/****************************************************************************** * * Module Name: exconvrt - Object conversion routines * $Revision: 13 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #define __EXCONVRT_C__ #include "acpi.h" #include "acparser.h" #include "acnamesp.h" #include "acinterp.h" #include "acevents.h" #include "amlcode.h" #include "acdispat.h" #define _COMPONENT ACPI_EXECUTER MODULE_NAME ("exconvrt") /******************************************************************************* * * FUNCTION: AcpiExConvertToInteger * * PARAMETERS: *ObjDesc - Object to be converted. Must be an * Integer, Buffer, or String * WalkState - Current method state * * RETURN: Status * * DESCRIPTION: Convert an ACPI Object to an integer. * ******************************************************************************/ ACPI_STATUS AcpiExConvertToInteger ( ACPI_OPERAND_OBJECT **ObjDesc, ACPI_WALK_STATE *WalkState) { UINT32 i; ACPI_OPERAND_OBJECT *RetDesc; UINT32 Count; char *Pointer; ACPI_INTEGER Result; UINT32 IntegerSize = sizeof (ACPI_INTEGER); switch ((*ObjDesc)->Common.Type) { case ACPI_TYPE_INTEGER: return (AE_OK); case ACPI_TYPE_STRING: Pointer = (*ObjDesc)->String.Pointer; Count = (*ObjDesc)->String.Length; break; case ACPI_TYPE_BUFFER: Pointer = (char *) (*ObjDesc)->Buffer.Pointer; Count = (*ObjDesc)->Buffer.Length; break; default: return (AE_TYPE); } /* * Create a new integer */ RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER); if (!RetDesc) { return (AE_NO_MEMORY); } /* Handle both ACPI 1.0 and ACPI 2.0 Integer widths */ if (WalkState->MethodNode->Flags & ANOBJ_DATA_WIDTH_32) { /* * We are running a method that exists in a 32-bit ACPI table. * Truncate the value to 32 bits by zeroing out the upper 32-bit field */ IntegerSize = sizeof (UINT32); } /* * Convert the buffer/string to an integer. Note that both buffers and * strings are treated as raw data - we don't convert ascii to hex for * strings. * * There are two terminating conditions for the loop: * 1) The size of an integer has been reached, or * 2) The end of the buffer or string has been reached */ Result = 0; /* Transfer no more than an integer's worth of data */ if (Count > IntegerSize) { Count = IntegerSize; } /* * String conversion is different than Buffer conversion */ switch ((*ObjDesc)->Common.Type) { case ACPI_TYPE_STRING: /* TBD: Need to use 64-bit STRTOUL */ /* * Convert string to an integer * String must be hexadecimal as per the ACPI specification */ Result = STRTOUL (Pointer, NULL, 16); break; case ACPI_TYPE_BUFFER: /* * Buffer conversion - we simply grab enough raw data from the * buffer to fill an integer */ for (i = 0; i < Count; i++) { /* * Get next byte and shift it into the Result. * Little endian is used, meaning that the first byte of the buffer * is the LSB of the integer */ Result |= (((ACPI_INTEGER) Pointer[i]) << (i * 8)); } break; } /* Save the Result, delete original descriptor, store new descriptor */ RetDesc->Integer.Value = Result; if (WalkState->Opcode != AML_STORE_OP) { AcpiUtRemoveReference (*ObjDesc); } *ObjDesc = RetDesc; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiExConvertToBuffer * * PARAMETERS: *ObjDesc - Object to be converted. Must be an * Integer, Buffer, or String * WalkState - Current method state * * RETURN: Status * * DESCRIPTION: Convert an ACPI Object to an Buffer * ******************************************************************************/ ACPI_STATUS AcpiExConvertToBuffer ( ACPI_OPERAND_OBJECT **ObjDesc, ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT *RetDesc; UINT32 i; UINT32 IntegerSize = sizeof (ACPI_INTEGER); UINT8 *NewBuf; switch ((*ObjDesc)->Common.Type) { case ACPI_TYPE_INTEGER: /* * Create a new Buffer */ RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER); if (!RetDesc) { return (AE_NO_MEMORY); } /* Handle both ACPI 1.0 and ACPI 2.0 Integer widths */ if (WalkState->MethodNode->Flags & ANOBJ_DATA_WIDTH_32) { /* * We are running a method that exists in a 32-bit ACPI table. * Truncate the value to 32 bits by zeroing out the upper * 32-bit field */ IntegerSize = sizeof (UINT32); } /* Need enough space for one integers */ RetDesc->Buffer.Length = IntegerSize; NewBuf = AcpiUtCallocate (IntegerSize); if (!NewBuf) { REPORT_ERROR (("ExDyadic2R/ConcatOp: Buffer allocation failure\n")); AcpiUtRemoveReference (RetDesc); return (AE_NO_MEMORY); } /* Copy the integer to the buffer */ for (i = 0; i < IntegerSize; i++) { NewBuf[i] = (UINT8) ((*ObjDesc)->Integer.Value >> (i * 8)); } RetDesc->Buffer.Pointer = NewBuf; /* Return the new buffer descriptor */ if (WalkState->Opcode != AML_STORE_OP) { AcpiUtRemoveReference (*ObjDesc); } *ObjDesc = RetDesc; break; case ACPI_TYPE_STRING: break; case ACPI_TYPE_BUFFER: break; default: return (AE_TYPE); break; } return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiExConvertToString * * PARAMETERS: *ObjDesc - Object to be converted. Must be an * Integer, Buffer, or String * WalkState - Current method state * * RETURN: Status * * DESCRIPTION: Convert an ACPI Object to a string * ******************************************************************************/ ACPI_STATUS AcpiExConvertToString ( ACPI_OPERAND_OBJECT **ObjDesc, ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT *RetDesc; UINT32 i; UINT32 Index; UINT32 IntegerSize = sizeof (ACPI_INTEGER); UINT8 *NewBuf; UINT8 *Pointer; switch ((*ObjDesc)->Common.Type) { case ACPI_TYPE_INTEGER: /* * Create a new String */ RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_STRING); if (!RetDesc) { return (AE_NO_MEMORY); } /* Handle both ACPI 1.0 and ACPI 2.0 Integer widths */ if (WalkState->MethodNode->Flags & ANOBJ_DATA_WIDTH_32) { /* * We are running a method that exists in a 32-bit ACPI table. * Truncate the value to 32 bits by zeroing out the upper * 32-bit field */ IntegerSize = sizeof (UINT32); } /* Need enough space for one ASCII integer plus null terminator */ RetDesc->String.Length = (IntegerSize * 2) + 1; NewBuf = AcpiUtCallocate (RetDesc->String.Length); if (!NewBuf) { REPORT_ERROR (("ExConvertToString: Buffer allocation failure\n")); AcpiUtRemoveReference (RetDesc); return (AE_NO_MEMORY); } /* Copy the integer to the buffer */ for (i = 0; i < (IntegerSize * 2); i++) { NewBuf[i] = AcpiGbl_HexToAscii [((*ObjDesc)->Integer.Value >> (i * 4)) & 0xF]; } /* Null terminate */ NewBuf [i] = 0; RetDesc->Buffer.Pointer = NewBuf; /* Return the new buffer descriptor */ if (WalkState->Opcode != AML_STORE_OP) { AcpiUtRemoveReference (*ObjDesc); } *ObjDesc = RetDesc; return (AE_OK); case ACPI_TYPE_BUFFER: if (((*ObjDesc)->Buffer.Length * 3) > ACPI_MAX_STRING_CONVERSION) { return (AE_AML_STRING_LIMIT); } /* * Create a new String */ RetDesc = AcpiUtCreateInternalObject (ACPI_TYPE_STRING); if (!RetDesc) { return (AE_NO_MEMORY); } /* Need enough space for one ASCII integer plus null terminator */ RetDesc->String.Length = (*ObjDesc)->Buffer.Length * 3; NewBuf = AcpiUtCallocate (RetDesc->String.Length + 1); if (!NewBuf) { REPORT_ERROR (("ExConvertToString: Buffer allocation failure\n")); AcpiUtRemoveReference (RetDesc); return (AE_NO_MEMORY); } /* * Convert each byte of the buffer to two ASCII characters plus a space. */ Pointer = (*ObjDesc)->Buffer.Pointer; Index = 0; for (i = 0; i < (*ObjDesc)->Buffer.Length; i++) { NewBuf[Index + 0] = AcpiGbl_HexToAscii [Pointer[i] & 0x0F]; NewBuf[Index + 1] = AcpiGbl_HexToAscii [(Pointer[i] >> 4) & 0x0F]; NewBuf[Index + 2] = ' '; Index += 3; } /* Null terminate */ NewBuf [Index] = 0; RetDesc->Buffer.Pointer = NewBuf; /* Return the new buffer descriptor */ if (WalkState->Opcode != AML_STORE_OP) { AcpiUtRemoveReference (*ObjDesc); } *ObjDesc = RetDesc; break; case ACPI_TYPE_STRING: break; default: return (AE_TYPE); break; } return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiExConvertToTargetType * * PARAMETERS: *ObjDesc - Object to be converted. * WalkState - Current method state * * RETURN: Status * * DESCRIPTION: * ******************************************************************************/ ACPI_STATUS AcpiExConvertToTargetType ( ACPI_OBJECT_TYPE8 DestinationType, ACPI_OPERAND_OBJECT **ObjDesc, ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status = AE_OK; FUNCTION_TRACE ("ExConvertToTargetType"); /* * If required by the target, * perform implicit conversion on the source before we store it. */ switch (GET_CURRENT_ARG_TYPE (WalkState->OpInfo->RuntimeArgs)) { case ARGI_SIMPLE_TARGET: case ARGI_FIXED_TARGET: case ARGI_INTEGER_REF: /* Handles Increment, Decrement cases */ switch (DestinationType) { case INTERNAL_TYPE_REGION_FIELD: /* * Named field can always handle conversions */ break; default: /* No conversion allowed for these types */ if (DestinationType != (*ObjDesc)->Common.Type) { DEBUG_PRINTP (ACPI_ERROR, ("Target does not allow conversion of type %s to %s\n", AcpiUtGetTypeName ((*ObjDesc)->Common.Type), AcpiUtGetTypeName (DestinationType))); Status = AE_TYPE; } } break; case ARGI_TARGETREF: switch (DestinationType) { case ACPI_TYPE_INTEGER: case ACPI_TYPE_BUFFER_FIELD: case INTERNAL_TYPE_BANK_FIELD: case INTERNAL_TYPE_INDEX_FIELD: /* * These types require an Integer operand. We can convert * a Buffer or a String to an Integer if necessary. */ Status = AcpiExConvertToInteger (ObjDesc, WalkState); break; case ACPI_TYPE_STRING: /* * The operand must be a String. We can convert an * Integer or Buffer if necessary */ Status = AcpiExConvertToString (ObjDesc, WalkState); break; case ACPI_TYPE_BUFFER: /* * The operand must be a String. We can convert an * Integer or Buffer if necessary */ Status = AcpiExConvertToBuffer (ObjDesc, WalkState); break; } break; case ARGI_REFERENCE: /* * CreateXxxxField cases - we are storing the field object into the name */ break; default: DEBUG_PRINTP (ACPI_ERROR, ("Unknown Target type ID 0x%X Op %s DestType %s\n", GET_CURRENT_ARG_TYPE (WalkState->OpInfo->RuntimeArgs), WalkState->OpInfo->Name, AcpiUtGetTypeName (DestinationType))); Status = AE_AML_INTERNAL; } /* * Source-to-Target conversion semantics: * * If conversion to the target type cannot be performed, then simply * overwrite the target with the new object and type. */ if (Status == AE_TYPE) { Status = AE_OK; } return_ACPI_STATUS (Status); }