This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
the keyboard IO port definitions from <machine/console.h>.
Note: I do not have a machine available to test this yet, I sent this
for review to several people who have not replied.
This is also totally busted in 2.2, which has half of the syscons/psm/kbdio
changes in it. This really desperately needs to be tested and fixed
in 2.2 as well.
is defined and FORCE_COMCONSOLE isn't defined.
Don't compile any keyboard probing code if PROBE_KEYBOARD isn't defined.
Makefile:
Removed -I paths. They weren't used, and the one to /sys hasn't worked
since the source directory was moved down one level.
do fit, and beeping in case of an overflow.
. Drop a comment about the ``FORCE_COMCONSOLE'' option into
README.serial.
. Increase the name buffer for the root directory from 100 bytes
to 8 KB; this is in no way ideal, but (IMHO) the best that can
be done by now. People did encounter problems with their root
dir name listing overflowing the allocated buffer space. Once
we've got the three-stage boot, we should implement some basic
malloc(). Swap space is already getting tight now, perhaps the
swap should go into another 64 KB segment instead.
. Make the keyboard probe less paranoid. It should not give up in
case of a keyboard that's continuously demanding RESEND's. Even
though the keyboard reset apparently has not been reported to be
complete, it's at the very least proven that there IS something
like a keyboard available.
This solves problems with the ``Gateway-2000 AllKey programmable''
(sp?) keyboard, that experienced a total hang with the previous
probe.
Thanks goes to Scott Blachowicz <scott@statsci.com> for his
extensive testing of my various interim (debugging) bootblocks
to get this working.
o Fix the keyboard probe to properly wait for the ready bit before
sending a command to the keyboard controller. This should avoid the
problems some people are experiencing where the boot blocks hang the
system during keyboard probe. (It does solve it for me.)
o Fix a bug that effectively prevented the boot blocks from ever
passing control to the serial console. [while(--retries) instead of
while(retries--)]
o Gratuitously reduced the keyboard probe timeout from 500 to 5
seconds. :)
o Introduced a new option ``FORCE_COMCONSOLE'' as a commented-out
example in the Makefile, to force the usage of a serial console
regardless of a keyboard being connected or not.
o Moved all external declarations to boot.h, declared all functions
there, and ANSIfied all function declarations/definitions.
(printf() remains bogus, however -- i'm too lazy to fix this.)
We're in the ninetees, dunno why we should still support compilers
from the 70's.
Feb. 10th snapshot. The keyboard probe in the bootblock seems to
have been singled out as the cause of these problems, so I've beefed it
up alittle. This pushes us right up to the edge of the size limit:
the second stage boot is now 7152 bytes in size, just 8 bytes under
the wire. On the other hand, the new probe now does almost exactly
what syscons does, so hopefully this will do the trick. It seems
to work properly on my hardware, but then so did the old probe.
Submitted by: Rich
Make conditionals on BIOSWAIT consistent with usage in io.c.
If you had 'BOOTWAIT=0' in your /etc/make.conf then biosboot wouldn't
compile. It was '#if' in io.c and '#ifdef' in probe_keyboard.c so I
changed the latter to '#if'.
Even if BOOTWAIT is undefined then '#if BOOTWAIT' becomes
'#if 0' so it should compile either way with this change.
Obtained from:
bios boot block changed to allow booting from both the attached graphics
display and from a serial port. (A specially compiled serial boot block
is no longer necessary.) The boot block should detect the presence or
absence of a keyboard: if there is no keyboard, COM1 is turned into the
console. This simulates the behavior of the Sun boot PROMs. Unplug your
keyboard, attach a terminal to COM1 and you should be ready to go. :)