/* dofptoa.c,v 3.1 1993/07/06 01:08:12 jbj Exp * dofptoa - do the grunge work to convert an fp number to ascii */ #include #include "ntp_fp.h" #include "lib_strbuf.h" #include "ntp_string.h" #include "ntp_stdlib.h" char * dofptoa(fpv, neg, ndec, msec) u_fp fpv; int neg; int ndec; int msec; { register u_char *cp, *cpend; register U_LONG val; register short dec; u_char cbuf[12]; u_char *cpdec; char *buf; char *bp; /* * Get a string buffer before starting */ LIB_GETBUF(buf); /* * Zero out the buffer */ memset((char *)cbuf, 0, sizeof cbuf); /* * Set the pointers to point at the first * decimal place. Get a local copy of the value. */ cp = cpend = &cbuf[5]; val = fpv; /* * If we have to, decode the integral part */ if (!(val & 0xffff0000)) cp--; else { register u_short sv = (u_short)(val >> 16); register u_short tmp; register u_short ten = 10; do { tmp = sv; sv /= ten; *(--cp) = tmp - ((sv<<3) + (sv<<1)); } while (sv != 0); } /* * Figure out how much of the fraction to do */ if (msec) { dec = ndec + 3; if (dec < 3) dec = 3; cpdec = &cbuf[8]; } else { dec = ndec; cpdec = cpend; } if (dec > 6) dec = 6; if (dec > 0) { do { val &= 0xffff; val = (val << 3) + (val << 1); *cpend++ = (u_char)(val >> 16); } while (--dec > 0); } if (val & 0x8000) { register u_char *tp; /* * Round it. Ick. */ tp = cpend; *(--tp) += 1; while (*tp >= 10) { *tp = 0; *(--tp) += 1; } } /* * Remove leading zeroes if necessary */ while (cp < (cpdec -1) && *cp == 0) cp++; /* * Copy it into the buffer, asciizing as we go. */ bp = buf; if (neg) *bp++ = '-'; while (cp < cpend) { if (cp == cpdec) *bp++ = '.'; *bp++ = (char)(*cp++ + '0'); } *bp = '\0'; return buf; }