/* * Copyright (c) 1997, 1999 Hellmuth Michaelis. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *--------------------------------------------------------------------------- * * i4b daemon - controller state support routines * ---------------------------------------------- * * $Id: controller.c,v 1.12 1999/02/15 16:48:04 hm Exp $ * * last edit-date: [Mon Feb 15 16:37:55 1999] * *---------------------------------------------------------------------------*/ #include "isdnd.h" /*--------------------------------------------------------------------------* * init controller state table entry *--------------------------------------------------------------------------*/ int init_controller_state(int controller, int ctrl_type, int card_type, int tei) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "init_controller_state: invalid controller number [%d]!", controller); return(ERROR); } /* init controller tab */ if(ctrl_type == CTRL_PASSIVE) { if((card_type > CARD_TYPEP_UNK) && (card_type <= CARD_TYPEP_MAX)) { isdn_ctrl_tab[controller].ctrl_type = ctrl_type; isdn_ctrl_tab[controller].card_type = card_type; isdn_ctrl_tab[controller].state = CTRL_UP; isdn_ctrl_tab[controller].stateb1 = CHAN_IDLE; isdn_ctrl_tab[controller].stateb2 = CHAN_IDLE; isdn_ctrl_tab[controller].freechans = MAX_CHANCTRL; isdn_ctrl_tab[controller].tei = tei; DBGL(DL_RCCF, (log(LL_DBG, "init_controller_state: controller %d is %s", controller, name_of_controller(isdn_ctrl_tab[controller].ctrl_type, isdn_ctrl_tab[controller].card_type)))); } else { log(LL_ERR, "init_controller_state: unknown card type %d", card_type); return(ERROR); } } else if(ctrl_type == CTRL_DAIC) { isdn_ctrl_tab[controller].ctrl_type = ctrl_type; isdn_ctrl_tab[controller].card_type = card_type; isdn_ctrl_tab[controller].state = CTRL_DOWN; isdn_ctrl_tab[controller].stateb1 = CHAN_IDLE; isdn_ctrl_tab[controller].stateb2 = CHAN_IDLE; isdn_ctrl_tab[controller].freechans = MAX_CHANCTRL; isdn_ctrl_tab[controller].tei = -1; log(LL_DMN, "init_controller_state: controller %d is %s", controller, name_of_controller(isdn_ctrl_tab[controller].ctrl_type, isdn_ctrl_tab[controller].card_type)); } else { /* XXX active controller init here !!! */ log(LL_ERR, "init_controller_state: unknown controller type %d", ctrl_type); return(ERROR); } return(GOOD); } /*--------------------------------------------------------------------------* * set controller state to UP/DOWN *--------------------------------------------------------------------------*/ int set_controller_state(int controller, int state) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "set_controller_state: invalid controller number [%d]!", controller); return(ERROR); } if(state == CTRL_UP) { isdn_ctrl_tab[controller].state = CTRL_UP; DBGL(DL_CNST, (log(LL_DBG, "set_controller_state: controller [%d] set UP!", controller))); } else if (state == CTRL_DOWN) { isdn_ctrl_tab[controller].state = CTRL_DOWN; DBGL(DL_CNST, (log(LL_DBG, "set_controller_state: controller [%d] set DOWN!", controller))); } else { log(LL_ERR, "set_controller_state: invalid controller state [%d]!", state); return(ERROR); } return(GOOD); } /*--------------------------------------------------------------------------* * get controller state *--------------------------------------------------------------------------*/ int get_controller_state(int controller) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "set_controller_state: invalid controller number [%d]!", controller); return(ERROR); } return(isdn_ctrl_tab[controller].state); } /*--------------------------------------------------------------------------* * decrement number of free channels for controller *--------------------------------------------------------------------------*/ int decr_free_channels(int controller) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "decr_free_channels: invalid controller number [%d]!", controller); return(ERROR); } if(isdn_ctrl_tab[controller].freechans > 0) { (isdn_ctrl_tab[controller].freechans)--; DBGL(DL_CNST, (log(LL_DBG, "decr_free_channels: ctrl %d, now %d chan free", controller, isdn_ctrl_tab[controller].freechans))); return(GOOD); } else { log(LL_ERR, "decr_free_channels: controller [%d] already 0 free chans!", controller); return(ERROR); } } /*--------------------------------------------------------------------------* * increment number of free channels for controller *--------------------------------------------------------------------------*/ int incr_free_channels(int controller) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "incr_free_channels: invalid controller number [%d]!", controller); return(ERROR); } if(isdn_ctrl_tab[controller].freechans < MAX_CHANCTRL) { (isdn_ctrl_tab[controller].freechans)++; DBGL(DL_CNST, (log(LL_DBG, "incr_free_channels: ctrl %d, now %d chan free", controller, isdn_ctrl_tab[controller].freechans))); return(GOOD); } else { log(LL_ERR, "incr_free_channels: controller [%d] already 2 free chans!", controller); return(ERROR); } } /*--------------------------------------------------------------------------* * get number of free channels for controller *--------------------------------------------------------------------------*/ int get_free_channels(int controller) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "get_free_channels: invalid controller number [%d]!", controller); return(ERROR); } DBGL(DL_CNST, (log(LL_DBG, "get_free_channels: ctrl %d, %d chan free", controller, isdn_ctrl_tab[controller].freechans))); return(isdn_ctrl_tab[controller].freechans); } /*--------------------------------------------------------------------------* * set channel state to busy *--------------------------------------------------------------------------*/ int set_channel_busy(int controller, int channel) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "set_channel_busy: invalid controller number [%d]!", controller); return(ERROR); } switch(channel) { case CHAN_B1: if(isdn_ctrl_tab[controller].stateb1 == CHAN_RUN) { DBGL(DL_CNST, (log(LL_DBG, "set_channel_busy: controller [%d] channel B1 already busy!", controller))); } else { isdn_ctrl_tab[controller].stateb1 = CHAN_RUN; DBGL(DL_CNST, (log(LL_DBG, "set_channel_busy: controller [%d] channel B1 set to BUSY!", controller))); } break; case CHAN_B2: if(isdn_ctrl_tab[controller].stateb2 == CHAN_RUN) { DBGL(DL_CNST, (log(LL_DBG, "set_channel_busy: controller [%d] channel B2 already busy!", controller))); } else { isdn_ctrl_tab[controller].stateb2 = CHAN_RUN; DBGL(DL_CNST, (log(LL_DBG, "set_channel_busy: controller [%d] channel B2 set to BUSY!", controller))); } break; default: log(LL_ERR, "set_channel_busy: controller [%d], invalid channel [%d]!", controller, channel); return(ERROR); break; } return(GOOD); } /*--------------------------------------------------------------------------* * set channel state to idle *--------------------------------------------------------------------------*/ int set_channel_idle(int controller, int channel) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "set_channel_idle: invalid controller number [%d]!", controller); return(ERROR); } switch(channel) { case CHAN_B1: if(isdn_ctrl_tab[controller].stateb1 == CHAN_IDLE) { DBGL(DL_CNST, (log(LL_DBG, "set_channel_idle: controller [%d] channel B1 already idle!", controller))); } else { isdn_ctrl_tab[controller].stateb1 = CHAN_IDLE; DBGL(DL_CNST, (log(LL_DBG, "set_channel_idle: controller [%d] channel B1 set to IDLE!", controller))); } break; case CHAN_B2: if(isdn_ctrl_tab[controller].stateb2 == CHAN_IDLE) { DBGL(DL_CNST, (log(LL_DBG, "set_channel_idle: controller [%d] channel B2 already idle!", controller))); } else { isdn_ctrl_tab[controller].stateb2 = CHAN_IDLE; DBGL(DL_CNST, (log(LL_DBG, "set_channel_idle: controller [%d] channel B2 set to IDLE!", controller))); } break; default: log(LL_ERR, "set_channel_idle: controller [%d], invalid channel [%d]!", controller, channel); return(ERROR); break; } return(GOOD); } /*--------------------------------------------------------------------------* * return channel state *--------------------------------------------------------------------------*/ int ret_channel_state(int controller, int channel) { if((controller < 0) || (controller >= ncontroller)) { log(LL_ERR, "ret_channel_state: invalid controller number [%d]!", controller); return(ERROR); } switch(channel) { case CHAN_B1: return(isdn_ctrl_tab[controller].stateb1); break; case CHAN_B2: return(isdn_ctrl_tab[controller].stateb2); break; default: log(LL_ERR, "ret_channel_state: controller [%d], invalid channel [%d]!", controller, channel); return(ERROR); break; } return(ERROR); } /* EOF */