/* * ng_UI.c * * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Author: Julian Elischer * * $FreeBSD$ * $Whistle: ng_UI.c,v 1.11 1999/01/28 23:54:52 julian Exp $ */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* * DEFINITIONS */ /* Everything, starting with sdlc on has defined UI as 0x03 */ #define HDLC_UI 0x03 /* Node private data */ struct private { hook_p downlink; hook_p uplink; }; typedef struct private *priv_p; /* Netgraph node methods */ static int ng_UI_constructor(node_p *nodep); static int ng_UI_rcvmsg(node_p node, struct ng_mesg *msg, const char *retaddr, struct ng_mesg **resp); static int ng_UI_rmnode(node_p node); static int ng_UI_newhook(node_p node, hook_p hook, const char *name); static int ng_UI_rcvdata(hook_p hook, struct mbuf *m, meta_p meta); static int ng_UI_disconnect(hook_p hook); /* Node type descriptor */ static struct ng_type typestruct = { NG_VERSION, NG_UI_NODE_TYPE, NULL, ng_UI_constructor, ng_UI_rcvmsg, ng_UI_rmnode, ng_UI_newhook, NULL, NULL, ng_UI_rcvdata, ng_UI_rcvdata, ng_UI_disconnect }; NETGRAPH_INIT(UI, &typestruct); /************************************************************************ NETGRAPH NODE STUFF ************************************************************************/ /* * Create a newborn node. We start with an implicit reference. */ static int ng_UI_constructor(node_p *nodep) { priv_p priv; int error; /* Allocate private structure */ MALLOC(priv, priv_p, sizeof(*priv), M_NETGRAPH, M_WAITOK); if (priv == NULL) return (ENOMEM); bzero(priv, sizeof(*priv)); /* Call generic node constructor */ if ((error = ng_make_node_common(&typestruct, nodep))) { FREE(priv, M_NETGRAPH); return (error); } (*nodep)->private = priv; /* Done */ return (0); } /* * Give our ok for a hook to be added */ static int ng_UI_newhook(node_p node, hook_p hook, const char *name) { const priv_p priv = node->private; if (!strcmp(name, NG_UI_HOOK_DOWNSTREAM)) { if (priv->downlink) return (EISCONN); priv->downlink = hook; } else if (!strcmp(name, NG_UI_HOOK_UPSTREAM)) { if (priv->uplink) return (EISCONN); priv->uplink = hook; } else return (EINVAL); return (0); } /* * Receive a control message */ static int ng_UI_rcvmsg(node_p node, struct ng_mesg *msg, const char *raddr, struct ng_mesg **rp) { FREE(msg, M_NETGRAPH); return (EINVAL); } #define MAX_ENCAPS_HDR 1 #define ERROUT(x) do { error = (x); goto done; } while (0) /* * Receive a data frame */ static int ng_UI_rcvdata(hook_p hook, struct mbuf *m, meta_p meta) { const node_p node = hook->node; const priv_p priv = node->private; int error = 0; if (hook == priv->downlink) { u_char *start, *ptr; if (!m || (m->m_len < MAX_ENCAPS_HDR && !(m = m_pullup(m, MAX_ENCAPS_HDR)))) ERROUT(ENOBUFS); ptr = start = mtod(m, u_char *); /* Must be UI frame */ if (*ptr++ != HDLC_UI) ERROUT(0); m_adj(m, ptr - start); NG_SEND_DATA(error, priv->uplink, m, meta); /* m -> NULL */ } else if (hook == priv->uplink) { M_PREPEND(m, 1, M_DONTWAIT); /* Prepend IP NLPID */ if (!m) ERROUT(ENOBUFS); mtod(m, u_char *)[0] = HDLC_UI; NG_SEND_DATA(error, priv->downlink, m, meta); /* m -> NULL */ } else panic(__FUNCTION__); done: NG_FREE_DATA(m, meta); /* does nothing if m == NULL */ return (error); } /* * Shutdown node */ static int ng_UI_rmnode(node_p node) { const priv_p priv = node->private; /* Take down netgraph node */ node->flags |= NG_INVALID; ng_cutlinks(node); ng_unname(node); bzero(priv, sizeof(*priv)); FREE(priv, M_NETGRAPH); node->private = NULL; ng_unref(node); return (0); } /* * Hook disconnection */ static int ng_UI_disconnect(hook_p hook) { const priv_p priv = hook->node->private; if (hook->node->numhooks == 0) ng_rmnode(hook->node); else if (hook == priv->downlink) priv->downlink = NULL; else if (hook == priv->uplink) priv->uplink = NULL; else panic(__FUNCTION__); return (0); }