freebsd-dev/contrib/llvm/lib/Target/AMDGPU/AMDGPUAlwaysInlinePass.cpp
2017-04-16 16:25:46 +00:00

80 lines
2.1 KiB
C++

//===-- AMDGPUAlwaysInlinePass.cpp - Promote Allocas ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This pass marks all internal functions as always_inline and creates
/// duplicates of all other functions a marks the duplicates as always_inline.
//
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/Cloning.h"
using namespace llvm;
namespace {
class AMDGPUAlwaysInline : public ModulePass {
static char ID;
bool GlobalOpt;
public:
AMDGPUAlwaysInline(bool GlobalOpt) : ModulePass(ID), GlobalOpt(GlobalOpt) { }
bool runOnModule(Module &M) override;
StringRef getPassName() const override { return "AMDGPU Always Inline Pass"; }
};
} // End anonymous namespace
char AMDGPUAlwaysInline::ID = 0;
bool AMDGPUAlwaysInline::runOnModule(Module &M) {
std::vector<GlobalAlias*> AliasesToRemove;
std::vector<Function *> FuncsToClone;
for (GlobalAlias &A : M.aliases()) {
if (Function* F = dyn_cast<Function>(A.getAliasee())) {
A.replaceAllUsesWith(F);
AliasesToRemove.push_back(&A);
}
}
if (GlobalOpt) {
for (GlobalAlias* A : AliasesToRemove) {
A->eraseFromParent();
}
}
for (Function &F : M) {
if (!F.hasLocalLinkage() && !F.isDeclaration() && !F.use_empty() &&
!F.hasFnAttribute(Attribute::NoInline))
FuncsToClone.push_back(&F);
}
for (Function *F : FuncsToClone) {
ValueToValueMapTy VMap;
Function *NewFunc = CloneFunction(F, VMap);
NewFunc->setLinkage(GlobalValue::InternalLinkage);
F->replaceAllUsesWith(NewFunc);
}
for (Function &F : M) {
if (F.hasLocalLinkage() && !F.hasFnAttribute(Attribute::NoInline)) {
F.addFnAttr(Attribute::AlwaysInline);
}
}
return false;
}
ModulePass *llvm::createAMDGPUAlwaysInlinePass(bool GlobalOpt) {
return new AMDGPUAlwaysInline(GlobalOpt);
}