0957b409a9
Disabled by default, used by loader and sbin/veriexec Reviewed by: emaste Sponsored by: Juniper Networks Differential Revision: D16334
284 lines
6.2 KiB
C#
284 lines
6.2 KiB
C#
/*
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* Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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/*
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* The implementation for interpreted words.
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*/
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class WordInterpreted : Word {
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/*
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* Get the number of local variables for this word.
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*/
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internal int NumLocals {
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get; private set;
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}
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/*
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* Get the sequence of opcodes for this word.
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*/
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internal Opcode[] Code {
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get; private set;
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}
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string[] toResolve;
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internal WordInterpreted(T0Comp owner, string name,
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int numLocals, Opcode[] code, string[] toResolve)
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: base(owner, name)
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{
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this.Code = code;
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this.toResolve = toResolve;
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NumLocals = numLocals;
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}
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internal override void Resolve()
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{
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if (toResolve == null) {
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return;
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}
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for (int i = 0; i < toResolve.Length; i ++) {
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string tt = toResolve[i];
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if (tt == null) {
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continue;
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}
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Code[i].ResolveTarget(TC.Lookup(tt));
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}
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toResolve = null;
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}
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internal override void Run(CPU cpu)
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{
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Resolve();
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cpu.Enter(Code, NumLocals);
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}
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internal override List<Word> GetReferences()
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{
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Resolve();
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List<Word> r = new List<Word>();
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foreach (Opcode op in Code) {
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Word w = op.GetReference(TC);
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if (w != null) {
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r.Add(w);
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}
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}
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return r;
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}
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internal override List<ConstData> GetDataBlocks()
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{
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Resolve();
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List<ConstData> r = new List<ConstData>();
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foreach (Opcode op in Code) {
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ConstData cd = op.GetDataBlock(TC);
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if (cd != null) {
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r.Add(cd);
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}
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}
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return r;
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}
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internal override void GenerateCodeElements(List<CodeElement> dst)
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{
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Resolve();
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int n = Code.Length;
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CodeElement[] gcode = new CodeElement[n];
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for (int i = 0; i < n; i ++) {
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gcode[i] = Code[i].ToCodeElement();
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}
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for (int i = 0; i < n; i ++) {
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Code[i].FixUp(gcode, i);
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}
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dst.Add(new CodeElementUInt((uint)NumLocals));
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for (int i = 0; i < n; i ++) {
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dst.Add(gcode[i]);
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}
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}
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int flowAnalysis;
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int maxDataStack;
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int maxReturnStack;
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bool MergeSA(int[] sa, int j, int c)
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{
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if (sa[j] == Int32.MinValue) {
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sa[j] = c;
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return true;
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} else if (sa[j] != c) {
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throw new Exception(string.Format(
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"In word '{0}', offset {1}:"
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+ " stack action mismatch ({2} / {3})",
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Name, j, sa[j], c));
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} else {
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return false;
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}
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}
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internal override void AnalyseFlow()
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{
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switch (flowAnalysis) {
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case 0:
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break;
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case 1:
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return;
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default:
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throw new Exception("recursive call detected in '"
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+ Name + "'");
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}
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flowAnalysis = 2;
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int n = Code.Length;
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int[] sa = new int[n];
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for (int i = 0; i < n; i ++) {
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sa[i] = Int32.MinValue;
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}
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sa[0] = 0;
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int[] toExplore = new int[n];
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int tX = 0, tY = 0;
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int off = 0;
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int exitSA = Int32.MinValue;
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int mds = 0;
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int mrs = 0;
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int maxDepth = 0;
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for (;;) {
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Opcode op = Code[off];
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bool mft = op.MayFallThrough;
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int c = sa[off];
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int a;
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if (op is OpcodeCall) {
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Word w = op.GetReference(TC);
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w.AnalyseFlow();
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SType se = w.StackEffect;
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if (!se.IsKnown) {
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throw new Exception(string.Format(
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"call from '{0}' to '{1}'"
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+ " with unknown stack effect",
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Name, w.Name));
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}
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if (se.NoExit) {
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mft = false;
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a = 0;
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} else {
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a = se.DataOut - se.DataIn;
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}
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mds = Math.Max(mds, c + w.MaxDataStack);
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mrs = Math.Max(mrs, w.MaxReturnStack);
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maxDepth = Math.Min(maxDepth, c - se.DataIn);
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} else if (op is OpcodeRet) {
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if (exitSA == Int32.MinValue) {
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exitSA = c;
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} else if (exitSA != c) {
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throw new Exception(string.Format(
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"'{0}': exit stack action"
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+ " mismatch: {1} / {2}"
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+ " (offset {3})",
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Name, exitSA, c, off));
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}
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a = 0;
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} else {
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a = op.StackAction;
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mds = Math.Max(mds, c + a);
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}
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c += a;
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maxDepth = Math.Min(maxDepth, c);
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int j = op.JumpDisp;
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if (j != 0) {
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j += off + 1;
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toExplore[tY ++] = j;
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MergeSA(sa, j, c);
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}
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off ++;
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if (!mft || !MergeSA(sa, off, c)) {
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if (tX < tY) {
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off = toExplore[tX ++];
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} else {
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break;
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}
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}
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}
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maxDataStack = mds;
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maxReturnStack = 1 + NumLocals + mrs;
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/*
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* TODO: see about this warning. Usage of a 'fail'
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* word (that does not exit) within a 'case..endcase'
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* structure will make an unreachable opcode. In a future
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* version we might want to automatically remove dead
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* opcodes.
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for (int i = 0; i < n; i ++) {
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if (sa[i] == Int32.MinValue) {
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Console.WriteLine("warning: word '{0}',"
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+ " offset {1}: unreachable opcode",
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Name, i);
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continue;
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}
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}
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*/
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SType computed;
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if (exitSA == Int32.MinValue) {
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computed = new SType(-maxDepth, -1);
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} else {
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computed = new SType(-maxDepth, -maxDepth + exitSA);
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}
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if (StackEffect.IsKnown) {
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if (!computed.IsSubOf(StackEffect)) {
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throw new Exception(string.Format(
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"word '{0}':"
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+ " computed stack effect {1}"
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+ " does not match declared {2}",
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Name, computed.ToString(),
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StackEffect.ToString()));
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}
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} else {
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StackEffect = computed;
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}
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flowAnalysis = 1;
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}
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internal override int MaxDataStack {
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get {
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AnalyseFlow();
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return maxDataStack;
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}
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}
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internal override int MaxReturnStack {
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get {
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AnalyseFlow();
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return maxReturnStack;
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}
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}
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}
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