/*- * SPDX-License-Identifier: BSD-2-Clause-FreeBSD * * Copyright (c) 2002, 2003, 2004, 2005 Jeffrey Roberson * Copyright (c) 2004, 2005 Bosko Milekic * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $FreeBSD$ * */ /* * uma.h - External definitions for the Universal Memory Allocator * */ #ifndef _VM_UMA_H_ #define _VM_UMA_H_ #include /* For NULL */ #include /* For M_* */ /* User visible parameters */ #define UMA_SMALLEST_UNIT (PAGE_SIZE / 256) /* Smallest item allocated */ /* Types and type defs */ struct uma_zone; /* Opaque type used as a handle to the zone */ typedef struct uma_zone * uma_zone_t; void zone_drain(uma_zone_t); /* * Item constructor * * Arguments: * item A pointer to the memory which has been allocated. * arg The arg field passed to uma_zalloc_arg * size The size of the allocated item * flags See zalloc flags * * Returns: * 0 on success * errno on failure * * Discussion: * The constructor is called just before the memory is returned * to the user. It may block if necessary. */ typedef int (*uma_ctor)(void *mem, int size, void *arg, int flags); /* * Item destructor * * Arguments: * item A pointer to the memory which has been allocated. * size The size of the item being destructed. * arg Argument passed through uma_zfree_arg * * Returns: * Nothing * * Discussion: * The destructor may perform operations that differ from those performed * by the initializer, but it must leave the object in the same state. * This IS type stable storage. This is called after EVERY zfree call. */ typedef void (*uma_dtor)(void *mem, int size, void *arg); /* * Item initializer * * Arguments: * item A pointer to the memory which has been allocated. * size The size of the item being initialized. * flags See zalloc flags * * Returns: * 0 on success * errno on failure * * Discussion: * The initializer is called when the memory is cached in the uma zone. * The initializer and the destructor should leave the object in the same * state. */ typedef int (*uma_init)(void *mem, int size, int flags); /* * Item discard function * * Arguments: * item A pointer to memory which has been 'freed' but has not left the * zone's cache. * size The size of the item being discarded. * * Returns: * Nothing * * Discussion: * This routine is called when memory leaves a zone and is returned to the * system for other uses. It is the counter-part to the init function. */ typedef void (*uma_fini)(void *mem, int size); /* * Import new memory into a cache zone. */ typedef int (*uma_import)(void *arg, void **store, int count, int domain, int flags); /* * Free memory from a cache zone. */ typedef void (*uma_release)(void *arg, void **store, int count); /* * What's the difference between initializing and constructing? * * The item is initialized when it is cached, and this is the state that the * object should be in when returned to the allocator. The purpose of this is * to remove some code which would otherwise be called on each allocation by * utilizing a known, stable state. This differs from the constructor which * will be called on EVERY allocation. * * For example, in the initializer you may want to initialize embedded locks, * NULL list pointers, set up initial states, magic numbers, etc. This way if * the object is held in the allocator and re-used it won't be necessary to * re-initialize it. * * The constructor may be used to lock a data structure, link it on to lists, * bump reference counts or total counts of outstanding structures, etc. * */ /* Function proto types */ /* * Create a new uma zone * * Arguments: * name The text name of the zone for debugging and stats. This memory * should not be freed until the zone has been deallocated. * size The size of the object that is being created. * ctor The constructor that is called when the object is allocated. * dtor The destructor that is called when the object is freed. * init An initializer that sets up the initial state of the memory. * fini A discard function that undoes initialization done by init. * ctor/dtor/init/fini may all be null, see notes above. * align A bitmask that corresponds to the requested alignment * eg 4 would be 0x3 * flags A set of parameters that control the behavior of the zone. * * Returns: * A pointer to a structure which is intended to be opaque to users of * the interface. The value may be null if the wait flag is not set. */ uma_zone_t uma_zcreate(const char *name, size_t size, uma_ctor ctor, uma_dtor dtor, uma_init uminit, uma_fini fini, int align, uint32_t flags); /* * Create a secondary uma zone * * Arguments: * name The text name of the zone for debugging and stats. This memory * should not be freed until the zone has been deallocated. * ctor The constructor that is called when the object is allocated. * dtor The destructor that is called when the object is freed. * zinit An initializer that sets up the initial state of the memory * as the object passes from the Keg's slab to the Zone's cache. * zfini A discard function that undoes initialization done by init * as the object passes from the Zone's cache to the Keg's slab. * * ctor/dtor/zinit/zfini may all be null, see notes above. * Note that the zinit and zfini specified here are NOT * exactly the same as the init/fini specified to uma_zcreate() * when creating a master zone. These zinit/zfini are called * on the TRANSITION from keg to zone (and vice-versa). Once * these are set, the primary zone may alter its init/fini * (which are called when the object passes from VM to keg) * using uma_zone_set_init/fini()) as well as its own * zinit/zfini (unset by default for master zone) with * uma_zone_set_zinit/zfini() (note subtle 'z' prefix). * * master A reference to this zone's Master Zone (Primary Zone), * which contains the backing Keg for the Secondary Zone * being added. * * Returns: * A pointer to a structure which is intended to be opaque to users of * the interface. The value may be null if the wait flag is not set. */ uma_zone_t uma_zsecond_create(char *name, uma_ctor ctor, uma_dtor dtor, uma_init zinit, uma_fini zfini, uma_zone_t master); /* * Add a second master to a secondary zone. This provides multiple data * backends for objects with the same size. Both masters must have * compatible allocation flags. Presently, UMA_ZONE_MALLOC type zones are * the only supported. * * Returns: * Error on failure, 0 on success. */ int uma_zsecond_add(uma_zone_t zone, uma_zone_t master); /* * Create cache-only zones. * * This allows uma's per-cpu cache facilities to handle arbitrary * pointers. Consumers must specify the import and release functions to * fill and destroy caches. UMA does not allocate any memory for these * zones. The 'arg' parameter is passed to import/release and is caller * specific. */ uma_zone_t uma_zcache_create(char *name, int size, uma_ctor ctor, uma_dtor dtor, uma_init zinit, uma_fini zfini, uma_import zimport, uma_release zrelease, void *arg, int flags); /* * Definitions for uma_zcreate flags * * These flags share space with UMA_ZFLAGs in uma_int.h. Be careful not to * overlap when adding new features. 0xff000000 is in use by uma_int.h. */ #define UMA_ZONE_PAGEABLE 0x0001 /* Return items not fully backed by physical memory XXX Not yet */ #define UMA_ZONE_ZINIT 0x0002 /* Initialize with zeros */ #define UMA_ZONE_STATIC 0x0004 /* Statically sized zone */ #define UMA_ZONE_OFFPAGE 0x0008 /* Force the slab structure allocation off of the real memory */ #define UMA_ZONE_MALLOC 0x0010 /* For use by malloc(9) only! */ #define UMA_ZONE_NOFREE 0x0020 /* Do not free slabs of this type! */ #define UMA_ZONE_MTXCLASS 0x0040 /* Create a new lock class */ #define UMA_ZONE_VM 0x0080 /* * Used for internal vm datastructures * only. */ #define UMA_ZONE_HASH 0x0100 /* * Use a hash table instead of caching * information in the vm_page. */ #define UMA_ZONE_SECONDARY 0x0200 /* Zone is a Secondary Zone */ /* 0x0400 Unused */ #define UMA_ZONE_MAXBUCKET 0x0800 /* Use largest buckets */ #define UMA_ZONE_CACHESPREAD 0x1000 /* * Spread memory start locations across * all possible cache lines. May * require many virtually contiguous * backend pages and can fail early. */ #define UMA_ZONE_VTOSLAB 0x2000 /* Zone uses vtoslab for lookup. */ #define UMA_ZONE_NODUMP 0x4000 /* * Zone's pages will not be included in * mini-dumps. */ #define UMA_ZONE_PCPU 0x8000 /* * Allocates mp_maxid + 1 slabs sized to * sizeof(struct pcpu). */ #define UMA_ZONE_NUMA 0x10000 /* * NUMA aware Zone. Implements a best * effort first-touch policy. */ #define UMA_ZONE_NOBUCKETCACHE 0x20000 /* * Don't cache full buckets. Limit * UMA to per-cpu state. */ /* * These flags are shared between the keg and zone. In zones wishing to add * new kegs these flags must be compatible. Some are determined based on * physical parameters of the request and may not be provided by the consumer. */ #define UMA_ZONE_INHERIT \ (UMA_ZONE_OFFPAGE | UMA_ZONE_MALLOC | UMA_ZONE_NOFREE | \ UMA_ZONE_HASH | UMA_ZONE_VTOSLAB | UMA_ZONE_PCPU) /* Definitions for align */ #define UMA_ALIGN_PTR (sizeof(void *) - 1) /* Alignment fit for ptr */ #define UMA_ALIGN_LONG (sizeof(long) - 1) /* "" long */ #define UMA_ALIGN_INT (sizeof(int) - 1) /* "" int */ #define UMA_ALIGN_SHORT (sizeof(short) - 1) /* "" short */ #define UMA_ALIGN_CHAR (sizeof(char) - 1) /* "" char */ #define UMA_ALIGN_CACHE (0 - 1) /* Cache line size align */ #define UMA_ALIGNOF(type) (_Alignof(type) - 1) /* Alignment fit for 'type' */ /* * Destroys an empty uma zone. If the zone is not empty uma complains loudly. * * Arguments: * zone The zone we want to destroy. * */ void uma_zdestroy(uma_zone_t zone); /* * Allocates an item out of a zone * * Arguments: * zone The zone we are allocating from * arg This data is passed to the ctor function * flags See sys/malloc.h for available flags. * * Returns: * A non-null pointer to an initialized element from the zone is * guaranteed if the wait flag is M_WAITOK. Otherwise a null pointer * may be returned if the zone is empty or the ctor failed. */ void *uma_zalloc_arg(uma_zone_t zone, void *arg, int flags); /* * Allocate an item from a specific NUMA domain. This uses a slow path in * the allocator but is guaranteed to allocate memory from the requested * domain if M_WAITOK is set. * * Arguments: * zone The zone we are allocating from * arg This data is passed to the ctor function * domain The domain to allocate from. * flags See sys/malloc.h for available flags. */ void *uma_zalloc_domain(uma_zone_t zone, void *arg, int domain, int flags); /* * Allocates an item out of a zone without supplying an argument * * This is just a wrapper for uma_zalloc_arg for convenience. * */ static __inline void *uma_zalloc(uma_zone_t zone, int flags); static __inline void * uma_zalloc(uma_zone_t zone, int flags) { return uma_zalloc_arg(zone, NULL, flags); } /* * Frees an item back into the specified zone. * * Arguments: * zone The zone the item was originally allocated out of. * item The memory to be freed. * arg Argument passed to the destructor * * Returns: * Nothing. */ void uma_zfree_arg(uma_zone_t zone, void *item, void *arg); /* * Frees an item back to the specified zone's domain specific pool. * * Arguments: * zone The zone the item was originally allocated out of. * item The memory to be freed. * arg Argument passed to the destructor */ void uma_zfree_domain(uma_zone_t zone, void *item, void *arg); /* * Frees an item back to a zone without supplying an argument * * This is just a wrapper for uma_zfree_arg for convenience. * */ static __inline void uma_zfree(uma_zone_t zone, void *item); static __inline void uma_zfree(uma_zone_t zone, void *item) { uma_zfree_arg(zone, item, NULL); } /* * Wait until the specified zone can allocate an item. */ void uma_zwait(uma_zone_t zone); /* * Backend page supplier routines * * Arguments: * zone The zone that is requesting pages. * size The number of bytes being requested. * pflag Flags for these memory pages, see below. * domain The NUMA domain that we prefer for this allocation. * wait Indicates our willingness to block. * * Returns: * A pointer to the allocated memory or NULL on failure. */ typedef void *(*uma_alloc)(uma_zone_t zone, vm_size_t size, int domain, uint8_t *pflag, int wait); /* * Backend page free routines * * Arguments: * item A pointer to the previously allocated pages. * size The original size of the allocation. * pflag The flags for the slab. See UMA_SLAB_* below. * * Returns: * None */ typedef void (*uma_free)(void *item, vm_size_t size, uint8_t pflag); /* * Reclaims unused memory for all zones * * Arguments: * None * Returns: * None * * This should only be called by the page out daemon. */ void uma_reclaim(void); /* * Sets the alignment mask to be used for all zones requesting cache * alignment. Should be called by MD boot code prior to starting VM/UMA. * * Arguments: * align The alignment mask * * Returns: * Nothing */ void uma_set_align(int align); /* * Set a reserved number of items to hold for M_USE_RESERVE allocations. All * other requests must allocate new backing pages. */ void uma_zone_reserve(uma_zone_t zone, int nitems); /* * Reserves the maximum KVA space required by the zone and configures the zone * to use a VM_ALLOC_NOOBJ-based backend allocator. * * Arguments: * zone The zone to update. * nitems The upper limit on the number of items that can be allocated. * * Returns: * 0 if KVA space can not be allocated * 1 if successful * * Discussion: * When the machine supports a direct map and the zone's items are smaller * than a page, the zone will use the direct map instead of allocating KVA * space. */ int uma_zone_reserve_kva(uma_zone_t zone, int nitems); /* * Sets a high limit on the number of items allowed in a zone * * Arguments: * zone The zone to limit * nitems The requested upper limit on the number of items allowed * * Returns: * int The effective value of nitems after rounding up based on page size */ int uma_zone_set_max(uma_zone_t zone, int nitems); /* * Obtains the effective limit on the number of items in a zone * * Arguments: * zone The zone to obtain the effective limit from * * Return: * 0 No limit * int The effective limit of the zone */ int uma_zone_get_max(uma_zone_t zone); /* * Sets a warning to be printed when limit is reached * * Arguments: * zone The zone we will warn about * warning Warning content * * Returns: * Nothing */ void uma_zone_set_warning(uma_zone_t zone, const char *warning); /* * Sets a function to run when limit is reached * * Arguments: * zone The zone to which this applies * fx The function ro run * * Returns: * Nothing */ typedef void (*uma_maxaction_t)(uma_zone_t, int); void uma_zone_set_maxaction(uma_zone_t zone, uma_maxaction_t); /* * Obtains the approximate current number of items allocated from a zone * * Arguments: * zone The zone to obtain the current allocation count from * * Return: * int The approximate current number of items allocated from the zone */ int uma_zone_get_cur(uma_zone_t zone); /* * The following two routines (uma_zone_set_init/fini) * are used to set the backend init/fini pair which acts on an * object as it becomes allocated and is placed in a slab within * the specified zone's backing keg. These should probably not * be changed once allocations have already begun, but only be set * immediately upon zone creation. */ void uma_zone_set_init(uma_zone_t zone, uma_init uminit); void uma_zone_set_fini(uma_zone_t zone, uma_fini fini); /* * The following two routines (uma_zone_set_zinit/zfini) are * used to set the zinit/zfini pair which acts on an object as * it passes from the backing Keg's slab cache to the * specified Zone's bucket cache. These should probably not * be changed once allocations have already begun, but only be set * immediately upon zone creation. */ void uma_zone_set_zinit(uma_zone_t zone, uma_init zinit); void uma_zone_set_zfini(uma_zone_t zone, uma_fini zfini); /* * Replaces the standard backend allocator for this zone. * * Arguments: * zone The zone whose backend allocator is being changed. * allocf A pointer to the allocation function * * Returns: * Nothing * * Discussion: * This could be used to implement pageable allocation, or perhaps * even DMA allocators if used in conjunction with the OFFPAGE * zone flag. */ void uma_zone_set_allocf(uma_zone_t zone, uma_alloc allocf); /* * Used for freeing memory provided by the allocf above * * Arguments: * zone The zone that intends to use this free routine. * freef The page freeing routine. * * Returns: * Nothing */ void uma_zone_set_freef(uma_zone_t zone, uma_free freef); /* * These flags are setable in the allocf and visible in the freef. */ #define UMA_SLAB_BOOT 0x01 /* Slab alloced from boot pages */ #define UMA_SLAB_KERNEL 0x04 /* Slab alloced from kernel_map */ #define UMA_SLAB_PRIV 0x08 /* Slab alloced from priv allocator */ #define UMA_SLAB_OFFP 0x10 /* Slab is managed separately */ #define UMA_SLAB_MALLOC 0x20 /* Slab is a large malloc slab */ /* 0x02, 0x40 and 0x80 are available */ /* * Used to pre-fill a zone with some number of items * * Arguments: * zone The zone to fill * itemcnt The number of items to reserve * * Returns: * Nothing * * NOTE: This is blocking and should only be done at startup */ void uma_prealloc(uma_zone_t zone, int itemcnt); /* * Used to determine if a fixed-size zone is exhausted. * * Arguments: * zone The zone to check * * Returns: * Non-zero if zone is exhausted. */ int uma_zone_exhausted(uma_zone_t zone); int uma_zone_exhausted_nolock(uma_zone_t zone); /* * Common UMA_ZONE_PCPU zones. */ extern uma_zone_t pcpu_zone_64; extern uma_zone_t pcpu_zone_ptr; /* * Exported statistics structures to be used by user space monitoring tools. * Statistics stream consists of a uma_stream_header, followed by a series of * alternative uma_type_header and uma_type_stat structures. */ #define UMA_STREAM_VERSION 0x00000001 struct uma_stream_header { uint32_t ush_version; /* Stream format version. */ uint32_t ush_maxcpus; /* Value of MAXCPU for stream. */ uint32_t ush_count; /* Number of records. */ uint32_t _ush_pad; /* Pad/reserved field. */ }; #define UTH_MAX_NAME 32 #define UTH_ZONE_SECONDARY 0x00000001 struct uma_type_header { /* * Static per-zone data, some extracted from the supporting keg. */ char uth_name[UTH_MAX_NAME]; uint32_t uth_align; /* Keg: alignment. */ uint32_t uth_size; /* Keg: requested size of item. */ uint32_t uth_rsize; /* Keg: real size of item. */ uint32_t uth_maxpages; /* Keg: maximum number of pages. */ uint32_t uth_limit; /* Keg: max items to allocate. */ /* * Current dynamic zone/keg-derived statistics. */ uint32_t uth_pages; /* Keg: pages allocated. */ uint32_t uth_keg_free; /* Keg: items free. */ uint32_t uth_zone_free; /* Zone: items free. */ uint32_t uth_bucketsize; /* Zone: desired bucket size. */ uint32_t uth_zone_flags; /* Zone: flags. */ uint64_t uth_allocs; /* Zone: number of allocations. */ uint64_t uth_frees; /* Zone: number of frees. */ uint64_t uth_fails; /* Zone: number of alloc failures. */ uint64_t uth_sleeps; /* Zone: number of alloc sleeps. */ uint64_t _uth_reserved1[2]; /* Reserved. */ }; struct uma_percpu_stat { uint64_t ups_allocs; /* Cache: number of allocations. */ uint64_t ups_frees; /* Cache: number of frees. */ uint64_t ups_cache_free; /* Cache: free items in cache. */ uint64_t _ups_reserved[5]; /* Reserved. */ }; void uma_reclaim_wakeup(void); void uma_reclaim_worker(void *); unsigned long uma_limit(void); /* Return the amount of memory managed by UMA. */ unsigned long uma_size(void); /* Return the amount of memory remaining. May be negative. */ long uma_avail(void); #endif /* _VM_UMA_H_ */