7f142cbbd4
Add revoke before shell exit. Fix mail sending procedure. Convert to random() Implement nap.
221 lines
5.4 KiB
C
221 lines
5.4 KiB
C
/* tok.c Larn is copyrighted 1986 by Noah Morgan. */
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#include <sys/types.h>
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#ifdef SYSV
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#include <fcntl.h>
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#include <termio.h>
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#else SYSV
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#include <sys/ioctl.h>
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#endif SYSV
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#include "header.h"
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static char lastok=0;
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int yrepcount=0,dayplay=0;
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#ifndef FLUSHNO
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#define FLUSHNO 5
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#endif FLUSHNO
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static int flushno=FLUSHNO; /* input queue flushing threshold */
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#define MAXUM 52 /* maximum number of user re-named monsters */
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#define MAXMNAME 40 /* max length of a monster re-name */
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static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
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static char usermpoint=0; /* the user monster pointer */
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/*
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lexical analyzer for larn
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*/
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yylex()
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{
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char cc;
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int ic;
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if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
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if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
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if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
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lflush();
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while (1)
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{
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c[BYTESIN]++;
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if (ckpflag)
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if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
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{
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#ifndef DOCHECKPOINTS
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savegame(ckpfile);
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#else
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wait(0); /* wait for other forks to finish */
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if (fork() == 0) { savegame(ckpfile); exit(0); }
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#endif
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#ifdef TIMECHECK
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if (dayplay==0)
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if (playable())
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{
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cursor(1,19);
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lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
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lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
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died(-257);
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}
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#endif TIMECHECK
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}
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do /* if keyboard input buffer is too big, flush some of it */
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{
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ioctl(0,FIONREAD,&ic);
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if (ic>flushno) read(0,&cc,1);
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}
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while (ic>flushno);
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if (read(0,&cc,1) != 1) return(lastok = -1);
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if (cc == 'Y'-64) /* control Y -- shell escape */
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{
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resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
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if ((ic=fork())==0) /* child */
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{
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/* revoke */
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setgid(getgid());
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execl("/bin/csh",0); exit(1);
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}
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wait(0);
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if (ic<0) /* error */
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{
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write(2,"Can't fork off a shell!\n",25); sleep(2);
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}
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setscroll();
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return(lastok = 'L'-64); /* redisplay screen */
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}
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if ((cc <= '9') && (cc >= '0'))
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{ yrepcount = yrepcount*10 + cc - '0'; }
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else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
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}
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}
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/*
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* flushall() Function to flush all type-ahead in the input buffer
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*/
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flushall()
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{
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char cc;
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int ic;
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for (;;) /* if keyboard input buffer is too big, flush some of it */
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{
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ioctl(0,FIONREAD,&ic);
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if (ic<=0) return;
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while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
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}
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}
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/*
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function to set the desired hardness
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enter with hard= -1 for default hardness, else any desired hardness
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*/
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sethard(hard)
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int hard;
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{
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register int j,k,i;
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j=c[HARDGAME]; hashewon();
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if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
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{
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if (hard >= 0) c[HARDGAME]= hard;
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}
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else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
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if (k=c[HARDGAME])
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for (j=0; j<=MAXMONST+8; j++)
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{
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i = ((6+k)*monster[j].hitpoints+1)/6;
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monster[j].hitpoints = (i<0) ? 32767 : i;
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i = ((6+k)*monster[j].damage+1)/5;
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monster[j].damage = (i>127) ? 127 : i;
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i = (10*monster[j].gold)/(10+k);
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monster[j].gold = (i>32767) ? 32767 : i;
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i = monster[j].armorclass - k;
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monster[j].armorclass = (i< -127) ? -127 : i;
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i = (7*monster[j].experience)/(7+k) + 1;
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monster[j].experience = (i<=0) ? 1 : i;
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}
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}
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/*
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function to read and process the larn options file
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*/
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readopts()
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{
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register char *i;
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register int j,k;
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int flag;
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flag=1; /* set to 0 if he specifies a name for his character */
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if (lopen(optsfile) < 0)
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{
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strcpy(logname,loginname); return; /* user name if no character name */
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}
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i = " ";
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while (*i)
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{
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if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
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while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
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switch(*i)
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{
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case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
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break;
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case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
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break;
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case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
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break;
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case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
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break;
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case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
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{
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if ((i=lgetw())==0) break;
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if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
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strcpy(usermonster[usermpoint],i);
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if (usermpoint >= MAXUM) break; /* defined all of em */
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if (isalpha(j=usermonster[usermpoint][0]))
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{
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for (k=1; k<MAXMONST+8; k++) /* find monster */
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if (monstnamelist[k] == j)
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{
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monster[k].name = &usermonster[usermpoint++][0];
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break;
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}
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}
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}
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else if (strcmp(i,"male") == 0) sex=1;
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break;
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case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
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{
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if ((i=lgetw())==0) break;
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if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
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strcpy(logname,i); flag=0;
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}
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else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
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else if (strcmp(i,"no-beep") == 0) nobeep=1;
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break;
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case 'p': if (strcmp(i,"process-name:")== 0)
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{
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if ((i=lgetw())==0) break;
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if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
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strcpy(psname,i);
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}
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else if (strcmp(i,"play-day-play") == 0) dayplay=1;
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break;
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case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
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{
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if ((i=lgetw())==0) break;
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strcpy(savefilename,i); flag=0;
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}
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break;
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};
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}
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if (flag) strcpy(logname,loginname);
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}
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