842832aeae
Reviewed by: Mike Tancsa MFC after: 2 weeks
2505 lines
63 KiB
C
2505 lines
63 KiB
C
/*-
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* Copyright (c) 2008 Isilon Inc http://www.isilon.com/
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* Authors: Doug Rabson <dfr@rabson.org>
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* Developed with Red Inc: Alfred Perlstein <alfred@freebsd.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*-
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* Copyright (c) 1982, 1986, 1989, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Scooter Morris at Genentech Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "opt_debug_lockf.h"
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/hash.h>
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#include <sys/kernel.h>
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#include <sys/limits.h>
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#include <sys/lock.h>
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#include <sys/mount.h>
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#include <sys/mutex.h>
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#include <sys/proc.h>
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#include <sys/sx.h>
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#include <sys/unistd.h>
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#include <sys/vnode.h>
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#include <sys/malloc.h>
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#include <sys/fcntl.h>
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#include <sys/lockf.h>
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#include <sys/taskqueue.h>
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#ifdef LOCKF_DEBUG
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#include <sys/sysctl.h>
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#include <ufs/ufs/quota.h>
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#include <ufs/ufs/inode.h>
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static int lockf_debug = 0; /* control debug output */
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SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
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#endif
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MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
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struct owner_edge;
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struct owner_vertex;
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struct owner_vertex_list;
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struct owner_graph;
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#define NOLOCKF (struct lockf_entry *)0
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#define SELF 0x1
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#define OTHERS 0x2
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static void lf_init(void *);
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static int lf_hash_owner(caddr_t, struct flock *, int);
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static int lf_owner_matches(struct lock_owner *, caddr_t, struct flock *,
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int);
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static struct lockf_entry *
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lf_alloc_lock(struct lock_owner *);
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static void lf_free_lock(struct lockf_entry *);
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static int lf_clearlock(struct lockf *, struct lockf_entry *);
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static int lf_overlaps(struct lockf_entry *, struct lockf_entry *);
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static int lf_blocks(struct lockf_entry *, struct lockf_entry *);
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static void lf_free_edge(struct lockf_edge *);
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static struct lockf_edge *
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lf_alloc_edge(void);
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static void lf_alloc_vertex(struct lockf_entry *);
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static int lf_add_edge(struct lockf_entry *, struct lockf_entry *);
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static void lf_remove_edge(struct lockf_edge *);
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static void lf_remove_outgoing(struct lockf_entry *);
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static void lf_remove_incoming(struct lockf_entry *);
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static int lf_add_outgoing(struct lockf *, struct lockf_entry *);
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static int lf_add_incoming(struct lockf *, struct lockf_entry *);
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static int lf_findoverlap(struct lockf_entry **, struct lockf_entry *,
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int);
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static struct lockf_entry *
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lf_getblock(struct lockf *, struct lockf_entry *);
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static int lf_getlock(struct lockf *, struct lockf_entry *, struct flock *);
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static void lf_insert_lock(struct lockf *, struct lockf_entry *);
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static void lf_wakeup_lock(struct lockf *, struct lockf_entry *);
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static void lf_update_dependancies(struct lockf *, struct lockf_entry *,
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int all, struct lockf_entry_list *);
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static void lf_set_start(struct lockf *, struct lockf_entry *, off_t,
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struct lockf_entry_list*);
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static void lf_set_end(struct lockf *, struct lockf_entry *, off_t,
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struct lockf_entry_list*);
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static int lf_setlock(struct lockf *, struct lockf_entry *,
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struct vnode *, void **cookiep);
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static int lf_cancel(struct lockf *, struct lockf_entry *, void *);
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static void lf_split(struct lockf *, struct lockf_entry *,
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struct lockf_entry *, struct lockf_entry_list *);
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#ifdef LOCKF_DEBUG
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static int graph_reaches(struct owner_vertex *x, struct owner_vertex *y,
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struct owner_vertex_list *path);
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static void graph_check(struct owner_graph *g, int checkorder);
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static void graph_print_vertices(struct owner_vertex_list *set);
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#endif
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static int graph_delta_forward(struct owner_graph *g,
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struct owner_vertex *x, struct owner_vertex *y,
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struct owner_vertex_list *delta);
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static int graph_delta_backward(struct owner_graph *g,
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struct owner_vertex *x, struct owner_vertex *y,
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struct owner_vertex_list *delta);
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static int graph_add_indices(int *indices, int n,
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struct owner_vertex_list *set);
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static int graph_assign_indices(struct owner_graph *g, int *indices,
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int nextunused, struct owner_vertex_list *set);
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static int graph_add_edge(struct owner_graph *g,
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struct owner_vertex *x, struct owner_vertex *y);
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static void graph_remove_edge(struct owner_graph *g,
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struct owner_vertex *x, struct owner_vertex *y);
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static struct owner_vertex *graph_alloc_vertex(struct owner_graph *g,
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struct lock_owner *lo);
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static void graph_free_vertex(struct owner_graph *g,
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struct owner_vertex *v);
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static struct owner_graph * graph_init(struct owner_graph *g);
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#ifdef LOCKF_DEBUG
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static void lf_print(char *, struct lockf_entry *);
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static void lf_printlist(char *, struct lockf_entry *);
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static void lf_print_owner(struct lock_owner *);
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#endif
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/*
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* This structure is used to keep track of both local and remote lock
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* owners. The lf_owner field of the struct lockf_entry points back at
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* the lock owner structure. Each possible lock owner (local proc for
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* POSIX fcntl locks, local file for BSD flock locks or <pid,sysid>
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* pair for remote locks) is represented by a unique instance of
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* struct lock_owner.
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*
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* If a lock owner has a lock that blocks some other lock or a lock
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* that is waiting for some other lock, it also has a vertex in the
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* owner_graph below.
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*
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* Locks:
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* (s) locked by state->ls_lock
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* (S) locked by lf_lock_states_lock
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* (l) locked by lf_lock_owners_lock
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* (g) locked by lf_owner_graph_lock
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* (c) const until freeing
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*/
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#define LOCK_OWNER_HASH_SIZE 256
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struct lock_owner {
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LIST_ENTRY(lock_owner) lo_link; /* (l) hash chain */
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int lo_refs; /* (l) Number of locks referring to this */
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int lo_flags; /* (c) Flags passwd to lf_advlock */
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caddr_t lo_id; /* (c) Id value passed to lf_advlock */
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pid_t lo_pid; /* (c) Process Id of the lock owner */
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int lo_sysid; /* (c) System Id of the lock owner */
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struct owner_vertex *lo_vertex; /* (g) entry in deadlock graph */
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};
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LIST_HEAD(lock_owner_list, lock_owner);
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static struct sx lf_lock_states_lock;
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static struct lockf_list lf_lock_states; /* (S) */
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static struct sx lf_lock_owners_lock;
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static struct lock_owner_list lf_lock_owners[LOCK_OWNER_HASH_SIZE]; /* (l) */
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/*
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* Structures for deadlock detection.
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*
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* We have two types of directed graph, the first is the set of locks,
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* both active and pending on a vnode. Within this graph, active locks
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* are terminal nodes in the graph (i.e. have no out-going
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* edges). Pending locks have out-going edges to each blocking active
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* lock that prevents the lock from being granted and also to each
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* older pending lock that would block them if it was active. The
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* graph for each vnode is naturally acyclic; new edges are only ever
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* added to or from new nodes (either new pending locks which only add
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* out-going edges or new active locks which only add in-coming edges)
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* therefore they cannot create loops in the lock graph.
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*
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* The second graph is a global graph of lock owners. Each lock owner
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* is a vertex in that graph and an edge is added to the graph
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* whenever an edge is added to a vnode graph, with end points
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* corresponding to owner of the new pending lock and the owner of the
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* lock upon which it waits. In order to prevent deadlock, we only add
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* an edge to this graph if the new edge would not create a cycle.
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*
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* The lock owner graph is topologically sorted, i.e. if a node has
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* any outgoing edges, then it has an order strictly less than any
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* node to which it has an outgoing edge. We preserve this ordering
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* (and detect cycles) on edge insertion using Algorithm PK from the
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* paper "A Dynamic Topological Sort Algorithm for Directed Acyclic
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* Graphs" (ACM Journal of Experimental Algorithms, Vol 11, Article
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* No. 1.7)
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*/
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struct owner_vertex;
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struct owner_edge {
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LIST_ENTRY(owner_edge) e_outlink; /* (g) link from's out-edge list */
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LIST_ENTRY(owner_edge) e_inlink; /* (g) link to's in-edge list */
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int e_refs; /* (g) number of times added */
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struct owner_vertex *e_from; /* (c) out-going from here */
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struct owner_vertex *e_to; /* (c) in-coming to here */
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};
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LIST_HEAD(owner_edge_list, owner_edge);
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struct owner_vertex {
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TAILQ_ENTRY(owner_vertex) v_link; /* (g) workspace for edge insertion */
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uint32_t v_gen; /* (g) workspace for edge insertion */
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int v_order; /* (g) order of vertex in graph */
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struct owner_edge_list v_outedges;/* (g) list of out-edges */
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struct owner_edge_list v_inedges; /* (g) list of in-edges */
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struct lock_owner *v_owner; /* (c) corresponding lock owner */
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};
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TAILQ_HEAD(owner_vertex_list, owner_vertex);
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struct owner_graph {
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struct owner_vertex** g_vertices; /* (g) pointers to vertices */
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int g_size; /* (g) number of vertices */
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int g_space; /* (g) space allocated for vertices */
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int *g_indexbuf; /* (g) workspace for loop detection */
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uint32_t g_gen; /* (g) increment when re-ordering */
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};
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static struct sx lf_owner_graph_lock;
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static struct owner_graph lf_owner_graph;
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/*
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* Initialise various structures and locks.
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*/
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static void
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lf_init(void *dummy)
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{
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int i;
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sx_init(&lf_lock_states_lock, "lock states lock");
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LIST_INIT(&lf_lock_states);
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sx_init(&lf_lock_owners_lock, "lock owners lock");
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for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++)
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LIST_INIT(&lf_lock_owners[i]);
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sx_init(&lf_owner_graph_lock, "owner graph lock");
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graph_init(&lf_owner_graph);
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}
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SYSINIT(lf_init, SI_SUB_LOCK, SI_ORDER_FIRST, lf_init, NULL);
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/*
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* Generate a hash value for a lock owner.
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*/
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static int
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lf_hash_owner(caddr_t id, struct flock *fl, int flags)
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{
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uint32_t h;
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if (flags & F_REMOTE) {
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h = HASHSTEP(0, fl->l_pid);
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h = HASHSTEP(h, fl->l_sysid);
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} else if (flags & F_FLOCK) {
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h = ((uintptr_t) id) >> 7;
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} else {
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struct proc *p = (struct proc *) id;
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h = HASHSTEP(0, p->p_pid);
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h = HASHSTEP(h, 0);
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}
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return (h % LOCK_OWNER_HASH_SIZE);
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}
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/*
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* Return true if a lock owner matches the details passed to
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* lf_advlock.
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*/
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static int
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lf_owner_matches(struct lock_owner *lo, caddr_t id, struct flock *fl,
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int flags)
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{
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if (flags & F_REMOTE) {
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return lo->lo_pid == fl->l_pid
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&& lo->lo_sysid == fl->l_sysid;
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} else {
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return lo->lo_id == id;
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}
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}
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static struct lockf_entry *
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lf_alloc_lock(struct lock_owner *lo)
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{
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struct lockf_entry *lf;
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lf = malloc(sizeof(struct lockf_entry), M_LOCKF, M_WAITOK|M_ZERO);
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#ifdef LOCKF_DEBUG
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if (lockf_debug & 4)
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printf("Allocated lock %p\n", lf);
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#endif
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if (lo) {
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sx_xlock(&lf_lock_owners_lock);
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lo->lo_refs++;
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sx_xunlock(&lf_lock_owners_lock);
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lf->lf_owner = lo;
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}
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return (lf);
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}
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static void
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lf_free_lock(struct lockf_entry *lock)
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{
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/*
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* Adjust the lock_owner reference count and
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* reclaim the entry if this is the last lock
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* for that owner.
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*/
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struct lock_owner *lo = lock->lf_owner;
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if (lo) {
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KASSERT(LIST_EMPTY(&lock->lf_outedges),
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("freeing lock with dependancies"));
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KASSERT(LIST_EMPTY(&lock->lf_inedges),
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("freeing lock with dependants"));
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sx_xlock(&lf_lock_owners_lock);
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KASSERT(lo->lo_refs > 0, ("lock owner refcount"));
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lo->lo_refs--;
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if (lo->lo_refs == 0) {
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#ifdef LOCKF_DEBUG
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if (lockf_debug & 1)
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printf("lf_free_lock: freeing lock owner %p\n",
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lo);
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#endif
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if (lo->lo_vertex) {
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sx_xlock(&lf_owner_graph_lock);
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graph_free_vertex(&lf_owner_graph,
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lo->lo_vertex);
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sx_xunlock(&lf_owner_graph_lock);
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}
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LIST_REMOVE(lo, lo_link);
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free(lo, M_LOCKF);
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#ifdef LOCKF_DEBUG
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if (lockf_debug & 4)
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printf("Freed lock owner %p\n", lo);
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#endif
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}
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sx_unlock(&lf_lock_owners_lock);
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}
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if ((lock->lf_flags & F_REMOTE) && lock->lf_vnode) {
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vrele(lock->lf_vnode);
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lock->lf_vnode = NULL;
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}
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#ifdef LOCKF_DEBUG
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if (lockf_debug & 4)
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printf("Freed lock %p\n", lock);
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#endif
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free(lock, M_LOCKF);
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}
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/*
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* Advisory record locking support
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*/
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int
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lf_advlockasync(struct vop_advlockasync_args *ap, struct lockf **statep,
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u_quad_t size)
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{
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struct lockf *state, *freestate = NULL;
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struct flock *fl = ap->a_fl;
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struct lockf_entry *lock;
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struct vnode *vp = ap->a_vp;
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caddr_t id = ap->a_id;
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int flags = ap->a_flags;
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int hash;
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struct lock_owner *lo;
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off_t start, end, oadd;
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int error;
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/*
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* Handle the F_UNLKSYS case first - no need to mess about
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* creating a lock owner for this one.
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*/
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if (ap->a_op == F_UNLCKSYS) {
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lf_clearremotesys(fl->l_sysid);
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return (0);
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}
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/*
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* Convert the flock structure into a start and end.
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*/
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switch (fl->l_whence) {
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case SEEK_SET:
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case SEEK_CUR:
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/*
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* Caller is responsible for adding any necessary offset
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* when SEEK_CUR is used.
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*/
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start = fl->l_start;
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break;
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case SEEK_END:
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if (size > OFF_MAX ||
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(fl->l_start > 0 && size > OFF_MAX - fl->l_start))
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return (EOVERFLOW);
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start = size + fl->l_start;
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break;
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default:
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return (EINVAL);
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}
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if (start < 0)
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return (EINVAL);
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if (fl->l_len < 0) {
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if (start == 0)
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return (EINVAL);
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end = start - 1;
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start += fl->l_len;
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if (start < 0)
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return (EINVAL);
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} else if (fl->l_len == 0) {
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end = OFF_MAX;
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} else {
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oadd = fl->l_len - 1;
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|
if (oadd > OFF_MAX - start)
|
|
return (EOVERFLOW);
|
|
end = start + oadd;
|
|
}
|
|
/*
|
|
* Avoid the common case of unlocking when inode has no locks.
|
|
*/
|
|
VI_LOCK(vp);
|
|
if ((*statep) == NULL) {
|
|
if (ap->a_op != F_SETLK) {
|
|
fl->l_type = F_UNLCK;
|
|
VI_UNLOCK(vp);
|
|
return (0);
|
|
}
|
|
}
|
|
VI_UNLOCK(vp);
|
|
|
|
/*
|
|
* Map our arguments to an existing lock owner or create one
|
|
* if this is the first time we have seen this owner.
|
|
*/
|
|
hash = lf_hash_owner(id, fl, flags);
|
|
sx_xlock(&lf_lock_owners_lock);
|
|
LIST_FOREACH(lo, &lf_lock_owners[hash], lo_link)
|
|
if (lf_owner_matches(lo, id, fl, flags))
|
|
break;
|
|
if (!lo) {
|
|
/*
|
|
* We initialise the lock with a reference
|
|
* count which matches the new lockf_entry
|
|
* structure created below.
|
|
*/
|
|
lo = malloc(sizeof(struct lock_owner), M_LOCKF,
|
|
M_WAITOK|M_ZERO);
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 4)
|
|
printf("Allocated lock owner %p\n", lo);
|
|
#endif
|
|
|
|
lo->lo_refs = 1;
|
|
lo->lo_flags = flags;
|
|
lo->lo_id = id;
|
|
if (flags & F_REMOTE) {
|
|
lo->lo_pid = fl->l_pid;
|
|
lo->lo_sysid = fl->l_sysid;
|
|
} else if (flags & F_FLOCK) {
|
|
lo->lo_pid = -1;
|
|
lo->lo_sysid = 0;
|
|
} else {
|
|
struct proc *p = (struct proc *) id;
|
|
lo->lo_pid = p->p_pid;
|
|
lo->lo_sysid = 0;
|
|
}
|
|
lo->lo_vertex = NULL;
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1) {
|
|
printf("lf_advlockasync: new lock owner %p ", lo);
|
|
lf_print_owner(lo);
|
|
printf("\n");
|
|
}
|
|
#endif
|
|
|
|
LIST_INSERT_HEAD(&lf_lock_owners[hash], lo, lo_link);
|
|
} else {
|
|
/*
|
|
* We have seen this lock owner before, increase its
|
|
* reference count to account for the new lockf_entry
|
|
* structure we create below.
|
|
*/
|
|
lo->lo_refs++;
|
|
}
|
|
sx_xunlock(&lf_lock_owners_lock);
|
|
|
|
/*
|
|
* Create the lockf structure. We initialise the lf_owner
|
|
* field here instead of in lf_alloc_lock() to avoid paying
|
|
* the lf_lock_owners_lock tax twice.
|
|
*/
|
|
lock = lf_alloc_lock(NULL);
|
|
lock->lf_start = start;
|
|
lock->lf_end = end;
|
|
lock->lf_owner = lo;
|
|
lock->lf_vnode = vp;
|
|
if (flags & F_REMOTE) {
|
|
/*
|
|
* For remote locks, the caller may release its ref to
|
|
* the vnode at any time - we have to ref it here to
|
|
* prevent it from being recycled unexpectedly.
|
|
*/
|
|
vref(vp);
|
|
}
|
|
|
|
/*
|
|
* XXX The problem is that VTOI is ufs specific, so it will
|
|
* break LOCKF_DEBUG for all other FS's other than UFS because
|
|
* it casts the vnode->data ptr to struct inode *.
|
|
*/
|
|
/* lock->lf_inode = VTOI(ap->a_vp); */
|
|
lock->lf_inode = (struct inode *)0;
|
|
lock->lf_type = fl->l_type;
|
|
LIST_INIT(&lock->lf_outedges);
|
|
LIST_INIT(&lock->lf_inedges);
|
|
lock->lf_async_task = ap->a_task;
|
|
lock->lf_flags = ap->a_flags;
|
|
|
|
/*
|
|
* Do the requested operation. First find our state structure
|
|
* and create a new one if necessary - the caller's *statep
|
|
* variable and the state's ls_threads count is protected by
|
|
* the vnode interlock.
|
|
*/
|
|
VI_LOCK(vp);
|
|
if (vp->v_iflag & VI_DOOMED) {
|
|
VI_UNLOCK(vp);
|
|
lf_free_lock(lock);
|
|
return (ENOENT);
|
|
}
|
|
|
|
/*
|
|
* Allocate a state structure if necessary.
|
|
*/
|
|
state = *statep;
|
|
if (state == NULL) {
|
|
struct lockf *ls;
|
|
|
|
VI_UNLOCK(vp);
|
|
|
|
ls = malloc(sizeof(struct lockf), M_LOCKF, M_WAITOK|M_ZERO);
|
|
sx_init(&ls->ls_lock, "ls_lock");
|
|
LIST_INIT(&ls->ls_active);
|
|
LIST_INIT(&ls->ls_pending);
|
|
ls->ls_threads = 1;
|
|
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_INSERT_HEAD(&lf_lock_states, ls, ls_link);
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
|
|
/*
|
|
* Cope if we lost a race with some other thread while
|
|
* trying to allocate memory.
|
|
*/
|
|
VI_LOCK(vp);
|
|
if (vp->v_iflag & VI_DOOMED) {
|
|
VI_UNLOCK(vp);
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_REMOVE(ls, ls_link);
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
sx_destroy(&ls->ls_lock);
|
|
free(ls, M_LOCKF);
|
|
lf_free_lock(lock);
|
|
return (ENOENT);
|
|
}
|
|
if ((*statep) == NULL) {
|
|
state = *statep = ls;
|
|
VI_UNLOCK(vp);
|
|
} else {
|
|
state = *statep;
|
|
state->ls_threads++;
|
|
VI_UNLOCK(vp);
|
|
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_REMOVE(ls, ls_link);
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
sx_destroy(&ls->ls_lock);
|
|
free(ls, M_LOCKF);
|
|
}
|
|
} else {
|
|
state->ls_threads++;
|
|
VI_UNLOCK(vp);
|
|
}
|
|
|
|
sx_xlock(&state->ls_lock);
|
|
switch(ap->a_op) {
|
|
case F_SETLK:
|
|
error = lf_setlock(state, lock, vp, ap->a_cookiep);
|
|
break;
|
|
|
|
case F_UNLCK:
|
|
error = lf_clearlock(state, lock);
|
|
lf_free_lock(lock);
|
|
break;
|
|
|
|
case F_GETLK:
|
|
error = lf_getlock(state, lock, fl);
|
|
lf_free_lock(lock);
|
|
break;
|
|
|
|
case F_CANCEL:
|
|
if (ap->a_cookiep)
|
|
error = lf_cancel(state, lock, *ap->a_cookiep);
|
|
else
|
|
error = EINVAL;
|
|
lf_free_lock(lock);
|
|
break;
|
|
|
|
default:
|
|
lf_free_lock(lock);
|
|
error = EINVAL;
|
|
break;
|
|
}
|
|
|
|
#ifdef INVARIANTS
|
|
/*
|
|
* Check for some can't happen stuff. In this case, the active
|
|
* lock list becoming disordered or containing mutually
|
|
* blocking locks. We also check the pending list for locks
|
|
* which should be active (i.e. have no out-going edges).
|
|
*/
|
|
LIST_FOREACH(lock, &state->ls_active, lf_link) {
|
|
struct lockf_entry *lf;
|
|
if (LIST_NEXT(lock, lf_link))
|
|
KASSERT((lock->lf_start
|
|
<= LIST_NEXT(lock, lf_link)->lf_start),
|
|
("locks disordered"));
|
|
LIST_FOREACH(lf, &state->ls_active, lf_link) {
|
|
if (lock == lf)
|
|
break;
|
|
KASSERT(!lf_blocks(lock, lf),
|
|
("two conflicting active locks"));
|
|
if (lock->lf_owner == lf->lf_owner)
|
|
KASSERT(!lf_overlaps(lock, lf),
|
|
("two overlapping locks from same owner"));
|
|
}
|
|
}
|
|
LIST_FOREACH(lock, &state->ls_pending, lf_link) {
|
|
KASSERT(!LIST_EMPTY(&lock->lf_outedges),
|
|
("pending lock which should be active"));
|
|
}
|
|
#endif
|
|
sx_xunlock(&state->ls_lock);
|
|
|
|
/*
|
|
* If we have removed the last active lock on the vnode and
|
|
* this is the last thread that was in-progress, we can free
|
|
* the state structure. We update the caller's pointer inside
|
|
* the vnode interlock but call free outside.
|
|
*
|
|
* XXX alternatively, keep the state structure around until
|
|
* the filesystem recycles - requires a callback from the
|
|
* filesystem.
|
|
*/
|
|
VI_LOCK(vp);
|
|
|
|
state->ls_threads--;
|
|
wakeup(state);
|
|
if (LIST_EMPTY(&state->ls_active) && state->ls_threads == 0) {
|
|
KASSERT(LIST_EMPTY(&state->ls_pending),
|
|
("freeing state with pending locks"));
|
|
freestate = state;
|
|
*statep = NULL;
|
|
}
|
|
|
|
VI_UNLOCK(vp);
|
|
|
|
if (freestate) {
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_REMOVE(freestate, ls_link);
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
sx_destroy(&freestate->ls_lock);
|
|
free(freestate, M_LOCKF);
|
|
}
|
|
return (error);
|
|
}
|
|
|
|
int
|
|
lf_advlock(struct vop_advlock_args *ap, struct lockf **statep, u_quad_t size)
|
|
{
|
|
struct vop_advlockasync_args a;
|
|
|
|
a.a_vp = ap->a_vp;
|
|
a.a_id = ap->a_id;
|
|
a.a_op = ap->a_op;
|
|
a.a_fl = ap->a_fl;
|
|
a.a_flags = ap->a_flags;
|
|
a.a_task = NULL;
|
|
a.a_cookiep = NULL;
|
|
|
|
return (lf_advlockasync(&a, statep, size));
|
|
}
|
|
|
|
void
|
|
lf_purgelocks(struct vnode *vp, struct lockf **statep)
|
|
{
|
|
struct lockf *state;
|
|
struct lockf_entry *lock, *nlock;
|
|
|
|
/*
|
|
* For this to work correctly, the caller must ensure that no
|
|
* other threads enter the locking system for this vnode,
|
|
* e.g. by checking VI_DOOMED. We wake up any threads that are
|
|
* sleeping waiting for locks on this vnode and then free all
|
|
* the remaining locks.
|
|
*/
|
|
VI_LOCK(vp);
|
|
state = *statep;
|
|
if (state) {
|
|
state->ls_threads++;
|
|
VI_UNLOCK(vp);
|
|
|
|
sx_xlock(&state->ls_lock);
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
LIST_FOREACH_SAFE(lock, &state->ls_pending, lf_link, nlock) {
|
|
LIST_REMOVE(lock, lf_link);
|
|
lf_remove_outgoing(lock);
|
|
lf_remove_incoming(lock);
|
|
|
|
/*
|
|
* If its an async lock, we can just free it
|
|
* here, otherwise we let the sleeping thread
|
|
* free it.
|
|
*/
|
|
if (lock->lf_async_task) {
|
|
lf_free_lock(lock);
|
|
} else {
|
|
lock->lf_flags |= F_INTR;
|
|
wakeup(lock);
|
|
}
|
|
}
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
sx_xunlock(&state->ls_lock);
|
|
|
|
/*
|
|
* Wait for all other threads, sleeping and otherwise
|
|
* to leave.
|
|
*/
|
|
VI_LOCK(vp);
|
|
while (state->ls_threads > 1)
|
|
msleep(state, VI_MTX(vp), 0, "purgelocks", 0);
|
|
*statep = 0;
|
|
VI_UNLOCK(vp);
|
|
|
|
/*
|
|
* We can just free all the active locks since they
|
|
* will have no dependancies (we removed them all
|
|
* above). We don't need to bother locking since we
|
|
* are the last thread using this state structure.
|
|
*/
|
|
LIST_FOREACH_SAFE(lock, &state->ls_pending, lf_link, nlock) {
|
|
LIST_REMOVE(lock, lf_link);
|
|
lf_free_lock(lock);
|
|
}
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_REMOVE(state, ls_link);
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
sx_destroy(&state->ls_lock);
|
|
free(state, M_LOCKF);
|
|
} else {
|
|
VI_UNLOCK(vp);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Return non-zero if locks 'x' and 'y' overlap.
|
|
*/
|
|
static int
|
|
lf_overlaps(struct lockf_entry *x, struct lockf_entry *y)
|
|
{
|
|
|
|
return (x->lf_start <= y->lf_end && x->lf_end >= y->lf_start);
|
|
}
|
|
|
|
/*
|
|
* Return non-zero if lock 'x' is blocked by lock 'y' (or vice versa).
|
|
*/
|
|
static int
|
|
lf_blocks(struct lockf_entry *x, struct lockf_entry *y)
|
|
{
|
|
|
|
return x->lf_owner != y->lf_owner
|
|
&& (x->lf_type == F_WRLCK || y->lf_type == F_WRLCK)
|
|
&& lf_overlaps(x, y);
|
|
}
|
|
|
|
/*
|
|
* Allocate a lock edge from the free list
|
|
*/
|
|
static struct lockf_edge *
|
|
lf_alloc_edge(void)
|
|
{
|
|
|
|
return (malloc(sizeof(struct lockf_edge), M_LOCKF, M_WAITOK|M_ZERO));
|
|
}
|
|
|
|
/*
|
|
* Free a lock edge.
|
|
*/
|
|
static void
|
|
lf_free_edge(struct lockf_edge *e)
|
|
{
|
|
|
|
free(e, M_LOCKF);
|
|
}
|
|
|
|
|
|
/*
|
|
* Ensure that the lock's owner has a corresponding vertex in the
|
|
* owner graph.
|
|
*/
|
|
static void
|
|
lf_alloc_vertex(struct lockf_entry *lock)
|
|
{
|
|
struct owner_graph *g = &lf_owner_graph;
|
|
|
|
if (!lock->lf_owner->lo_vertex)
|
|
lock->lf_owner->lo_vertex =
|
|
graph_alloc_vertex(g, lock->lf_owner);
|
|
}
|
|
|
|
/*
|
|
* Attempt to record an edge from lock x to lock y. Return EDEADLK if
|
|
* the new edge would cause a cycle in the owner graph.
|
|
*/
|
|
static int
|
|
lf_add_edge(struct lockf_entry *x, struct lockf_entry *y)
|
|
{
|
|
struct owner_graph *g = &lf_owner_graph;
|
|
struct lockf_edge *e;
|
|
int error;
|
|
|
|
#ifdef INVARIANTS
|
|
LIST_FOREACH(e, &x->lf_outedges, le_outlink)
|
|
KASSERT(e->le_to != y, ("adding lock edge twice"));
|
|
#endif
|
|
|
|
/*
|
|
* Make sure the two owners have entries in the owner graph.
|
|
*/
|
|
lf_alloc_vertex(x);
|
|
lf_alloc_vertex(y);
|
|
|
|
error = graph_add_edge(g, x->lf_owner->lo_vertex,
|
|
y->lf_owner->lo_vertex);
|
|
if (error)
|
|
return (error);
|
|
|
|
e = lf_alloc_edge();
|
|
LIST_INSERT_HEAD(&x->lf_outedges, e, le_outlink);
|
|
LIST_INSERT_HEAD(&y->lf_inedges, e, le_inlink);
|
|
e->le_from = x;
|
|
e->le_to = y;
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Remove an edge from the lock graph.
|
|
*/
|
|
static void
|
|
lf_remove_edge(struct lockf_edge *e)
|
|
{
|
|
struct owner_graph *g = &lf_owner_graph;
|
|
struct lockf_entry *x = e->le_from;
|
|
struct lockf_entry *y = e->le_to;
|
|
|
|
graph_remove_edge(g, x->lf_owner->lo_vertex, y->lf_owner->lo_vertex);
|
|
LIST_REMOVE(e, le_outlink);
|
|
LIST_REMOVE(e, le_inlink);
|
|
e->le_from = NULL;
|
|
e->le_to = NULL;
|
|
lf_free_edge(e);
|
|
}
|
|
|
|
/*
|
|
* Remove all out-going edges from lock x.
|
|
*/
|
|
static void
|
|
lf_remove_outgoing(struct lockf_entry *x)
|
|
{
|
|
struct lockf_edge *e;
|
|
|
|
while ((e = LIST_FIRST(&x->lf_outedges)) != NULL) {
|
|
lf_remove_edge(e);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Remove all in-coming edges from lock x.
|
|
*/
|
|
static void
|
|
lf_remove_incoming(struct lockf_entry *x)
|
|
{
|
|
struct lockf_edge *e;
|
|
|
|
while ((e = LIST_FIRST(&x->lf_inedges)) != NULL) {
|
|
lf_remove_edge(e);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Walk the list of locks for the file and create an out-going edge
|
|
* from lock to each blocking lock.
|
|
*/
|
|
static int
|
|
lf_add_outgoing(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *overlap;
|
|
int error;
|
|
|
|
LIST_FOREACH(overlap, &state->ls_active, lf_link) {
|
|
/*
|
|
* We may assume that the active list is sorted by
|
|
* lf_start.
|
|
*/
|
|
if (overlap->lf_start > lock->lf_end)
|
|
break;
|
|
if (!lf_blocks(lock, overlap))
|
|
continue;
|
|
|
|
/*
|
|
* We've found a blocking lock. Add the corresponding
|
|
* edge to the graphs and see if it would cause a
|
|
* deadlock.
|
|
*/
|
|
error = lf_add_edge(lock, overlap);
|
|
|
|
/*
|
|
* The only error that lf_add_edge returns is EDEADLK.
|
|
* Remove any edges we added and return the error.
|
|
*/
|
|
if (error) {
|
|
lf_remove_outgoing(lock);
|
|
return (error);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We also need to add edges to sleeping locks that block
|
|
* us. This ensures that lf_wakeup_lock cannot grant two
|
|
* mutually blocking locks simultaneously and also enforces a
|
|
* 'first come, first served' fairness model. Note that this
|
|
* only happens if we are blocked by at least one active lock
|
|
* due to the call to lf_getblock in lf_setlock below.
|
|
*/
|
|
LIST_FOREACH(overlap, &state->ls_pending, lf_link) {
|
|
if (!lf_blocks(lock, overlap))
|
|
continue;
|
|
/*
|
|
* We've found a blocking lock. Add the corresponding
|
|
* edge to the graphs and see if it would cause a
|
|
* deadlock.
|
|
*/
|
|
error = lf_add_edge(lock, overlap);
|
|
|
|
/*
|
|
* The only error that lf_add_edge returns is EDEADLK.
|
|
* Remove any edges we added and return the error.
|
|
*/
|
|
if (error) {
|
|
lf_remove_outgoing(lock);
|
|
return (error);
|
|
}
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Walk the list of pending locks for the file and create an in-coming
|
|
* edge from lock to each blocking lock.
|
|
*/
|
|
static int
|
|
lf_add_incoming(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *overlap;
|
|
int error;
|
|
|
|
LIST_FOREACH(overlap, &state->ls_pending, lf_link) {
|
|
if (!lf_blocks(lock, overlap))
|
|
continue;
|
|
|
|
/*
|
|
* We've found a blocking lock. Add the corresponding
|
|
* edge to the graphs and see if it would cause a
|
|
* deadlock.
|
|
*/
|
|
error = lf_add_edge(overlap, lock);
|
|
|
|
/*
|
|
* The only error that lf_add_edge returns is EDEADLK.
|
|
* Remove any edges we added and return the error.
|
|
*/
|
|
if (error) {
|
|
lf_remove_incoming(lock);
|
|
return (error);
|
|
}
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Insert lock into the active list, keeping list entries ordered by
|
|
* increasing values of lf_start.
|
|
*/
|
|
static void
|
|
lf_insert_lock(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *lf, *lfprev;
|
|
|
|
if (LIST_EMPTY(&state->ls_active)) {
|
|
LIST_INSERT_HEAD(&state->ls_active, lock, lf_link);
|
|
return;
|
|
}
|
|
|
|
lfprev = NULL;
|
|
LIST_FOREACH(lf, &state->ls_active, lf_link) {
|
|
if (lf->lf_start > lock->lf_start) {
|
|
LIST_INSERT_BEFORE(lf, lock, lf_link);
|
|
return;
|
|
}
|
|
lfprev = lf;
|
|
}
|
|
LIST_INSERT_AFTER(lfprev, lock, lf_link);
|
|
}
|
|
|
|
/*
|
|
* Wake up a sleeping lock and remove it from the pending list now
|
|
* that all its dependancies have been resolved. The caller should
|
|
* arrange for the lock to be added to the active list, adjusting any
|
|
* existing locks for the same owner as needed.
|
|
*/
|
|
static void
|
|
lf_wakeup_lock(struct lockf *state, struct lockf_entry *wakelock)
|
|
{
|
|
|
|
/*
|
|
* Remove from ls_pending list and wake up the caller
|
|
* or start the async notification, as appropriate.
|
|
*/
|
|
LIST_REMOVE(wakelock, lf_link);
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_wakeup_lock: awakening", wakelock);
|
|
#endif /* LOCKF_DEBUG */
|
|
if (wakelock->lf_async_task) {
|
|
taskqueue_enqueue(taskqueue_thread, wakelock->lf_async_task);
|
|
} else {
|
|
wakeup(wakelock);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Re-check all dependant locks and remove edges to locks that we no
|
|
* longer block. If 'all' is non-zero, the lock has been removed and
|
|
* we must remove all the dependancies, otherwise it has simply been
|
|
* reduced but remains active. Any pending locks which have been been
|
|
* unblocked are added to 'granted'
|
|
*/
|
|
static void
|
|
lf_update_dependancies(struct lockf *state, struct lockf_entry *lock, int all,
|
|
struct lockf_entry_list *granted)
|
|
{
|
|
struct lockf_edge *e, *ne;
|
|
struct lockf_entry *deplock;
|
|
|
|
LIST_FOREACH_SAFE(e, &lock->lf_inedges, le_inlink, ne) {
|
|
deplock = e->le_from;
|
|
if (all || !lf_blocks(lock, deplock)) {
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
lf_remove_edge(e);
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
if (LIST_EMPTY(&deplock->lf_outedges)) {
|
|
lf_wakeup_lock(state, deplock);
|
|
LIST_INSERT_HEAD(granted, deplock, lf_link);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Set the start of an existing active lock, updating dependancies and
|
|
* adding any newly woken locks to 'granted'.
|
|
*/
|
|
static void
|
|
lf_set_start(struct lockf *state, struct lockf_entry *lock, off_t new_start,
|
|
struct lockf_entry_list *granted)
|
|
{
|
|
|
|
KASSERT(new_start >= lock->lf_start, ("can't increase lock"));
|
|
lock->lf_start = new_start;
|
|
LIST_REMOVE(lock, lf_link);
|
|
lf_insert_lock(state, lock);
|
|
lf_update_dependancies(state, lock, FALSE, granted);
|
|
}
|
|
|
|
/*
|
|
* Set the end of an existing active lock, updating dependancies and
|
|
* adding any newly woken locks to 'granted'.
|
|
*/
|
|
static void
|
|
lf_set_end(struct lockf *state, struct lockf_entry *lock, off_t new_end,
|
|
struct lockf_entry_list *granted)
|
|
{
|
|
|
|
KASSERT(new_end <= lock->lf_end, ("can't increase lock"));
|
|
lock->lf_end = new_end;
|
|
lf_update_dependancies(state, lock, FALSE, granted);
|
|
}
|
|
|
|
/*
|
|
* Add a lock to the active list, updating or removing any current
|
|
* locks owned by the same owner and processing any pending locks that
|
|
* become unblocked as a result. This code is also used for unlock
|
|
* since the logic for updating existing locks is identical.
|
|
*
|
|
* As a result of processing the new lock, we may unblock existing
|
|
* pending locks as a result of downgrading/unlocking. We simply
|
|
* activate the newly granted locks by looping.
|
|
*
|
|
* Since the new lock already has its dependancies set up, we always
|
|
* add it to the list (unless its an unlock request). This may
|
|
* fragment the lock list in some pathological cases but its probably
|
|
* not a real problem.
|
|
*/
|
|
static void
|
|
lf_activate_lock(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *overlap, *lf;
|
|
struct lockf_entry_list granted;
|
|
int ovcase;
|
|
|
|
LIST_INIT(&granted);
|
|
LIST_INSERT_HEAD(&granted, lock, lf_link);
|
|
|
|
while (!LIST_EMPTY(&granted)) {
|
|
lock = LIST_FIRST(&granted);
|
|
LIST_REMOVE(lock, lf_link);
|
|
|
|
/*
|
|
* Skip over locks owned by other processes. Handle
|
|
* any locks that overlap and are owned by ourselves.
|
|
*/
|
|
overlap = LIST_FIRST(&state->ls_active);
|
|
for (;;) {
|
|
ovcase = lf_findoverlap(&overlap, lock, SELF);
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (ovcase && (lockf_debug & 2)) {
|
|
printf("lf_setlock: overlap %d", ovcase);
|
|
lf_print("", overlap);
|
|
}
|
|
#endif
|
|
/*
|
|
* Six cases:
|
|
* 0) no overlap
|
|
* 1) overlap == lock
|
|
* 2) overlap contains lock
|
|
* 3) lock contains overlap
|
|
* 4) overlap starts before lock
|
|
* 5) overlap ends after lock
|
|
*/
|
|
switch (ovcase) {
|
|
case 0: /* no overlap */
|
|
break;
|
|
|
|
case 1: /* overlap == lock */
|
|
/*
|
|
* We have already setup the
|
|
* dependants for the new lock, taking
|
|
* into account a possible downgrade
|
|
* or unlock. Remove the old lock.
|
|
*/
|
|
LIST_REMOVE(overlap, lf_link);
|
|
lf_update_dependancies(state, overlap, TRUE,
|
|
&granted);
|
|
lf_free_lock(overlap);
|
|
break;
|
|
|
|
case 2: /* overlap contains lock */
|
|
/*
|
|
* Just split the existing lock.
|
|
*/
|
|
lf_split(state, overlap, lock, &granted);
|
|
break;
|
|
|
|
case 3: /* lock contains overlap */
|
|
/*
|
|
* Delete the overlap and advance to
|
|
* the next entry in the list.
|
|
*/
|
|
lf = LIST_NEXT(overlap, lf_link);
|
|
LIST_REMOVE(overlap, lf_link);
|
|
lf_update_dependancies(state, overlap, TRUE,
|
|
&granted);
|
|
lf_free_lock(overlap);
|
|
overlap = lf;
|
|
continue;
|
|
|
|
case 4: /* overlap starts before lock */
|
|
/*
|
|
* Just update the overlap end and
|
|
* move on.
|
|
*/
|
|
lf_set_end(state, overlap, lock->lf_start - 1,
|
|
&granted);
|
|
overlap = LIST_NEXT(overlap, lf_link);
|
|
continue;
|
|
|
|
case 5: /* overlap ends after lock */
|
|
/*
|
|
* Change the start of overlap and
|
|
* re-insert.
|
|
*/
|
|
lf_set_start(state, overlap, lock->lf_end + 1,
|
|
&granted);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1) {
|
|
if (lock->lf_type != F_UNLCK)
|
|
lf_print("lf_activate_lock: activated", lock);
|
|
else
|
|
lf_print("lf_activate_lock: unlocked", lock);
|
|
lf_printlist("lf_activate_lock", lock);
|
|
}
|
|
#endif /* LOCKF_DEBUG */
|
|
if (lock->lf_type != F_UNLCK)
|
|
lf_insert_lock(state, lock);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Cancel a pending lock request, either as a result of a signal or a
|
|
* cancel request for an async lock.
|
|
*/
|
|
static void
|
|
lf_cancel_lock(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry_list granted;
|
|
|
|
/*
|
|
* Note it is theoretically possible that cancelling this lock
|
|
* may allow some other pending lock to become
|
|
* active. Consider this case:
|
|
*
|
|
* Owner Action Result Dependancies
|
|
*
|
|
* A: lock [0..0] succeeds
|
|
* B: lock [2..2] succeeds
|
|
* C: lock [1..2] blocked C->B
|
|
* D: lock [0..1] blocked C->B,D->A,D->C
|
|
* A: unlock [0..0] C->B,D->C
|
|
* C: cancel [1..2]
|
|
*/
|
|
|
|
LIST_REMOVE(lock, lf_link);
|
|
|
|
/*
|
|
* Removing out-going edges is simple.
|
|
*/
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
lf_remove_outgoing(lock);
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
|
|
/*
|
|
* Removing in-coming edges may allow some other lock to
|
|
* become active - we use lf_update_dependancies to figure
|
|
* this out.
|
|
*/
|
|
LIST_INIT(&granted);
|
|
lf_update_dependancies(state, lock, TRUE, &granted);
|
|
lf_free_lock(lock);
|
|
|
|
/*
|
|
* Feed any newly active locks to lf_activate_lock.
|
|
*/
|
|
while (!LIST_EMPTY(&granted)) {
|
|
lock = LIST_FIRST(&granted);
|
|
LIST_REMOVE(lock, lf_link);
|
|
lf_activate_lock(state, lock);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Set a byte-range lock.
|
|
*/
|
|
static int
|
|
lf_setlock(struct lockf *state, struct lockf_entry *lock, struct vnode *vp,
|
|
void **cookiep)
|
|
{
|
|
struct lockf_entry *block;
|
|
static char lockstr[] = "lockf";
|
|
int priority, error;
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_setlock", lock);
|
|
#endif /* LOCKF_DEBUG */
|
|
|
|
/*
|
|
* Set the priority
|
|
*/
|
|
priority = PLOCK;
|
|
if (lock->lf_type == F_WRLCK)
|
|
priority += 4;
|
|
if (!(lock->lf_flags & F_NOINTR))
|
|
priority |= PCATCH;
|
|
/*
|
|
* Scan lock list for this file looking for locks that would block us.
|
|
*/
|
|
while ((block = lf_getblock(state, lock))) {
|
|
/*
|
|
* Free the structure and return if nonblocking.
|
|
*/
|
|
if ((lock->lf_flags & F_WAIT) == 0
|
|
&& lock->lf_async_task == NULL) {
|
|
lf_free_lock(lock);
|
|
error = EAGAIN;
|
|
goto out;
|
|
}
|
|
|
|
/*
|
|
* For flock type locks, we must first remove
|
|
* any shared locks that we hold before we sleep
|
|
* waiting for an exclusive lock.
|
|
*/
|
|
if ((lock->lf_flags & F_FLOCK) &&
|
|
lock->lf_type == F_WRLCK) {
|
|
lock->lf_type = F_UNLCK;
|
|
lf_activate_lock(state, lock);
|
|
lock->lf_type = F_WRLCK;
|
|
}
|
|
|
|
/*
|
|
* We are blocked. Create edges to each blocking lock,
|
|
* checking for deadlock using the owner graph. For
|
|
* simplicity, we run deadlock detection for all
|
|
* locks, posix and otherwise.
|
|
*/
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
error = lf_add_outgoing(state, lock);
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
|
|
if (error) {
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_setlock: deadlock", lock);
|
|
#endif
|
|
lf_free_lock(lock);
|
|
goto out;
|
|
}
|
|
|
|
/*
|
|
* We have added edges to everything that blocks
|
|
* us. Sleep until they all go away.
|
|
*/
|
|
LIST_INSERT_HEAD(&state->ls_pending, lock, lf_link);
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1) {
|
|
struct lockf_edge *e;
|
|
LIST_FOREACH(e, &lock->lf_outedges, le_outlink) {
|
|
lf_print("lf_setlock: blocking on", e->le_to);
|
|
lf_printlist("lf_setlock", e->le_to);
|
|
}
|
|
}
|
|
#endif /* LOCKF_DEBUG */
|
|
|
|
if ((lock->lf_flags & F_WAIT) == 0) {
|
|
/*
|
|
* The caller requested async notification -
|
|
* this callback happens when the blocking
|
|
* lock is released, allowing the caller to
|
|
* make another attempt to take the lock.
|
|
*/
|
|
*cookiep = (void *) lock;
|
|
error = EINPROGRESS;
|
|
goto out;
|
|
}
|
|
|
|
error = sx_sleep(lock, &state->ls_lock, priority, lockstr, 0);
|
|
/*
|
|
* We may have been awakened by a signal and/or by a
|
|
* debugger continuing us (in which cases we must
|
|
* remove our lock graph edges) and/or by another
|
|
* process releasing a lock (in which case our edges
|
|
* have already been removed and we have been moved to
|
|
* the active list). We may also have been woken by
|
|
* lf_purgelocks which we report to the caller as
|
|
* EINTR. In that case, lf_purgelocks will have
|
|
* removed our lock graph edges.
|
|
*
|
|
* Note that it is possible to receive a signal after
|
|
* we were successfully woken (and moved to the active
|
|
* list) but before we resumed execution. In this
|
|
* case, our lf_outedges list will be clear. We
|
|
* pretend there was no error.
|
|
*
|
|
* Note also, if we have been sleeping long enough, we
|
|
* may now have incoming edges from some newer lock
|
|
* which is waiting behind us in the queue.
|
|
*/
|
|
if (lock->lf_flags & F_INTR) {
|
|
error = EINTR;
|
|
lf_free_lock(lock);
|
|
goto out;
|
|
}
|
|
if (LIST_EMPTY(&lock->lf_outedges)) {
|
|
error = 0;
|
|
} else {
|
|
lf_cancel_lock(state, lock);
|
|
goto out;
|
|
}
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1) {
|
|
lf_print("lf_setlock: granted", lock);
|
|
}
|
|
#endif
|
|
goto out;
|
|
}
|
|
/*
|
|
* It looks like we are going to grant the lock. First add
|
|
* edges from any currently pending lock that the new lock
|
|
* would block.
|
|
*/
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
error = lf_add_incoming(state, lock);
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
if (error) {
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_setlock: deadlock", lock);
|
|
#endif
|
|
lf_free_lock(lock);
|
|
goto out;
|
|
}
|
|
|
|
/*
|
|
* No blocks!! Add the lock. Note that we will
|
|
* downgrade or upgrade any overlapping locks this
|
|
* process already owns.
|
|
*/
|
|
lf_activate_lock(state, lock);
|
|
error = 0;
|
|
out:
|
|
return (error);
|
|
}
|
|
|
|
/*
|
|
* Remove a byte-range lock on an inode.
|
|
*
|
|
* Generally, find the lock (or an overlap to that lock)
|
|
* and remove it (or shrink it), then wakeup anyone we can.
|
|
*/
|
|
static int
|
|
lf_clearlock(struct lockf *state, struct lockf_entry *unlock)
|
|
{
|
|
struct lockf_entry *overlap;
|
|
|
|
overlap = LIST_FIRST(&state->ls_active);
|
|
|
|
if (overlap == NOLOCKF)
|
|
return (0);
|
|
#ifdef LOCKF_DEBUG
|
|
if (unlock->lf_type != F_UNLCK)
|
|
panic("lf_clearlock: bad type");
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_clearlock", unlock);
|
|
#endif /* LOCKF_DEBUG */
|
|
|
|
lf_activate_lock(state, unlock);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Check whether there is a blocking lock, and if so return its
|
|
* details in '*fl'.
|
|
*/
|
|
static int
|
|
lf_getlock(struct lockf *state, struct lockf_entry *lock, struct flock *fl)
|
|
{
|
|
struct lockf_entry *block;
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 1)
|
|
lf_print("lf_getlock", lock);
|
|
#endif /* LOCKF_DEBUG */
|
|
|
|
if ((block = lf_getblock(state, lock))) {
|
|
fl->l_type = block->lf_type;
|
|
fl->l_whence = SEEK_SET;
|
|
fl->l_start = block->lf_start;
|
|
if (block->lf_end == OFF_MAX)
|
|
fl->l_len = 0;
|
|
else
|
|
fl->l_len = block->lf_end - block->lf_start + 1;
|
|
fl->l_pid = block->lf_owner->lo_pid;
|
|
fl->l_sysid = block->lf_owner->lo_sysid;
|
|
} else {
|
|
fl->l_type = F_UNLCK;
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Cancel an async lock request.
|
|
*/
|
|
static int
|
|
lf_cancel(struct lockf *state, struct lockf_entry *lock, void *cookie)
|
|
{
|
|
struct lockf_entry *reallock;
|
|
|
|
/*
|
|
* We need to match this request with an existing lock
|
|
* request.
|
|
*/
|
|
LIST_FOREACH(reallock, &state->ls_pending, lf_link) {
|
|
if ((void *) reallock == cookie) {
|
|
/*
|
|
* Double-check that this lock looks right
|
|
* (maybe use a rolling ID for the cancel
|
|
* cookie instead?)
|
|
*/
|
|
if (!(reallock->lf_vnode == lock->lf_vnode
|
|
&& reallock->lf_start == lock->lf_start
|
|
&& reallock->lf_end == lock->lf_end)) {
|
|
return (ENOENT);
|
|
}
|
|
|
|
/*
|
|
* Make sure this lock was async and then just
|
|
* remove it from its wait lists.
|
|
*/
|
|
if (!reallock->lf_async_task) {
|
|
return (ENOENT);
|
|
}
|
|
|
|
/*
|
|
* Note that since any other thread must take
|
|
* state->ls_lock before it can possibly
|
|
* trigger the async callback, we are safe
|
|
* from a race with lf_wakeup_lock, i.e. we
|
|
* can free the lock (actually our caller does
|
|
* this).
|
|
*/
|
|
lf_cancel_lock(state, reallock);
|
|
return (0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We didn't find a matching lock - not much we can do here.
|
|
*/
|
|
return (ENOENT);
|
|
}
|
|
|
|
/*
|
|
* Walk the list of locks for an inode and
|
|
* return the first blocking lock.
|
|
*/
|
|
static struct lockf_entry *
|
|
lf_getblock(struct lockf *state, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *overlap;
|
|
|
|
LIST_FOREACH(overlap, &state->ls_active, lf_link) {
|
|
/*
|
|
* We may assume that the active list is sorted by
|
|
* lf_start.
|
|
*/
|
|
if (overlap->lf_start > lock->lf_end)
|
|
break;
|
|
if (!lf_blocks(lock, overlap))
|
|
continue;
|
|
return (overlap);
|
|
}
|
|
return (NOLOCKF);
|
|
}
|
|
|
|
/*
|
|
* Walk the list of locks for an inode to find an overlapping lock (if
|
|
* any) and return a classification of that overlap.
|
|
*
|
|
* Arguments:
|
|
* *overlap The place in the lock list to start looking
|
|
* lock The lock which is being tested
|
|
* type Pass 'SELF' to test only locks with the same
|
|
* owner as lock, or 'OTHER' to test only locks
|
|
* with a different owner
|
|
*
|
|
* Returns one of six values:
|
|
* 0) no overlap
|
|
* 1) overlap == lock
|
|
* 2) overlap contains lock
|
|
* 3) lock contains overlap
|
|
* 4) overlap starts before lock
|
|
* 5) overlap ends after lock
|
|
*
|
|
* If there is an overlapping lock, '*overlap' is set to point at the
|
|
* overlapping lock.
|
|
*
|
|
* NOTE: this returns only the FIRST overlapping lock. There
|
|
* may be more than one.
|
|
*/
|
|
static int
|
|
lf_findoverlap(struct lockf_entry **overlap, struct lockf_entry *lock, int type)
|
|
{
|
|
struct lockf_entry *lf;
|
|
off_t start, end;
|
|
int res;
|
|
|
|
if ((*overlap) == NOLOCKF) {
|
|
return (0);
|
|
}
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
lf_print("lf_findoverlap: looking for overlap in", lock);
|
|
#endif /* LOCKF_DEBUG */
|
|
start = lock->lf_start;
|
|
end = lock->lf_end;
|
|
res = 0;
|
|
while (*overlap) {
|
|
lf = *overlap;
|
|
if (lf->lf_start > end)
|
|
break;
|
|
if (((type & SELF) && lf->lf_owner != lock->lf_owner) ||
|
|
((type & OTHERS) && lf->lf_owner == lock->lf_owner)) {
|
|
*overlap = LIST_NEXT(lf, lf_link);
|
|
continue;
|
|
}
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
lf_print("\tchecking", lf);
|
|
#endif /* LOCKF_DEBUG */
|
|
/*
|
|
* OK, check for overlap
|
|
*
|
|
* Six cases:
|
|
* 0) no overlap
|
|
* 1) overlap == lock
|
|
* 2) overlap contains lock
|
|
* 3) lock contains overlap
|
|
* 4) overlap starts before lock
|
|
* 5) overlap ends after lock
|
|
*/
|
|
if (start > lf->lf_end) {
|
|
/* Case 0 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("no overlap\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
*overlap = LIST_NEXT(lf, lf_link);
|
|
continue;
|
|
}
|
|
if (lf->lf_start == start && lf->lf_end == end) {
|
|
/* Case 1 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("overlap == lock\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
res = 1;
|
|
break;
|
|
}
|
|
if (lf->lf_start <= start && lf->lf_end >= end) {
|
|
/* Case 2 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("overlap contains lock\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
res = 2;
|
|
break;
|
|
}
|
|
if (start <= lf->lf_start && end >= lf->lf_end) {
|
|
/* Case 3 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("lock contains overlap\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
res = 3;
|
|
break;
|
|
}
|
|
if (lf->lf_start < start && lf->lf_end >= start) {
|
|
/* Case 4 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("overlap starts before lock\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
res = 4;
|
|
break;
|
|
}
|
|
if (lf->lf_start > start && lf->lf_end > end) {
|
|
/* Case 5 */
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2)
|
|
printf("overlap ends after lock\n");
|
|
#endif /* LOCKF_DEBUG */
|
|
res = 5;
|
|
break;
|
|
}
|
|
panic("lf_findoverlap: default");
|
|
}
|
|
return (res);
|
|
}
|
|
|
|
/*
|
|
* Split an the existing 'lock1', based on the extent of the lock
|
|
* described by 'lock2'. The existing lock should cover 'lock2'
|
|
* entirely.
|
|
*
|
|
* Any pending locks which have been been unblocked are added to
|
|
* 'granted'
|
|
*/
|
|
static void
|
|
lf_split(struct lockf *state, struct lockf_entry *lock1,
|
|
struct lockf_entry *lock2, struct lockf_entry_list *granted)
|
|
{
|
|
struct lockf_entry *splitlock;
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 2) {
|
|
lf_print("lf_split", lock1);
|
|
lf_print("splitting from", lock2);
|
|
}
|
|
#endif /* LOCKF_DEBUG */
|
|
/*
|
|
* Check to see if we don't need to split at all.
|
|
*/
|
|
if (lock1->lf_start == lock2->lf_start) {
|
|
lf_set_start(state, lock1, lock2->lf_end + 1, granted);
|
|
return;
|
|
}
|
|
if (lock1->lf_end == lock2->lf_end) {
|
|
lf_set_end(state, lock1, lock2->lf_start - 1, granted);
|
|
return;
|
|
}
|
|
/*
|
|
* Make a new lock consisting of the last part of
|
|
* the encompassing lock.
|
|
*/
|
|
splitlock = lf_alloc_lock(lock1->lf_owner);
|
|
memcpy(splitlock, lock1, sizeof *splitlock);
|
|
if (splitlock->lf_flags & F_REMOTE)
|
|
vref(splitlock->lf_vnode);
|
|
|
|
/*
|
|
* This cannot cause a deadlock since any edges we would add
|
|
* to splitlock already exist in lock1. We must be sure to add
|
|
* necessary dependancies to splitlock before we reduce lock1
|
|
* otherwise we may accidentally grant a pending lock that
|
|
* was blocked by the tail end of lock1.
|
|
*/
|
|
splitlock->lf_start = lock2->lf_end + 1;
|
|
LIST_INIT(&splitlock->lf_outedges);
|
|
LIST_INIT(&splitlock->lf_inedges);
|
|
sx_xlock(&lf_owner_graph_lock);
|
|
lf_add_incoming(state, splitlock);
|
|
sx_xunlock(&lf_owner_graph_lock);
|
|
|
|
lf_set_end(state, lock1, lock2->lf_start - 1, granted);
|
|
|
|
/*
|
|
* OK, now link it in
|
|
*/
|
|
lf_insert_lock(state, splitlock);
|
|
}
|
|
|
|
struct lockdesc {
|
|
STAILQ_ENTRY(lockdesc) link;
|
|
struct vnode *vp;
|
|
struct flock fl;
|
|
};
|
|
STAILQ_HEAD(lockdesclist, lockdesc);
|
|
|
|
int
|
|
lf_iteratelocks_sysid(int sysid, lf_iterator *fn, void *arg)
|
|
{
|
|
struct lockf *ls;
|
|
struct lockf_entry *lf;
|
|
struct lockdesc *ldesc;
|
|
struct lockdesclist locks;
|
|
int error;
|
|
|
|
/*
|
|
* In order to keep the locking simple, we iterate over the
|
|
* active lock lists to build a list of locks that need
|
|
* releasing. We then call the iterator for each one in turn.
|
|
*
|
|
* We take an extra reference to the vnode for the duration to
|
|
* make sure it doesn't go away before we are finished.
|
|
*/
|
|
STAILQ_INIT(&locks);
|
|
sx_xlock(&lf_lock_states_lock);
|
|
LIST_FOREACH(ls, &lf_lock_states, ls_link) {
|
|
sx_xlock(&ls->ls_lock);
|
|
LIST_FOREACH(lf, &ls->ls_active, lf_link) {
|
|
if (lf->lf_owner->lo_sysid != sysid)
|
|
continue;
|
|
|
|
ldesc = malloc(sizeof(struct lockdesc), M_LOCKF,
|
|
M_WAITOK);
|
|
ldesc->vp = lf->lf_vnode;
|
|
vref(ldesc->vp);
|
|
ldesc->fl.l_start = lf->lf_start;
|
|
if (lf->lf_end == OFF_MAX)
|
|
ldesc->fl.l_len = 0;
|
|
else
|
|
ldesc->fl.l_len =
|
|
lf->lf_end - lf->lf_start + 1;
|
|
ldesc->fl.l_whence = SEEK_SET;
|
|
ldesc->fl.l_type = F_UNLCK;
|
|
ldesc->fl.l_pid = lf->lf_owner->lo_pid;
|
|
ldesc->fl.l_sysid = sysid;
|
|
STAILQ_INSERT_TAIL(&locks, ldesc, link);
|
|
}
|
|
sx_xunlock(&ls->ls_lock);
|
|
}
|
|
sx_xunlock(&lf_lock_states_lock);
|
|
|
|
/*
|
|
* Call the iterator function for each lock in turn. If the
|
|
* iterator returns an error code, just free the rest of the
|
|
* lockdesc structures.
|
|
*/
|
|
error = 0;
|
|
while ((ldesc = STAILQ_FIRST(&locks)) != NULL) {
|
|
STAILQ_REMOVE_HEAD(&locks, link);
|
|
if (!error)
|
|
error = fn(ldesc->vp, &ldesc->fl, arg);
|
|
vrele(ldesc->vp);
|
|
free(ldesc, M_LOCKF);
|
|
}
|
|
|
|
return (error);
|
|
}
|
|
|
|
int
|
|
lf_iteratelocks_vnode(struct vnode *vp, lf_iterator *fn, void *arg)
|
|
{
|
|
struct lockf *ls;
|
|
struct lockf_entry *lf;
|
|
struct lockdesc *ldesc;
|
|
struct lockdesclist locks;
|
|
int error;
|
|
|
|
/*
|
|
* In order to keep the locking simple, we iterate over the
|
|
* active lock lists to build a list of locks that need
|
|
* releasing. We then call the iterator for each one in turn.
|
|
*
|
|
* We take an extra reference to the vnode for the duration to
|
|
* make sure it doesn't go away before we are finished.
|
|
*/
|
|
STAILQ_INIT(&locks);
|
|
ls = vp->v_lockf;
|
|
if (!ls)
|
|
return (0);
|
|
|
|
sx_xlock(&ls->ls_lock);
|
|
LIST_FOREACH(lf, &ls->ls_active, lf_link) {
|
|
ldesc = malloc(sizeof(struct lockdesc), M_LOCKF,
|
|
M_WAITOK);
|
|
ldesc->vp = lf->lf_vnode;
|
|
vref(ldesc->vp);
|
|
ldesc->fl.l_start = lf->lf_start;
|
|
if (lf->lf_end == OFF_MAX)
|
|
ldesc->fl.l_len = 0;
|
|
else
|
|
ldesc->fl.l_len =
|
|
lf->lf_end - lf->lf_start + 1;
|
|
ldesc->fl.l_whence = SEEK_SET;
|
|
ldesc->fl.l_type = F_UNLCK;
|
|
ldesc->fl.l_pid = lf->lf_owner->lo_pid;
|
|
ldesc->fl.l_sysid = lf->lf_owner->lo_sysid;
|
|
STAILQ_INSERT_TAIL(&locks, ldesc, link);
|
|
}
|
|
sx_xunlock(&ls->ls_lock);
|
|
|
|
/*
|
|
* Call the iterator function for each lock in turn. If the
|
|
* iterator returns an error code, just free the rest of the
|
|
* lockdesc structures.
|
|
*/
|
|
error = 0;
|
|
while ((ldesc = STAILQ_FIRST(&locks)) != NULL) {
|
|
STAILQ_REMOVE_HEAD(&locks, link);
|
|
if (!error)
|
|
error = fn(ldesc->vp, &ldesc->fl, arg);
|
|
vrele(ldesc->vp);
|
|
free(ldesc, M_LOCKF);
|
|
}
|
|
|
|
return (error);
|
|
}
|
|
|
|
static int
|
|
lf_clearremotesys_iterator(struct vnode *vp, struct flock *fl, void *arg)
|
|
{
|
|
|
|
VOP_ADVLOCK(vp, 0, F_UNLCK, fl, F_REMOTE);
|
|
return (0);
|
|
}
|
|
|
|
void
|
|
lf_clearremotesys(int sysid)
|
|
{
|
|
|
|
KASSERT(sysid != 0, ("Can't clear local locks with F_UNLCKSYS"));
|
|
lf_iteratelocks_sysid(sysid, lf_clearremotesys_iterator, NULL);
|
|
}
|
|
|
|
int
|
|
lf_countlocks(int sysid)
|
|
{
|
|
int i;
|
|
struct lock_owner *lo;
|
|
int count;
|
|
|
|
count = 0;
|
|
sx_xlock(&lf_lock_owners_lock);
|
|
for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++)
|
|
LIST_FOREACH(lo, &lf_lock_owners[i], lo_link)
|
|
if (lo->lo_sysid == sysid)
|
|
count += lo->lo_refs;
|
|
sx_xunlock(&lf_lock_owners_lock);
|
|
|
|
return (count);
|
|
}
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
|
|
/*
|
|
* Return non-zero if y is reachable from x using a brute force
|
|
* search. If reachable and path is non-null, return the route taken
|
|
* in path.
|
|
*/
|
|
static int
|
|
graph_reaches(struct owner_vertex *x, struct owner_vertex *y,
|
|
struct owner_vertex_list *path)
|
|
{
|
|
struct owner_edge *e;
|
|
|
|
if (x == y) {
|
|
if (path)
|
|
TAILQ_INSERT_HEAD(path, x, v_link);
|
|
return 1;
|
|
}
|
|
|
|
LIST_FOREACH(e, &x->v_outedges, e_outlink) {
|
|
if (graph_reaches(e->e_to, y, path)) {
|
|
if (path)
|
|
TAILQ_INSERT_HEAD(path, x, v_link);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Perform consistency checks on the graph. Make sure the values of
|
|
* v_order are correct. If checkorder is non-zero, check no vertex can
|
|
* reach any other vertex with a smaller order.
|
|
*/
|
|
static void
|
|
graph_check(struct owner_graph *g, int checkorder)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < g->g_size; i++) {
|
|
if (!g->g_vertices[i]->v_owner)
|
|
continue;
|
|
KASSERT(g->g_vertices[i]->v_order == i,
|
|
("lock graph vertices disordered"));
|
|
if (checkorder) {
|
|
for (j = 0; j < i; j++) {
|
|
if (!g->g_vertices[j]->v_owner)
|
|
continue;
|
|
KASSERT(!graph_reaches(g->g_vertices[i],
|
|
g->g_vertices[j], NULL),
|
|
("lock graph vertices disordered"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
graph_print_vertices(struct owner_vertex_list *set)
|
|
{
|
|
struct owner_vertex *v;
|
|
|
|
printf("{ ");
|
|
TAILQ_FOREACH(v, set, v_link) {
|
|
printf("%d:", v->v_order);
|
|
lf_print_owner(v->v_owner);
|
|
if (TAILQ_NEXT(v, v_link))
|
|
printf(", ");
|
|
}
|
|
printf(" }\n");
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
* Calculate the sub-set of vertices v from the affected region [y..x]
|
|
* where v is reachable from y. Return -1 if a loop was detected
|
|
* (i.e. x is reachable from y, otherwise the number of vertices in
|
|
* this subset.
|
|
*/
|
|
static int
|
|
graph_delta_forward(struct owner_graph *g, struct owner_vertex *x,
|
|
struct owner_vertex *y, struct owner_vertex_list *delta)
|
|
{
|
|
uint32_t gen;
|
|
struct owner_vertex *v;
|
|
struct owner_edge *e;
|
|
int n;
|
|
|
|
/*
|
|
* We start with a set containing just y. Then for each vertex
|
|
* v in the set so far unprocessed, we add each vertex that v
|
|
* has an out-edge to and that is within the affected region
|
|
* [y..x]. If we see the vertex x on our travels, stop
|
|
* immediately.
|
|
*/
|
|
TAILQ_INIT(delta);
|
|
TAILQ_INSERT_TAIL(delta, y, v_link);
|
|
v = y;
|
|
n = 1;
|
|
gen = g->g_gen;
|
|
while (v) {
|
|
LIST_FOREACH(e, &v->v_outedges, e_outlink) {
|
|
if (e->e_to == x)
|
|
return -1;
|
|
if (e->e_to->v_order < x->v_order
|
|
&& e->e_to->v_gen != gen) {
|
|
e->e_to->v_gen = gen;
|
|
TAILQ_INSERT_TAIL(delta, e->e_to, v_link);
|
|
n++;
|
|
}
|
|
}
|
|
v = TAILQ_NEXT(v, v_link);
|
|
}
|
|
|
|
return (n);
|
|
}
|
|
|
|
/*
|
|
* Calculate the sub-set of vertices v from the affected region [y..x]
|
|
* where v reaches x. Return the number of vertices in this subset.
|
|
*/
|
|
static int
|
|
graph_delta_backward(struct owner_graph *g, struct owner_vertex *x,
|
|
struct owner_vertex *y, struct owner_vertex_list *delta)
|
|
{
|
|
uint32_t gen;
|
|
struct owner_vertex *v;
|
|
struct owner_edge *e;
|
|
int n;
|
|
|
|
/*
|
|
* We start with a set containing just x. Then for each vertex
|
|
* v in the set so far unprocessed, we add each vertex that v
|
|
* has an in-edge from and that is within the affected region
|
|
* [y..x].
|
|
*/
|
|
TAILQ_INIT(delta);
|
|
TAILQ_INSERT_TAIL(delta, x, v_link);
|
|
v = x;
|
|
n = 1;
|
|
gen = g->g_gen;
|
|
while (v) {
|
|
LIST_FOREACH(e, &v->v_inedges, e_inlink) {
|
|
if (e->e_from->v_order > y->v_order
|
|
&& e->e_from->v_gen != gen) {
|
|
e->e_from->v_gen = gen;
|
|
TAILQ_INSERT_HEAD(delta, e->e_from, v_link);
|
|
n++;
|
|
}
|
|
}
|
|
v = TAILQ_PREV(v, owner_vertex_list, v_link);
|
|
}
|
|
|
|
return (n);
|
|
}
|
|
|
|
static int
|
|
graph_add_indices(int *indices, int n, struct owner_vertex_list *set)
|
|
{
|
|
struct owner_vertex *v;
|
|
int i, j;
|
|
|
|
TAILQ_FOREACH(v, set, v_link) {
|
|
for (i = n;
|
|
i > 0 && indices[i - 1] > v->v_order; i--)
|
|
;
|
|
for (j = n - 1; j >= i; j--)
|
|
indices[j + 1] = indices[j];
|
|
indices[i] = v->v_order;
|
|
n++;
|
|
}
|
|
|
|
return (n);
|
|
}
|
|
|
|
static int
|
|
graph_assign_indices(struct owner_graph *g, int *indices, int nextunused,
|
|
struct owner_vertex_list *set)
|
|
{
|
|
struct owner_vertex *v, *vlowest;
|
|
|
|
while (!TAILQ_EMPTY(set)) {
|
|
vlowest = NULL;
|
|
TAILQ_FOREACH(v, set, v_link) {
|
|
if (!vlowest || v->v_order < vlowest->v_order)
|
|
vlowest = v;
|
|
}
|
|
TAILQ_REMOVE(set, vlowest, v_link);
|
|
vlowest->v_order = indices[nextunused];
|
|
g->g_vertices[vlowest->v_order] = vlowest;
|
|
nextunused++;
|
|
}
|
|
|
|
return (nextunused);
|
|
}
|
|
|
|
static int
|
|
graph_add_edge(struct owner_graph *g, struct owner_vertex *x,
|
|
struct owner_vertex *y)
|
|
{
|
|
struct owner_edge *e;
|
|
struct owner_vertex_list deltaF, deltaB;
|
|
int nF, nB, n, vi, i;
|
|
int *indices;
|
|
|
|
sx_assert(&lf_owner_graph_lock, SX_XLOCKED);
|
|
|
|
LIST_FOREACH(e, &x->v_outedges, e_outlink) {
|
|
if (e->e_to == y) {
|
|
e->e_refs++;
|
|
return (0);
|
|
}
|
|
}
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
printf("adding edge %d:", x->v_order);
|
|
lf_print_owner(x->v_owner);
|
|
printf(" -> %d:", y->v_order);
|
|
lf_print_owner(y->v_owner);
|
|
printf("\n");
|
|
}
|
|
#endif
|
|
if (y->v_order < x->v_order) {
|
|
/*
|
|
* The new edge violates the order. First find the set
|
|
* of affected vertices reachable from y (deltaF) and
|
|
* the set of affect vertices affected that reach x
|
|
* (deltaB), using the graph generation number to
|
|
* detect whether we have visited a given vertex
|
|
* already. We re-order the graph so that each vertex
|
|
* in deltaB appears before each vertex in deltaF.
|
|
*
|
|
* If x is a member of deltaF, then the new edge would
|
|
* create a cycle. Otherwise, we may assume that
|
|
* deltaF and deltaB are disjoint.
|
|
*/
|
|
g->g_gen++;
|
|
if (g->g_gen == 0) {
|
|
/*
|
|
* Generation wrap.
|
|
*/
|
|
for (vi = 0; vi < g->g_size; vi++) {
|
|
g->g_vertices[vi]->v_gen = 0;
|
|
}
|
|
g->g_gen++;
|
|
}
|
|
nF = graph_delta_forward(g, x, y, &deltaF);
|
|
if (nF < 0) {
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
struct owner_vertex_list path;
|
|
printf("deadlock: ");
|
|
TAILQ_INIT(&path);
|
|
graph_reaches(y, x, &path);
|
|
graph_print_vertices(&path);
|
|
}
|
|
#endif
|
|
return (EDEADLK);
|
|
}
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
printf("re-ordering graph vertices\n");
|
|
printf("deltaF = ");
|
|
graph_print_vertices(&deltaF);
|
|
}
|
|
#endif
|
|
|
|
nB = graph_delta_backward(g, x, y, &deltaB);
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
printf("deltaB = ");
|
|
graph_print_vertices(&deltaB);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* We first build a set of vertex indices (vertex
|
|
* order values) that we may use, then we re-assign
|
|
* orders first to those vertices in deltaB, then to
|
|
* deltaF. Note that the contents of deltaF and deltaB
|
|
* may be partially disordered - we perform an
|
|
* insertion sort while building our index set.
|
|
*/
|
|
indices = g->g_indexbuf;
|
|
n = graph_add_indices(indices, 0, &deltaF);
|
|
graph_add_indices(indices, n, &deltaB);
|
|
|
|
/*
|
|
* We must also be sure to maintain the relative
|
|
* ordering of deltaF and deltaB when re-assigning
|
|
* vertices. We do this by iteratively removing the
|
|
* lowest ordered element from the set and assigning
|
|
* it the next value from our new ordering.
|
|
*/
|
|
i = graph_assign_indices(g, indices, 0, &deltaB);
|
|
graph_assign_indices(g, indices, i, &deltaF);
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
struct owner_vertex_list set;
|
|
TAILQ_INIT(&set);
|
|
for (i = 0; i < nB + nF; i++)
|
|
TAILQ_INSERT_TAIL(&set,
|
|
g->g_vertices[indices[i]], v_link);
|
|
printf("new ordering = ");
|
|
graph_print_vertices(&set);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
KASSERT(x->v_order < y->v_order, ("Failed to re-order graph"));
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
graph_check(g, TRUE);
|
|
}
|
|
#endif
|
|
|
|
e = malloc(sizeof(struct owner_edge), M_LOCKF, M_WAITOK);
|
|
|
|
LIST_INSERT_HEAD(&x->v_outedges, e, e_outlink);
|
|
LIST_INSERT_HEAD(&y->v_inedges, e, e_inlink);
|
|
e->e_refs = 1;
|
|
e->e_from = x;
|
|
e->e_to = y;
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Remove an edge x->y from the graph.
|
|
*/
|
|
static void
|
|
graph_remove_edge(struct owner_graph *g, struct owner_vertex *x,
|
|
struct owner_vertex *y)
|
|
{
|
|
struct owner_edge *e;
|
|
|
|
sx_assert(&lf_owner_graph_lock, SX_XLOCKED);
|
|
|
|
LIST_FOREACH(e, &x->v_outedges, e_outlink) {
|
|
if (e->e_to == y)
|
|
break;
|
|
}
|
|
KASSERT(e, ("Removing non-existent edge from deadlock graph"));
|
|
|
|
e->e_refs--;
|
|
if (e->e_refs == 0) {
|
|
#ifdef LOCKF_DEBUG
|
|
if (lockf_debug & 8) {
|
|
printf("removing edge %d:", x->v_order);
|
|
lf_print_owner(x->v_owner);
|
|
printf(" -> %d:", y->v_order);
|
|
lf_print_owner(y->v_owner);
|
|
printf("\n");
|
|
}
|
|
#endif
|
|
LIST_REMOVE(e, e_outlink);
|
|
LIST_REMOVE(e, e_inlink);
|
|
free(e, M_LOCKF);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Allocate a vertex from the free list. Return ENOMEM if there are
|
|
* none.
|
|
*/
|
|
static struct owner_vertex *
|
|
graph_alloc_vertex(struct owner_graph *g, struct lock_owner *lo)
|
|
{
|
|
struct owner_vertex *v;
|
|
|
|
sx_assert(&lf_owner_graph_lock, SX_XLOCKED);
|
|
|
|
v = malloc(sizeof(struct owner_vertex), M_LOCKF, M_WAITOK);
|
|
if (g->g_size == g->g_space) {
|
|
g->g_vertices = realloc(g->g_vertices,
|
|
2 * g->g_space * sizeof(struct owner_vertex *),
|
|
M_LOCKF, M_WAITOK);
|
|
free(g->g_indexbuf, M_LOCKF);
|
|
g->g_indexbuf = malloc(2 * g->g_space * sizeof(int),
|
|
M_LOCKF, M_WAITOK);
|
|
g->g_space = 2 * g->g_space;
|
|
}
|
|
v->v_order = g->g_size;
|
|
v->v_gen = g->g_gen;
|
|
g->g_vertices[g->g_size] = v;
|
|
g->g_size++;
|
|
|
|
LIST_INIT(&v->v_outedges);
|
|
LIST_INIT(&v->v_inedges);
|
|
v->v_owner = lo;
|
|
|
|
return (v);
|
|
}
|
|
|
|
static void
|
|
graph_free_vertex(struct owner_graph *g, struct owner_vertex *v)
|
|
{
|
|
struct owner_vertex *w;
|
|
int i;
|
|
|
|
sx_assert(&lf_owner_graph_lock, SX_XLOCKED);
|
|
|
|
KASSERT(LIST_EMPTY(&v->v_outedges), ("Freeing vertex with edges"));
|
|
KASSERT(LIST_EMPTY(&v->v_inedges), ("Freeing vertex with edges"));
|
|
|
|
/*
|
|
* Remove from the graph's array and close up the gap,
|
|
* renumbering the other vertices.
|
|
*/
|
|
for (i = v->v_order + 1; i < g->g_size; i++) {
|
|
w = g->g_vertices[i];
|
|
w->v_order--;
|
|
g->g_vertices[i - 1] = w;
|
|
}
|
|
g->g_size--;
|
|
|
|
free(v, M_LOCKF);
|
|
}
|
|
|
|
static struct owner_graph *
|
|
graph_init(struct owner_graph *g)
|
|
{
|
|
|
|
g->g_vertices = malloc(10 * sizeof(struct owner_vertex *),
|
|
M_LOCKF, M_WAITOK);
|
|
g->g_size = 0;
|
|
g->g_space = 10;
|
|
g->g_indexbuf = malloc(g->g_space * sizeof(int), M_LOCKF, M_WAITOK);
|
|
g->g_gen = 0;
|
|
|
|
return (g);
|
|
}
|
|
|
|
#ifdef LOCKF_DEBUG
|
|
/*
|
|
* Print description of a lock owner
|
|
*/
|
|
static void
|
|
lf_print_owner(struct lock_owner *lo)
|
|
{
|
|
|
|
if (lo->lo_flags & F_REMOTE) {
|
|
printf("remote pid %d, system %d",
|
|
lo->lo_pid, lo->lo_sysid);
|
|
} else if (lo->lo_flags & F_FLOCK) {
|
|
printf("file %p", lo->lo_id);
|
|
} else {
|
|
printf("local pid %d", lo->lo_pid);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Print out a lock.
|
|
*/
|
|
static void
|
|
lf_print(char *tag, struct lockf_entry *lock)
|
|
{
|
|
|
|
printf("%s: lock %p for ", tag, (void *)lock);
|
|
lf_print_owner(lock->lf_owner);
|
|
if (lock->lf_inode != (struct inode *)0)
|
|
printf(" in ino %ju on dev <%s>,",
|
|
(uintmax_t)lock->lf_inode->i_number,
|
|
devtoname(lock->lf_inode->i_dev));
|
|
printf(" %s, start %jd, end ",
|
|
lock->lf_type == F_RDLCK ? "shared" :
|
|
lock->lf_type == F_WRLCK ? "exclusive" :
|
|
lock->lf_type == F_UNLCK ? "unlock" : "unknown",
|
|
(intmax_t)lock->lf_start);
|
|
if (lock->lf_end == OFF_MAX)
|
|
printf("EOF");
|
|
else
|
|
printf("%jd", (intmax_t)lock->lf_end);
|
|
if (!LIST_EMPTY(&lock->lf_outedges))
|
|
printf(" block %p\n",
|
|
(void *)LIST_FIRST(&lock->lf_outedges)->le_to);
|
|
else
|
|
printf("\n");
|
|
}
|
|
|
|
static void
|
|
lf_printlist(char *tag, struct lockf_entry *lock)
|
|
{
|
|
struct lockf_entry *lf, *blk;
|
|
struct lockf_edge *e;
|
|
|
|
if (lock->lf_inode == (struct inode *)0)
|
|
return;
|
|
|
|
printf("%s: Lock list for ino %ju on dev <%s>:\n",
|
|
tag, (uintmax_t)lock->lf_inode->i_number,
|
|
devtoname(lock->lf_inode->i_dev));
|
|
LIST_FOREACH(lf, &lock->lf_vnode->v_lockf->ls_active, lf_link) {
|
|
printf("\tlock %p for ",(void *)lf);
|
|
lf_print_owner(lock->lf_owner);
|
|
printf(", %s, start %jd, end %jd",
|
|
lf->lf_type == F_RDLCK ? "shared" :
|
|
lf->lf_type == F_WRLCK ? "exclusive" :
|
|
lf->lf_type == F_UNLCK ? "unlock" :
|
|
"unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end);
|
|
LIST_FOREACH(e, &lf->lf_outedges, le_outlink) {
|
|
blk = e->le_to;
|
|
printf("\n\t\tlock request %p for ", (void *)blk);
|
|
lf_print_owner(blk->lf_owner);
|
|
printf(", %s, start %jd, end %jd",
|
|
blk->lf_type == F_RDLCK ? "shared" :
|
|
blk->lf_type == F_WRLCK ? "exclusive" :
|
|
blk->lf_type == F_UNLCK ? "unlock" :
|
|
"unknown", (intmax_t)blk->lf_start,
|
|
(intmax_t)blk->lf_end);
|
|
if (!LIST_EMPTY(&blk->lf_inedges))
|
|
panic("lf_printlist: bad list");
|
|
}
|
|
printf("\n");
|
|
}
|
|
}
|
|
#endif /* LOCKF_DEBUG */
|