freebsd-dev/sys/kern/subr_turnstile.c
John Baldwin f5c157d986 Rework the interface between priority propagation (lending) and the
schedulers a bit to ensure more correct handling of priorities and fewer
priority inversions:
- Add two functions to the sched(9) API to handle priority lending:
  sched_lend_prio() and sched_unlend_prio().  The turnstile code uses these
  functions to ask the scheduler to lend a thread a set priority and to
  tell the scheduler when it thinks it is ok for a thread to stop borrowing
  priority.  The unlend case is slightly complex in that the turnstile code
  tells the scheduler what the minimum priority of the thread needs to be
  to satisfy the requirements of any other threads blocked on locks owned
  by the thread in question.  The scheduler then decides where the thread
  can go back to normal mode (if it's normal priority is high enough to
  satisfy the pending lock requests) or it it should continue to use the
  priority specified to the sched_unlend_prio() call.  This involves adding
  a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag
  for priority elevation.
- Schedulers now refuse to lower the priority of a thread that is currently
  borrowing another therad's priority.
- If a scheduler changes the priority of a thread that is currently sitting
  on a turnstile, it will call a new function turnstile_adjust() to inform
  the turnstile code of the change.  This function resorts the thread on
  the priority list of the turnstile if needed, and if the thread ends up
  at the head of the list (due to having the highest priority) and its
  priority was raised, then it will propagate that new priority to the
  owner of the lock it is blocked on.

Some additional fixes specific to the 4BSD scheduler include:
- Common code for updating the priority of a thread when the user priority
  of its associated kse group has been consolidated in a new static
  function resetpriority_thread().  One change to this function is that
  it will now only adjust the priority of a thread if it already has a
  time sharing priority, thus preserving any boosts from a tsleep() until
  the thread returns to userland.  Also, resetpriority() no longer calls
  maybe_resched() on each thread in the group. Instead, the code calling
  resetpriority() is responsible for calling resetpriority_thread() on
  any threads that need to be updated.
- schedcpu() now uses resetpriority_thread() instead of just calling
  sched_prio() directly after it updates a kse group's user priority.
- sched_clock() now uses resetpriority_thread() rather than writing
  directly to td_priority.
- sched_nice() now updates all the priorities of the threads after the
  group priority has been adjusted.

Discussed with:	bde
Reviewed by:	ups, jeffr
Tested on:	4bsd, ule
Tested on:	i386, alpha, sparc64
2004-12-30 20:52:44 +00:00

852 lines
24 KiB
C

/*-
* Copyright (c) 1998 Berkeley Software Design, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Berkeley Software Design Inc's name may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY BERKELEY SOFTWARE DESIGN INC ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL BERKELEY SOFTWARE DESIGN INC BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* from BSDI $Id: mutex_witness.c,v 1.1.2.20 2000/04/27 03:10:27 cp Exp $
* and BSDI $Id: synch_machdep.c,v 2.3.2.39 2000/04/27 03:10:25 cp Exp $
*/
/*
* Implementation of turnstiles used to hold queue of threads blocked on
* non-sleepable locks. Sleepable locks use condition variables to
* implement their queues. Turnstiles differ from a sleep queue in that
* turnstile queue's are assigned to a lock held by an owning thread. Thus,
* when one thread is enqueued onto a turnstile, it can lend its priority
* to the owning thread.
*
* We wish to avoid bloating locks with an embedded turnstile and we do not
* want to use back-pointers in the locks for the same reason. Thus, we
* use a similar approach to that of Solaris 7 as described in Solaris
* Internals by Jim Mauro and Richard McDougall. Turnstiles are looked up
* in a hash table based on the address of the lock. Each entry in the
* hash table is a linked-lists of turnstiles and is called a turnstile
* chain. Each chain contains a spin mutex that protects all of the
* turnstiles in the chain.
*
* Each time a thread is created, a turnstile is malloc'd and attached to
* that thread. When a thread blocks on a lock, if it is the first thread
* to block, it lends its turnstile to the lock. If the lock already has
* a turnstile, then it gives its turnstile to the lock's turnstile's free
* list. When a thread is woken up, it takes a turnstile from the free list
* if there are any other waiters. If it is the only thread blocked on the
* lock, then it reclaims the turnstile associated with the lock and removes
* it from the hash table.
*/
#include "opt_turnstile_profiling.h"
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/queue.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/sysctl.h>
#include <sys/turnstile.h>
/*
* Constants for the hash table of turnstile chains. TC_SHIFT is a magic
* number chosen because the sleep queue's use the same value for the
* shift. Basically, we ignore the lower 8 bits of the address.
* TC_TABLESIZE must be a power of two for TC_MASK to work properly.
*/
#define TC_TABLESIZE 128 /* Must be power of 2. */
#define TC_MASK (TC_TABLESIZE - 1)
#define TC_SHIFT 8
#define TC_HASH(lock) (((uintptr_t)(lock) >> TC_SHIFT) & TC_MASK)
#define TC_LOOKUP(lock) &turnstile_chains[TC_HASH(lock)]
/*
* There are three different lists of turnstiles as follows. The list
* connected by ts_link entries is a per-thread list of all the turnstiles
* attached to locks that we own. This is used to fixup our priority when
* a lock is released. The other two lists use the ts_hash entries. The
* first of these two is the turnstile chain list that a turnstile is on
* when it is attached to a lock. The second list to use ts_hash is the
* free list hung off of a turnstile that is attached to a lock.
*
* Each turnstile contains two lists of threads. The ts_blocked list is
* a linked list of threads blocked on the turnstile's lock. The
* ts_pending list is a linked list of threads previously awakened by
* turnstile_signal() or turnstile_wait() that are waiting to be put on
* the run queue.
*
* Locking key:
* c - turnstile chain lock
* q - td_contested lock
*/
struct turnstile {
TAILQ_HEAD(, thread) ts_blocked; /* (c + q) Blocked threads. */
TAILQ_HEAD(, thread) ts_pending; /* (c) Pending threads. */
LIST_ENTRY(turnstile) ts_hash; /* (c) Chain and free list. */
LIST_ENTRY(turnstile) ts_link; /* (q) Contested locks. */
LIST_HEAD(, turnstile) ts_free; /* (c) Free turnstiles. */
struct lock_object *ts_lockobj; /* (c) Lock we reference. */
struct thread *ts_owner; /* (c + q) Who owns the lock. */
};
struct turnstile_chain {
LIST_HEAD(, turnstile) tc_turnstiles; /* List of turnstiles. */
struct mtx tc_lock; /* Spin lock for this chain. */
#ifdef TURNSTILE_PROFILING
u_int tc_depth; /* Length of tc_queues. */
u_int tc_max_depth; /* Max length of tc_queues. */
#endif
};
#ifdef TURNSTILE_PROFILING
u_int turnstile_max_depth;
SYSCTL_NODE(_debug, OID_AUTO, turnstile, CTLFLAG_RD, 0, "turnstile profiling");
SYSCTL_NODE(_debug_turnstile, OID_AUTO, chains, CTLFLAG_RD, 0,
"turnstile chain stats");
SYSCTL_UINT(_debug_turnstile, OID_AUTO, max_depth, CTLFLAG_RD,
&turnstile_max_depth, 0, "maxmimum depth achieved of a single chain");
#endif
static struct mtx td_contested_lock;
static struct turnstile_chain turnstile_chains[TC_TABLESIZE];
MALLOC_DEFINE(M_TURNSTILE, "turnstiles", "turnstiles");
/*
* Prototypes for non-exported routines.
*/
static void init_turnstile0(void *dummy);
#ifdef TURNSTILE_PROFILING
static void init_turnstile_profiling(void *arg);
#endif
static void propagate_priority(struct thread *td);
static int turnstile_adjust_thread(struct turnstile *ts,
struct thread *td);
static void turnstile_setowner(struct turnstile *ts, struct thread *owner);
/*
* Walks the chain of turnstiles and their owners to propagate the priority
* of the thread being blocked to all the threads holding locks that have to
* release their locks before this thread can run again.
*/
static void
propagate_priority(struct thread *td)
{
struct turnstile_chain *tc;
struct turnstile *ts;
int pri;
mtx_assert(&sched_lock, MA_OWNED);
pri = td->td_priority;
ts = td->td_blocked;
for (;;) {
td = ts->ts_owner;
if (td == NULL) {
/*
* This really isn't quite right. Really
* ought to bump priority of thread that
* next acquires the lock.
*/
return;
}
MPASS(td->td_proc != NULL);
MPASS(td->td_proc->p_magic == P_MAGIC);
/*
* XXX: The owner of a turnstile can be stale if it is the
* first thread to grab a slock of a sx lock. In that case
* it is possible for us to be at SSLEEP or some other
* weird state. We should probably just return if the state
* isn't SRUN or SLOCK.
*/
KASSERT(!TD_IS_SLEEPING(td),
("sleeping thread (tid %d) owns a non-sleepable lock",
td->td_tid));
/*
* If this thread already has higher priority than the
* thread that is being blocked, we are finished.
*/
if (td->td_priority <= pri)
return;
/*
* Bump this thread's priority.
*/
sched_lend_prio(td, pri);
/*
* If lock holder is actually running or on the run queue
* then we are done.
*/
if (TD_IS_RUNNING(td) || TD_ON_RUNQ(td)) {
MPASS(td->td_blocked == NULL);
return;
}
#ifndef SMP
/*
* For UP, we check to see if td is curthread (this shouldn't
* ever happen however as it would mean we are in a deadlock.)
*/
KASSERT(td != curthread, ("Deadlock detected"));
#endif
/*
* If we aren't blocked on a lock, we should be.
*/
KASSERT(TD_ON_LOCK(td), (
"thread %d(%s):%d holds %s but isn't blocked on a lock\n",
td->td_tid, td->td_proc->p_comm, td->td_state,
ts->ts_lockobj->lo_name));
/*
* Pick up the lock that td is blocked on.
*/
ts = td->td_blocked;
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_lock_spin(&tc->tc_lock);
/* Resort td on the list if needed. */
if (!turnstile_adjust_thread(ts, td)) {
mtx_unlock_spin(&tc->tc_lock);
return;
}
mtx_unlock_spin(&tc->tc_lock);
}
}
/*
* Adjust the thread's position on a turnstile after its priority has been
* changed.
*/
static int
turnstile_adjust_thread(struct turnstile *ts, struct thread *td)
{
struct turnstile_chain *tc;
struct thread *td1, *td2;
mtx_assert(&sched_lock, MA_OWNED);
MPASS(TD_ON_LOCK(td));
/*
* This thread may not be blocked on this turnstile anymore
* but instead might already be woken up on another CPU
* that is waiting on sched_lock in turnstile_unpend() to
* finish waking this thread up. We can detect this case
* by checking to see if this thread has been given a
* turnstile by either turnstile_signal() or
* turnstile_broadcast(). In this case, treat the thread as
* if it was already running.
*/
if (td->td_turnstile != NULL)
return (0);
/*
* Check if the thread needs to be moved on the blocked chain.
* It needs to be moved if either its priority is lower than
* the previous thread or higher than the next thread.
*/
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
td1 = TAILQ_PREV(td, threadqueue, td_lockq);
td2 = TAILQ_NEXT(td, td_lockq);
if ((td1 != NULL && td->td_priority < td1->td_priority) ||
(td2 != NULL && td->td_priority > td2->td_priority)) {
/*
* Remove thread from blocked chain and determine where
* it should be moved to.
*/
mtx_lock_spin(&td_contested_lock);
TAILQ_REMOVE(&ts->ts_blocked, td, td_lockq);
TAILQ_FOREACH(td1, &ts->ts_blocked, td_lockq) {
MPASS(td1->td_proc->p_magic == P_MAGIC);
if (td1->td_priority > td->td_priority)
break;
}
if (td1 == NULL)
TAILQ_INSERT_TAIL(&ts->ts_blocked, td, td_lockq);
else
TAILQ_INSERT_BEFORE(td1, td, td_lockq);
mtx_unlock_spin(&td_contested_lock);
if (td1 == NULL)
CTR3(KTR_LOCK,
"turnstile_adjust_thread: td %d put at tail on [%p] %s",
td->td_tid, ts->ts_lockobj, ts->ts_lockobj->lo_name);
else
CTR4(KTR_LOCK,
"turnstile_adjust_thread: td %d moved before %d on [%p] %s",
td->td_tid, td1->td_tid, ts->ts_lockobj,
ts->ts_lockobj->lo_name);
}
return (1);
}
/*
* Early initialization of turnstiles. This is not done via a SYSINIT()
* since this needs to be initialized very early when mutexes are first
* initialized.
*/
void
init_turnstiles(void)
{
int i;
for (i = 0; i < TC_TABLESIZE; i++) {
LIST_INIT(&turnstile_chains[i].tc_turnstiles);
mtx_init(&turnstile_chains[i].tc_lock, "turnstile chain",
NULL, MTX_SPIN);
}
mtx_init(&td_contested_lock, "td_contested", NULL, MTX_SPIN);
thread0.td_turnstile = NULL;
}
#ifdef TURNSTILE_PROFILING
static void
init_turnstile_profiling(void *arg)
{
struct sysctl_oid *chain_oid;
char chain_name[10];
int i;
for (i = 0; i < TC_TABLESIZE; i++) {
snprintf(chain_name, sizeof(chain_name), "%d", i);
chain_oid = SYSCTL_ADD_NODE(NULL,
SYSCTL_STATIC_CHILDREN(_debug_turnstile_chains), OID_AUTO,
chain_name, CTLFLAG_RD, NULL, "turnstile chain stats");
SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
"depth", CTLFLAG_RD, &turnstile_chains[i].tc_depth, 0,
NULL);
SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
"max_depth", CTLFLAG_RD, &turnstile_chains[i].tc_max_depth,
0, NULL);
}
}
SYSINIT(turnstile_profiling, SI_SUB_LOCK, SI_ORDER_ANY,
init_turnstile_profiling, NULL);
#endif
static void
init_turnstile0(void *dummy)
{
thread0.td_turnstile = turnstile_alloc();
}
SYSINIT(turnstile0, SI_SUB_LOCK, SI_ORDER_ANY, init_turnstile0, NULL);
/*
* Update a thread on the turnstile list after it's priority has been changed.
* The old priority is passed in as an argument.
*/
void
turnstile_adjust(struct thread *td, u_char oldpri)
{
struct turnstile_chain *tc;
struct turnstile *ts;
mtx_assert(&sched_lock, MA_OWNED);
MPASS(TD_ON_LOCK(td));
/*
* Pick up the lock that td is blocked on.
*/
ts = td->td_blocked;
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_lock_spin(&tc->tc_lock);
/* Resort the turnstile on the list. */
if (!turnstile_adjust_thread(ts, td)) {
mtx_unlock_spin(&tc->tc_lock);
return;
}
/*
* If our priority was lowered and we are at the head of the
* turnstile, then propagate our new priority up the chain.
* Note that we currently don't try to revoke lent priorities
* when our priority goes up.
*/
if (td == TAILQ_FIRST(&ts->ts_blocked) && td->td_priority < oldpri) {
mtx_unlock_spin(&tc->tc_lock);
propagate_priority(td);
} else
mtx_unlock_spin(&tc->tc_lock);
}
/*
* Set the owner of the lock this turnstile is attached to.
*/
static void
turnstile_setowner(struct turnstile *ts, struct thread *owner)
{
mtx_assert(&td_contested_lock, MA_OWNED);
MPASS(owner->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == NULL);
ts->ts_owner = owner;
LIST_INSERT_HEAD(&owner->td_contested, ts, ts_link);
}
/*
* Malloc a turnstile for a new thread, initialize it and return it.
*/
struct turnstile *
turnstile_alloc(void)
{
struct turnstile *ts;
ts = malloc(sizeof(struct turnstile), M_TURNSTILE, M_WAITOK | M_ZERO);
TAILQ_INIT(&ts->ts_blocked);
TAILQ_INIT(&ts->ts_pending);
LIST_INIT(&ts->ts_free);
return (ts);
}
/*
* Free a turnstile when a thread is destroyed.
*/
void
turnstile_free(struct turnstile *ts)
{
MPASS(ts != NULL);
MPASS(TAILQ_EMPTY(&ts->ts_blocked));
MPASS(TAILQ_EMPTY(&ts->ts_pending));
free(ts, M_TURNSTILE);
}
/*
* Lock the turnstile chain associated with the specified lock.
*/
void
turnstile_lock(struct lock_object *lock)
{
struct turnstile_chain *tc;
tc = TC_LOOKUP(lock);
mtx_lock_spin(&tc->tc_lock);
}
/*
* Look up the turnstile for a lock in the hash table locking the associated
* turnstile chain along the way. If no turnstile is found in the hash
* table, NULL is returned.
*/
struct turnstile *
turnstile_lookup(struct lock_object *lock)
{
struct turnstile_chain *tc;
struct turnstile *ts;
tc = TC_LOOKUP(lock);
mtx_assert(&tc->tc_lock, MA_OWNED);
LIST_FOREACH(ts, &tc->tc_turnstiles, ts_hash)
if (ts->ts_lockobj == lock)
return (ts);
return (NULL);
}
/*
* Unlock the turnstile chain associated with a given lock.
*/
void
turnstile_release(struct lock_object *lock)
{
struct turnstile_chain *tc;
tc = TC_LOOKUP(lock);
mtx_unlock_spin(&tc->tc_lock);
}
/*
* Take ownership of a turnstile and adjust the priority of the new
* owner appropriately.
*/
void
turnstile_claim(struct lock_object *lock)
{
struct turnstile_chain *tc;
struct turnstile *ts;
struct thread *td, *owner;
tc = TC_LOOKUP(lock);
mtx_assert(&tc->tc_lock, MA_OWNED);
ts = turnstile_lookup(lock);
MPASS(ts != NULL);
owner = curthread;
mtx_lock_spin(&td_contested_lock);
turnstile_setowner(ts, owner);
mtx_unlock_spin(&td_contested_lock);
td = TAILQ_FIRST(&ts->ts_blocked);
MPASS(td != NULL);
MPASS(td->td_proc->p_magic == P_MAGIC);
mtx_unlock_spin(&tc->tc_lock);
/*
* Update the priority of the new owner if needed.
*/
mtx_lock_spin(&sched_lock);
if (td->td_priority < owner->td_priority)
sched_lend_prio(owner, td->td_priority);
mtx_unlock_spin(&sched_lock);
}
/*
* Block the current thread on the turnstile assicated with 'lock'. This
* function will context switch and not return until this thread has been
* woken back up. This function must be called with the appropriate
* turnstile chain locked and will return with it unlocked.
*/
void
turnstile_wait(struct lock_object *lock, struct thread *owner)
{
struct turnstile_chain *tc;
struct turnstile *ts;
struct thread *td, *td1;
td = curthread;
tc = TC_LOOKUP(lock);
mtx_assert(&tc->tc_lock, MA_OWNED);
MPASS(td->td_turnstile != NULL);
MPASS(owner != NULL);
MPASS(owner->td_proc->p_magic == P_MAGIC);
/* Look up the turnstile associated with the lock 'lock'. */
ts = turnstile_lookup(lock);
/*
* If the lock does not already have a turnstile, use this thread's
* turnstile. Otherwise insert the current thread into the
* turnstile already in use by this lock.
*/
if (ts == NULL) {
#ifdef TURNSTILE_PROFILING
tc->tc_depth++;
if (tc->tc_depth > tc->tc_max_depth) {
tc->tc_max_depth = tc->tc_depth;
if (tc->tc_max_depth > turnstile_max_depth)
turnstile_max_depth = tc->tc_max_depth;
}
#endif
ts = td->td_turnstile;
LIST_INSERT_HEAD(&tc->tc_turnstiles, ts, ts_hash);
KASSERT(TAILQ_EMPTY(&ts->ts_pending),
("thread's turnstile has pending threads"));
KASSERT(TAILQ_EMPTY(&ts->ts_blocked),
("thread's turnstile has a non-empty queue"));
KASSERT(LIST_EMPTY(&ts->ts_free),
("thread's turnstile has a non-empty free list"));
KASSERT(ts->ts_lockobj == NULL, ("stale ts_lockobj pointer"));
ts->ts_lockobj = lock;
mtx_lock_spin(&td_contested_lock);
TAILQ_INSERT_TAIL(&ts->ts_blocked, td, td_lockq);
turnstile_setowner(ts, owner);
mtx_unlock_spin(&td_contested_lock);
} else {
TAILQ_FOREACH(td1, &ts->ts_blocked, td_lockq)
if (td1->td_priority > td->td_priority)
break;
mtx_lock_spin(&td_contested_lock);
if (td1 != NULL)
TAILQ_INSERT_BEFORE(td1, td, td_lockq);
else
TAILQ_INSERT_TAIL(&ts->ts_blocked, td, td_lockq);
mtx_unlock_spin(&td_contested_lock);
MPASS(td->td_turnstile != NULL);
LIST_INSERT_HEAD(&ts->ts_free, td->td_turnstile, ts_hash);
MPASS(owner == ts->ts_owner);
}
td->td_turnstile = NULL;
mtx_unlock_spin(&tc->tc_lock);
mtx_lock_spin(&sched_lock);
/*
* Handle race condition where a thread on another CPU that owns
* lock 'lock' could have woken us in between us dropping the
* turnstile chain lock and acquiring the sched_lock.
*/
if (td->td_flags & TDF_TSNOBLOCK) {
td->td_flags &= ~TDF_TSNOBLOCK;
mtx_unlock_spin(&sched_lock);
return;
}
#ifdef notyet
/*
* If we're borrowing an interrupted thread's VM context, we
* must clean up before going to sleep.
*/
if (td->td_ithd != NULL) {
struct ithd *it = td->td_ithd;
if (it->it_interrupted) {
if (LOCK_LOG_TEST(lock, 0))
CTR3(KTR_LOCK, "%s: %p interrupted %p",
__func__, it, it->it_interrupted);
intr_thd_fixup(it);
}
}
#endif
/* Save who we are blocked on and switch. */
td->td_blocked = ts;
td->td_lockname = lock->lo_name;
TD_SET_LOCK(td);
propagate_priority(td);
if (LOCK_LOG_TEST(lock, 0))
CTR4(KTR_LOCK, "%s: td %d blocked on [%p] %s", __func__,
td->td_tid, lock, lock->lo_name);
mi_switch(SW_VOL, NULL);
if (LOCK_LOG_TEST(lock, 0))
CTR4(KTR_LOCK, "%s: td %d free from blocked on [%p] %s",
__func__, td->td_tid, lock, lock->lo_name);
mtx_unlock_spin(&sched_lock);
}
/*
* Pick the highest priority thread on this turnstile and put it on the
* pending list. This must be called with the turnstile chain locked.
*/
int
turnstile_signal(struct turnstile *ts)
{
struct turnstile_chain *tc;
struct thread *td;
int empty;
MPASS(ts != NULL);
MPASS(curthread->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
/*
* Pick the highest priority thread blocked on this lock and
* move it to the pending list.
*/
td = TAILQ_FIRST(&ts->ts_blocked);
MPASS(td->td_proc->p_magic == P_MAGIC);
mtx_lock_spin(&td_contested_lock);
TAILQ_REMOVE(&ts->ts_blocked, td, td_lockq);
mtx_unlock_spin(&td_contested_lock);
TAILQ_INSERT_TAIL(&ts->ts_pending, td, td_lockq);
/*
* If the turnstile is now empty, remove it from its chain and
* give it to the about-to-be-woken thread. Otherwise take a
* turnstile from the free list and give it to the thread.
*/
empty = TAILQ_EMPTY(&ts->ts_blocked);
if (empty) {
MPASS(LIST_EMPTY(&ts->ts_free));
#ifdef TURNSTILE_PROFILING
tc->tc_depth--;
#endif
} else
ts = LIST_FIRST(&ts->ts_free);
MPASS(ts != NULL);
LIST_REMOVE(ts, ts_hash);
td->td_turnstile = ts;
return (empty);
}
/*
* Put all blocked threads on the pending list. This must be called with
* the turnstile chain locked.
*/
void
turnstile_broadcast(struct turnstile *ts)
{
struct turnstile_chain *tc;
struct turnstile *ts1;
struct thread *td;
MPASS(ts != NULL);
MPASS(curthread->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
/*
* Transfer the blocked list to the pending list.
*/
mtx_lock_spin(&td_contested_lock);
TAILQ_CONCAT(&ts->ts_pending, &ts->ts_blocked, td_lockq);
mtx_unlock_spin(&td_contested_lock);
/*
* Give a turnstile to each thread. The last thread gets
* this turnstile.
*/
TAILQ_FOREACH(td, &ts->ts_pending, td_lockq) {
if (LIST_EMPTY(&ts->ts_free)) {
MPASS(TAILQ_NEXT(td, td_lockq) == NULL);
ts1 = ts;
#ifdef TURNSTILE_PROFILING
tc->tc_depth--;
#endif
} else
ts1 = LIST_FIRST(&ts->ts_free);
MPASS(ts1 != NULL);
LIST_REMOVE(ts1, ts_hash);
td->td_turnstile = ts1;
}
}
/*
* Wakeup all threads on the pending list and adjust the priority of the
* current thread appropriately. This must be called with the turnstile
* chain locked.
*/
void
turnstile_unpend(struct turnstile *ts)
{
TAILQ_HEAD( ,thread) pending_threads;
struct turnstile_chain *tc;
struct thread *td;
u_char cp, pri;
MPASS(ts != NULL);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
MPASS(!TAILQ_EMPTY(&ts->ts_pending));
/*
* Move the list of pending threads out of the turnstile and
* into a local variable.
*/
TAILQ_INIT(&pending_threads);
TAILQ_CONCAT(&pending_threads, &ts->ts_pending, td_lockq);
#ifdef INVARIANTS
if (TAILQ_EMPTY(&ts->ts_blocked))
ts->ts_lockobj = NULL;
#endif
/*
* Remove the turnstile from this thread's list of contested locks
* since this thread doesn't own it anymore. New threads will
* not be blocking on the turnstile until it is claimed by a new
* owner.
*/
mtx_lock_spin(&td_contested_lock);
ts->ts_owner = NULL;
LIST_REMOVE(ts, ts_link);
mtx_unlock_spin(&td_contested_lock);
critical_enter();
mtx_unlock_spin(&tc->tc_lock);
/*
* Adjust the priority of curthread based on other contested
* locks it owns. Don't lower the priority below the base
* priority however.
*/
td = curthread;
pri = PRI_MAX;
mtx_lock_spin(&sched_lock);
mtx_lock_spin(&td_contested_lock);
LIST_FOREACH(ts, &td->td_contested, ts_link) {
cp = TAILQ_FIRST(&ts->ts_blocked)->td_priority;
if (cp < pri)
pri = cp;
}
mtx_unlock_spin(&td_contested_lock);
sched_unlend_prio(td, pri);
/*
* Wake up all the pending threads. If a thread is not blocked
* on a lock, then it is currently executing on another CPU in
* turnstile_wait() or sitting on a run queue waiting to resume
* in turnstile_wait(). Set a flag to force it to try to acquire
* the lock again instead of blocking.
*/
while (!TAILQ_EMPTY(&pending_threads)) {
td = TAILQ_FIRST(&pending_threads);
TAILQ_REMOVE(&pending_threads, td, td_lockq);
MPASS(td->td_proc->p_magic == P_MAGIC);
if (TD_ON_LOCK(td)) {
td->td_blocked = NULL;
td->td_lockname = NULL;
TD_CLR_LOCK(td);
MPASS(TD_CAN_RUN(td));
setrunqueue(td, SRQ_BORING);
} else {
td->td_flags |= TDF_TSNOBLOCK;
MPASS(TD_IS_RUNNING(td) || TD_ON_RUNQ(td));
}
}
critical_exit();
mtx_unlock_spin(&sched_lock);
}
/*
* Return the first thread in a turnstile.
*/
struct thread *
turnstile_head(struct turnstile *ts)
{
#ifdef INVARIANTS
struct turnstile_chain *tc;
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
#endif
return (TAILQ_FIRST(&ts->ts_blocked));
}
/*
* Returns true if a turnstile is empty.
*/
int
turnstile_empty(struct turnstile *ts)
{
#ifdef INVARIANTS
struct turnstile_chain *tc;
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
#endif
return (TAILQ_EMPTY(&ts->ts_blocked));
}