/****************************************************************************** * * Module Name: dsmethod - Parser/Interpreter interface - control method parsing * $Revision: 68 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #define __DSMETHOD_C__ #include "acpi.h" #include "acparser.h" #include "amlcode.h" #include "acdispat.h" #include "acinterp.h" #include "acnamesp.h" #include "actables.h" #include "acdebug.h" #define _COMPONENT ACPI_DISPATCHER MODULE_NAME ("dsmethod") /******************************************************************************* * * FUNCTION: AcpiDsParseMethod * * PARAMETERS: ObjHandle - Node of the method * Level - Current nesting level * Context - Points to a method counter * ReturnValue - Not used * * RETURN: Status * * DESCRIPTION: Call the parser and parse the AML that is * associated with the method. * * MUTEX: Assumes parser is locked * ******************************************************************************/ ACPI_STATUS AcpiDsParseMethod ( ACPI_HANDLE ObjHandle) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_PARSE_OBJECT *Op; ACPI_NAMESPACE_NODE *Node; ACPI_OWNER_ID OwnerId; ACPI_WALK_STATE *WalkState; FUNCTION_TRACE_PTR ("DsParseMethod", ObjHandle); /* Parameter Validation */ if (!ObjHandle) { return_ACPI_STATUS (AE_NULL_ENTRY); } ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "**** Parsing [%4.4s] **** NamedObj=%p\n", &((ACPI_NAMESPACE_NODE *)ObjHandle)->Name, ObjHandle)); /* Extract the method object from the method Node */ Node = (ACPI_NAMESPACE_NODE *) ObjHandle; ObjDesc = Node->Object; if (!ObjDesc) { return_ACPI_STATUS (AE_NULL_OBJECT); } /* Create a mutex for the method if there is a concurrency limit */ if ((ObjDesc->Method.Concurrency != INFINITE_CONCURRENCY) && (!ObjDesc->Method.Semaphore)) { Status = AcpiOsCreateSemaphore (ObjDesc->Method.Concurrency, ObjDesc->Method.Concurrency, &ObjDesc->Method.Semaphore); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* * Allocate a new parser op to be the root of the parsed * method tree */ Op = AcpiPsAllocOp (AML_METHOD_OP); if (!Op) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Init new op with the method name and pointer back to the Node */ AcpiPsSetName (Op, Node->Name); Op->Node = Node; /* Create and initialize a new walk state */ WalkState = AcpiDsCreateWalkState (TABLE_ID_DSDT, NULL, NULL, NULL); if (!WalkState) { return_ACPI_STATUS (AE_NO_MEMORY); } Status = AcpiDsInitAmlWalk (WalkState, Op, Node, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, NULL, 1); if (ACPI_FAILURE (Status)) { /* TBD: delete walk state */ return_ACPI_STATUS (Status); } /* * Parse the method, first pass * * The first pass load is where newly declared named objects are * added into the namespace. Actual evaluation of * the named objects (what would be called a "second * pass") happens during the actual execution of the * method so that operands to the named objects can * take on dynamic run-time values. */ Status = AcpiPsParseAml (WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Get a new OwnerId for objects created by this method */ OwnerId = AcpiUtAllocateOwnerId (OWNER_TYPE_METHOD); ObjDesc->Method.OwningId = OwnerId; ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "**** [%4.4s] Parsed **** NamedObj=%p Op=%p\n", &((ACPI_NAMESPACE_NODE *)ObjHandle)->Name, ObjHandle, Op)); AcpiPsDeleteParseTree (Op); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiDsBeginMethodExecution * * PARAMETERS: MethodNode - Node of the method * ObjDesc - The method object * CallingMethodNode - Caller of this method (if non-null) * * RETURN: Status * * DESCRIPTION: Prepare a method for execution. Parses the method if necessary, * increments the thread count, and waits at the method semaphore * for clearance to execute. * * MUTEX: Locks/unlocks parser. * ******************************************************************************/ ACPI_STATUS AcpiDsBeginMethodExecution ( ACPI_NAMESPACE_NODE *MethodNode, ACPI_OPERAND_OBJECT *ObjDesc, ACPI_NAMESPACE_NODE *CallingMethodNode) { ACPI_STATUS Status = AE_OK; FUNCTION_TRACE_PTR ("DsBeginMethodExecution", MethodNode); if (!MethodNode) { return_ACPI_STATUS (AE_NULL_ENTRY); } /* * If there is a concurrency limit on this method, we need to * obtain a unit from the method semaphore. */ if (ObjDesc->Method.Semaphore) { /* * Allow recursive method calls, up to the reentrancy/concurrency * limit imposed by the SERIALIZED rule and the SyncLevel method * parameter. * * The point of this code is to avoid permanently blocking a * thread that is making recursive method calls. */ if (MethodNode == CallingMethodNode) { if (ObjDesc->Method.ThreadCount >= ObjDesc->Method.Concurrency) { return_ACPI_STATUS (AE_AML_METHOD_LIMIT); } } /* * Get a unit from the method semaphore. This releases the * interpreter if we block */ Status = AcpiExSystemWaitSemaphore (ObjDesc->Method.Semaphore, WAIT_FOREVER); } /* * Increment the method parse tree thread count since it has been * reentered one more time (even if it is the same thread) */ ObjDesc->Method.ThreadCount++; return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiDsCallControlMethod * * PARAMETERS: WalkState - Current state of the walk * Op - Current Op to be walked * * RETURN: Status * * DESCRIPTION: Transfer execution to a called control method * ******************************************************************************/ ACPI_STATUS AcpiDsCallControlMethod ( ACPI_WALK_LIST *WalkList, ACPI_WALK_STATE *ThisWalkState, ACPI_PARSE_OBJECT *Op) /* TBD: This operand is obsolete */ { ACPI_STATUS Status; ACPI_NAMESPACE_NODE *MethodNode; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_WALK_STATE *NextWalkState; UINT32 i; FUNCTION_TRACE_PTR ("DsCallControlMethod", ThisWalkState); ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Execute method %p, currentstate=%p\n", ThisWalkState->PrevOp, ThisWalkState)); /* * Get the namespace entry for the control method we are about to call */ MethodNode = ThisWalkState->MethodCallNode; if (!MethodNode) { return_ACPI_STATUS (AE_NULL_ENTRY); } ObjDesc = AcpiNsGetAttachedObject (MethodNode); if (!ObjDesc) { return_ACPI_STATUS (AE_NULL_OBJECT); } /* Init for new method, wait on concurrency semaphore */ Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc, ThisWalkState->MethodNode); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* 1) Parse: Create a new walk state for the preempting walk */ NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwningId, Op, ObjDesc, NULL); if (!NextWalkState) { return_ACPI_STATUS (AE_NO_MEMORY); goto Cleanup; } /* Create and init a Root Node */ Op = AcpiPsAllocOp (AML_SCOPE_OP); if (!Op) { Status = AE_NO_MEMORY; goto Cleanup; } Status = AcpiDsInitAmlWalk (NextWalkState, Op, MethodNode, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, NULL, 1); if (ACPI_FAILURE (Status)) { /* TBD: delete walk state */ goto Cleanup; } /* Begin AML parse */ Status = AcpiPsParseAml (NextWalkState); AcpiPsDeleteParseTree (Op); /* 2) Execute: Create a new state for the preempting walk */ NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwningId, NULL, ObjDesc, WalkList); if (!NextWalkState) { Status = AE_NO_MEMORY; goto Cleanup; } /* * The resolved arguments were put on the previous walk state's operand * stack. Operands on the previous walk state stack always * start at index 0. * Null terminate the list of arguments */ ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL; Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, &ThisWalkState->Operands[0], NULL, 3); if (ACPI_FAILURE (Status)) { goto Cleanup; } /* * Delete the operands on the previous walkstate operand stack * (they were copied to new objects) */ for (i = 0; i < ObjDesc->Method.ParamCount; i++) { AcpiUtRemoveReference (ThisWalkState->Operands [i]); ThisWalkState->Operands [i] = NULL; } /* Clear the operand stack */ ThisWalkState->NumOperands = 0; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Starting nested execution, newstate=%p\n", NextWalkState)); return_ACPI_STATUS (AE_OK); /* On error, we must delete the new walk state */ Cleanup: AcpiDsTerminateControlMethod (NextWalkState); AcpiDsDeleteWalkState (NextWalkState); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiDsRestartControlMethod * * PARAMETERS: WalkState - State of the method when it was preempted * Op - Pointer to new current op * * RETURN: Status * * DESCRIPTION: Restart a method that was preempted * ******************************************************************************/ ACPI_STATUS AcpiDsRestartControlMethod ( ACPI_WALK_STATE *WalkState, ACPI_OPERAND_OBJECT *ReturnDesc) { ACPI_STATUS Status; FUNCTION_TRACE_PTR ("DsRestartControlMethod", WalkState); if (ReturnDesc) { if (WalkState->ReturnUsed) { /* * Get the return value (if any) from the previous method. * NULL if no return value */ Status = AcpiDsResultPush (ReturnDesc, WalkState); if (ACPI_FAILURE (Status)) { AcpiUtRemoveReference (ReturnDesc); return_ACPI_STATUS (Status); } } else { /* * Delete the return value if it will not be used by the * calling method */ AcpiUtRemoveReference (ReturnDesc); } } ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Method=%p Return=%p ReturnUsed?=%X ResStack=%p State=%p\n", WalkState->MethodCallOp, ReturnDesc, WalkState->ReturnUsed, WalkState->Results, WalkState)); return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiDsTerminateControlMethod * * PARAMETERS: WalkState - State of the method * * RETURN: Status * * DESCRIPTION: Terminate a control method. Delete everything that the method * created, delete all locals and arguments, and delete the parse * tree if requested. * ******************************************************************************/ ACPI_STATUS AcpiDsTerminateControlMethod ( ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *MethodNode; FUNCTION_TRACE_PTR ("DsTerminateControlMethod", WalkState); /* The method object should be stored in the walk state */ ObjDesc = WalkState->MethodDesc; if (!ObjDesc) { return_ACPI_STATUS (AE_OK); } /* Delete all arguments and locals */ AcpiDsMethodDataDeleteAll (WalkState); /* * Lock the parser while we terminate this method. * If this is the last thread executing the method, * we have additional cleanup to perform */ AcpiUtAcquireMutex (ACPI_MTX_PARSER); /* Signal completion of the execution of this method if necessary */ if (WalkState->MethodDesc->Method.Semaphore) { AcpiOsSignalSemaphore ( WalkState->MethodDesc->Method.Semaphore, 1); } /* Decrement the thread count on the method parse tree */ WalkState->MethodDesc->Method.ThreadCount--; if (!WalkState->MethodDesc->Method.ThreadCount) { /* * There are no more threads executing this method. Perform * additional cleanup. * * The method Node is stored in the walk state */ MethodNode = WalkState->MethodNode; /* * Delete any namespace entries created immediately underneath * the method */ AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (MethodNode->Child) { AcpiNsDeleteNamespaceSubtree (MethodNode); } /* * Delete any namespace entries created anywhere else within * the namespace */ AcpiNsDeleteNamespaceByOwner (WalkState->MethodDesc->Method.OwningId); AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); } AcpiUtReleaseMutex (ACPI_MTX_PARSER); return_ACPI_STATUS (AE_OK); }