- Introduce additional hash to group requests by hash of sockref. This
allows to process TCP acknowledgements without looping though all the cache,
and as result allows to do it every time.
- Indroduce additional callbacks to notify application layer about sockets
disconnection. Without this last few requests processed just before socket
disconnection never processed their ACKs and stuck in cache for many hours.
- Implement transport-specific method for tracking reply acknowledgements.
New implementation does not cross multiple stack layers to get the data and
does not have race conditions that previously made some requests stuck
in cache. This could be done more efficiently at sockbuf layer, but that
would broke some KBIs, while I don't know other consumers for it aside NFS.
- Instead of traversing all DRC twice per request, run cleaning only once
per request, and except in some conditions traverse only single hash slot
at a time.
Together this limits NFS DRC growth only to situations of real connectivity
problems. If network is working well, and so all replies are acknowledged,
cache remains almost empty even after hours of heavy load. Without this
change on the same test cache was growing to many thousand requests even
with perfectly working local network.
As another result this reduces CPU time spent on the DRC handling during
SPEC NFS benchmark from about 10% to 0.5%.
Sponsored by: iXsystems, Inc.
VNET socket push back:
try to minimize the number of places where we have to switch vnets
and narrow down the time we stay switched. Add assertions to the
socket code to catch possibly unset vnets as seen in r204147.
While this reduces the number of vnet recursion in some places like
NFS, POSIX local sockets and some netgraph, .. recursions are
impossible to fix.
The current expectations are documented at the beginning of
uipc_socket.c along with the other information there.
Sponsored by: The FreeBSD Foundation
Sponsored by: CK Software GmbH
Reviewed by: jhb
Tested by: zec
Tested by: Mikolaj Golub (to.my.trociny gmail.com)
MFC after: 2 weeks
context inside the RPC code.
Temporarily set td's cred to mount's cred before calling socreate() via
__rpc_nconf2socket().
Submitted by: rmacklem (in part)
Reviewed by: rmacklem, rwatson
Discussed with: dfr, bz
Approved by: re (rwatson), julian (mentor)
MFC after: 3 days
- Each socket upcall is now invoked with the appropriate socket buffer
locked. It is not permissible to call soisconnected() with this lock
held; however, so socket upcalls now return an integer value. The two
possible values are SU_OK and SU_ISCONNECTED. If an upcall returns
SU_ISCONNECTED, then the soisconnected() will be invoked on the
socket after the socket buffer lock is dropped.
- A new API is provided for setting and clearing socket upcalls. The
API consists of soupcall_set() and soupcall_clear().
- To simplify locking, each socket buffer now has a separate upcall.
- When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from
the receive socket buffer automatically. Note that a SO_SND upcall
should never return SU_ISCONNECTED.
- All this means that accept filters should now return SU_ISCONNECTED
instead of calling soisconnected() directly. They also no longer need
to explicitly clear the upcall on the new socket.
- The HTTP accept filter still uses soupcall_set() to manage its internal
state machine, but other accept filters no longer have any explicit
knowlege of socket upcall internals aside from their return value.
- The various RPC client upcalls currently drop the socket buffer lock
while invoking soreceive() as a temporary band-aid. The plan for
the future is to add a new flag to allow soreceive() to be called with
the socket buffer locked.
- The AIO callback for socket I/O is now also invoked with the socket
buffer locked. Previously sowakeup() would drop the socket buffer
lock only to call aio_swake() which immediately re-acquired the socket
buffer lock for the duration of the function call.
Discussed with: rwatson, rmacklem
and server. This replaces the RPC implementation of the NFS client and
server with the newer RPC implementation originally developed
(actually ported from the userland sunrpc code) to support the NFS
Lock Manager. I have tested this code extensively and I believe it is
stable and that performance is at least equal to the legacy RPC
implementation.
The NFS code currently contains support for both the new RPC
implementation and the older legacy implementation inherited from the
original NFS codebase. The default is to use the new implementation -
add the NFS_LEGACYRPC option to fall back to the old code. When I
merge this support back to RELENG_7, I will probably change this so
that users have to 'opt in' to get the new code.
To use RPCSEC_GSS on either client or server, you must build a kernel
which includes the KGSSAPI option and the crypto device. On the
userland side, you must build at least a new libc, mountd, mount_nfs
and gssd. You must install new versions of /etc/rc.d/gssd and
/etc/rc.d/nfsd and add 'gssd_enable=YES' to /etc/rc.conf.
As long as gssd is running, you should be able to mount an NFS
filesystem from a server that requires RPCSEC_GSS authentication. The
mount itself can happen without any kerberos credentials but all
access to the filesystem will be denied unless the accessing user has
a valid ticket file in the standard place (/tmp/krb5cc_<uid>). There
is currently no support for situations where the ticket file is in a
different place, such as when the user logged in via SSH and has
delegated credentials from that login. This restriction is also
present in Solaris and Linux. In theory, we could improve this in
future, possibly using Brooks Davis' implementation of variant
symlinks.
Supporting RPCSEC_GSS on a server is nearly as simple. You must create
service creds for the server in the form 'nfs/<fqdn>@<REALM>' and
install them in /etc/krb5.keytab. The standard heimdal utility ktutil
makes this fairly easy. After the service creds have been created, you
can add a '-sec=krb5' option to /etc/exports and restart both mountd
and nfsd.
The only other difference an administrator should notice is that nfsd
doesn't fork to create service threads any more. In normal operation,
there will be two nfsd processes, one in userland waiting for TCP
connections and one in the kernel handling requests. The latter
process will create as many kthreads as required - these should be
visible via 'top -H'. The code has some support for varying the number
of service threads according to load but initially at least, nfsd uses
a fixed number of threads according to the value supplied to its '-n'
option.
Sponsored by: Isilon Systems
MFC after: 1 month
user-mode lock manager, build a kernel with the NFSLOCKD option and
add '-k' to 'rpc_lockd_flags' in rc.conf.
Highlights include:
* Thread-safe kernel RPC client - many threads can use the same RPC
client handle safely with replies being de-multiplexed at the socket
upcall (typically driven directly by the NIC interrupt) and handed
off to whichever thread matches the reply. For UDP sockets, many RPC
clients can share the same socket. This allows the use of a single
privileged UDP port number to talk to an arbitrary number of remote
hosts.
* Single-threaded kernel RPC server. Adding support for multi-threaded
server would be relatively straightforward and would follow
approximately the Solaris KPI. A single thread should be sufficient
for the NLM since it should rarely block in normal operation.
* Kernel mode NLM server supporting cancel requests and granted
callbacks. I've tested the NLM server reasonably extensively - it
passes both my own tests and the NFS Connectathon locking tests
running on Solaris, Mac OS X and Ubuntu Linux.
* Userland NLM client supported. While the NLM server doesn't have
support for the local NFS client's locking needs, it does have to
field async replies and granted callbacks from remote NLMs that the
local client has contacted. We relay these replies to the userland
rpc.lockd over a local domain RPC socket.
* Robust deadlock detection for the local lock manager. In particular
it will detect deadlocks caused by a lock request that covers more
than one blocking request. As required by the NLM protocol, all
deadlock detection happens synchronously - a user is guaranteed that
if a lock request isn't rejected immediately, the lock will
eventually be granted. The old system allowed for a 'deferred
deadlock' condition where a blocked lock request could wake up and
find that some other deadlock-causing lock owner had beaten them to
the lock.
* Since both local and remote locks are managed by the same kernel
locking code, local and remote processes can safely use file locks
for mutual exclusion. Local processes have no fairness advantage
compared to remote processes when contending to lock a region that
has just been unlocked - the local lock manager enforces a strict
first-come first-served model for both local and remote lockers.
Sponsored by: Isilon Systems
PR: 95247 107555 115524 116679
MFC after: 2 weeks