Without this fix, all IPv6 TCP RST packet has wrong cksum value,
so IPv6 connect() trial to 5.0 machine won't fail until tcp connect timeout,
when they should fail soon.
Thanks to haro@tk.kubota.co.jp (Munehiro Matsuda) for his much debugging
help and detailed info.
for IPv4 communication.(IPv4 mapped IPv6 addr.)
Also removed IPv6 hoplimit initialization because it is alway done at
tcp_output.
Confirmed by: Bernd Walter <ticso@cicely5.cicely.de>
-opt_ipsec.h was missing on some tcp files (sorry for basic mistake)
-made buildable as above fix
-also added some missing IPv4 mapped IPv6 addr consideration into
ipsec4_getpolicybysock
This must be one of the reason why connections over IPsec hangs for
bigger packets.(which was reported on freebsd-current@freebsd.org)
But there still seems to be another bug and the problem is not yet fixed.
desperation measure in low-memory situations), walk the tcpbs and
flush the reassembly queues.
This behaviour is currently controlled by the debug.do_tcpdrain sysctl
(defaults to on).
Submitted by: Bosko Milekic <bmilekic@dsuper.net>
Reviewed by: wollman
packet divert at kernel for IPv6/IPv4 translater daemon
This includes queue related patch submitted by jburkhol@home.com.
Submitted by: queue related patch from jburkhol@home.com
Reviewed by: freebsd-arch, cvs-committers
Obtained from: KAME project
for IPv6 yet)
With this patch, you can assigne IPv6 addr automatically, and can reply to
IPv6 ping.
Reviewed by: freebsd-arch, cvs-committers
Obtained from: KAME project
Make a sonewconn3() which takes an extra argument (proc) so new sockets created
with sonewconn() from a user's system call get the correct credentials, not
just the parent's credentials.
- eliminate the fast/slow timeout lists for TCP and instead use a
callout entry for each timer.
- increase the TCP timer granularity to HZ
- implement "bad retransmit" recovery, as presented in
"On Estimating End-to-End Network Path Properties", by Allman and Paxson.
Submitted by: jlemon, wollmann
This is a seriously beefed up chroot kind of thing. The process
is jailed along the same lines as a chroot does it, but with
additional tough restrictions imposed on what the superuser can do.
For all I know, it is safe to hand over the root bit inside a
prison to the customer living in that prison, this is what
it was developed for in fact: "real virtual servers".
Each prison has an ip number associated with it, which all IP
communications will be coerced to use and each prison has its own
hostname.
Needless to say, you need more RAM this way, but the advantage is
that each customer can run their own particular version of apache
and not stomp on the toes of their neighbors.
It generally does what one would expect, but setting up a jail
still takes a little knowledge.
A few notes:
I have no scripts for setting up a jail, don't ask me for them.
The IP number should be an alias on one of the interfaces.
mount a /proc in each jail, it will make ps more useable.
/proc/<pid>/status tells the hostname of the prison for
jailed processes.
Quotas are only sensible if you have a mountpoint per prison.
There are no privisions for stopping resource-hogging.
Some "#ifdef INET" and similar may be missing (send patches!)
If somebody wants to take it from here and develop it into
more of a "virtual machine" they should be most welcome!
Tools, comments, patches & documentation most welcome.
Have fun...
Sponsored by: http://www.rndassociates.com/
Run for almost a year by: http://www.servetheweb.com/
when a TCP "stealth" scan is directed at a *BSD box by ensuring the window
is 0 for all RST packets generated through tcp_respond()
Reviewed by: Don Lewis <Don.Lewis@tsc.tdk.com>
Obtained from: Bugtraq (from: Darren Reed <avalon@COOMBS.ANU.EDU.AU>)
4.1.4. Experimental Protocol
A system should not implement an experimental protocol unless it
is participating in the experiment and has coordinated its use of
the protocol with the developer of the protocol.
Pointed out by: Steinar Haug <sthaug@nethelp.no>
Define a parameter which indicates the maximum number of sockets in a
system, and use this to size the zone allocators used for sockets and
for certain PCBs.
Convert PF_LOCAL PCB structures to be type-stable and add a version number.
Define an external format for infomation about socket structures and use
it in several places.
Define a mechanism to get all PF_LOCAL and PF_INET PCB lists through
sysctl(3) without blocking network interrupts for an unreasonable
length of time. This probably still has some bugs and/or race
conditions, but it seems to work well enough on my machines.
It is now possible for `netstat' to get almost all of its information
via the sysctl(3) interface rather than reading kmem (changes to follow).
its own zone; this is used particularly by TCP which allocates both inpcb and
tcpcb in a single allocation. (Some hackery ensures that the tcpcb is
reasonably aligned.) Also keep track of the number of pcbs of each type
allocated, and keep a generation count (instance version number) for future
use.
a hashed port list. In the new scheme, in_pcblookup() goes away and is
replaced by a new routine, in_pcblookup_local() for doing the local port
check. Note that this implementation is space inefficient in that the PCB
struct is now too large to fit into 128 bytes. I might deal with this in the
future by using the new zone allocator, but I wanted these changes to be
extensively tested in their current form first.
Also:
1) Fixed off-by-one errors in the port lookup loops in in_pcbbind().
2) Got rid of some unneeded rehashing. Adding a new routine, in_pcbinshash()
to do the initialial hash insertion.
3) Renamed in_pcblookuphash() to in_pcblookup_hash() for easier readability.
4) Added a new routine, in_pcbremlists() to remove the PCB from the various
hash lists.
5) Added/deleted comments where appropriate.
6) Removed unnecessary splnet() locking. In general, the PCB functions should
be called at splnet()...there are unfortunately a few exceptions, however.
7) Reorganized a few structs for better cache line behavior.
8) Killed my TCP_ACK_HACK kludge. It may come back in a different form in
the future, however.
These changes have been tested on wcarchive for more than a month. In tests
done here, connection establishment overhead is reduced by more than 50
times, thus getting rid of one of the major networking scalability problems.
Still to do: make tcp_fastimo/tcp_slowtimo scale well for systems with a
large number of connections. tcp_fastimo is easy; tcp_slowtimo is difficult.
WARNING: Anything that knows about inpcb and tcpcb structs will have to be
recompiled; at the very least, this includes netstat(1).
where if you are using the "reset tcp" firewall command,
the kernel would write ethernet headers onto random kernel stack locations.
Fought to the death by: terry, julian, archie.
fix valid for 2.2 series as well.
cache lines. Removed the struct ip proto since only a couple of chars
were actually being used in it. Changed the order of compares in the
PCB hash lookup to take advantage of partial cache line fills (on PPro).
Discussed-with: wollman
the quality of the hash distribution. This does not fix a problem dealing
with poor distribution when using lots of IP aliases and listening
on the same port on every one of them...some other day perhaps; fixing
that requires significant code changes.
The use of xor was inspired by David S. Miller <davem@jenolan.rutgers.edu>
in the route. This allows us to remove the unconditional setting of the
pipesize in the route, which should mean that SO_SNDBUF and SO_RCVBUF
should actually work again. While we're at it:
- Convert udp_usrreq from `mondo switch statement from Hell' to new-style.
- Delete old TCP mondo switch statement from Hell, which had previously
been diked out.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.