//===- AttributeImpl.h - Attribute Internals --------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief This file defines various helper methods and classes used by /// LLVMContextImpl for creating and managing attributes. /// //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_IR_ATTRIBUTEIMPL_H #define LLVM_LIB_IR_ATTRIBUTEIMPL_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/StringRef.h" #include "llvm/IR/Attributes.h" #include "llvm/Support/TrailingObjects.h" #include #include #include #include #include namespace llvm { class LLVMContext; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a single, uniqued attribute. That attribute /// could be a single enum, a tuple, or a string. class AttributeImpl : public FoldingSetNode { unsigned char KindID; ///< Holds the AttrEntryKind of the attribute protected: enum AttrEntryKind { EnumAttrEntry, IntAttrEntry, StringAttrEntry }; AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {} public: // AttributesImpl is uniqued, these should not be available. AttributeImpl(const AttributeImpl &) = delete; AttributeImpl &operator=(const AttributeImpl &) = delete; virtual ~AttributeImpl(); bool isEnumAttribute() const { return KindID == EnumAttrEntry; } bool isIntAttribute() const { return KindID == IntAttrEntry; } bool isStringAttribute() const { return KindID == StringAttrEntry; } bool hasAttribute(Attribute::AttrKind A) const; bool hasAttribute(StringRef Kind) const; Attribute::AttrKind getKindAsEnum() const; uint64_t getValueAsInt() const; StringRef getKindAsString() const; StringRef getValueAsString() const; /// \brief Used when sorting the attributes. bool operator<(const AttributeImpl &AI) const; void Profile(FoldingSetNodeID &ID) const { if (isEnumAttribute()) Profile(ID, getKindAsEnum(), 0); else if (isIntAttribute()) Profile(ID, getKindAsEnum(), getValueAsInt()); else Profile(ID, getKindAsString(), getValueAsString()); } static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind, uint64_t Val) { ID.AddInteger(Kind); if (Val) ID.AddInteger(Val); } static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) { ID.AddString(Kind); if (!Values.empty()) ID.AddString(Values); } }; //===----------------------------------------------------------------------===// /// \class /// \brief A set of classes that contain the value of the /// attribute object. There are three main categories: enum attribute entries, /// represented by Attribute::AttrKind; alignment attribute entries; and string /// attribute enties, which are for target-dependent attributes. class EnumAttributeImpl : public AttributeImpl { virtual void anchor(); Attribute::AttrKind Kind; protected: EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind) : AttributeImpl(ID), Kind(Kind) {} public: EnumAttributeImpl(Attribute::AttrKind Kind) : AttributeImpl(EnumAttrEntry), Kind(Kind) {} Attribute::AttrKind getEnumKind() const { return Kind; } }; class IntAttributeImpl : public EnumAttributeImpl { uint64_t Val; void anchor() override; public: IntAttributeImpl(Attribute::AttrKind Kind, uint64_t Val) : EnumAttributeImpl(IntAttrEntry, Kind), Val(Val) { assert((Kind == Attribute::Alignment || Kind == Attribute::StackAlignment || Kind == Attribute::Dereferenceable || Kind == Attribute::DereferenceableOrNull || Kind == Attribute::AllocSize) && "Wrong kind for int attribute!"); } uint64_t getValue() const { return Val; } }; class StringAttributeImpl : public AttributeImpl { virtual void anchor(); std::string Kind; std::string Val; public: StringAttributeImpl(StringRef Kind, StringRef Val = StringRef()) : AttributeImpl(StringAttrEntry), Kind(Kind), Val(Val) {} StringRef getStringKind() const { return Kind; } StringRef getStringValue() const { return Val; } }; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a group of attributes that apply to one /// element: function, return type, or parameter. class AttributeSetNode final : public FoldingSetNode, private TrailingObjects { friend TrailingObjects; /// Bitset with a bit for each available attribute Attribute::AttrKind. uint64_t AvailableAttrs; unsigned NumAttrs; ///< Number of attributes in this node. AttributeSetNode(ArrayRef Attrs); public: // AttributesSetNode is uniqued, these should not be available. AttributeSetNode(const AttributeSetNode &) = delete; AttributeSetNode &operator=(const AttributeSetNode &) = delete; void operator delete(void *p) { ::operator delete(p); } static AttributeSetNode *get(LLVMContext &C, const AttrBuilder &B); static AttributeSetNode *get(LLVMContext &C, ArrayRef Attrs); /// \brief Return the number of attributes this AttributeList contains. unsigned getNumAttributes() const { return NumAttrs; } bool hasAttribute(Attribute::AttrKind Kind) const { return AvailableAttrs & ((uint64_t)1) << Kind; } bool hasAttribute(StringRef Kind) const; bool hasAttributes() const { return NumAttrs != 0; } Attribute getAttribute(Attribute::AttrKind Kind) const; Attribute getAttribute(StringRef Kind) const; unsigned getAlignment() const; unsigned getStackAlignment() const; uint64_t getDereferenceableBytes() const; uint64_t getDereferenceableOrNullBytes() const; std::pair> getAllocSizeArgs() const; std::string getAsString(bool InAttrGrp) const; using iterator = const Attribute *; iterator begin() const { return getTrailingObjects(); } iterator end() const { return begin() + NumAttrs; } void Profile(FoldingSetNodeID &ID) const { Profile(ID, makeArrayRef(begin(), end())); } static void Profile(FoldingSetNodeID &ID, ArrayRef AttrList) { for (const auto &Attr : AttrList) Attr.Profile(ID); } }; using IndexAttrPair = std::pair; //===----------------------------------------------------------------------===// /// \class /// \brief This class represents a set of attributes that apply to the function, /// return type, and parameters. class AttributeListImpl final : public FoldingSetNode, private TrailingObjects { friend class AttributeList; friend TrailingObjects; private: /// Bitset with a bit for each available attribute Attribute::AttrKind. uint64_t AvailableFunctionAttrs; LLVMContext &Context; unsigned NumAttrSets; ///< Number of entries in this set. // Helper fn for TrailingObjects class. size_t numTrailingObjects(OverloadToken) { return NumAttrSets; } public: AttributeListImpl(LLVMContext &C, ArrayRef Sets); // AttributesSetImpt is uniqued, these should not be available. AttributeListImpl(const AttributeListImpl &) = delete; AttributeListImpl &operator=(const AttributeListImpl &) = delete; void operator delete(void *p) { ::operator delete(p); } /// \brief Get the context that created this AttributeListImpl. LLVMContext &getContext() { return Context; } /// \brief Return true if the AttributeSet or the FunctionIndex has an /// enum attribute of the given kind. bool hasFnAttribute(Attribute::AttrKind Kind) const { return AvailableFunctionAttrs & ((uint64_t)1) << Kind; } typedef const AttributeSet *iterator; iterator begin() const { return getTrailingObjects(); } iterator end() const { return begin() + NumAttrSets; } void Profile(FoldingSetNodeID &ID) const; static void Profile(FoldingSetNodeID &ID, ArrayRef Nodes); void dump() const; }; } // end namespace llvm #endif // LLVM_LIB_IR_ATTRIBUTEIMPL_H