242 lines
6.4 KiB
C++
242 lines
6.4 KiB
C++
//===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief Implements the AMDGPU specific subclass of TargetSubtarget.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPUSubtarget.h"
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#include "R600ISelLowering.h"
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#include "R600InstrInfo.h"
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#include "SIFrameLowering.h"
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#include "SIISelLowering.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/CodeGen/MachineScheduler.h"
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using namespace llvm;
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#define DEBUG_TYPE "amdgpu-subtarget"
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#define GET_SUBTARGETINFO_ENUM
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#define GET_SUBTARGETINFO_TARGET_DESC
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#define GET_SUBTARGETINFO_CTOR
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#include "AMDGPUGenSubtargetInfo.inc"
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AMDGPUSubtarget::~AMDGPUSubtarget() {}
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AMDGPUSubtarget &
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AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT,
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StringRef GPU, StringRef FS) {
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// Determine default and user-specified characteristics
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// On SI+, we want FP64 denormals to be on by default. FP32 denormals can be
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// enabled, but some instructions do not respect them and they run at the
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// double precision rate, so don't enable by default.
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//
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// We want to be able to turn these off, but making this a subtarget feature
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// for SI has the unhelpful behavior that it unsets everything else if you
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// disable it.
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SmallString<256> FullFS("+promote-alloca,+fp64-denormals,+load-store-opt,");
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if (isAmdHsaOS()) // Turn on FlatForGlobal for HSA.
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FullFS += "+flat-for-global,+unaligned-buffer-access,";
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FullFS += FS;
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ParseSubtargetFeatures(GPU, FullFS);
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// FIXME: I don't think think Evergreen has any useful support for
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// denormals, but should be checked. Should we issue a warning somewhere
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// if someone tries to enable these?
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if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) {
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FP32Denormals = false;
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FP64Denormals = false;
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}
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// Set defaults if needed.
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if (MaxPrivateElementSize == 0)
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MaxPrivateElementSize = 4;
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return *this;
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}
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AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS,
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const TargetMachine &TM)
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: AMDGPUGenSubtargetInfo(TT, GPU, FS),
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TargetTriple(TT),
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Gen(TT.getArch() == Triple::amdgcn ? SOUTHERN_ISLANDS : R600),
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IsaVersion(ISAVersion0_0_0),
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WavefrontSize(64),
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LocalMemorySize(0),
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LDSBankCount(0),
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MaxPrivateElementSize(0),
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FastFMAF32(false),
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HalfRate64Ops(false),
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FP32Denormals(false),
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FP64Denormals(false),
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FPExceptions(false),
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FlatForGlobal(false),
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UnalignedBufferAccess(false),
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EnableXNACK(false),
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DebuggerInsertNops(false),
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DebuggerReserveRegs(false),
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DebuggerEmitPrologue(false),
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EnableVGPRSpilling(false),
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EnablePromoteAlloca(false),
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EnableLoadStoreOpt(false),
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EnableUnsafeDSOffsetFolding(false),
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EnableSIScheduler(false),
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DumpCode(false),
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FP64(false),
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IsGCN(false),
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GCN1Encoding(false),
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GCN3Encoding(false),
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CIInsts(false),
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SGPRInitBug(false),
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HasSMemRealTime(false),
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Has16BitInsts(false),
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FlatAddressSpace(false),
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R600ALUInst(false),
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CaymanISA(false),
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CFALUBug(false),
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HasVertexCache(false),
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TexVTXClauseSize(0),
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FeatureDisable(false),
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InstrItins(getInstrItineraryForCPU(GPU)) {
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initializeSubtargetDependencies(TT, GPU, FS);
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}
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// FIXME: These limits are for SI. Did they change with the larger maximum LDS
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// size?
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unsigned AMDGPUSubtarget::getMaxLocalMemSizeWithWaveCount(unsigned NWaves) const {
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switch (NWaves) {
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case 10:
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return 1638;
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case 9:
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return 1820;
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case 8:
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return 2048;
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case 7:
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return 2340;
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case 6:
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return 2730;
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case 5:
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return 3276;
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case 4:
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return 4096;
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case 3:
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return 5461;
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case 2:
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return 8192;
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default:
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return getLocalMemorySize();
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}
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}
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unsigned AMDGPUSubtarget::getOccupancyWithLocalMemSize(uint32_t Bytes) const {
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if (Bytes <= 1638)
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return 10;
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if (Bytes <= 1820)
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return 9;
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if (Bytes <= 2048)
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return 8;
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if (Bytes <= 2340)
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return 7;
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if (Bytes <= 2730)
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return 6;
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if (Bytes <= 3276)
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return 5;
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if (Bytes <= 4096)
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return 4;
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if (Bytes <= 5461)
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return 3;
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if (Bytes <= 8192)
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return 2;
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return 1;
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}
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R600Subtarget::R600Subtarget(const Triple &TT, StringRef GPU, StringRef FS,
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const TargetMachine &TM) :
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AMDGPUSubtarget(TT, GPU, FS, TM),
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InstrInfo(*this),
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FrameLowering(TargetFrameLowering::StackGrowsUp, getStackAlignment(), 0),
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TLInfo(TM, *this) {}
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SISubtarget::SISubtarget(const Triple &TT, StringRef GPU, StringRef FS,
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const TargetMachine &TM) :
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AMDGPUSubtarget(TT, GPU, FS, TM),
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InstrInfo(*this),
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FrameLowering(TargetFrameLowering::StackGrowsUp, getStackAlignment(), 0),
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TLInfo(TM, *this),
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GISel() {}
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unsigned R600Subtarget::getStackEntrySize() const {
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switch (getWavefrontSize()) {
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case 16:
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return 8;
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case 32:
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return hasCaymanISA() ? 4 : 8;
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case 64:
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return 4;
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default:
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llvm_unreachable("Illegal wavefront size.");
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}
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}
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void SISubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy,
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unsigned NumRegionInstrs) const {
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// Track register pressure so the scheduler can try to decrease
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// pressure once register usage is above the threshold defined by
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// SIRegisterInfo::getRegPressureSetLimit()
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Policy.ShouldTrackPressure = true;
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// Enabling both top down and bottom up scheduling seems to give us less
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// register spills than just using one of these approaches on its own.
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Policy.OnlyTopDown = false;
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Policy.OnlyBottomUp = false;
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// Enabling ShouldTrackLaneMasks crashes the SI Machine Scheduler.
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if (!enableSIScheduler())
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Policy.ShouldTrackLaneMasks = true;
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}
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bool SISubtarget::isVGPRSpillingEnabled(const Function& F) const {
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return EnableVGPRSpilling || !AMDGPU::isShader(F.getCallingConv());
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}
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unsigned SISubtarget::getAmdKernelCodeChipID() const {
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switch (getGeneration()) {
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case SEA_ISLANDS:
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return 12;
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default:
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llvm_unreachable("ChipID unknown");
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}
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}
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AMDGPU::IsaVersion SISubtarget::getIsaVersion() const {
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return AMDGPU::getIsaVersion(getFeatureBits());
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}
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