() function was added to remove a struct pcpu from the
internal array and list.
Tested on: alpha, i386
Reviewed by: peter, jake
- mostly complete kernel pmap support, and tested but currently turned
off userland pmap support
- low level assembly language trap, context switching and support code
- fully implemented atomic.h and supporting cpufunc.h
- some support for kernel debugging with ddb
- various header tweaks and filling out of machine dependent structures