freebsd-dev/sys/netgraph/netgraph.h
Julian Elischer 991fc65a92 Add a new netgraph method to allow restoration of some
behaviour lost in the change from 4.x style netgraph tee nodes.
Alter the tee node to use the new method. Document the behaviour.

Step the ABI version number... old netgraph klds will refuse to load.
Better than just crashing.

Submitted by:	Gleb Smirnoff <glebius@cell.sick.ru>
2004-05-29 07:21:46 +00:00

1147 lines
38 KiB
C

/*
* netgraph.h
*
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Julian Elischer <julian@freebsd.org>
*
* $FreeBSD$
* $Whistle: netgraph.h,v 1.29 1999/11/01 07:56:13 julian Exp $
*/
#ifndef _NETGRAPH_NETGRAPH_H_
#define _NETGRAPH_NETGRAPH_H_
#ifndef _KERNEL
#error "This file should not be included in user level programs"
#endif
#include <sys/queue.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/module.h>
#include <sys/mutex.h>
/* debugging options */
#define NETGRAPH_DEBUG
#define NG_SEPARATE_MALLOC /* make modules use their own malloc types */
/*
* This defines the in-kernel binary interface version.
* It is possible to change this but leave the external message
* API the same. Each type also has it's own cookies for versioning as well.
* Change it for NETGRAPH_DEBUG version so we cannot mix debug and non debug
* modules.
*/
#define _NG_ABI_VERSION 8
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define NG_ABI_VERSION (_NG_ABI_VERSION + 0x10000)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_ABI_VERSION _NG_ABI_VERSION
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/*
* Forward references for the basic structures so we can
* define the typedefs and use them in the structures themselves.
*/
struct ng_hook ;
struct ng_node ;
struct ng_item ;
typedef struct ng_item *item_p;
typedef struct ng_node *node_p;
typedef struct ng_hook *hook_p;
/* node method definitions */
typedef int ng_constructor_t(node_p node);
typedef int ng_close_t(node_p node);
typedef int ng_shutdown_t(node_p node);
typedef int ng_newhook_t(node_p node, hook_p hook, const char *name);
typedef hook_p ng_findhook_t(node_p node, const char *name);
typedef int ng_connect_t(hook_p hook);
typedef int ng_rcvmsg_t(node_p node, item_p item, hook_p lasthook);
typedef int ng_rcvdata_t(hook_p hook, item_p item);
typedef int ng_disconnect_t(hook_p hook);
typedef int ng_rcvitem (node_p node, hook_p hook, item_p item);
/***********************************************************************
***************** Hook Structure and Methods **************************
***********************************************************************
*
* Structure of a hook
*/
struct ng_hook {
char hk_name[NG_HOOKSIZ]; /* what this node knows this link as */
void *hk_private; /* node dependant ID for this hook */
int hk_flags; /* info about this hook/link */
int hk_refs; /* dont actually free this till 0 */
struct ng_hook *hk_peer; /* the other end of this link */
struct ng_node *hk_node; /* The node this hook is attached to */
LIST_ENTRY(ng_hook) hk_hooks; /* linked list of all hooks on node */
ng_rcvmsg_t *hk_rcvmsg; /* control messages come here */
ng_rcvdata_t *hk_rcvdata; /* data comes here */
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define HK_MAGIC 0x78573011
int hk_magic;
char *lastfile;
int lastline;
SLIST_ENTRY(ng_hook) hk_all; /* all existing items */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
/* Flags for a hook */
#define HK_INVALID 0x0001 /* don't trust it! */
#define HK_QUEUE 0x0002 /* queue for later delivery */
#define HK_FORCE_WRITER 0x0004 /* Incoming data queued as a writer */
#define HK_DEAD 0x0008 /* This is the dead hook.. don't free */
/*
* Public Methods for hook
* If you can't do it with these you probably shouldn;t be doing it.
*/
void ng_unref_hook(hook_p hook); /* don't move this */
#define _NG_HOOK_REF(hook) atomic_add_int(&(hook)->hk_refs, 1)
#define _NG_HOOK_NAME(hook) ((hook)->hk_name)
#define _NG_HOOK_UNREF(hook) ng_unref_hook(hook)
#define _NG_HOOK_SET_PRIVATE(hook, val) do {(hook)->hk_private = val;} while (0)
#define _NG_HOOK_SET_RCVMSG(hook, val) do {(hook)->hk_rcvmsg = val;} while (0)
#define _NG_HOOK_SET_RCVDATA(hook, val) do {(hook)->hk_rcvdata = val;} while (0)
#define _NG_HOOK_PRIVATE(hook) ((hook)->hk_private)
#define _NG_HOOK_NOT_VALID(hook) ((hook)->hk_flags & HK_INVALID)
#define _NG_HOOK_IS_VALID(hook) (!((hook)->hk_flags & HK_INVALID))
#define _NG_HOOK_NODE(hook) ((hook)->hk_node) /* only rvalue! */
#define _NG_HOOK_PEER(hook) ((hook)->hk_peer) /* only rvalue! */
#define _NG_HOOK_FORCE_WRITER(hook) \
do { hook->hk_flags |= HK_FORCE_WRITER; } while (0)
#define _NG_HOOK_FORCE_QUEUE(hook) do { hook->hk_flags |= HK_QUEUE; } while (0)
/* Some shortcuts */
#define NG_PEER_NODE(hook) NG_HOOK_NODE(NG_HOOK_PEER(hook))
#define NG_PEER_HOOK_NAME(hook) NG_HOOK_NAME(NG_HOOK_PEER(hook))
#define NG_PEER_NODE_NAME(hook) NG_NODE_NAME(NG_PEER_NODE(hook))
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define _NN_ __FILE__,__LINE__
void dumphook (hook_p hook, char *file, int line);
static __inline void _chkhook(hook_p hook, char *file, int line);
static __inline void _ng_hook_ref(hook_p hook, char * file, int line);
static __inline char * _ng_hook_name(hook_p hook, char * file, int line);
static __inline void _ng_hook_unref(hook_p hook, char * file, int line);
static __inline void _ng_hook_set_private(hook_p hook,
void * val, char * file, int line);
static __inline void _ng_hook_set_rcvmsg(hook_p hook,
ng_rcvmsg_t *val, char * file, int line);
static __inline void _ng_hook_set_rcvdata(hook_p hook,
ng_rcvdata_t *val, char * file, int line);
static __inline void * _ng_hook_private(hook_p hook, char * file, int line);
static __inline int _ng_hook_not_valid(hook_p hook, char * file, int line);
static __inline int _ng_hook_is_valid(hook_p hook, char * file, int line);
static __inline node_p _ng_hook_node(hook_p hook, char * file, int line);
static __inline hook_p _ng_hook_peer(hook_p hook, char * file, int line);
static __inline void _ng_hook_force_writer(hook_p hook, char * file,
int line);
static __inline void _ng_hook_force_queue(hook_p hook, char * file, int line);
static void __inline
_chkhook(hook_p hook, char *file, int line)
{
if (hook->hk_magic != HK_MAGIC) {
printf("Accessing freed hook ");
dumphook(hook, file, line);
}
hook->lastline = line;
hook->lastfile = file;
}
static __inline void
_ng_hook_ref(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_REF(hook);
}
static __inline char *
_ng_hook_name(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NAME(hook));
}
static __inline void
_ng_hook_unref(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_UNREF(hook);
}
static __inline void
_ng_hook_set_private(hook_p hook, void *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_PRIVATE(hook, val);
}
static __inline void
_ng_hook_set_rcvmsg(hook_p hook, ng_rcvmsg_t *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_RCVMSG(hook, val);
}
static __inline void
_ng_hook_set_rcvdata(hook_p hook, ng_rcvdata_t *val, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_SET_RCVDATA(hook, val);
}
static __inline void *
_ng_hook_private(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_PRIVATE(hook));
}
static __inline int
_ng_hook_not_valid(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NOT_VALID(hook));
}
static __inline int
_ng_hook_is_valid(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_IS_VALID(hook));
}
static __inline node_p
_ng_hook_node(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_NODE(hook));
}
static __inline hook_p
_ng_hook_peer(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
return (_NG_HOOK_PEER(hook));
}
static __inline void
_ng_hook_force_writer(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_FORCE_WRITER(hook);
}
static __inline void
_ng_hook_force_queue(hook_p hook, char * file, int line)
{
_chkhook(hook, file, line);
_NG_HOOK_FORCE_QUEUE(hook);
}
#define NG_HOOK_REF(hook) _ng_hook_ref(hook, _NN_)
#define NG_HOOK_NAME(hook) _ng_hook_name(hook, _NN_)
#define NG_HOOK_UNREF(hook) _ng_hook_unref(hook, _NN_)
#define NG_HOOK_SET_PRIVATE(hook, val) _ng_hook_set_private(hook, val, _NN_)
#define NG_HOOK_SET_RCVMSG(hook, val) _ng_hook_set_rcvmsg(hook, val, _NN_)
#define NG_HOOK_SET_RCVDATA(hook, val) _ng_hook_set_rcvdata(hook, val, _NN_)
#define NG_HOOK_PRIVATE(hook) _ng_hook_private(hook, _NN_)
#define NG_HOOK_NOT_VALID(hook) _ng_hook_not_valid(hook, _NN_)
#define NG_HOOK_IS_VALID(hook) _ng_hook_is_valid(hook, _NN_)
#define NG_HOOK_NODE(hook) _ng_hook_node(hook, _NN_)
#define NG_HOOK_PEER(hook) _ng_hook_peer(hook, _NN_)
#define NG_HOOK_FORCE_WRITER(hook) _ng_hook_force_writer(hook, _NN_)
#define NG_HOOK_FORCE_QUEUE(hook) _ng_hook_force_queue(hook, _NN_)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_HOOK_REF(hook) _NG_HOOK_REF(hook)
#define NG_HOOK_NAME(hook) _NG_HOOK_NAME(hook)
#define NG_HOOK_UNREF(hook) _NG_HOOK_UNREF(hook)
#define NG_HOOK_SET_PRIVATE(hook, val) _NG_HOOK_SET_PRIVATE(hook, val)
#define NG_HOOK_SET_RCVMSG(hook, val) _NG_HOOK_SET_RCVMSG(hook, val)
#define NG_HOOK_SET_RCVDATA(hook, val) _NG_HOOK_SET_RCVDATA(hook, val)
#define NG_HOOK_PRIVATE(hook) _NG_HOOK_PRIVATE(hook)
#define NG_HOOK_NOT_VALID(hook) _NG_HOOK_NOT_VALID(hook)
#define NG_HOOK_IS_VALID(hook) _NG_HOOK_IS_VALID(hook)
#define NG_HOOK_NODE(hook) _NG_HOOK_NODE(hook)
#define NG_HOOK_PEER(hook) _NG_HOOK_PEER(hook)
#define NG_HOOK_FORCE_WRITER(hook) _NG_HOOK_FORCE_WRITER(hook)
#define NG_HOOK_FORCE_QUEUE(hook) _NG_HOOK_FORCE_QUEUE(hook)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/***********************************************************************
***************** Node Structure and Methods **************************
***********************************************************************
* Structure of a node
* including the eembedded queue structure.
*
* The structure for queueing Netgraph request items
* embedded in the node structure
*/
struct ng_queue {
u_long q_flags;
struct mtx q_mtx;
item_p queue;
item_p *last;
struct ng_node *q_node; /* find the front of the node.. */
};
struct ng_node {
char nd_name[NG_NODESIZ]; /* optional globally unique name */
struct ng_type *nd_type; /* the installed 'type' */
int nd_flags; /* see below for bit definitions */
int nd_refs; /* # of references to this node */
int nd_numhooks; /* number of hooks */
void *nd_private; /* node type dependant node ID */
ng_ID_t nd_ID; /* Unique per node */
LIST_HEAD(hooks, ng_hook) nd_hooks; /* linked list of node hooks */
LIST_ENTRY(ng_node) nd_nodes; /* linked list of all nodes */
LIST_ENTRY(ng_node) nd_idnodes; /* ID hash collision list */
TAILQ_ENTRY(ng_node) nd_work; /* nodes with work to do */
struct ng_queue nd_input_queue; /* input queue for locking */
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
#define ND_MAGIC 0x59264837
int nd_magic;
char *lastfile;
int lastline;
SLIST_ENTRY(ng_node) nd_all; /* all existing nodes */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
/* Flags for a node */
#define NG_INVALID 0x00000001 /* free when refs go to 0 */
#define NG_WORKQ 0x00000002 /* node is on the work queue */
#define NG_FORCE_WRITER 0x00000004 /* Never multithread this node */
#define NG_CLOSING 0x00000008 /* ng_rmnode() at work */
#define NG_REALLY_DIE 0x00000010 /* "persistant" node is unloading */
#define NGF_TYPE1 0x10000000 /* reserved for type specific storage */
#define NGF_TYPE2 0x20000000 /* reserved for type specific storage */
#define NGF_TYPE3 0x40000000 /* reserved for type specific storage */
#define NGF_TYPE4 0x80000000 /* reserved for type specific storage */
/*
* Public methods for nodes.
* If you can't do it with these you probably shouldn't be doing it.
*/
int ng_unref_node(node_p node); /* don't move this */
#define _NG_NODE_NAME(node) ((node)->nd_name + 0)
#define _NG_NODE_HAS_NAME(node) ((node)->nd_name[0] + 0)
#define _NG_NODE_ID(node) ((node)->nd_ID + 0)
#define _NG_NODE_REF(node) atomic_add_int(&(node)->nd_refs, 1)
#define _NG_NODE_UNREF(node) ng_unref_node(node)
#define _NG_NODE_SET_PRIVATE(node, val) do {(node)->nd_private = val;} while (0)
#define _NG_NODE_PRIVATE(node) ((node)->nd_private)
#define _NG_NODE_IS_VALID(node) (!((node)->nd_flags & NG_INVALID))
#define _NG_NODE_NOT_VALID(node) ((node)->nd_flags & NG_INVALID)
#define _NG_NODE_NUMHOOKS(node) ((node)->nd_numhooks + 0) /* rvalue */
#define _NG_NODE_FORCE_WRITER(node) \
do{ node->nd_flags |= NG_FORCE_WRITER; }while (0)
#define _NG_NODE_REALLY_DIE(node) \
do{ node->nd_flags |= (NG_REALLY_DIE|NG_INVALID); }while (0)
/*
* The hook iterator.
* This macro will call a function of type ng_fn_eachhook for each
* hook attached to the node. If the function returns 0, then the
* iterator will stop and return a pointer to the hook that returned 0.
*/
typedef int ng_fn_eachhook(hook_p hook, void* arg);
#define _NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
do { \
hook_p _hook; \
(rethook) = NULL; \
LIST_FOREACH(_hook, &((node)->nd_hooks), hk_hooks) { \
if ((fn)(_hook, arg) == 0) { \
(rethook) = _hook; \
break; \
} \
} \
} while (0)
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
void dumpnode(node_p node, char *file, int line);
static void __inline _chknode(node_p node, char *file, int line);
static __inline char * _ng_node_name(node_p node, char *file, int line);
static __inline int _ng_node_has_name(node_p node, char *file, int line);
static __inline ng_ID_t _ng_node_id(node_p node, char *file, int line);
void ng_ref_node(node_p node);
static __inline void _ng_node_ref(node_p node, char *file, int line);
static __inline int _ng_node_unref(node_p node, char *file, int line);
static __inline void _ng_node_set_private(node_p node, void * val,
char *file, int line);
static __inline void * _ng_node_private(node_p node, char *file, int line);
static __inline int _ng_node_is_valid(node_p node, char *file, int line);
static __inline int _ng_node_not_valid(node_p node, char *file, int line);
static __inline int _ng_node_numhooks(node_p node, char *file, int line);
static __inline void _ng_node_force_writer(node_p node, char *file, int line);
static __inline hook_p _ng_node_foreach_hook(node_p node,
ng_fn_eachhook *fn, void *arg, char *file, int line);
static void __inline
_chknode(node_p node, char *file, int line)
{
if (node->nd_magic != ND_MAGIC) {
printf("Accessing freed node ");
dumpnode(node, file, line);
}
node->lastline = line;
node->lastfile = file;
}
static __inline char *
_ng_node_name(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NAME(node));
}
static __inline int
_ng_node_has_name(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_HAS_NAME(node));
}
static __inline ng_ID_t
_ng_node_id(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_ID(node));
}
static __inline void
_ng_node_ref(node_p node, char *file, int line)
{
_chknode(node, file, line);
/*_NG_NODE_REF(node);*/
ng_ref_node(node);
}
static __inline int
_ng_node_unref(node_p node, char *file, int line)
{
_chknode(node, file, line);
return (_NG_NODE_UNREF(node));
}
static __inline void
_ng_node_set_private(node_p node, void * val, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_SET_PRIVATE(node, val);
}
static __inline void *
_ng_node_private(node_p node, char *file, int line)
{
_chknode(node, file, line);
return (_NG_NODE_PRIVATE(node));
}
static __inline int
_ng_node_is_valid(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_IS_VALID(node));
}
static __inline int
_ng_node_not_valid(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NOT_VALID(node));
}
static __inline int
_ng_node_numhooks(node_p node, char *file, int line)
{
_chknode(node, file, line);
return(_NG_NODE_NUMHOOKS(node));
}
static __inline void
_ng_node_force_writer(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_FORCE_WRITER(node);
}
static __inline void
_ng_node_really_die(node_p node, char *file, int line)
{
_chknode(node, file, line);
_NG_NODE_REALLY_DIE(node);
}
static __inline hook_p
_ng_node_foreach_hook(node_p node, ng_fn_eachhook *fn, void *arg,
char *file, int line)
{
hook_p hook;
_chknode(node, file, line);
_NG_NODE_FOREACH_HOOK(node, fn, arg, hook);
return (hook);
}
#define NG_NODE_NAME(node) _ng_node_name(node, _NN_)
#define NG_NODE_HAS_NAME(node) _ng_node_has_name(node, _NN_)
#define NG_NODE_ID(node) _ng_node_id(node, _NN_)
#define NG_NODE_REF(node) _ng_node_ref(node, _NN_)
#define NG_NODE_UNREF(node) _ng_node_unref(node, _NN_)
#define NG_NODE_SET_PRIVATE(node, val) _ng_node_set_private(node, val, _NN_)
#define NG_NODE_PRIVATE(node) _ng_node_private(node, _NN_)
#define NG_NODE_IS_VALID(node) _ng_node_is_valid(node, _NN_)
#define NG_NODE_NOT_VALID(node) _ng_node_not_valid(node, _NN_)
#define NG_NODE_FORCE_WRITER(node) _ng_node_force_writer(node, _NN_)
#define NG_NODE_REALLY_DIE(node) _ng_node_really_die(node, _NN_)
#define NG_NODE_NUMHOOKS(node) _ng_node_numhooks(node, _NN_)
#define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
do { \
rethook = _ng_node_foreach_hook(node, fn, (void *)arg, _NN_); \
} while (0)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NG_NODE_NAME(node) _NG_NODE_NAME(node)
#define NG_NODE_HAS_NAME(node) _NG_NODE_HAS_NAME(node)
#define NG_NODE_ID(node) _NG_NODE_ID(node)
#define NG_NODE_REF(node) _NG_NODE_REF(node)
#define NG_NODE_UNREF(node) _NG_NODE_UNREF(node)
#define NG_NODE_SET_PRIVATE(node, val) _NG_NODE_SET_PRIVATE(node, val)
#define NG_NODE_PRIVATE(node) _NG_NODE_PRIVATE(node)
#define NG_NODE_IS_VALID(node) _NG_NODE_IS_VALID(node)
#define NG_NODE_NOT_VALID(node) _NG_NODE_NOT_VALID(node)
#define NG_NODE_FORCE_WRITER(node) _NG_NODE_FORCE_WRITER(node)
#define NG_NODE_REALLY_DIE(node) _NG_NODE_REALLY_DIE(node)
#define NG_NODE_NUMHOOKS(node) _NG_NODE_NUMHOOKS(node)
#define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \
_NG_NODE_FOREACH_HOOK(node, fn, arg, rethook)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
/***********************************************************************
***************** Meta Data Structures and Methods ********************
***********************************************************************
*
* The structure that holds meta_data about a data packet (e.g. priority)
* Nodes might add or subtract options as needed if there is room.
* They might reallocate the struct to make more room if they need to.
* Meta-data is still experimental.
*/
struct meta_field_header {
u_long cookie; /* cookie for the field. Skip fields you don't
* know about (same cookie as in messgaes) */
u_short type; /* field ID */
u_short len; /* total len of this field including extra
* data */
char data[0]; /* data starts here */
};
/* To zero out an option 'in place' set it's cookie to this */
#define NGM_INVALID_COOKIE 865455152
/* This part of the metadata is always present if the pointer is non NULL */
struct ng_meta {
char priority; /* -ve is less priority, 0 is default */
char discardability; /* higher is less valuable.. discard first */
u_short allocated_len; /* amount malloc'd */
u_short used_len; /* sum of all fields, options etc. */
u_short flags; /* see below.. generic flags */
struct meta_field_header options[0]; /* add as (if) needed */
};
typedef struct ng_meta *meta_p;
/* Flags for meta-data */
#define NGMF_TEST 0x01 /* discard at the last moment before sending */
#define NGMF_TRACE 0x02 /* trace when handing this data to a node */
/***********************************************************************
************* Node Queue and Item Structures and Methods **************
***********************************************************************
*
*/
typedef void ng_item_fn(node_p node, hook_p hook, void *arg1, int arg2);
struct ng_item {
u_long el_flags;
item_p el_next;
node_p el_dest; /* The node it will be applied against (or NULL) */
hook_p el_hook; /* Entering hook. Optional in Control messages */
union {
struct {
struct mbuf *da_m;
meta_p da_meta;
} data;
struct {
struct ng_mesg *msg_msg;
ng_ID_t msg_retaddr;
} msg;
struct {
ng_item_fn *fn_fn;
void *fn_arg1;
int fn_arg2;
} fn;
} body;
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
char *lastfile;
int lastline;
TAILQ_ENTRY(ng_item) all; /* all existing items */
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
};
#define NGQF_TYPE 0x03 /* MASK of content definition */
#define NGQF_MESG 0x00 /* the queue element is a message */
#define NGQF_DATA 0x01 /* the queue element is data */
#define NGQF_FN 0x02 /* the queue element is a function */
#define NGQF_UNDEF 0x03 /* UNDEFINED */
#define NGQF_RW 0x04 /* MASK for queue entry read/write */
#define NGQF_READER 0x04 /* queued as a reader */
#define NGQF_WRITER 0x00 /* queued as a writer */
#define NGQF_FREE 0x08
/*
* Get the mbuf (etc) out of an item.
* Sets the value in the item to NULL in case we need to call NG_FREE_ITEM()
* with it, (to avoid freeing the things twice).
* If you don't want to zero out the item then realise that the
* item still owns it.
* Retaddr is different. There are no references on that. It's just a number.
* The debug versions must be either all used everywhere or not at all.
*/
#define _NGI_M(i) ((i)->body.data.da_m)
#define _NGI_META(i) ((i)->body.data.da_meta)
#define _NGI_MSG(i) ((i)->body.msg.msg_msg)
#define _NGI_RETADDR(i) ((i)->body.msg.msg_retaddr)
#define _NGI_FN(i) ((i)->body.fn.fn_fn)
#define _NGI_ARG1(i) ((i)->body.fn.fn_arg1)
#define _NGI_ARG2(i) ((i)->body.fn.fn_arg2)
#define _NGI_NODE(i) ((i)->el_dest)
#define _NGI_HOOK(i) ((i)->el_hook)
#define _NGI_SET_HOOK(i,h) do { _NGI_HOOK(i) = h; h = NULL;} while (0)
#define _NGI_CLR_HOOK(i) do { \
hook_p _hook = _NGI_HOOK(i); \
if (_hook) { \
_NG_HOOK_UNREF(_hook); \
_NGI_HOOK(i) = NULL; \
} \
} while (0)
#define _NGI_SET_NODE(i,n) do { _NGI_NODE(i) = n; n = NULL;} while (0)
#define _NGI_CLR_NODE(i) do { \
node_p _node = _NGI_NODE(i); \
if (_node) { \
_NG_NODE_UNREF(_node); \
_NGI_NODE(i) = NULL; \
} \
} while (0)
#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
void dumpitem(item_p item, char *file, int line);
static __inline void _ngi_check(item_p item, char *file, int line) ;
static __inline struct mbuf ** _ngi_m(item_p item, char *file, int line) ;
static __inline meta_p * _ngi_meta(item_p item, char *file, int line) ;
static __inline ng_ID_t * _ngi_retaddr(item_p item, char *file, int line);
static __inline struct ng_mesg ** _ngi_msg(item_p item, char *file, int line) ;
static __inline ng_item_fn ** _ngi_fn(item_p item, char *file, int line) ;
static __inline void ** _ngi_arg1(item_p item, char *file, int line) ;
static __inline int * _ngi_arg2(item_p item, char *file, int line) ;
static __inline node_p _ngi_node(item_p item, char *file, int line);
static __inline hook_p _ngi_hook(item_p item, char *file, int line);
static __inline void
_ngi_check(item_p item, char *file, int line)
{
if (item->el_flags & NGQF_FREE) {
dumpitem(item, file, line);
panic ("free item!");
}
(item)->lastline = line;
(item)->lastfile = file;
}
static __inline struct mbuf **
_ngi_m(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_M(item));
}
static __inline meta_p *
_ngi_meta(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_META(item));
}
static __inline struct ng_mesg **
_ngi_msg(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_MSG(item));
}
static __inline ng_ID_t *
_ngi_retaddr(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_RETADDR(item));
}
static __inline ng_item_fn **
_ngi_fn(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_FN(item));
}
static __inline void **
_ngi_arg1(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_ARG1(item));
}
static __inline int *
_ngi_arg2(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (&_NGI_ARG2(item));
}
static __inline node_p
_ngi_node(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (_NGI_NODE(item));
}
static __inline hook_p
_ngi_hook(item_p item, char *file, int line)
{
_ngi_check(item, file, line);
return (_NGI_HOOK(item));
}
#define NGI_M(i) (*_ngi_m(i, _NN_))
#define NGI_META(i) (*_ngi_meta(i, _NN_))
#define NGI_MSG(i) (*_ngi_msg(i, _NN_))
#define NGI_RETADDR(i) (*_ngi_retaddr(i, _NN_))
#define NGI_FN(i) (*_ngi_fn(i, _NN_))
#define NGI_ARG1(i) (*_ngi_arg1(i, _NN_))
#define NGI_ARG2(i) (*_ngi_arg2(i, _NN_))
#define NGI_HOOK(i) _ngi_hook(i, _NN_)
#define NGI_NODE(i) _ngi_node(i, _NN_)
#define NGI_SET_HOOK(i,h) \
do { _ngi_check(i, _NN_); _NGI_SET_HOOK(i, h); } while (0)
#define NGI_CLR_HOOK(i) \
do { _ngi_check(i, _NN_); _NGI_CLR_HOOK(i); } while (0)
#define NGI_SET_NODE(i,n) \
do { _ngi_check(i, _NN_); _NGI_SET_NODE(i, n); } while (0)
#define NGI_CLR_NODE(i) \
do { _ngi_check(i, _NN_); _NGI_CLR_NODE(i); } while (0)
#define NG_FREE_ITEM(item) \
do { \
_ngi_check(item, _NN_); \
ng_free_item((item)); \
} while (0)
#define SAVE_LINE(item) \
do { \
(item)->lastline = __LINE__; \
(item)->lastfile = __FILE__; \
} while (0)
#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NGI_M(i) _NGI_M(i)
#define NGI_META(i) _NGI_META(i)
#define NGI_MSG(i) _NGI_MSG(i)
#define NGI_RETADDR(i) _NGI_RETADDR(i)
#define NGI_FN(i) _NGI_FN(i)
#define NGI_ARG1(i) _NGI_ARG1(i)
#define NGI_ARG2(i) _NGI_ARG2(i)
#define NGI_NODE(i) _NGI_NODE(i)
#define NGI_HOOK(i) _NGI_HOOK(i)
#define NGI_SET_HOOK(i,h) _NGI_SET_HOOK(i,h)
#define NGI_CLR_HOOK(i) _NGI_CLR_HOOK(i)
#define NGI_SET_NODE(i,n) _NGI_SET_NODE(i,n)
#define NGI_CLR_NODE(i) _NGI_CLR_NODE(i)
#define NG_FREE_ITEM(item) ng_free_item((item))
#define SAVE_LINE(item) do {} while (0)
#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
#define NGI_GET_M(i,m) \
do { \
(m) = NGI_M(i); \
_NGI_M(i) = NULL; \
} while (0)
#define NGI_GET_META(i,m) \
do { \
(m) = NGI_META(i); \
_NGI_META(i) = NULL; \
} while (0)
#define NGI_GET_MSG(i,m) \
do { \
(m) = NGI_MSG(i); \
_NGI_MSG(i) = NULL; \
} while (0)
#define NGI_GET_NODE(i,n) /* YOU NOW HAVE THE REFERENCE */ \
do { \
(n) = NGI_NODE(i); \
_NGI_NODE(i) = NULL; \
} while (0)
#define NGI_GET_HOOK(i,h) \
do { \
(h) = NGI_HOOK(i); \
_NGI_HOOK(i) = NULL; \
} while (0)
/**********************************************************************
* Data macros. Send, manipulate and free.
**********************************************************************/
/*
* Assuming the data is already ok, just set the new address and send
*/
#define NG_FWD_ITEM_HOOK(error, item, hook) \
do { \
(error) = \
ng_address_hook(NULL, (item), (hook), 0); \
if (error == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), 0); \
} \
(item) = NULL; \
} while (0)
/*
* Forward a data packet with no new meta-data.
* old metadata is passed along without change.
* Mbuf pointer is updated to new value. We presume you dealt with the
* old one when you update it to the new one (or it maybe the old one).
* We got a packet and possibly had to modify the mbuf.
* You should probably use NGI_GET_M() if you are going to use this too
*/
#define NG_FWD_NEW_DATA(error, item, hook, m) \
do { \
NGI_M(item) = (m); \
(m) = NULL; \
NG_FWD_ITEM_HOOK(error, item, hook); \
} while (0)
/* Send a previously unpackaged mbuf when we have no metadata to send */
#define NG_SEND_DATA_ONLY(error, hook, m) \
do { \
item_p _item; \
if ((_item = ng_package_data((m), NULL))) { \
NG_FWD_ITEM_HOOK(error, _item, hook); \
} else { \
(error) = ENOMEM; \
} \
(m) = NULL; \
} while (0)
/* Send previously unpackeged data and metadata. */
#define NG_SEND_DATA(error, hook, m, meta) \
do { \
item_p _item; \
if ((_item = ng_package_data((m), (meta)))) { \
NG_FWD_ITEM_HOOK(error, _item, hook); \
} else { \
(error) = ENOMEM; \
} \
(m) = NULL; \
(meta) = NULL; \
} while (0)
#define NG_FREE_MSG(msg) \
do { \
if ((msg)) { \
FREE((msg), M_NETGRAPH_MSG); \
(msg) = NULL; \
} \
} while (0)
#define NG_FREE_META(meta) \
do { \
if ((meta)) { \
FREE((meta), M_NETGRAPH_META); \
(meta) = NULL; \
} \
} while (0)
#define NG_FREE_M(m) \
do { \
if ((m)) { \
m_freem((m)); \
(m) = NULL; \
} \
} while (0)
/*****************************************
* Message macros
*****************************************/
#define NG_SEND_MSG_HOOK(error, here, msg, hook, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg)) == NULL) { \
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_hook((here), (_item), \
(hook), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
#define NG_SEND_MSG_PATH(error, here, msg, path, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg)) == NULL) { \
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_path((here), (_item), \
(path), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
#define NG_SEND_MSG_ID(error, here, msg, ID, retaddr) \
do { \
item_p _item; \
if ((_item = ng_package_msg(msg)) == NULL) { \
(msg) = NULL; \
(error) = ENOMEM; \
break; \
} \
if (((error) = ng_address_ID((here), (_item), \
(ID), (retaddr))) == 0) { \
SAVE_LINE(_item); \
(error) = ng_snd_item((_item), 0); \
} \
(msg) = NULL; \
} while (0)
/*
* Redirect the message to the next hop using the given hook.
* ng_retarget_msg() frees the item if there is an error
* and returns an error code. It returns 0 on success.
*/
#define NG_FWD_MSG_HOOK(error, here, item, hook, retaddr) \
do { \
if (((error) = ng_address_hook((here), (item), \
(hook), (retaddr))) == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), 0); \
} \
(item) = NULL; \
} while (0)
/*
* Send a queue item back to it's originator with a response message.
* Assume original message was removed and freed separatly.
*/
#define NG_RESPOND_MSG(error, here, item, resp) \
do { \
if (resp) { \
ng_ID_t _dest = NGI_RETADDR(item); \
NGI_RETADDR(item) = 0; \
NGI_MSG(item) = resp; \
if ((ng_address_ID((here), (item), \
_dest, 0)) == 0) { \
SAVE_LINE(item); \
(error) = ng_snd_item((item), 1); \
} else { \
(error) = EINVAL; \
} \
} else { \
NG_FREE_ITEM(item); \
} \
(item) = NULL; \
} while (0)
/***********************************************************************
******** Structures Definitions and Macros for defining a node *******
***********************************************************************
*
* Here we define the structures needed to actually define a new node
* type.
*/
/*
* Command list -- each node type specifies the command that it knows
* how to convert between ASCII and binary using an array of these.
* The last element in the array must be a terminator with cookie=0.
*/
struct ng_cmdlist {
u_int32_t cookie; /* command typecookie */
int cmd; /* command number */
const char *name; /* command name */
const struct ng_parse_type *mesgType; /* args if !NGF_RESP */
const struct ng_parse_type *respType; /* args if NGF_RESP */
};
/*
* Structure of a node type
* If data is sent to the "rcvdata()" entrypoint then the system
* may decide to defer it until later by queing it with the normal netgraph
* input queuing system. This is decidde by the HK_QUEUE flag being set in
* the flags word of the peer (receiving) hook. The dequeuing mechanism will
* ensure it is not requeued again.
* Note the input queueing system is to allow modules
* to 'release the stack' or to pass data across spl layers.
* The data will be redelivered as soon as the NETISR code runs
* which may be almost immediatly. A node may also do it's own queueing
* for other reasons (e.g. device output queuing).
*/
struct ng_type {
u_int32_t version; /* must equal NG_API_VERSION */
const char *name; /* Unique type name */
modeventhand_t mod_event; /* Module event handler (optional) */
ng_constructor_t *constructor; /* Node constructor */
ng_rcvmsg_t *rcvmsg; /* control messages come here */
ng_close_t *close; /* warn about forthcoming shutdown */
ng_shutdown_t *shutdown; /* reset, and free resources */
ng_newhook_t *newhook; /* first notification of new hook */
ng_findhook_t *findhook; /* only if you have lots of hooks */
ng_connect_t *connect; /* final notification of new hook */
ng_rcvdata_t *rcvdata; /* data comes here */
ng_disconnect_t *disconnect; /* notify on disconnect */
const struct ng_cmdlist *cmdlist; /* commands we can convert */
/* R/W data private to the base netgraph code DON'T TOUCH! */
LIST_ENTRY(ng_type) types; /* linked list of all types */
int refs; /* number of instances */
};
/*
* Use the NETGRAPH_INIT() macro to link a node type into the
* netgraph system. This works for types compiled into the kernel
* as well as KLD modules. The first argument should be the type
* name (eg, echo) and the second a pointer to the type struct.
*
* If a different link time is desired, e.g., a device driver that
* needs to install its netgraph type before probing, use the
* NETGRAPH_INIT_ORDERED() macro instead. Deivce drivers probably
* want to use SI_SUB_DRIVERS instead of SI_SUB_PSEUDO.
*/
#define NETGRAPH_INIT_ORDERED(typename, typestructp, sub, order) \
static moduledata_t ng_##typename##_mod = { \
"ng_" #typename, \
ng_mod_event, \
(typestructp) \
}; \
DECLARE_MODULE(ng_##typename, ng_##typename##_mod, sub, order); \
MODULE_DEPEND(ng_##typename, netgraph, NG_ABI_VERSION, \
NG_ABI_VERSION, \
NG_ABI_VERSION)
#define NETGRAPH_INIT(tn, tp) \
NETGRAPH_INIT_ORDERED(tn, tp, SI_SUB_PSEUDO, SI_ORDER_ANY)
/* Special malloc() type for netgraph structs and ctrl messages */
/* Only these two types should be visible to nodes */
MALLOC_DECLARE(M_NETGRAPH);
MALLOC_DECLARE(M_NETGRAPH_MSG);
MALLOC_DECLARE(M_NETGRAPH_META);
/* declare the base of the netgraph sysclt hierarchy */
/* but only if this file cares about sysctls */
#ifdef SYSCTL_DECL
SYSCTL_DECL(_net_graph);
#endif
/*
* Methods that the nodes can use.
* Many of these methods should usually NOT be used directly but via
* Macros above.
*/
int ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr);
int ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr);
int ng_address_path(node_p here, item_p item, char *address, ng_ID_t raddr);
int ng_bypass(hook_p hook1, hook_p hook2);
meta_p ng_copy_meta(meta_p meta);
hook_p ng_findhook(node_p node, const char *name);
int ng_make_node_common(struct ng_type *typep, node_p *nodep);
int ng_name_node(node_p node, const char *name);
int ng_newtype(struct ng_type *tp);
ng_ID_t ng_node2ID(node_p node);
item_p ng_package_data(struct mbuf *m, meta_p meta);
item_p ng_package_msg(struct ng_mesg *msg);
item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg);
void ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr);
int ng_rmhook_self(hook_p hook); /* if a node wants to kill a hook */
int ng_rmnode_self(node_p here); /* if a node wants to suicide */
int ng_rmtype(struct ng_type *tp);
int ng_snd_item(item_p item, int queue);
int ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn,
void *arg1, int arg2);
int ng_untimeout(struct callout_handle handle, node_p node);
struct callout_handle
ng_timeout(node_p node, hook_p hook, int ticks,
ng_item_fn *fn, void * arg1, int arg2);
/*
* prototypes the user should DEFINITLY not use directly
*/
void ng_free_item(item_p item); /* Use NG_FREE_ITEM instead */
int ng_mod_event(module_t mod, int what, void *arg);
#endif /* _NETGRAPH_NETGRAPH_H_ */