freebsd-dev/usr.sbin/bhyve/kbdlayout/default
Michael Reifenberger 19eaa01bea Append Keyboard Layout specified option for using VNC.
Part two: Append bhyve -K option for specified keyboard layout
with layout setting files every languages.
Since the cmd option '-k' was used in the meantime
it was changed to '-K'

PR:		246121
Submitted by:	koinec@yahoo.co.jp
Reviewed by:	grehan@
Differential Revision:	https://reviews.freebsd.org/D29473

MFC after:	4 weeks
2022-01-20 23:49:27 +01:00

249 lines
7.4 KiB
Plaintext

# bhyve ps2kbd keyboard layout file (US - default)
#
# Created by: Koine Yuusuke(koinec) <koinec@users.osdn.me>
#
# $FreeBSD$
# for those who create the Keyboard Layout File. ******************************
# To create the keyboard layout file, first copy this 'default' file into the
# same dir. with the layout name as the file name.
# The file name is a character string that can be specified as it is in the
# -k option of the bhyve command, so a normal language name is desirable.
# Then, it is necessary to define the difference between the standard US keyboard
# and the keyboard for each language according to the setting method described
# in the comment below.
#
# Note that lines starting with '#' and blank lines are ignored.
# In addition, the definition of the standard layout setting (US keyboard)
# is described as a comment line below for reference.
# So you usually only need to remove the '#' and fix it to the correct ScanCode
# only on the lines of the key that you can't type correctly with the standard
# US keyboard settings.
# Alphabet/Number/Sign Keys ---------------------------------------------------
# Format:
# 'Chr',ScanCode(Hex); <Comment>
# or
# AsciiCode(Hex),ScanCode(Hex); <Comment>
#
# If there are ASCII characters that cannot be entered correctly with the
# standard settings(US Keyboard layout), delete the "#" at the beginning of the
# relevant line below and set the correct ScanCode.
#
# For example, when a Japanese Keyboard is used, the '@' sign cannot be input
# correctly and the number '2' is input.
# This is because the US keyboard can input the '@' sign with the Shift + number'2'
# keys, and the ScanCode of the '@' sign is the number '2' key by default.
# In this case, remove the '#' at the beginning of the line with the '@' sign
# below and correct the ScanCode from 0x1e to 0x54 so that you can enter it
# correctly.
# ScanCode differs depending on the keyboard of eash language, so check it on
# the Internet.
# Note that keys that have no problems with input have the same settings as
# the US keyboard, so you do not need to set anything below.
# See the "/usr/share/bhyve/kbdlayout/jp106" file for the specific setting method.
# '!',0x16; ! (0x21)
# '"',0x52; " (0x22)
# '#',0x26; # (0x23)
# '$',0x25; $ (0x24)
# '%',0x2e; % (0x25)
# '&',0x3d; & (0x26)
# ''',0x52; ' (0x27)
# '(',0x46; ( (0x28)
# ')',0x45; ) (0x29)
# '*',0x3e; * (0x2a)
# '+',0x55; + (0x2b)
# ',',0x41; , (0x2c)
# '-',0x4e; - (0x2d)
# '.',0x49; . (0x2e)
# '/',0x4a; / (0x2f)
# '0',0x45; 0 (0x30)
# '1',0x16; 1 (0x31)
# '2',0x1e; 2 (0x32)
# '3',0x26; 3 (0x33)
# '4',0x25; 4 (0x34)
# '5',0x2e; 5 (0x35)
# '6',0x36; 6 (0x36)
# '7',0x3d; 7 (0x37)
# '8',0x3e; 8 (0x38)
# '9',0x46; 9 (0x39)
# ':',0x4c; : (0x3a)
# ';',0x4c; ; (0x3b)
# '<',0x41; < (0x3c)
# '=',0x55; = (0x3d)
# '>',0x49; > (0x3e)
# '?',0x4a; ? (0x3f)
# '@',0x1e; @ (0x40)
# 'A',0x1c; A (0x41)
# 'B',0x32; B (0x42)
# 'C',0x21; C (0x43)
# 'D',0x23; D (0x44)
# 'E',0x24; E (0x45)
# 'F',0x2b; F (0x46)
# 'G',0x34; G (0x47)
# 'H',0x33; H (0x48)
# 'I',0x43; I (0x49)
# 'J',0x3b; J (0x4a)
# 'K',0x42; K (0x4b)
# 'L',0x4b; L (0x4c)
# 'M',0x3a; M (0x4d)
# 'N',0x31; N (0x4e)
# 'O',0x44; O (0x4f)
# 'P',0x4d; P (0x50)
# 'Q',0x15; Q (0x51)
# 'R',0x2d; R (0x52)
# 'S',0x1b; S (0x53)
# 'T',0x2c; T (0x54)
# 'U',0x3c; U (0x55)
# 'V',0x2a; V (0x56)
# 'W',0x1d; W (0x57)
# 'X',0x22; X (0x58)
# 'Y',0x35; Y (0x59)
# 'Z',0x1a; Z (0x5a)
# '[',0x54; [ (0x5b)
# '\',0x5d; \ (0x5c)
# ']',0x5b; ] (0x5d)
# '^',0x36; ^ (0x5e)
# '_',0x4e; _ (0x5f)
# '`',0x0e; ` (0x60)
# 'a',0x1c; a (0x61)
# 'b',0x32; b (0x62)
# 'c',0x21; c (0x63)
# 'd',0x23; d (0x64)
# 'e',0x24; e (0x65)
# 'f',0x2b; f (0x66)
# 'g',0x34; g (0x67)
# 'h',0x33; h (0x68)
# 'i',0x43; i (0x69)
# 'j',0x3b; j (0x6a)
# 'k',0x42; k (0x6b)
# 'l',0x4b; l (0x6c)
# 'm',0x3a; m (0x6d)
# 'n',0x31; n (0x6e)
# 'o',0x44; o (0x6f)
# 'p',0x4d; p (0x70)
# 'q',0x15; q (0x71)
# 'r',0x2d; r (0x72)
# 's',0x1b; s (0x73)
# 't',0x2c; t (0x74)
# 'u',0x3c; u (0x75)
# 'v',0x2a; v (0x76)
# 'w',0x1d; w (0x77)
# 'x',0x22; x (0x78)
# 'y',0x35; y (0x79)
# 'z',0x1a; z (0x7a)
# '{',0x54; { (0x7b)
# '|',0x5d; | (0x7c)
# '}',0x5b; } (0x7d)
# '~',0x0e; ~ (0x7e)
# Functional Keys -------------------------------------------------------------
# Format:
# Xorg KeySym(Hex:2Byte),ScanCode(Hex); <Comment>
# or
# Xorg KeySym(Hex:2Byte),ScanCode(Hex),Prefix(Hex); <Comment>
#
# Key definitions other than alphanumeric characters such as Enter and Escape
# are set in this section.
# If there is a key that can not be entered correctly with the standard settings
# (US Keyboard layout),, delete the '#' at the beginning of the corresponding
# line and set the correct scan code.
# The Xorg KeySym Code can be checked by using the 'xev' command from X window
# on the guest OS.
# In addition, some keys have ScanCodes that have a Prefix Byte.
# In this case, define '0xe0' as the third argument.(example Home Key,etc)
# Note that keys that have no problems with input have the same settings as
# the US keyboard, so you do not need to set anything below.
# See the "/usr/share/bhyve/kbdlayout/jp106" file for the specific setting method.
# 0xff08,0x66; Back space
# 0xff09,0x0d; Tab
# 0xff0d,0x5a; Return
# 0xff1b,0x76; Escape
# 0xff50,0x6c,0xe0; Home
# 0xff51,0x6b,0xe0; Left arrow
# 0xff52,0x75,0xe0; Up arrow
# 0xff53,0x74,0xe0; Right arrow
# 0xff54,0x72,0xe0; Down arrow
# 0xff55,0x7d,0xe0; PgUp
# 0xff56,0x7a,0xe0; PgDown
# 0xff57,0x69,0xe0; End
# 0xff63,0x70,0xe0; Ins
# 0xff8d,0x5a,0xe0; Keypad Enter
# 0xffe1,0x12; Left shift
# 0xffe2,0x59; Right shift
# 0xffe3,0x14; Left control
# 0xffe4,0x14,0xe0; Right control
# 0xffe9,0x11; Left alt
# 0xfe03,0x11,0xe0; AltGr
# 0xffea,0x11,0xe0; Right alt
# 0xffeb,0x1f,0xe0; Left Windows
# 0xffec,0x27,0xe0; Right Windows
# 0xffbe,0x05; F1
# 0xffbf,0x06; F2
# 0xffc0,0x04; F3
# 0xffc1,0x0c; F4
# 0xffc2,0x03; F5
# 0xffc3,0x0b; F6
# 0xffc4,0x83; F7
# 0xffc5,0x0a; F8
# 0xffc6,0x01; F9
# 0xffc7,0x09; F10
# 0xffc8,0x78; F11
# 0xffc9,0x07; F12
# 0xffff,0x71,0xe0; Del
# 0xff14,0x7e; ScrollLock
# NumLock and Keypads ---------------------------------------------------------
#
# The numeric keypad settings are the same as the Functional Key section above.
# 0xff7f,0x77; NumLock
# 0xffaf,0x4a,0xe0; Keypad slash
# 0xffaa,0x7c; Keypad asterisk
# 0xffad,0x7b; Keypad minus
# 0xffab,0x79; Keypad plus
# 0xffb7,0x6c; Keypad 7
# 0xff95,0x6c; Keypad home
# 0xffb8,0x75; Keypad 8
# 0xff97,0x75; Keypad up arrow
# 0xffb9,0x7d; Keypad 9
# 0xff9a,0x7d; Keypad PgUp
# 0xffb4,0x6b; Keypad 4
# 0xff96,0x6b; Keypad left arrow
# 0xffb5,0x73; Keypad 5
# 0xff9d,0x73; Keypad empty
# 0xffb6,0x74; Keypad 6
# 0xff98,0x74; Keypad right arrow
# 0xffb1,0x69; Keypad 1
# 0xff9c,0x69; Keypad end
# 0xffb2,0x72; Keypad 2
# 0xff99,0x72; Keypad down arrow
# 0xffb3,0x7a; Keypad 3
# 0xff9b,0x7a; Keypad PgDown
# 0xffb0,0x70; Keypad 0
# 0xff9e,0x70; Keypad ins
# 0xffae,0x71; Keypad .
# 0xff9f,0x71; Keypad del
# Language Specific Keys -------------------------------------------------------
#
# If a key not exist in the US keyboard is added to the keyboard of each language,
# it is necessary to add the combination of Xorg KeySym and ScanCode of the
# corresponding key.
# The setting format is the same as the Functional Key section above.
# example:
# 0xff2a,0x0e; Hankaku/Zenkaku|Kanji (Japanese 106 keyboard original Key)