/*- * Copyright (c) 2003-2004 Tim Kientzle * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer * in this position and unchanged. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "archive_platform.h" __FBSDID("$FreeBSD$"); /* * This file contains the "essential" portions of the write API, that * is, stuff that will essentially always be used by any client that * actually needs to write a archive. Optional pieces have been, as * far as possible, separated out into separate files to reduce * needlessly bloating statically-linked clients. */ #include #ifdef HAVE_DMALLOC #include #endif #include #include #include #include #include #include #include #include #include "archive.h" #include "archive_private.h" extern char **environ; /* * Allocate, initialize and return an archive object. */ struct archive * archive_write_new(void) { struct archive *a; char *nulls; a = malloc(sizeof(*a)); if (a == NULL) return (NULL); memset(a, 0, sizeof(*a)); a->magic = ARCHIVE_WRITE_MAGIC; a->user_uid = geteuid(); a->bytes_per_block = ARCHIVE_DEFAULT_BYTES_PER_BLOCK; a->bytes_in_last_block = -1; /* Default */ a->state = ARCHIVE_STATE_NEW; a->pformat_data = &(a->format_data); /* Initialize a block of nulls for padding purposes. */ a->null_length = 1024; nulls = malloc(a->null_length); if (nulls == NULL) { free(a); return (NULL); } memset(nulls, 0, a->null_length); a->nulls = nulls; /* * Set default compression, but don't set a default format. * Were we to set a default format here, we would force every * client to link in support for that format, even if they didn't * ever use it. */ archive_write_set_compression_none(a); return (a); } /* * Set the block size. Returns 0 if successful. */ int archive_write_set_bytes_per_block(struct archive *a, int bytes_per_block) { archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW); a->bytes_per_block = bytes_per_block; return (ARCHIVE_OK); } /* * Set the size for the last block. * Returns 0 if successful. */ int archive_write_set_bytes_in_last_block(struct archive *a, int bytes) { archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY); a->bytes_in_last_block = bytes; return (ARCHIVE_OK); } /* * Open the archive using the current settings. */ int archive_write_open(struct archive *a, void *client_data, archive_open_callback *opener, archive_write_callback *writer, archive_close_callback *closer) { int ret; ret = ARCHIVE_OK; archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW); a->state = ARCHIVE_STATE_HEADER; a->client_data = client_data; a->client_writer = writer; a->client_opener = opener; a->client_closer = closer; ret = (a->compression_init)(a); if (a->format_init && ret == ARCHIVE_OK) ret = (a->format_init)(a); return (ret); } /* * Cleanup and free the archive object. * * Be careful: user might just call write_new and then write_finish. * Don't assume we actually wrote anything or performed any non-trivial * initialization. */ void archive_write_finish(struct archive *a) { archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY); /* Finish the last entry. */ if (a->state & ARCHIVE_STATE_DATA) ((a->format_finish_entry)(a)); /* Finish off the archive. */ if (a->format_finish != NULL) (a->format_finish)(a); /* Finish the compression and close the stream. */ if (a->compression_finish != NULL) (a->compression_finish)(a); /* Release various dynamic buffers. */ free((void *)(uintptr_t)(const void *)a->nulls); if (a->extract_mkdirpath.s != NULL) free(a->extract_mkdirpath.s); free(a); } /* * Write the appropriate header. */ int archive_write_header(struct archive *a, struct archive_entry *entry) { int ret; archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA); /* Finish last entry. */ if (a->state & ARCHIVE_STATE_DATA) ((a->format_finish_entry)(a)); /* Format and write header. */ ret = ((a->format_write_header)(a, entry)); a->state = ARCHIVE_STATE_DATA; return (ret); } /* * Note that the compressor is responsible for blocking. */ int archive_write_data(struct archive *a, const void *buff, size_t s) { archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_DATA); return (a->format_write_data(a, buff, s)); }