1130b656e5
This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise.
814 lines
16 KiB
C
814 lines
16 KiB
C
/*
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* PPP Finite State Machine for LCP/IPCP
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*
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* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
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*
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* Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the Internet Initiative Japan, Inc. The name of the
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* IIJ may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $FreeBSD$
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*
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* TODO:
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* o Refer loglevel for log output
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* o Better option log display
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*/
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#include "fsm.h"
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#include "hdlc.h"
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#include "lqr.h"
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#include "lcpproto.h"
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#include "lcp.h"
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#include "ccp.h"
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void FsmSendConfigReq(struct fsm *fp);
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void FsmSendTerminateReq(struct fsm *fp);
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void FsmInitRestartCounter(struct fsm *fp);
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void FsmTimeout(struct fsm *fp);
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char const *StateNames[] = {
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"Initial", "Starting", "Closed", "Stopped", "Closing", "Stopping",
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"Req-Sent", "Ack-Rcvd", "Ack-Sent", "Opend",
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};
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void
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FsmInit(fp)
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struct fsm *fp;
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{
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#ifdef DEBUG
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logprintf("FsmInit\n");
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#endif
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fp->state = ST_INITIAL;
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fp->reqid = 1;
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fp->restart = 1;
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fp->maxconfig = 3;
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}
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void
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NewState(fp, new)
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struct fsm *fp;
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int new;
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{
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LogPrintf(LOG_LCP_BIT, "%s: state change %s --> %s\n",
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fp->name, StateNames[fp->state], StateNames[new]);
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fp->state = new;
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if ((new >= ST_INITIAL && new <= ST_STOPPED) || (new == ST_OPENED))
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StopTimer(&fp->FsmTimer);
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}
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void
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FsmOutput(fp, code, id, ptr, count)
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struct fsm *fp;
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u_int code, id;
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u_char *ptr;
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int count;
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{
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int plen;
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struct fsmheader lh;
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struct mbuf *bp;
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plen = sizeof(struct fsmheader) + count;
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lh.code = code;
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lh.id = id;
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lh.length = htons(plen);
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bp = mballoc(plen, MB_FSM);
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bcopy(&lh, MBUF_CTOP(bp), sizeof(struct fsmheader));
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if (count)
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bcopy(ptr, MBUF_CTOP(bp) + sizeof(struct fsmheader), count);
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#ifdef DEBUG
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DumpBp(bp);
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#endif
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HdlcOutput(PRI_LINK, fp->proto, bp);
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}
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void
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FsmOpen(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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(fp->LayerStart)(fp);
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NewState(fp, ST_STARTING);
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break;
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case ST_STARTING:
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break;
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case ST_CLOSED:
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if (fp->open_mode == OPEN_PASSIVE) {
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NewState(fp, ST_STOPPED);
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} else {
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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}
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break;
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case ST_STOPPED: /* XXX: restart option */
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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case ST_OPENED: /* XXX: restart option */
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break;
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case ST_CLOSING: /* XXX: restart option */
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case ST_STOPPING: /* XXX: restart option */
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NewState(fp, ST_STOPPING);
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break;
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}
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}
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void
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FsmUp(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STARTING:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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default:
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LogPrintf(LOG_LCP_BIT, "%s: Oops, Up at %s\n",
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fp->name, StateNames[fp->state]);
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break;
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}
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}
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void
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FsmDown(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_CLOSED:
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case ST_CLOSING:
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NewState(fp, ST_INITIAL);
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break;
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case ST_STOPPED:
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(fp->LayerStart)(fp);
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/* Fall into.. */
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case ST_STOPPING:
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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NewState(fp, ST_STARTING);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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NewState(fp, ST_STARTING);
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break;
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}
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}
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void
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FsmClose(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_STARTING:
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NewState(fp, ST_INITIAL);
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break;
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case ST_STOPPED:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STOPPING:
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NewState(fp, ST_CLOSING);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Fall down */
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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FsmSendTerminateReq(fp);
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NewState(fp, ST_CLOSING);
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break;
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}
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}
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/*
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* Send functions
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*/
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void
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FsmSendConfigReq(fp)
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struct fsm *fp;
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{
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if (--fp->maxconfig > 0) {
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(fp->SendConfigReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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} else {
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FsmClose(fp);
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}
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}
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void
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FsmSendTerminateReq(fp)
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struct fsm *fp;
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{
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LogPrintf(LOG_LCP_BIT, "%s: SendTerminateReq.\n", fp->name);
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FsmOutput(fp, CODE_TERMREQ, fp->reqid++, NULL, 0);
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(fp->SendTerminateReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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}
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static void
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FsmSendConfigAck(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP_BIT, "%s: SendConfigAck(%s)\n", fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGACK, lhp->id, option, count);
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}
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static void
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FsmSendConfigRej(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP_BIT, "%s: SendConfigRej(%s)\n", fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGREJ, lhp->id, option, count);
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}
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static void
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FsmSendConfigNak(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP_BIT, "%s: SendConfigNak(%s)\n",
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fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGNAK, lhp->id, option, count);
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}
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/*
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* Timeout actions
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*/
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void
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FsmTimeout(fp)
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struct fsm *fp;
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{
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if (fp->restart) {
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switch (fp->state) {
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case ST_CLOSING:
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case ST_STOPPING:
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FsmSendTerminateReq(fp);
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break;
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case ST_REQSENT:
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case ST_ACKSENT:
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FsmSendConfigReq(fp);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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StartTimer(&fp->FsmTimer);
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} else {
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switch (fp->state) {
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case ST_CLOSING:
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NewState(fp, ST_CLOSED);
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(fp->LayerFinish)(fp);
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break;
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case ST_STOPPING:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
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case ST_REQSENT: /* XXX: 3p */
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case ST_ACKSENT:
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case ST_ACKRCVD:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
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}
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}
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}
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void
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FsmInitRestartCounter(fp)
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struct fsm *fp;
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{
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StopTimer(&fp->FsmTimer);
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fp->FsmTimer.state = TIMER_STOPPED;
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fp->FsmTimer.func = FsmTimeout;
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fp->FsmTimer.arg = (void *)fp;
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(fp->InitRestartCounter)(fp);
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}
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/*
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* Actions when receive packets
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*/
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void
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FsmRecvConfigReq(fp, lhp, bp) /* RCR */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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int plen, flen;
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int ackaction = 0;
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plen = plength(bp);
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flen = ntohs(lhp->length) - sizeof(*lhp);
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if (plen < flen) {
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logprintf("** plen (%d) < flen (%d)\n", plen, flen);
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pfree(bp);
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return;
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}
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/*
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* Check and process easy case
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*/
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP_BIT, "%s: Oops, RCR in %s.\n",
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fp->name, StateNames[fp->state]);
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pfree(bp);
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return;
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case ST_CLOSED:
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(fp->SendTerminateAck)(fp);
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pfree(bp);
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return;
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case ST_CLOSING:
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case ST_STOPPING:
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logprintf("## state = %d\n", fp->state);
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pfree(bp);
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return;
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}
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(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REQ);
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if (nakp == NakBuff && rejp == RejBuff)
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ackaction = 1;
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switch (fp->state) {
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case ST_OPENED:
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(fp->LayerDown)(fp);
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FsmSendConfigReq(fp);
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break;
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case ST_STOPPED:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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break;
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}
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if (rejp != RejBuff)
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FsmSendConfigRej(fp, lhp, RejBuff, rejp - RejBuff);
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if (nakp != NakBuff)
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FsmSendConfigNak(fp, lhp, NakBuff, nakp - NakBuff);
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if (ackaction)
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FsmSendConfigAck(fp, lhp, AckBuff, ackp - AckBuff);
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switch (fp->state) {
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case ST_STOPPED:
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case ST_OPENED:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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else
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NewState(fp, ST_REQSENT);
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break;
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case ST_REQSENT:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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break;
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case ST_ACKRCVD:
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if (ackaction) {
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NewState(fp, ST_OPENED);
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(fp->LayerUp)(fp);
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}
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break;
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case ST_ACKSENT:
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if (!ackaction)
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvConfigAck(fp, lhp, bp) /* RCA */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_CLOSED:
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case ST_STOPPED:
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(fp->SendTerminateAck)(fp);
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break;
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case ST_CLOSING:
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case ST_STOPPING:
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break;
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case ST_REQSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_ACKRCVD);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_OPENED);
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(fp->LayerUp)(fp);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvConfigNak(fp, lhp, bp) /* RCN */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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int plen, flen;
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plen = plength(bp);
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flen = ntohs(lhp->length) - sizeof(*lhp);
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if (plen < flen) {
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pfree(bp);
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return;
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}
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/*
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* Check and process easy case
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*/
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP_BIT, "%s: Oops, RCN in %s.\n",
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fp->name, StateNames[fp->state]);
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pfree(bp);
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return;
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case ST_CLOSED:
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case ST_STOPPED:
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(fp->SendTerminateAck)(fp);
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pfree(bp);
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return;
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case ST_CLOSING:
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case ST_STOPPING:
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pfree(bp);
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return;
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}
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(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_NAK);
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switch (fp->state) {
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case ST_REQSENT:
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Fall down */
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvTermReq(fp, lhp, bp) /* RTR */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP_BIT, "%s: Oops, RTR in %s\n", fp->name,
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StateNames[fp->state]);
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break;
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case ST_CLOSED:
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case ST_STOPPED:
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case ST_CLOSING:
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case ST_STOPPING:
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case ST_REQSENT:
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(fp->SendTerminateAck)(fp);
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break;
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case ST_ACKRCVD:
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case ST_ACKSENT:
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(fp->SendTerminateAck)(fp);
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NewState(fp, ST_REQSENT);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Zero Restart counter */
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(fp->SendTerminateAck)(fp);
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NewState(fp, ST_STOPPING);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvTermAck(fp, lhp, bp) /* RTA */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_CLOSING:
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NewState(fp, ST_CLOSED);
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(fp->LayerFinish)(fp);
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break;
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case ST_STOPPING:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
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case ST_ACKRCVD:
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NewState(fp, ST_REQSENT);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvConfigRej(fp, lhp, bp) /* RCJ */
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
int plen, flen;
|
|
|
|
plen = plength(bp);
|
|
flen = ntohs(lhp->length) - sizeof(*lhp);
|
|
if (plen < flen) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvConfigRej.\n", fp->name);
|
|
|
|
/*
|
|
* Check and process easy case
|
|
*/
|
|
switch (fp->state) {
|
|
case ST_INITIAL:
|
|
case ST_STARTING:
|
|
LogPrintf(LOG_LCP_BIT, "%s: Oops, RCJ in %s.\n",
|
|
fp->name, StateNames[fp->state]);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSED:
|
|
case ST_STOPPED:
|
|
(fp->SendTerminateAck)(fp);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSING:
|
|
case ST_STOPPING:
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
|
|
(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REJ);
|
|
|
|
switch (fp->state) {
|
|
case ST_REQSENT:
|
|
case ST_ACKSENT:
|
|
FsmInitRestartCounter(fp);
|
|
FsmSendConfigReq(fp);
|
|
break;
|
|
case ST_OPENED:
|
|
(fp->LayerDown)(fp);
|
|
/* Fall down */
|
|
case ST_ACKRCVD:
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvCodeRej(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvCodeRej\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvProtoRej(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_short *sp, proto;
|
|
|
|
sp = (u_short *)MBUF_CTOP(bp);
|
|
proto = ntohs(*sp);
|
|
LogPrintf(LOG_LCP_BIT, "-- Protocol (%04x) was rejected.\n", proto);
|
|
|
|
switch (proto) {
|
|
case PROTO_LQR:
|
|
StopLqr(LQM_LQR);
|
|
break;
|
|
case PROTO_CCP:
|
|
fp = &CcpFsm;
|
|
(fp->LayerFinish)(fp);
|
|
switch (fp->state) {
|
|
case ST_CLOSED:
|
|
case ST_CLOSING:
|
|
NewState(fp, ST_CLOSED);
|
|
default:
|
|
NewState(fp, ST_STOPPED);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvEchoReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_char *cp;
|
|
u_long *lp, magic;
|
|
|
|
cp = MBUF_CTOP(bp);
|
|
lp = (u_long *)cp;
|
|
magic = ntohl(*lp);
|
|
if (magic != LcpInfo.his_magic) {
|
|
logprintf("RecvEchoReq: his magic is bad!!\n");
|
|
/* XXX: We should send terminate request */
|
|
}
|
|
|
|
if (fp->state == ST_OPENED) {
|
|
*lp = htonl(LcpInfo.want_magic); /* Insert local magic number */
|
|
LogPrintf(LOG_LCP_BIT, "%s: SendEchoRep(%s)\n", fp->name, StateNames[fp->state]);
|
|
FsmOutput(fp, CODE_ECHOREP, lhp->id, cp, plength(bp));
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvEchoRep(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_long *lp, magic;
|
|
|
|
lp = (u_long *)MBUF_CTOP(bp);
|
|
magic = ntohl(*lp);
|
|
/*
|
|
* Tolerate echo replies with either magic number
|
|
*/
|
|
if (magic != 0 && magic != LcpInfo.his_magic && magic != LcpInfo.want_magic) {
|
|
logprintf("RecvEchoRep: his magic is wrong! expect: %x got: %x\n",
|
|
LcpInfo.his_magic, magic);
|
|
/*
|
|
* XXX: We should send terminate request. But poor implementation
|
|
* may die as a result.
|
|
*/
|
|
}
|
|
RecvEchoLqr(bp);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvDiscReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvDiscReq\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvIdent(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvIdent\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvTimeRemain(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvTimeRemain\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvResetReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvResetReq\n", fp->name);
|
|
CcpRecvResetReq(fp);
|
|
LogPrintf(LOG_LCP_BIT, "%s: SendResetAck\n", fp->name);
|
|
FsmOutput(fp, CODE_RESETACK, fp->reqid, NULL, 0);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvResetAck(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP_BIT, "%s: RecvResetAck\n", fp->name);
|
|
fp->reqid++;
|
|
pfree(bp);
|
|
}
|
|
|
|
struct fsmcodedesc FsmCodes[] = {
|
|
{ FsmRecvConfigReq, "Configure Request", },
|
|
{ FsmRecvConfigAck, "Configure Ack", },
|
|
{ FsmRecvConfigNak, "Configure Nak", },
|
|
{ FsmRecvConfigRej, "Configure Reject", },
|
|
{ FsmRecvTermReq, "Terminate Request", },
|
|
{ FsmRecvTermAck, "Terminate Ack", },
|
|
{ FsmRecvCodeRej, "Code Reject", },
|
|
{ FsmRecvProtoRej, "Protocol Reject", },
|
|
{ FsmRecvEchoReq, "Echo Request", },
|
|
{ FsmRecvEchoRep, "Echo Reply", },
|
|
{ FsmRecvDiscReq, "Discard Request", },
|
|
{ FsmRecvIdent, "Ident", },
|
|
{ FsmRecvTimeRemain, "Time Remain", },
|
|
{ FsmRecvResetReq, "Reset Request", },
|
|
{ FsmRecvResetAck, "Reset Ack", },
|
|
};
|
|
|
|
void
|
|
FsmInput(fp, bp)
|
|
struct fsm *fp;
|
|
struct mbuf *bp;
|
|
{
|
|
int len;
|
|
struct fsmheader *lhp;
|
|
struct fsmcodedesc *codep;
|
|
|
|
len = plength(bp);
|
|
if (len < sizeof(struct fsmheader)) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
lhp = (struct fsmheader *)MBUF_CTOP(bp);
|
|
if (lhp->code == 0 || lhp->code > fp->max_code) {
|
|
pfree(bp); /* XXX: Should send code reject */
|
|
return;
|
|
}
|
|
|
|
bp->offset += sizeof(struct fsmheader);
|
|
bp->cnt -= sizeof(struct fsmheader);
|
|
|
|
codep = FsmCodes + lhp->code - 1;
|
|
LogPrintf(LOG_LCP_BIT, "%s: Received %s (%d) state = %s (%d)\n",
|
|
fp->name, codep->name, lhp->id, StateNames[fp->state], fp->state);
|
|
#ifdef DEBUG
|
|
LogMemory();
|
|
#endif
|
|
(codep->action)(fp, lhp, bp);
|
|
#ifdef DEBUG
|
|
LogMemory();
|
|
#endif
|
|
}
|