- Add a new _lock() call to each API that locks the associated chain lock
for a lock_object pointer or wait channel. The _lookup() functions now
require that the chain lock be locked via _lock() when they are called.
- Change sleepq_add(), turnstile_wait() and turnstile_claim() to lookup
the associated queue structure internally via _lookup() rather than
accepting a pointer from the caller. For turnstiles, this means that
the actual lookup of the turnstile in the hash table is only done when
the thread actually blocks rather than being done on each loop iteration
in _mtx_lock_sleep(). For sleep queues, this means that sleepq_lookup()
is no longer used outside of the sleep queue code except to implement an
assertion in cv_destroy().
- Change sleepq_broadcast() and sleepq_signal() to require that the chain
lock is already required. For condition variables, this lets the
cv_broadcast() and cv_signal() functions lock the sleep queue chain lock
while testing the waiters count. This means that the waiters count
internal to condition variables is no longer protected by the interlock
mutex and cv_broadcast() and cv_signal() now no longer require that the
interlock be held when they are called. This lets consumers of condition
variables drop the lock before waking other threads which can result in
fewer context switches.
MFC after: 1 month
have been unified with that of msleep(9), further refine the sleepq
interface and consolidate some duplicated code:
- Move the pre-sleep checks for theaded processes into a
thread_sleep_check() function in kern_thread.c.
- Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c.
Specifically, if a thread is awakened by something other than a signal
while checking for signals before going to sleep, clear TDF_SINTR in
sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in
that edge case during an interruptible sleep. Also, fix
sleepq_check_signals() to properly handle the condition if TDF_SINTR is
clear rather than requiring the callers of the sleepq API to notice
this edge case and call a non-_sig variant of sleepq_wait().
- Clarify the flags arguments to sleepq_add(), sleepq_signal() and
sleepq_broadcast() by creating an explicit submask for sleepq types.
Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of
0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and
move the setting of TDF_SINTR to sleepq_add() if this flag is set rather
than sleepq_catch_signals(). Note that it is the caller's responsibility
to ensure that sleepq_catch_signals() is called if and only if this flag
is passed to the preceeding sleepq_add(). Note that this also removes a
sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures
that for an interruptible sleep, TDF_SINTR is always set when
TD_ON_SLEEPQ() is true.
count is protected by the mutex that protects the condition, so the count
does not require any extra locking or atomic operations. It serves as an
optimization to avoid calling into the sleepqueue code at all if there are
no waiters.
Note that the count can get temporarily out of sync when threads sleeping
on a condition variable time out or are aborted. However, it doesn't hurt
to call the sleepqueue code for either a signal or a broadcast when there
are no waiters, and the count is never out of sync in the opposite
direction unless we have more than INT_MAX sleeping threads.
sleep queue interface:
- Sleep queues attempt to merge some of the benefits of both sleep queues
and condition variables. Having sleep qeueus in a hash table avoids
having to allocate a queue head for each wait channel. Thus, struct cv
has shrunk down to just a single char * pointer now. However, the
hash table does not hold threads directly, but queue heads. This means
that once you have located a queue in the hash bucket, you no longer have
to walk the rest of the hash chain looking for threads. Instead, you have
a list of all the threads sleeping on that wait channel.
- Outside of the sleepq code and the sleep/cv code the kernel no longer
differentiates between cv's and sleep/wakeup. For example, calls to
abortsleep() and cv_abort() are replaced with a call to sleepq_abort().
Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and
cv_waitq_remove() have been replaced with calls to sleepq_remove().
- The sched_sleep() function no longer accepts a priority argument as
sleep's no longer inherently bump the priority. Instead, this is soley
a propery of msleep() which explicitly calls sched_prio() before
blocking.
- The TDF_ONSLEEPQ flag has been dropped as it was never used. The
associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been
dropped and replaced with a single explicit clearing of td_wchan.
TD_SET_ONSLEEPQ() would really have only made sense if it had taken
the wait channel and message as arguments anyway. Now that that only
happens in one place, a macro would be overkill.
SW_INVOL. Assert that one of these is set in mi_switch() and propery
adjust the rusage statistics. This is to simplify the large number of
users of this interface which were previously all required to adjust the
proper counter prior to calling mi_switch(). This also facilitates more
switch and locking optimizations.
- Change all callers of mi_switch() to pass the appropriate paramter and
remove direct references to the process statistics.
thread being waken up. The thread waken up can run at a priority as
high as after tsleep().
- Replace selwakeup()s with selwakeuppri()s and pass appropriate
priorities.
- Add cv_broadcastpri() which raises the priority of the broadcast
threads. Used by selwakeuppri() if collision occurs.
Not objected in: -arch, -current
- Move struct sigacts out of the u-area and malloc() it using the
M_SUBPROC malloc bucket.
- Add a small sigacts_*() API for managing sigacts structures: sigacts_alloc(),
sigacts_free(), sigacts_copy(), sigacts_share(), and sigacts_shared().
- Remove the p_sigignore, p_sigacts, and p_sigcatch macros.
- Add a mutex to struct sigacts that protects all the members of the struct.
- Add sigacts locking.
- Remove Giant from nosys(), kill(), killpg(), and kern_sigaction() now
that sigacts is locked.
- Several in-kernel functions such as psignal(), tdsignal(), trapsignal(),
and thread_stopped() are now MP safe.
Reviewed by: arch@
Approved by: re (rwatson)
td_wmesg field in the thread structure points to the description string of
the condition variable or mutex. If the condvar or the mutex had been
initialized from a loadable module that was unloaded in the meantime,
td_wmesg may now point to invalid memory. Retrieving the process table now
may panic the kernel (or access junk). Setting the td_wmesg field to NULL
after unblocking on the condvar/mutex prevents this panic.
PR: kern/47408
Approved by: jake (mentor)
(show thread {address})
Remove the IDLE kse state and replace it with a change in
the way threads sahre KSEs. Every KSE now has a thread, which is
considered its "owner" however a KSE may also be lent to other
threads in the same group to allow completion of in-kernel work.
n this case the owner remains the same and the KSE will revert to the
owner when the other work has been completed.
All creations of upcalls etc. is now done from
kse_reassign() which in turn is called from mi_switch or
thread_exit(). This means that special code can be removed from
msleep() and cv_wait().
kse_release() does not leave a KSE with no thread any more but
converts the existing thread into teh KSE's owner, and sets it up
for doing an upcall. It is just inhibitted from being scheduled until
there is some reason to do an upcall.
Remove all trace of the kse_idle queue since it is no-longer needed.
"Idle" KSEs are now on the loanable queue.
in specific situations. The owner thread must be blocked, and the
borrower can not proceed back to user space with the borrowed KSE.
The borrower will return the KSE on the next context switch where
teh owner wants it back. This removes a lot of possible
race conditions and deadlocks. It is consceivable that the
borrower should inherit the priority of the owner too.
that's another discussion and would be simple to do.
Also, as part of this, the "preallocatd spare thread" is attached to the
thread doing a syscall rather than the KSE. This removes the need to lock
the scheduler when we want to access it, as it's now "at hand".
DDB now shows a lot mor info for threaded proceses though it may need
some optimisation to squeeze it all back into 80 chars again.
(possible JKH project)
Upcalls are now "bound" threads, but "KSE Lending" now means that
other completing syscalls can be completed using that KSE before the upcall
finally makes it back to the UTS. (getting threads OUT OF THE KERNEL is
one of the highest priorities in the KSE system.) The upcall when it happens
will present all the completed syscalls to the KSE for selection.
be swapped out. Do not put such the thread directly back to the run
queue.
Spotted by: David Xu <davidx@viasoft.com.cn>
While I am here, s/PS_TIMEOUT/TDF_TIMEOUT/.
swapped in, we do not have to ask for the scheduler thread to do
that.
- Assert that a process is not swapped out in runq functions and
swapout().
- Introduce thread_safetoswapout() for readability.
- In swapout_procs(), perform a test that may block (check of a
thread working on its vm map) first. This lets us call swapout()
with the sched_lock held, providing a better atomicity.
except for the fact tha they are presently swapped out. Also add a process
flag to indicate that the process has started the struggle to swap
back in. This will be needed for the case where multiple threads
start the swapin action top a collision. Also add code to stop
a process fropm being swapped out if one of the threads in this
process is actually off running on another CPU.. that might hurt...
Submitted by: Seigo Tanimura <tanimura@r.dl.itc.u-tokyo.ac.jp>
after a panic which is not an interrupt thread, or the thread which
caused the panic. Also, remove panicstr checks from msleep() and from
cv_wait() in order to allow threads to go to sleep and yeild the cpu
to the panicing thread, or to an interrupt thread which might
be doing the crashdump.
Reviewed by: jhb (and it was mostly his idea too)
The ability to schedule multiple threads per process
(one one cpu) by making ALL system calls optionally asynchronous.
to come: ia64 and power-pc patches, patches for gdb, test program (in tools)
Reviewed by: Almost everyone who counts
(at various times, peter, jhb, matt, alfred, mini, bernd,
and a cast of thousands)
NOTE: this is still Beta code, and contains lots of debugging stuff.
expect slight instability in signals..
mutex releases to not require flags for the cases when preemption is
not allowed:
The purpose of the MTX_NOSWITCH and SWI_NOSWITCH flags is to prevent
switching to a higher priority thread on mutex releease and swi schedule,
respectively when that switch is not safe. Now that the critical section
API maintains a per-thread nesting count, the kernel can easily check
whether or not it should switch without relying on flags from the
programmer. This fixes a few bugs in that all current callers of
swi_sched() used SWI_NOSWITCH, when in fact, only the ones called from
fast interrupt handlers and the swi_sched of softclock needed this flag.
Note that to ensure that swi_sched()'s in clock and fast interrupt
handlers do not switch, these handlers have to be explicitly wrapped
in critical_enter/exit pairs. Presently, just wrapping the handlers is
sufficient, but in the future with the fully preemptive kernel, the
interrupt must be EOI'd before critical_exit() is called. (critical_exit()
can switch due to a deferred preemption in a fully preemptive kernel.)
I've tested the changes to the interrupt code on i386 and alpha. I have
not tested ia64, but the interrupt code is almost identical to the alpha
code, so I expect it will work fine. PowerPC and ARM do not yet have
interrupt code in the tree so they shouldn't be broken. Sparc64 is
broken, but that's been ok'd by jake and tmm who will be fixing the
interrupt code for sparc64 shortly.
Reviewed by: peter
Tested on: i386, alpha
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
callout_stop() would fail in two cases:
1) The timeout was currently executing, and
2) The timeout had already executed.
We only needed to work around the race for 1). We caught some instances
of 2) via the PS_TIMEOUT flag, however, if endtsleep() fired after the
process had been woken up but before it had resumed execution,
PS_TIMEOUT would not be set, but callout_stop() would fail, so we
would block the process until endtsleep() resumed it. Except that
endtsleep() had already run and couldn't resume it. This adds a new flag
PS_TIMOFAIL to indicate the case of 2) when PS_TIMEOUT isn't set.
- Implement this race fix for condition variables as well.
Tested by: sos
These take an additional mutex argument, which is dropped before any
processes are made runnable. This can avoid contention on the mutex
if the processes would immediately acquire it, and is done in such a
way that wakeups will not be lost.
Reviewed by: jhb
other "system" header files.
Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.
Sort sys/*.h includes where possible in affected files.
OK'ed by: bde (with reservations)
- Introduce lock classes and lock objects. Each lock class specifies a
name and set of flags (or properties) shared by all locks of a given
type. Currently there are three lock classes: spin mutexes, sleep
mutexes, and sx locks. A lock object specifies properties of an
additional lock along with a lock name and all of the extra stuff needed
to make witness work with a given lock. This abstract lock stuff is
defined in sys/lock.h. The lockmgr constants, types, and prototypes have
been moved to sys/lockmgr.h. For temporary backwards compatability,
sys/lock.h includes sys/lockmgr.h.
- Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin
locks held. By making this per-cpu, we do not have to jump through
magic hoops to deal with sched_lock changing ownership during context
switches.
- Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with
proc->p_sleeplocks, which is a list of held sleep locks including sleep
mutexes and sx locks.
- Add helper macros for logging lock events via the KTR_LOCK KTR logging
level so that the log messages are consistent.
- Add some new flags that can be passed to mtx_init():
- MTX_NOWITNESS - specifies that this lock should be ignored by witness.
This is used for the mutex that blocks a sx lock for example.
- MTX_QUIET - this is not new, but you can pass this to mtx_init() now
and no events will be logged for this lock, so that one doesn't have
to change all the individual mtx_lock/unlock() operations.
- All lock objects maintain an initialized flag. Use this flag to export
a mtx_initialized() macro that can be safely called from drivers. Also,
we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness
performs the corresponding checks using the initialized flag.
- The lock order reversal messages have been improved to output slightly
more accurate file and line numbers.
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)