1130b656e5
This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise.
45 lines
1.5 KiB
C
45 lines
1.5 KiB
C
/*
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* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
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*
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* Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the Internet Initiative Japan. The name of the
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* IIJ may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $FreeBSD$
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*
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* TODO:
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*/
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#ifndef _AUTH_H_
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#define _AUTH_H_
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typedef enum { VALID, INVALID, NOT_FOUND } LOCAL_AUTH_VALID;
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LOCAL_AUTH_VALID LocalAuthValidate( char *, char *, char *);
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struct authinfo {
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void (*ChallengeFunc)();
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struct pppTimer authtimer;
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int retry;
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int id;
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};
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extern struct authinfo AuthPapInfo;
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extern struct authinfo AuthChapInfo;
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extern void SendPapChallenge __P((int));
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extern void SendChapChallenge __P((int));
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extern void StopAuthTimer __P((struct authinfo *));
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extern void StartAuthChallenge __P((struct authinfo *));
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extern LOCAL_AUTH_VALID LocalAuthInit __P((void));
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extern int AuthValidate __P((char *, char *, char *));
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#endif
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