/****************************************************************************** * * Module Name: evevent - Fixed and General Purpose AcpiEvent * handling and dispatch * $Revision: 17 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights * reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #include "acpi.h" #include "achware.h" #include "acevents.h" #include "acnamesp.h" #include "accommon.h" #define _COMPONENT EVENT_HANDLING MODULE_NAME ("evevent") /************************************************************************** * * FUNCTION: AcpiEvInitialize * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Ensures that the system control interrupt (SCI) is properly * configured, disables SCI event sources, installs the SCI * handler * *************************************************************************/ ACPI_STATUS AcpiEvInitialize ( void) { ACPI_STATUS Status; FUNCTION_TRACE ("EvInitialize"); /* Make sure we've got ACPI tables */ if (!AcpiGbl_DSDT) { DEBUG_PRINT (ACPI_WARN, ("EvInitialize: No ACPI tables present!\n")); return_ACPI_STATUS (AE_NO_ACPI_TABLES); } /* Make sure the BIOS supports ACPI mode */ if (SYS_MODE_LEGACY == AcpiHwGetModeCapabilities()) { DEBUG_PRINT (ACPI_WARN, ("EvInitialize: Only legacy mode supported!\n")); return_ACPI_STATUS (AE_ERROR); } AcpiGbl_OriginalMode = AcpiHwGetMode(); /* * Initialize the Fixed and General Purpose AcpiEvents prior. This is * done prior to enabling SCIs to prevent interrupts from occuring * before handers are installed. */ Status = AcpiEvFixedEventInitialize (); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_FATAL, ("EvInitialize: Unable to initialize fixed events.\n")); return_ACPI_STATUS (Status); } Status = AcpiEvGpeInitialize (); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_FATAL, ("EvInitialize: Unable to initialize general purpose events.\n")); return_ACPI_STATUS (Status); } /* Install the SCI handler */ Status = AcpiEvInstallSciHandler (); if (ACPI_FAILURE (Status)) { DEBUG_PRINT (ACPI_FATAL, ("EvInitialize: Unable to install System Control Interrupt Handler\n")); return_ACPI_STATUS (Status); } /* Install handlers for control method GPE handlers (_Lxx, _Exx) */ AcpiEvInitGpeControlMethods (); /* Install the handler for the Global Lock */ Status = AcpiEvInitGlobalLockHandler (); return_ACPI_STATUS (Status); } /****************************************************************************** * * FUNCTION: AcpiEvFixedEventInitialize * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Initialize the Fixed AcpiEvent data structures * ******************************************************************************/ ACPI_STATUS AcpiEvFixedEventInitialize(void) { int i = 0; /* Initialize the structure that keeps track of fixed event handlers */ for (i = 0; i < NUM_FIXED_EVENTS; i++) { AcpiGbl_FixedEventHandlers[i].Handler = NULL; AcpiGbl_FixedEventHandlers[i].Context = NULL; } AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_LOCK, ACPI_EVENT_PMTIMER + TMR_EN, 0); AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_LOCK, ACPI_EVENT_GLOBAL + TMR_EN, 0); AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_LOCK, ACPI_EVENT_POWER_BUTTON + TMR_EN, 0); AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_LOCK, ACPI_EVENT_SLEEP_BUTTON + TMR_EN, 0); AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_LOCK, ACPI_EVENT_RTC + TMR_EN, 0); return (AE_OK); } /****************************************************************************** * * FUNCTION: AcpiEvFixedEventDetect * * PARAMETERS: None * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Checks the PM status register for fixed events * ******************************************************************************/ UINT32 AcpiEvFixedEventDetect(void) { UINT32 IntStatus = INTERRUPT_NOT_HANDLED; UINT32 StatusRegister = 0; UINT32 EnableRegister = 0; /* * Read the fixed feature status and enable registers, as all the cases * depend on their values. */ StatusRegister = (UINT32) AcpiOsIn16 (AcpiGbl_FACP->Pm1aEvtBlk); if (AcpiGbl_FACP->Pm1bEvtBlk) { StatusRegister |= (UINT32) AcpiOsIn16 (AcpiGbl_FACP->Pm1bEvtBlk); } EnableRegister = (UINT32) AcpiOsIn16 (AcpiGbl_FACP->Pm1aEvtBlk + DIV_2 (AcpiGbl_FACP->Pm1EvtLen)); if (AcpiGbl_FACP->Pm1bEvtBlk) { EnableRegister |= (UINT32) AcpiOsIn16 (AcpiGbl_FACP->Pm1bEvtBlk + DIV_2 (AcpiGbl_FACP->Pm1EvtLen)); } DEBUG_PRINT (TRACE_INTERRUPTS, ("Fixed AcpiEvent Block: Enable = %08x\tStatus = %08x\n", EnableRegister, StatusRegister)); /* power management timer roll over */ if ((StatusRegister & ACPI_STATUS_PMTIMER) && (EnableRegister & ACPI_ENABLE_PMTIMER)) { IntStatus |= AcpiEvFixedEventDispatch (ACPI_EVENT_PMTIMER); } /* global event (BIOS want's the global lock) */ if ((StatusRegister & ACPI_STATUS_GLOBAL) && (EnableRegister & ACPI_ENABLE_GLOBAL)) { IntStatus |= AcpiEvFixedEventDispatch (ACPI_EVENT_GLOBAL); } /* power button event */ if ((StatusRegister & ACPI_STATUS_POWER_BUTTON) && (EnableRegister & ACPI_ENABLE_POWER_BUTTON)) { IntStatus |= AcpiEvFixedEventDispatch (ACPI_EVENT_POWER_BUTTON); } /* sleep button event */ if ((StatusRegister & ACPI_STATUS_SLEEP_BUTTON) && (EnableRegister & ACPI_ENABLE_SLEEP_BUTTON)) { IntStatus |= AcpiEvFixedEventDispatch (ACPI_EVENT_SLEEP_BUTTON); } return (IntStatus); } /****************************************************************************** * * FUNCTION: AcpiEvFixedEventDispatch * * PARAMETERS: Event - Event type * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Clears the status bit for the requested event, calls the * handler that previously registered for the event. * ******************************************************************************/ UINT32 AcpiEvFixedEventDispatch ( UINT32 Event) { /* Clear the status bit */ AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_DO_NOT_LOCK, TMR_STS + Event, 1); /* * Make sure we've got a handler. If not, report an error. * The event is disabled to prevent further interrupts. */ if (NULL == AcpiGbl_FixedEventHandlers[Event].Handler) { AcpiHwRegisterAccess (ACPI_WRITE, ACPI_MTX_DO_NOT_LOCK, TMR_EN + Event, 0); REPORT_ERROR ( ("EvGpeDispatch: No installed handler for fixed event [0x%08X]\n", Event)); return (INTERRUPT_NOT_HANDLED); } /* Invoke the handler */ return ((AcpiGbl_FixedEventHandlers[Event].Handler)( AcpiGbl_FixedEventHandlers[Event].Context)); } /****************************************************************************** * * FUNCTION: AcpiEvGpeInitialize * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Initialize the GPE data structures * ******************************************************************************/ ACPI_STATUS AcpiEvGpeInitialize (void) { UINT32 i; UINT32 j; UINT32 RegisterIndex; UINT32 GpeNumber; UINT16 Gpe0RegisterCount; UINT16 Gpe1RegisterCount; FUNCTION_TRACE ("EvGpeInitialize"); /*******************************************************************/ /* Setting up various GPE counts */ /* */ /* You may ask,why are the GPE register block lengths divided by 2?*/ /* From the ACPI 2.0 Spec, section, 4.7.1.6 General-Purpose Event */ /* Registers, we have, */ /* */ /* "Each register block contains two registers of equal length: */ /* GPEx_STS and GPEx_EN (where x is 0 or 1). The length of the */ /* GPE0_STS and GPE0_EN registers is equal to half the GPE0_LEN. */ /* The length of the GPE1_STS and GPE1_EN registers is equal to */ /* half the GPE1_LEN. If a generic register block is not supported */ /* then its respective block pointer and block length values in the*/ /* FADT table contain zeros. The GPE0_LEN and GPE1_LEN do not need */ /* to be the same size." */ /*******************************************************************/ Gpe0RegisterCount = (UINT16) DIV_2 (AcpiGbl_FACP->Gpe0BlkLen); Gpe1RegisterCount = (UINT16) DIV_2 (AcpiGbl_FACP->Gpe1BlkLen); AcpiGbl_GpeRegisterCount = Gpe0RegisterCount + Gpe1RegisterCount; if (!AcpiGbl_GpeRegisterCount) { REPORT_WARNING (("Zero GPEs are defined in the FACP\n")); return_ACPI_STATUS (AE_OK); } /* * Allocate the Gpe information block */ AcpiGbl_GpeRegisters = AcpiCmCallocate (AcpiGbl_GpeRegisterCount * sizeof (ACPI_GPE_REGISTERS)); if (!AcpiGbl_GpeRegisters) { DEBUG_PRINT (ACPI_ERROR, ("Could not allocate the GpeRegisters block\n")); return_ACPI_STATUS (AE_NO_MEMORY); } /* * Allocate the Gpe dispatch handler block * There are eight distinct GP events per register. * Initialization to zeros is sufficient */ AcpiGbl_GpeInfo = AcpiCmCallocate (MUL_8 (AcpiGbl_GpeRegisterCount) * sizeof (ACPI_GPE_LEVEL_INFO)); if (!AcpiGbl_GpeInfo) { AcpiCmFree (AcpiGbl_GpeRegisters); DEBUG_PRINT (ACPI_ERROR, ("Could not allocate the GpeInfo block\n")); return_ACPI_STATUS (AE_NO_MEMORY); } /* Set the Gpe validation table to GPE_INVALID */ MEMSET (AcpiGbl_GpeValid, (int) ACPI_GPE_INVALID, NUM_GPE); /* * Initialize the Gpe information and validation blocks. A goal of these * blocks is to hide the fact that there are two separate GPE register sets * In a given block, the status registers occupy the first half, and * the enable registers occupy the second half. */ /* GPE Block 0 */ RegisterIndex = 0; for (i = 0; i < Gpe0RegisterCount; i++) { AcpiGbl_GpeRegisters[RegisterIndex].StatusAddr = (UINT16) (AcpiGbl_FACP->Gpe0Blk + i); AcpiGbl_GpeRegisters[RegisterIndex].EnableAddr = (UINT16) (AcpiGbl_FACP->Gpe0Blk + i + Gpe0RegisterCount); AcpiGbl_GpeRegisters[RegisterIndex].GpeBase = (UINT8) MUL_8 (i); for (j = 0; j < 8; j++) { GpeNumber = AcpiGbl_GpeRegisters[RegisterIndex].GpeBase + j; AcpiGbl_GpeValid[GpeNumber] = (UINT8) RegisterIndex; } /* * Clear the status/enable registers. Note that status registers * are cleared by writing a '1', while enable registers are cleared * by writing a '0'. */ AcpiOsOut8 (AcpiGbl_GpeRegisters[RegisterIndex].EnableAddr, 0x00); AcpiOsOut8 (AcpiGbl_GpeRegisters[RegisterIndex].StatusAddr, 0xFF); RegisterIndex++; } /* GPE Block 1 */ for (i = 0; i < Gpe1RegisterCount; i++) { AcpiGbl_GpeRegisters[RegisterIndex].StatusAddr = (UINT16) (AcpiGbl_FACP->Gpe1Blk + i); AcpiGbl_GpeRegisters[RegisterIndex].EnableAddr = (UINT16) (AcpiGbl_FACP->Gpe1Blk + i + Gpe1RegisterCount); AcpiGbl_GpeRegisters[RegisterIndex].GpeBase = (UINT8) (AcpiGbl_FACP->Gpe1Base + MUL_8 (i)); for (j = 0; j < 8; j++) { GpeNumber = AcpiGbl_GpeRegisters[RegisterIndex].GpeBase + j; AcpiGbl_GpeValid[GpeNumber] = (UINT8) RegisterIndex; } /* * Clear the status/enable registers. Note that status registers * are cleared by writing a '1', while enable registers are cleared * by writing a '0'. */ AcpiOsOut8 (AcpiGbl_GpeRegisters[RegisterIndex].EnableAddr, 0x00); AcpiOsOut8 (AcpiGbl_GpeRegisters[RegisterIndex].StatusAddr, 0xFF); RegisterIndex++; } DEBUG_PRINT (ACPI_INFO, ("GPE registers: %d@%X (Blk0) %d@%X (Blk1)\n", Gpe0RegisterCount, AcpiGbl_FACP->Gpe0Blk, Gpe1RegisterCount, AcpiGbl_FACP->Gpe1Blk)); return_ACPI_STATUS (AE_OK); } /****************************************************************************** * * FUNCTION: AcpiEvSaveMethodInfo * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Called from AcpiWalkNamespace. Expects each object to be a * control method under the _GPE portion of the namespace. * Extract the name and GPE type from the object, saving this * information for quick lookup during GPE dispatch * * The name of each GPE control method is of the form: * "_Lnn" or "_Enn" * Where: * L - means that the GPE is level triggered * E - means that the GPE is edge triggered * nn - is the GPE number * ******************************************************************************/ ACPI_STATUS AcpiEvSaveMethodInfo ( ACPI_HANDLE ObjHandle, UINT32 Level, void *ObjDesc, void **ReturnValue) { UINT32 GpeNumber; NATIVE_CHAR Name[ACPI_NAME_SIZE + 1]; UINT8 Type; /* Extract the name from the object and convert to a string */ MOVE_UNALIGNED32_TO_32 (Name, &((ACPI_NAMESPACE_NODE *) ObjHandle)->Name); Name[ACPI_NAME_SIZE] = 0; /* * Edge/Level determination is based on the 2nd INT8 of the method name */ if (Name[1] == 'L') { Type = ACPI_EVENT_LEVEL_TRIGGERED; } else if (Name[1] == 'E') { Type = ACPI_EVENT_EDGE_TRIGGERED; } else { /* Unknown method type, just ignore it! */ DEBUG_PRINT (ACPI_ERROR, ("EvSaveMethodInfo: Unknown GPE method type: %s (name not of form _Lnn or _Enn)\n", Name)); return (AE_OK); } /* Convert the last two characters of the name to the Gpe Number */ GpeNumber = STRTOUL (&Name[2], NULL, 16); if (GpeNumber == ACPI_UINT32_MAX) { /* Conversion failed; invalid method, just ignore it */ DEBUG_PRINT (ACPI_ERROR, ("EvSaveMethodInfo: Could not extract GPE number from name: %s (name not of form _Lnn or _Enn)\n", Name)); return (AE_OK); } /* Ensure that we have a valid GPE number */ if (AcpiGbl_GpeValid[GpeNumber] == ACPI_GPE_INVALID) { /* Not valid, all we can do here is ignore it */ return (AE_OK); } /* * Now we can add this information to the GpeInfo block * for use during dispatch of this GPE. */ AcpiGbl_GpeInfo [GpeNumber].Type = Type; AcpiGbl_GpeInfo [GpeNumber].MethodHandle = ObjHandle; /* * Enable the GPE (SCIs should be disabled at this point) */ AcpiHwEnableGpe (GpeNumber); DEBUG_PRINT (ACPI_INFO, ("EvSaveMethodInfo: Registered GPE method %s as GPE number %d\n", Name, GpeNumber)); return (AE_OK); } /****************************************************************************** * * FUNCTION: AcpiEvInitGpeControlMethods * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Obtain the control methods associated with the GPEs. * * NOTE: Must be called AFTER namespace initialization! * ******************************************************************************/ ACPI_STATUS AcpiEvInitGpeControlMethods (void) { ACPI_STATUS Status; FUNCTION_TRACE ("EvInitGpeControlMethods"); /* Get a permanent handle to the _GPE object */ Status = AcpiGetHandle (NULL, "\\_GPE", &AcpiGbl_GpeObjHandle); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Traverse the namespace under \_GPE to find all methods there */ Status = AcpiWalkNamespace (ACPI_TYPE_METHOD, AcpiGbl_GpeObjHandle, ACPI_UINT32_MAX, AcpiEvSaveMethodInfo, NULL, NULL); return_ACPI_STATUS (Status); } /****************************************************************************** * * FUNCTION: AcpiEvGpeCleanup * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Cleanup in preparation for unload. * ******************************************************************************/ void AcpiEvGpeCleanup (void) { FUNCTION_TRACE ("EvGpeCleanup"); AcpiCmFree (AcpiGbl_GpeRegisters); AcpiCmFree (AcpiGbl_GpeInfo); return_VOID; } /****************************************************************************** * * FUNCTION: AcpiEvGpeDetect * * PARAMETERS: None * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Detect if any GP events have occurred * ******************************************************************************/ UINT32 AcpiEvGpeDetect (void) { UINT32 IntStatus = INTERRUPT_NOT_HANDLED; UINT32 i; UINT32 j; UINT8 EnabledStatusByte; UINT8 BitMask; /* * Read all of the 8-bit GPE status and enable registers * in both of the register blocks, saving all of it. * Find all currently active GP events. */ for (i = 0; i < AcpiGbl_GpeRegisterCount; i++) { AcpiGbl_GpeRegisters[i].Status = AcpiOsIn8 (AcpiGbl_GpeRegisters[i].StatusAddr); AcpiGbl_GpeRegisters[i].Enable = AcpiOsIn8 (AcpiGbl_GpeRegisters[i].EnableAddr); DEBUG_PRINT (TRACE_INTERRUPTS, ("GPE block at %x - Enable: %08x\tStatus: %08x\n", AcpiGbl_GpeRegisters[i].EnableAddr, AcpiGbl_GpeRegisters[i].Status, AcpiGbl_GpeRegisters[i].Enable)); /* First check if there is anything active at all in this register */ EnabledStatusByte = (UINT8) (AcpiGbl_GpeRegisters[i].Status & AcpiGbl_GpeRegisters[i].Enable); if (!EnabledStatusByte) { /* No active GPEs in this register, move on */ continue; } /* Now look at the individual GPEs in this byte register */ for (j = 0, BitMask = 1; j < 8; j++, BitMask <<= 1) { /* Examine one GPE bit */ if (EnabledStatusByte & BitMask) { /* * Found an active GPE. Dispatch the event to a handler * or method. */ IntStatus |= AcpiEvGpeDispatch (AcpiGbl_GpeRegisters[i].GpeBase + j); } } } return (IntStatus); } /****************************************************************************** * * FUNCTION: AcpiEvAsynchExecuteGpeMethod * * PARAMETERS: GpeNumber - The 0-based Gpe number * * RETURN: None * * DESCRIPTION: Perform the actual execution of a GPE control method. This * function is called from an invocation of AcpiOsQueueForExecution * (and therefore does NOT execute at interrupt level) so that * the control method itself is not executed in the context of * the SCI interrupt handler. * ******************************************************************************/ void AcpiEvAsynchExecuteGpeMethod ( void *Context) { UINT32 GpeNumber = (UINT32) Context; ACPI_GPE_LEVEL_INFO GpeInfo; FUNCTION_TRACE ("EvAsynchExecuteGpeMethod"); /* Take a snapshot of the GPE info for this level */ AcpiCmAcquireMutex (ACPI_MTX_EVENTS); GpeInfo = AcpiGbl_GpeInfo [GpeNumber]; AcpiCmReleaseMutex (ACPI_MTX_EVENTS); /* * Function Handler (e.g. EC): * --------------------------- * Execute the installed function handler to handle this event. */ if (GpeInfo.Handler) { GpeInfo.Handler (GpeInfo.Context); } /* * Method Handler (_Lxx, _Exx): * ---------------------------- * AcpiEvaluate the _Lxx/_Exx control method that corresponds to this GPE. */ else if (GpeInfo.MethodHandle) { AcpiNsEvaluateByHandle (GpeInfo.MethodHandle, NULL, NULL); } /* * Level-Triggered? * ---------------- * If level-triggered, clear the GPE status bit after execution. Note * that edge-triggered events are cleared prior to calling (via DPC) * this function. */ if (GpeInfo.Type | ACPI_EVENT_LEVEL_TRIGGERED) { AcpiHwClearGpe (GpeNumber); } /* * Enable the GPE. */ AcpiHwEnableGpe (GpeNumber); return_VOID; } /****************************************************************************** * * FUNCTION: AcpiEvGpeDispatch * * PARAMETERS: GpeNumber - The 0-based Gpe number * * RETURN: INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED * * DESCRIPTION: Handle and dispatch a General Purpose AcpiEvent. * Clears the status bit for the requested event. * * TBD: [Investigate] is this still valid or necessary: * The Gpe handler differs from the fixed events in that it clears the enable * bit rather than the status bit to clear the interrupt. This allows * software outside of interrupt context to determine what caused the SCI and * dispatch the correct AML. * ******************************************************************************/ UINT32 AcpiEvGpeDispatch ( UINT32 GpeNumber) { FUNCTION_TRACE ("EvGpeDispatch"); DEBUG_PRINT (ACPI_INFO, ("GPE [%d] event occurred.\n", GpeNumber)); /*DEBUG_INCREMENT_EVENT_COUNT (EVENT_GENERAL);*/ /* Ensure that we have a valid GPE number */ if (AcpiGbl_GpeValid[GpeNumber] == ACPI_GPE_INVALID) { DEBUG_PRINT (ACPI_ERROR, ("Invalid GPE [%d].\n", GpeNumber)); return_VALUE (INTERRUPT_NOT_HANDLED); } /* * Disable the GPE. */ AcpiHwDisableGpe (GpeNumber); /* * Edge-Triggered? * --------------- * If edge-triggered, clear the GPE status bit now. Note that * level-triggered events are cleared after the GPE is serviced * (see AcpiEvAsynchExecuteGpeMethod). */ if (AcpiGbl_GpeInfo [GpeNumber].Type | ACPI_EVENT_EDGE_TRIGGERED) { AcpiHwClearGpe (GpeNumber); } /* * Queue-up the Handler: * --------------------- * Queue the handler, which is either an installable function handler * (e.g. EC) or a control method (e.g. _Lxx/_Exx) for later execution. */ if (AcpiGbl_GpeInfo [GpeNumber].Handler || AcpiGbl_GpeInfo [GpeNumber].MethodHandle) { if (ACPI_FAILURE (AcpiOsQueueForExecution (OSD_PRIORITY_GPE, AcpiEvAsynchExecuteGpeMethod, (void*)(NATIVE_UINT)GpeNumber))) { /* * Shoudn't occur, but if it does report an error. Note that * the GPE will remain disabled until the ACPI Core Subsystem * is restarted, or the handler is removed/reinstalled. */ REPORT_ERROR ( ("EvGpeDispatch: Unable to queue the handler for GPE [0x%08X]\n", GpeNumber)); } } /* * Non Handled GPEs: * ----------------- * GPEs without handlers are disabled and kept that way until a handler * is registered for them. */ else { REPORT_ERROR ( ("EvGpeDispatch: No installed handler for GPE [0x%08X]\n", GpeNumber)); } return_VALUE (INTERRUPT_HANDLED); }