provided, for example, on the PowerPC 970 (G5), as well as on related CPUs
like the POWER3 and POWER4.
This also adds support for various built-in hardware found on Apple G5
hardware (e.g. the IBM CPC925 northbridge).
Reviewed by: grehan
ways:
(1) Cached pages are no longer kept in the object's resident page
splay tree and memq. Instead, they are kept in a separate per-object
splay tree of cached pages. However, access to this new per-object
splay tree is synchronized by the _free_ page queues lock, not to be
confused with the heavily contended page queues lock. Consequently, a
cached page can be reclaimed by vm_page_alloc(9) without acquiring the
object's lock or the page queues lock.
This solves a problem independently reported by tegge@ and Isilon.
Specifically, they observed the page daemon consuming a great deal of
CPU time because of pages bouncing back and forth between the cache
queue (PQ_CACHE) and the inactive queue (PQ_INACTIVE). The source of
this problem turned out to be a deadlock avoidance strategy employed
when selecting a cached page to reclaim in vm_page_select_cache().
However, the root cause was really that reclaiming a cached page
required the acquisition of an object lock while the page queues lock
was already held. Thus, this change addresses the problem at its
root, by eliminating the need to acquire the object's lock.
Moreover, keeping cached pages in the object's primary splay tree and
memq was, in effect, optimizing for the uncommon case. Cached pages
are reclaimed far, far more often than they are reactivated. Instead,
this change makes reclamation cheaper, especially in terms of
synchronization overhead, and reactivation more expensive, because
reactivated pages will have to be reentered into the object's primary
splay tree and memq.
(2) Cached pages are now stored alongside free pages in the physical
memory allocator's buddy queues, increasing the likelihood that large
allocations of contiguous physical memory (i.e., superpages) will
succeed.
Finally, as a result of this change long-standing restrictions on when
and where a cached page can be reclaimed and returned by
vm_page_alloc(9) are eliminated. Specifically, calls to
vm_page_alloc(9) specifying VM_ALLOC_INTERRUPT can now reclaim and
return a formerly cached page. Consequently, a call to malloc(9)
specifying M_NOWAIT is less likely to fail.
Discussed with: many over the course of the summer, including jeff@,
Justin Husted @ Isilon, peter@, tegge@
Tested by: an earlier version by kris@
Approved by: re (kensmith)
This allocator uses a binary buddy system with a twist. First and
foremost, this allocator is required to support the implementation of
superpages. As a side effect, it enables a more robust implementation
of contigmalloc(9). Moreover, this reimplementation of
contigmalloc(9) eliminates the acquisition of Giant by
contigmalloc(..., M_NOWAIT, ...).
The twist is that this allocator tries to reduce the number of TLB
misses incurred by accesses through a direct map to small, UMA-managed
objects and page table pages. Roughly speaking, the physical pages
that are allocated for such purposes are clustered together in the
physical address space. The performance benefits vary. In the most
extreme case, a uniprocessor kernel running on an Opteron, I measured
an 18% reduction in system time during a buildworld.
This allocator does not implement page coloring. The reason is that
superpages have much the same effect. The contiguous physical memory
allocation necessary for a superpage is inherently colored.
Finally, the one caveat is that this allocator does not effectively
support prezeroed pages. I hope this is temporary. On i386, this is
a slight pessimization. However, on amd64, the beneficial effects of
the direct-map optimization outweigh the ill effects. I speculate
that this is true in general of machines with a direct map.
Approved by: re
VM_PHYSSEG_SPARSE depending on whether the physical address space is
densely or sparsely populated with memory. The effect of this
definition is to determine which of two implementations of
vm_page_array and PHYS_TO_VM_PAGE() is used. The legacy
implementation is obtained by defining VM_PHYSSEG_DENSE, and a new
implementation that trades off time for space is obtained by defining
VM_PHYSSEG_SPARSE. For now, all architectures except for ia64 and
sparc64 define VM_PHYSSEG_DENSE. Defining VM_PHYSSEG_SPARSE on ia64
allows the entirety of my Itanium 2's memory to be used. Previously,
only the first 1 GB could be used. Defining VM_PHYSSEG_SPARSE on
sparc64 allows USIIIi-based systems to boot without crashing.
This change is a combination of Nathan Whitehorn's patch and my own
work in perforce.
Discussed with: kmacy, marius, Nathan Whitehorn
PR: 112194
for user copyinout down to 12, and keeping segments 13/14 for
kernel VA.
It would be nice to have more available, but segments lower than
this are reserved for either memory or 1:1 mapped device i/o,
and seg 15 is OpenFirmware ROM. Also, the effort to keep OpenFirmware
available for callbacks limits the use of VA-mapped segments.
Fortunately UMA_MD_SMALL_ALLOC takes away a lot of VM pressure.
Obtained from: NetBSD
- culled long-dead #define's
- segment register defs moved to sr.h
- NPMAPS moved to pmap.h
- KERNBASE moved to vmparam.h
- removed include of <machine/cpu.h> and fixed src files that
relied on this.
Modifying segment register code no longer causes gcc rebuilds :-)
addressing of memory. Makes a substantial improvement for apps that
stress the limited amount of KVM on PPC (e.g. untarring the ports tree).
uma_machdep.c stolen from amd64/ia64.