freebsd-dev/sys/boot/powerpc/ps3/conf.c
Nathan Whitehorn 03479763b2 Import support for the Sony Playstation 3 using the OtherOS feature
available on firmwares 3.15 and earlier.

Caveats: Support for the internal SATA controller is currently missing,
as is support for framebuffer resolutions other than 720x480. These
deficiencies will be remedied soon.

Special thanks to Peter Grehan for providing the hardware that made this
port possible, and thanks to Geoff Levand of Sony Computer Entertainment
for advice on the LV1 hypervisor.
2011-01-06 04:12:29 +00:00

120 lines
3.0 KiB
C

/*-
* Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <stand.h>
#include "bootstrap.h"
#if defined(LOADER_NET_SUPPORT)
#include "dev_net.h"
#endif
/*
* We could use linker sets for some or all of these, but
* then we would have to control what ended up linked into
* the bootstrap. So it's easier to conditionalise things
* here.
*
* XXX rename these arrays to be consistent and less namespace-hostile
*/
/* Exported for libstand */
struct devsw *devsw[] = {
#if defined(LOADER_DISK_SUPPORT) || defined(LOADER_CD9660_SUPPORT)
#ifdef NOTYET
&ps3disk,
#endif
#endif
#if defined(LOADER_NET_SUPPORT)
&netdev,
#endif
NULL
};
struct fs_ops *file_system[] = {
#if defined(LOADER_UFS_SUPPORT)
&ufs_fsops,
#endif
#if defined(LOADER_CD9660_SUPPORT)
&cd9660_fsops,
#endif
#if defined(LOADER_EXT2FS_SUPPORT)
&ext2fs_fsops,
#endif
#if defined(LOADER_NFS_SUPPORT)
&nfs_fsops,
#endif
#if defined(LOADER_TFTP_SUPPORT)
&tftp_fsops,
#endif
#if defined(LOADER_GZIP_SUPPORT)
&gzipfs_fsops,
#endif
#if defined(LOADER_BZIP2_SUPPORT)
&bzipfs_fsops,
#endif
NULL
};
extern struct netif_driver ps3net;
struct netif_driver *netif_drivers[] = {
#if defined(LOADER_NET_SUPPORT)
&ps3net,
#endif
NULL,
};
/* Exported for PowerPC only */
/*
* Sort formats so that those that can detect based on arguments
* rather than reading the file go first.
*/
extern struct file_format ppc_elf64;
struct file_format *file_formats[] = {
&ppc_elf64,
NULL
};
/*
* Consoles
*/
extern struct console ps3console;
struct console *consoles[] = {
&ps3console,
NULL
};
/*
* reloc - our load address
*/
vm_offset_t reloc = RELOC;