that device add/remove will work without usbd running. usbd is still
used for execing stuff, but that is all now. Ideally it could be replaced
by a devd some day. Until now, usbd had to be running so that the
USB_DISCOVER ioctl could be called to walk the tree when an attachment
status change was noticed.
Among the changes:
- when a detach happens, remove any pending 'attach' messages or the system
suffers from whiplash from exec moused / kill moused loops if you do lots
of attach/detach and later start usbd.
- tweaks related to kthread differences
- disable the select handler for the old interface (never return success).
I have not removed it yet or old usbd's will abort. That can get removed
later once usbd is cleaned up and things have stabilized for a few weeks.
- get Giant in the kthread.
- a couple of minor potential bug fixes (usb_nevents vs malloc failure etc)
Pre-approved by: n_hibma (ages and ages ago)
other "system" header files.
Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.
Sort sys/*.h includes where possible in affected files.
OK'ed by: bde (with reservations)
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
interrupt threads to run with it always >= 1, so that malloc can
detect M_WAITOK from "interrupt" context. This is also necessary
in order to context switch from sched_ithd() directly.
Reviewed By: peter
All calls to mtx_init() for mutexes that recurse must now include
the MTX_RECURSE bit in the flag argument variable. This change is in
preparation for an upcoming (further) mutex API cleanup.
The witness code will call panic() if a lock is found to recurse but
the MTX_RECURSE bit was not set during the lock's initialization.
The old MTX_RECURSE "state" bit (in mtx_lock) has been renamed to
MTX_RECURSED, which is more appropriate given its meaning.
The following locks have been made "recursive," thus far:
eventhandler, Giant, callout, sched_lock, possibly some others declared
in the architecture-specific code, all of the network card driver locks
in pci/, as well as some other locks in dev/ stuff that I've found to
be recursive.
Reviewed by: jhb