51690af2a4
build glue.
1415 lines
48 KiB
C++
1415 lines
48 KiB
C++
//===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief SI implementation of the TargetRegisterInfo class.
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//
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//===----------------------------------------------------------------------===//
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#include "SIRegisterInfo.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "AMDGPUSubtarget.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/LLVMContext.h"
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using namespace llvm;
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static bool hasPressureSet(const int *PSets, unsigned PSetID) {
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for (unsigned i = 0; PSets[i] != -1; ++i) {
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if (PSets[i] == (int)PSetID)
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return true;
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}
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return false;
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}
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void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg,
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BitVector &PressureSets) const {
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for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) {
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const int *PSets = getRegUnitPressureSets(*U);
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if (hasPressureSet(PSets, PSetID)) {
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PressureSets.set(PSetID);
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break;
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}
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}
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}
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static cl::opt<bool> EnableSpillSGPRToSMEM(
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"amdgpu-spill-sgpr-to-smem",
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cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"),
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cl::init(false));
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static cl::opt<bool> EnableSpillSGPRToVGPR(
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"amdgpu-spill-sgpr-to-vgpr",
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cl::desc("Enable spilling VGPRs to SGPRs"),
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cl::ReallyHidden,
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cl::init(true));
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SIRegisterInfo::SIRegisterInfo(const SISubtarget &ST) :
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AMDGPURegisterInfo(),
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SGPRPressureSets(getNumRegPressureSets()),
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VGPRPressureSets(getNumRegPressureSets()),
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SpillSGPRToVGPR(false),
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SpillSGPRToSMEM(false) {
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if (EnableSpillSGPRToSMEM && ST.hasScalarStores())
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SpillSGPRToSMEM = true;
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else if (EnableSpillSGPRToVGPR)
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SpillSGPRToVGPR = true;
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unsigned NumRegPressureSets = getNumRegPressureSets();
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SGPRSetID = NumRegPressureSets;
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VGPRSetID = NumRegPressureSets;
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for (unsigned i = 0; i < NumRegPressureSets; ++i) {
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classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets);
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classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets);
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}
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// Determine the number of reg units for each pressure set.
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std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0);
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for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) {
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const int *PSets = getRegUnitPressureSets(i);
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for (unsigned j = 0; PSets[j] != -1; ++j) {
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++PressureSetRegUnits[PSets[j]];
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}
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}
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unsigned VGPRMax = 0, SGPRMax = 0;
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for (unsigned i = 0; i < NumRegPressureSets; ++i) {
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if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) {
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VGPRSetID = i;
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VGPRMax = PressureSetRegUnits[i];
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continue;
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}
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if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) {
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SGPRSetID = i;
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SGPRMax = PressureSetRegUnits[i];
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}
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}
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assert(SGPRSetID < NumRegPressureSets &&
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VGPRSetID < NumRegPressureSets);
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}
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void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, unsigned Reg) const {
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MCRegAliasIterator R(Reg, this, true);
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for (; R.isValid(); ++R)
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Reserved.set(*R);
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}
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unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg(
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const MachineFunction &MF) const {
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const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
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unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
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unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
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return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
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}
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unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg(
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const MachineFunction &MF) const {
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const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
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unsigned RegCount = ST.getMaxNumSGPRs(MF);
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unsigned Reg;
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// Try to place it in a hole after PrivateSegmentBufferReg.
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if (RegCount & 3) {
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// We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to
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// alignment constraints, so we have a hole where can put the wave offset.
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Reg = RegCount - 1;
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} else {
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// We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the
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// wave offset before it.
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Reg = RegCount - 5;
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}
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return AMDGPU::SGPR_32RegClass.getRegister(Reg);
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}
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BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
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BitVector Reserved(getNumRegs());
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Reserved.set(AMDGPU::INDIRECT_BASE_ADDR);
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// EXEC_LO and EXEC_HI could be allocated and used as regular register, but
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// this seems likely to result in bugs, so I'm marking them as reserved.
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reserveRegisterTuples(Reserved, AMDGPU::EXEC);
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reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
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// M0 has to be reserved so that llvm accepts it as a live-in into a block.
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reserveRegisterTuples(Reserved, AMDGPU::M0);
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// Reserve the memory aperture registers.
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reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
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// Reserve Trap Handler registers - support is not implemented in Codegen.
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reserveRegisterTuples(Reserved, AMDGPU::TBA);
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reserveRegisterTuples(Reserved, AMDGPU::TMA);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
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const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
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unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
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unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
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for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
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unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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}
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unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
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unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
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for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
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unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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}
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const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
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if (ScratchWaveOffsetReg != AMDGPU::NoRegister) {
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// Reserve 1 SGPR for scratch wave offset in case we need to spill.
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reserveRegisterTuples(Reserved, ScratchWaveOffsetReg);
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}
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unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
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if (ScratchRSrcReg != AMDGPU::NoRegister) {
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// Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
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// to spill.
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// TODO: May need to reserve a VGPR if doing LDS spilling.
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reserveRegisterTuples(Reserved, ScratchRSrcReg);
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assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg));
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}
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return Reserved;
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}
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bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
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return Fn.getFrameInfo().hasStackObjects();
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}
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bool
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SIRegisterInfo::requiresFrameIndexScavenging(const MachineFunction &MF) const {
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return MF.getFrameInfo().hasStackObjects();
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}
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bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
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const MachineFunction &MF) const {
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// m0 is needed for the scalar store offset. m0 is unallocatable, so we can't
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// create a virtual register for it during frame index elimination, so the
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// scavenger is directly needed.
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return MF.getFrameInfo().hasStackObjects() &&
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MF.getSubtarget<SISubtarget>().hasScalarStores() &&
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MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs();
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}
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bool SIRegisterInfo::requiresVirtualBaseRegisters(
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const MachineFunction &) const {
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// There are no special dedicated stack or frame pointers.
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return true;
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}
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bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
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// This helps catch bugs as verifier errors.
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return true;
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}
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int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
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assert(SIInstrInfo::isMUBUF(*MI));
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int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::offset);
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return MI->getOperand(OffIdx).getImm();
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}
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int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
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int Idx) const {
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if (!SIInstrInfo::isMUBUF(*MI))
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return 0;
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assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::vaddr) &&
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"Should never see frame index on non-address operand");
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return getMUBUFInstrOffset(MI);
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}
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bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
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if (!MI->mayLoadOrStore())
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return false;
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int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
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return !isUInt<12>(FullOffset);
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}
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void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
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unsigned BaseReg,
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int FrameIdx,
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int64_t Offset) const {
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MachineBasicBlock::iterator Ins = MBB->begin();
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DebugLoc DL; // Defaults to "unknown"
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if (Ins != MBB->end())
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DL = Ins->getDebugLoc();
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MachineFunction *MF = MBB->getParent();
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const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
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const SIInstrInfo *TII = Subtarget.getInstrInfo();
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if (Offset == 0) {
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BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
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.addFrameIndex(FrameIdx);
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return;
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}
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MachineRegisterInfo &MRI = MF->getRegInfo();
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unsigned OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
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unsigned FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
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BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
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.addImm(Offset);
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BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
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.addFrameIndex(FrameIdx);
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TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
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.addReg(OffsetReg, RegState::Kill)
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.addReg(FIReg);
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}
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void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
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int64_t Offset) const {
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MachineBasicBlock *MBB = MI.getParent();
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MachineFunction *MF = MBB->getParent();
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const SISubtarget &Subtarget = MF->getSubtarget<SISubtarget>();
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const SIInstrInfo *TII = Subtarget.getInstrInfo();
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#ifndef NDEBUG
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// FIXME: Is it possible to be storing a frame index to itself?
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bool SeenFI = false;
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for (const MachineOperand &MO: MI.operands()) {
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if (MO.isFI()) {
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if (SeenFI)
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llvm_unreachable("should not see multiple frame indices");
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SeenFI = true;
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}
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}
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#endif
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MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
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assert(FIOp && FIOp->isFI() && "frame index must be address operand");
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assert(TII->isMUBUF(MI));
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MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
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int64_t NewOffset = OffsetOp->getImm() + Offset;
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assert(isUInt<12>(NewOffset) && "offset should be legal");
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FIOp->ChangeToRegister(BaseReg, false);
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OffsetOp->setImm(NewOffset);
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}
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bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
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unsigned BaseReg,
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int64_t Offset) const {
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if (!SIInstrInfo::isMUBUF(*MI))
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return false;
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int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
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return isUInt<12>(NewOffset);
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}
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const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
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const MachineFunction &MF, unsigned Kind) const {
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// This is inaccurate. It depends on the instruction and address space. The
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// only place where we should hit this is for dealing with frame indexes /
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// private accesses, so this is correct in that case.
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return &AMDGPU::VGPR_32RegClass;
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}
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static unsigned getNumSubRegsForSpillOp(unsigned Op) {
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switch (Op) {
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case AMDGPU::SI_SPILL_S512_SAVE:
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case AMDGPU::SI_SPILL_S512_RESTORE:
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case AMDGPU::SI_SPILL_V512_SAVE:
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case AMDGPU::SI_SPILL_V512_RESTORE:
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return 16;
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case AMDGPU::SI_SPILL_S256_SAVE:
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case AMDGPU::SI_SPILL_S256_RESTORE:
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case AMDGPU::SI_SPILL_V256_SAVE:
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case AMDGPU::SI_SPILL_V256_RESTORE:
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return 8;
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case AMDGPU::SI_SPILL_S128_SAVE:
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case AMDGPU::SI_SPILL_S128_RESTORE:
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case AMDGPU::SI_SPILL_V128_SAVE:
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case AMDGPU::SI_SPILL_V128_RESTORE:
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return 4;
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case AMDGPU::SI_SPILL_V96_SAVE:
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case AMDGPU::SI_SPILL_V96_RESTORE:
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return 3;
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case AMDGPU::SI_SPILL_S64_SAVE:
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case AMDGPU::SI_SPILL_S64_RESTORE:
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case AMDGPU::SI_SPILL_V64_SAVE:
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case AMDGPU::SI_SPILL_V64_RESTORE:
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return 2;
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case AMDGPU::SI_SPILL_S32_SAVE:
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case AMDGPU::SI_SPILL_S32_RESTORE:
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case AMDGPU::SI_SPILL_V32_SAVE:
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case AMDGPU::SI_SPILL_V32_RESTORE:
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return 1;
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default: llvm_unreachable("Invalid spill opcode");
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}
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}
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static int getOffsetMUBUFStore(unsigned Opc) {
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switch (Opc) {
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case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
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return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
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case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
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return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
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case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
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return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
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case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
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return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
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case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
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return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
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default:
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return -1;
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}
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}
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static int getOffsetMUBUFLoad(unsigned Opc) {
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switch (Opc) {
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case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
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return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
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case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
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return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
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case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
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return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
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case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
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return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
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case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
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return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
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case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
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return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
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case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
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return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
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default:
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return -1;
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}
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}
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// This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
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// need to handle the case where an SGPR may need to be spilled while spilling.
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static bool buildMUBUFOffsetLoadStore(const SIInstrInfo *TII,
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MachineFrameInfo &MFI,
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MachineBasicBlock::iterator MI,
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int Index,
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int64_t Offset) {
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MachineBasicBlock *MBB = MI->getParent();
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const DebugLoc &DL = MI->getDebugLoc();
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bool IsStore = MI->mayStore();
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unsigned Opc = MI->getOpcode();
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int LoadStoreOp = IsStore ?
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getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
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if (LoadStoreOp == -1)
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return false;
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unsigned Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata)->getReg();
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BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
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.addReg(Reg, getDefRegState(!IsStore))
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.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
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.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
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.addImm(Offset)
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.addImm(0) // glc
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.addImm(0) // slc
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.addImm(0) // tfe
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.setMemRefs(MI->memoperands_begin(), MI->memoperands_end());
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return true;
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}
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void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
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unsigned LoadStoreOp,
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int Index,
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unsigned ValueReg,
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bool IsKill,
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unsigned ScratchRsrcReg,
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unsigned ScratchOffsetReg,
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|
int64_t InstOffset,
|
|
MachineMemOperand *MMO,
|
|
RegScavenger *RS) const {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const MachineFrameInfo &MFI = MF->getFrameInfo();
|
|
|
|
const MCInstrDesc &Desc = TII->get(LoadStoreOp);
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
bool IsStore = Desc.mayStore();
|
|
|
|
bool RanOutOfSGPRs = false;
|
|
bool Scavenged = false;
|
|
unsigned SOffset = ScratchOffsetReg;
|
|
|
|
const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
|
|
unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / 32;
|
|
unsigned Size = NumSubRegs * 4;
|
|
int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
|
|
const int64_t OriginalImmOffset = Offset;
|
|
|
|
unsigned Align = MFI.getObjectAlignment(Index);
|
|
const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
|
|
|
|
if (!isUInt<12>(Offset + Size)) {
|
|
SOffset = AMDGPU::NoRegister;
|
|
|
|
// We don't have access to the register scavenger if this function is called
|
|
// during PEI::scavengeFrameVirtualRegs().
|
|
if (RS)
|
|
SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass);
|
|
|
|
if (SOffset == AMDGPU::NoRegister) {
|
|
// There are no free SGPRs, and since we are in the process of spilling
|
|
// VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
|
|
// on SI/CI and on VI it is true until we implement spilling using scalar
|
|
// stores), we have no way to free up an SGPR. Our solution here is to
|
|
// add the offset directly to the ScratchOffset register, and then
|
|
// subtract the offset after the spill to return ScratchOffset to it's
|
|
// original value.
|
|
RanOutOfSGPRs = true;
|
|
SOffset = ScratchOffsetReg;
|
|
} else {
|
|
Scavenged = true;
|
|
}
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
|
|
.addReg(ScratchOffsetReg)
|
|
.addImm(Offset);
|
|
|
|
Offset = 0;
|
|
}
|
|
|
|
const unsigned EltSize = 4;
|
|
|
|
for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
|
|
unsigned SubReg = NumSubRegs == 1 ?
|
|
ValueReg : getSubReg(ValueReg, getSubRegFromChannel(i));
|
|
|
|
unsigned SOffsetRegState = 0;
|
|
unsigned SrcDstRegState = getDefRegState(!IsStore);
|
|
if (i + 1 == e) {
|
|
SOffsetRegState |= getKillRegState(Scavenged);
|
|
// The last implicit use carries the "Kill" flag.
|
|
SrcDstRegState |= getKillRegState(IsKill);
|
|
}
|
|
|
|
MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
|
|
MachineMemOperand *NewMMO
|
|
= MF->getMachineMemOperand(PInfo, MMO->getFlags(),
|
|
EltSize, MinAlign(Align, EltSize * i));
|
|
|
|
auto MIB = BuildMI(*MBB, MI, DL, Desc)
|
|
.addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill))
|
|
.addReg(ScratchRsrcReg)
|
|
.addReg(SOffset, SOffsetRegState)
|
|
.addImm(Offset)
|
|
.addImm(0) // glc
|
|
.addImm(0) // slc
|
|
.addImm(0) // tfe
|
|
.addMemOperand(NewMMO);
|
|
|
|
if (NumSubRegs > 1)
|
|
MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
|
|
}
|
|
|
|
if (RanOutOfSGPRs) {
|
|
// Subtract the offset we added to the ScratchOffset register.
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg)
|
|
.addReg(ScratchOffsetReg)
|
|
.addImm(OriginalImmOffset);
|
|
}
|
|
}
|
|
|
|
static std::pair<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize,
|
|
bool Store) {
|
|
if (SuperRegSize % 16 == 0) {
|
|
return { 16, Store ? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR :
|
|
AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR };
|
|
}
|
|
|
|
if (SuperRegSize % 8 == 0) {
|
|
return { 8, Store ? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR :
|
|
AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR };
|
|
}
|
|
|
|
return { 4, Store ? AMDGPU::S_BUFFER_STORE_DWORD_SGPR :
|
|
AMDGPU::S_BUFFER_LOAD_DWORD_SGPR};
|
|
}
|
|
|
|
bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
bool OnlyToVGPR) const {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MBB->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
|
|
= MFI->getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
unsigned SuperReg = MI->getOperand(0).getReg();
|
|
bool IsKill = MI->getOperand(0).isKill();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
|
|
bool SpillToSMEM = spillSGPRToSMEM();
|
|
if (SpillToSMEM && OnlyToVGPR)
|
|
return false;
|
|
|
|
assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
|
|
|
|
unsigned OffsetReg = AMDGPU::M0;
|
|
unsigned M0CopyReg = AMDGPU::NoRegister;
|
|
|
|
if (SpillToSMEM) {
|
|
if (RS->isRegUsed(AMDGPU::M0)) {
|
|
M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
|
|
.addReg(AMDGPU::M0);
|
|
}
|
|
}
|
|
|
|
unsigned ScalarStoreOp;
|
|
unsigned EltSize = 4;
|
|
const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
|
|
if (SpillToSMEM && isSGPRClass(RC)) {
|
|
// XXX - if private_element_size is larger than 4 it might be useful to be
|
|
// able to spill wider vmem spills.
|
|
std::tie(EltSize, ScalarStoreOp) =
|
|
getSpillEltSize(getRegSizeInBits(*RC) / 8, true);
|
|
}
|
|
|
|
ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
|
|
unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
|
|
|
|
// SubReg carries the "Kill" flag when SubReg == SuperReg.
|
|
unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
|
|
for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
|
|
unsigned SubReg = NumSubRegs == 1 ?
|
|
SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
|
|
if (SpillToSMEM) {
|
|
int64_t FrOffset = FrameInfo.getObjectOffset(Index);
|
|
|
|
// The allocated memory size is really the wavefront size * the frame
|
|
// index size. The widest register class is 64 bytes, so a 4-byte scratch
|
|
// allocation is enough to spill this in a single stack object.
|
|
//
|
|
// FIXME: Frame size/offsets are computed earlier than this, so the extra
|
|
// space is still unnecessarily allocated.
|
|
|
|
unsigned Align = FrameInfo.getObjectAlignment(Index);
|
|
MachinePointerInfo PtrInfo
|
|
= MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
|
|
MachineMemOperand *MMO
|
|
= MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
|
|
EltSize, MinAlign(Align, EltSize * i));
|
|
|
|
// SMEM instructions only support a single offset, so increment the wave
|
|
// offset.
|
|
|
|
int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
|
|
if (Offset != 0) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
|
|
.addReg(MFI->getScratchWaveOffsetReg())
|
|
.addImm(Offset);
|
|
} else {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
|
|
.addReg(MFI->getScratchWaveOffsetReg());
|
|
}
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp))
|
|
.addReg(SubReg, getKillRegState(IsKill)) // sdata
|
|
.addReg(MFI->getScratchRSrcReg()) // sbase
|
|
.addReg(OffsetReg, RegState::Kill) // soff
|
|
.addImm(0) // glc
|
|
.addMemOperand(MMO);
|
|
|
|
continue;
|
|
}
|
|
|
|
if (SpillToVGPR) {
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
|
|
BuildMI(*MBB, MI, DL,
|
|
TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
|
Spill.VGPR)
|
|
.addReg(SubReg, getKillRegState(IsKill))
|
|
.addImm(Spill.Lane);
|
|
|
|
// FIXME: Since this spills to another register instead of an actual
|
|
// frame index, we should delete the frame index when all references to
|
|
// it are fixed.
|
|
} else {
|
|
// XXX - Can to VGPR spill fail for some subregisters but not others?
|
|
if (OnlyToVGPR)
|
|
return false;
|
|
|
|
// Spill SGPR to a frame index.
|
|
// TODO: Should VI try to spill to VGPR and then spill to SMEM?
|
|
unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
|
|
// TODO: Should VI try to spill to VGPR and then spill to SMEM?
|
|
|
|
MachineInstrBuilder Mov
|
|
= BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
|
|
.addReg(SubReg, SubKillState);
|
|
|
|
|
|
// There could be undef components of a spilled super register.
|
|
// TODO: Can we detect this and skip the spill?
|
|
if (NumSubRegs > 1) {
|
|
// The last implicit use of the SuperReg carries the "Kill" flag.
|
|
unsigned SuperKillState = 0;
|
|
if (i + 1 == e)
|
|
SuperKillState |= getKillRegState(IsKill);
|
|
Mov.addReg(SuperReg, RegState::Implicit | SuperKillState);
|
|
}
|
|
|
|
unsigned Align = FrameInfo.getObjectAlignment(Index);
|
|
MachinePointerInfo PtrInfo
|
|
= MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
|
|
MachineMemOperand *MMO
|
|
= MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore,
|
|
EltSize, MinAlign(Align, EltSize * i));
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE))
|
|
.addReg(TmpReg, RegState::Kill) // src
|
|
.addFrameIndex(Index) // vaddr
|
|
.addReg(MFI->getScratchRSrcReg()) // srrsrc
|
|
.addReg(MFI->getScratchWaveOffsetReg()) // soffset
|
|
.addImm(i * 4) // offset
|
|
.addMemOperand(MMO);
|
|
}
|
|
}
|
|
|
|
if (M0CopyReg != AMDGPU::NoRegister) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
|
|
.addReg(M0CopyReg, RegState::Kill);
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
MFI->addToSpilledSGPRs(NumSubRegs);
|
|
return true;
|
|
}
|
|
|
|
bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
bool OnlyToVGPR) const {
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
|
|
= MFI->getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
unsigned SuperReg = MI->getOperand(0).getReg();
|
|
bool SpillToSMEM = spillSGPRToSMEM();
|
|
if (SpillToSMEM && OnlyToVGPR)
|
|
return false;
|
|
|
|
assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
|
|
|
|
unsigned OffsetReg = AMDGPU::M0;
|
|
unsigned M0CopyReg = AMDGPU::NoRegister;
|
|
|
|
if (SpillToSMEM) {
|
|
if (RS->isRegUsed(AMDGPU::M0)) {
|
|
M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg)
|
|
.addReg(AMDGPU::M0);
|
|
}
|
|
}
|
|
|
|
unsigned EltSize = 4;
|
|
unsigned ScalarLoadOp;
|
|
|
|
const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
|
|
if (SpillToSMEM && isSGPRClass(RC)) {
|
|
// XXX - if private_element_size is larger than 4 it might be useful to be
|
|
// able to spill wider vmem spills.
|
|
std::tie(EltSize, ScalarLoadOp) =
|
|
getSpillEltSize(getRegSizeInBits(*RC) / 8, false);
|
|
}
|
|
|
|
ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
|
|
unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
|
|
|
|
// SubReg carries the "Kill" flag when SubReg == SuperReg.
|
|
int64_t FrOffset = FrameInfo.getObjectOffset(Index);
|
|
|
|
for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
|
|
unsigned SubReg = NumSubRegs == 1 ?
|
|
SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
|
|
if (SpillToSMEM) {
|
|
// FIXME: Size may be > 4 but extra bytes wasted.
|
|
unsigned Align = FrameInfo.getObjectAlignment(Index);
|
|
MachinePointerInfo PtrInfo
|
|
= MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
|
|
MachineMemOperand *MMO
|
|
= MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad,
|
|
EltSize, MinAlign(Align, EltSize * i));
|
|
|
|
// Add i * 4 offset
|
|
int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i);
|
|
if (Offset != 0) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg)
|
|
.addReg(MFI->getScratchWaveOffsetReg())
|
|
.addImm(Offset);
|
|
} else {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
|
|
.addReg(MFI->getScratchWaveOffsetReg());
|
|
}
|
|
|
|
auto MIB =
|
|
BuildMI(*MBB, MI, DL, TII->get(ScalarLoadOp), SubReg)
|
|
.addReg(MFI->getScratchRSrcReg()) // sbase
|
|
.addReg(OffsetReg, RegState::Kill) // soff
|
|
.addImm(0) // glc
|
|
.addMemOperand(MMO);
|
|
|
|
if (NumSubRegs > 1)
|
|
MIB.addReg(SuperReg, RegState::ImplicitDefine);
|
|
|
|
continue;
|
|
}
|
|
|
|
if (SpillToVGPR) {
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
auto MIB =
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
|
|
SubReg)
|
|
.addReg(Spill.VGPR)
|
|
.addImm(Spill.Lane);
|
|
|
|
if (NumSubRegs > 1)
|
|
MIB.addReg(SuperReg, RegState::ImplicitDefine);
|
|
} else {
|
|
if (OnlyToVGPR)
|
|
return false;
|
|
|
|
// Restore SGPR from a stack slot.
|
|
// FIXME: We should use S_LOAD_DWORD here for VI.
|
|
unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
|
|
unsigned Align = FrameInfo.getObjectAlignment(Index);
|
|
|
|
MachinePointerInfo PtrInfo
|
|
= MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i);
|
|
|
|
MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo,
|
|
MachineMemOperand::MOLoad, EltSize,
|
|
MinAlign(Align, EltSize * i));
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg)
|
|
.addFrameIndex(Index) // vaddr
|
|
.addReg(MFI->getScratchRSrcReg()) // srsrc
|
|
.addReg(MFI->getScratchWaveOffsetReg()) // soffset
|
|
.addImm(i * 4) // offset
|
|
.addMemOperand(MMO);
|
|
|
|
auto MIB =
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
|
|
.addReg(TmpReg, RegState::Kill);
|
|
|
|
if (NumSubRegs > 1)
|
|
MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine);
|
|
}
|
|
}
|
|
|
|
if (M0CopyReg != AMDGPU::NoRegister) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0)
|
|
.addReg(M0CopyReg, RegState::Kill);
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
return true;
|
|
}
|
|
|
|
/// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
|
|
/// a VGPR and the stack slot can be safely eliminated when all other users are
|
|
/// handled.
|
|
bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
|
|
MachineBasicBlock::iterator MI,
|
|
int FI,
|
|
RegScavenger *RS) const {
|
|
switch (MI->getOpcode()) {
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE:
|
|
return spillSGPR(MI, FI, RS, true);
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE:
|
|
return restoreSGPR(MI, FI, RS, true);
|
|
default:
|
|
llvm_unreachable("not an SGPR spill instruction");
|
|
}
|
|
}
|
|
|
|
void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
|
|
int SPAdj, unsigned FIOperandNum,
|
|
RegScavenger *RS) const {
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
DebugLoc DL = MI->getDebugLoc();
|
|
|
|
MachineOperand &FIOp = MI->getOperand(FIOperandNum);
|
|
int Index = MI->getOperand(FIOperandNum).getIndex();
|
|
|
|
switch (MI->getOpcode()) {
|
|
// SGPR register spill
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE: {
|
|
spillSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// SGPR register restore
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE: {
|
|
restoreSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// VGPR register spill
|
|
case AMDGPU::SI_SPILL_V512_SAVE:
|
|
case AMDGPU::SI_SPILL_V256_SAVE:
|
|
case AMDGPU::SI_SPILL_V128_SAVE:
|
|
case AMDGPU::SI_SPILL_V96_SAVE:
|
|
case AMDGPU::SI_SPILL_V64_SAVE:
|
|
case AMDGPU::SI_SPILL_V32_SAVE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
|
|
Index,
|
|
VData->getReg(), VData->isKill(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(),
|
|
RS);
|
|
MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
case AMDGPU::SI_SPILL_V32_RESTORE:
|
|
case AMDGPU::SI_SPILL_V64_RESTORE:
|
|
case AMDGPU::SI_SPILL_V96_RESTORE:
|
|
case AMDGPU::SI_SPILL_V128_RESTORE:
|
|
case AMDGPU::SI_SPILL_V256_RESTORE:
|
|
case AMDGPU::SI_SPILL_V512_RESTORE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
|
|
Index,
|
|
VData->getReg(), VData->isKill(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(),
|
|
RS);
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
if (TII->isMUBUF(*MI)) {
|
|
// Disable offen so we don't need a 0 vgpr base.
|
|
assert(static_cast<int>(FIOperandNum) ==
|
|
AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::vaddr));
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
int64_t OldImm
|
|
= TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
|
|
int64_t NewOffset = OldImm + Offset;
|
|
|
|
if (isUInt<12>(NewOffset) &&
|
|
buildMUBUFOffsetLoadStore(TII, FrameInfo, MI, Index, NewOffset)) {
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
}
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
FIOp.ChangeToImmediate(Offset);
|
|
if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
|
|
unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
|
|
BuildMI(*MBB, MI, MI->getDebugLoc(),
|
|
TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
|
|
.addImm(Offset);
|
|
FIOp.ChangeToRegister(TmpReg, false, false, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FIXME: This is very slow. It might be worth creating a map from physreg to
|
|
// register class.
|
|
const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const {
|
|
assert(!TargetRegisterInfo::isVirtualRegister(Reg));
|
|
|
|
static const TargetRegisterClass *const BaseClasses[] = {
|
|
&AMDGPU::VGPR_32RegClass,
|
|
&AMDGPU::SReg_32RegClass,
|
|
&AMDGPU::VReg_64RegClass,
|
|
&AMDGPU::SReg_64RegClass,
|
|
&AMDGPU::VReg_96RegClass,
|
|
&AMDGPU::VReg_128RegClass,
|
|
&AMDGPU::SReg_128RegClass,
|
|
&AMDGPU::VReg_256RegClass,
|
|
&AMDGPU::SReg_256RegClass,
|
|
&AMDGPU::VReg_512RegClass,
|
|
&AMDGPU::SReg_512RegClass,
|
|
&AMDGPU::SCC_CLASSRegClass,
|
|
};
|
|
|
|
for (const TargetRegisterClass *BaseClass : BaseClasses) {
|
|
if (BaseClass->contains(Reg)) {
|
|
return BaseClass;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// TODO: It might be helpful to have some target specific flags in
|
|
// TargetRegisterClass to mark which classes are VGPRs to make this trivial.
|
|
bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
|
|
unsigned Size = getRegSizeInBits(*RC);
|
|
if (Size < 32)
|
|
return false;
|
|
switch (Size) {
|
|
case 32:
|
|
return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr;
|
|
case 64:
|
|
return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr;
|
|
case 96:
|
|
return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr;
|
|
case 128:
|
|
return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr;
|
|
case 256:
|
|
return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr;
|
|
case 512:
|
|
return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr;
|
|
default:
|
|
llvm_unreachable("Invalid register class size");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass(
|
|
const TargetRegisterClass *SRC) const {
|
|
switch (getRegSizeInBits(*SRC)) {
|
|
case 32:
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
case 64:
|
|
return &AMDGPU::VReg_64RegClass;
|
|
case 96:
|
|
return &AMDGPU::VReg_96RegClass;
|
|
case 128:
|
|
return &AMDGPU::VReg_128RegClass;
|
|
case 256:
|
|
return &AMDGPU::VReg_256RegClass;
|
|
case 512:
|
|
return &AMDGPU::VReg_512RegClass;
|
|
default:
|
|
llvm_unreachable("Invalid register class size");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass(
|
|
const TargetRegisterClass *VRC) const {
|
|
switch (getRegSizeInBits(*VRC)) {
|
|
case 32:
|
|
return &AMDGPU::SGPR_32RegClass;
|
|
case 64:
|
|
return &AMDGPU::SReg_64RegClass;
|
|
case 128:
|
|
return &AMDGPU::SReg_128RegClass;
|
|
case 256:
|
|
return &AMDGPU::SReg_256RegClass;
|
|
case 512:
|
|
return &AMDGPU::SReg_512RegClass;
|
|
default:
|
|
llvm_unreachable("Invalid register class size");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
|
|
const TargetRegisterClass *RC, unsigned SubIdx) const {
|
|
if (SubIdx == AMDGPU::NoSubRegister)
|
|
return RC;
|
|
|
|
// We can assume that each lane corresponds to one 32-bit register.
|
|
LaneBitmask::Type Mask = getSubRegIndexLaneMask(SubIdx).getAsInteger();
|
|
unsigned Count = countPopulation(Mask);
|
|
if (isSGPRClass(RC)) {
|
|
switch (Count) {
|
|
case 1:
|
|
return &AMDGPU::SGPR_32RegClass;
|
|
case 2:
|
|
return &AMDGPU::SReg_64RegClass;
|
|
case 4:
|
|
return &AMDGPU::SReg_128RegClass;
|
|
case 8:
|
|
return &AMDGPU::SReg_256RegClass;
|
|
case 16: /* fall-through */
|
|
default:
|
|
llvm_unreachable("Invalid sub-register class size");
|
|
}
|
|
} else {
|
|
switch (Count) {
|
|
case 1:
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
case 2:
|
|
return &AMDGPU::VReg_64RegClass;
|
|
case 3:
|
|
return &AMDGPU::VReg_96RegClass;
|
|
case 4:
|
|
return &AMDGPU::VReg_128RegClass;
|
|
case 8:
|
|
return &AMDGPU::VReg_256RegClass;
|
|
case 16: /* fall-through */
|
|
default:
|
|
llvm_unreachable("Invalid sub-register class size");
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldRewriteCopySrc(
|
|
const TargetRegisterClass *DefRC,
|
|
unsigned DefSubReg,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SrcSubReg) const {
|
|
// We want to prefer the smallest register class possible, so we don't want to
|
|
// stop and rewrite on anything that looks like a subregister
|
|
// extract. Operations mostly don't care about the super register class, so we
|
|
// only want to stop on the most basic of copies between the same register
|
|
// class.
|
|
//
|
|
// e.g. if we have something like
|
|
// vreg0 = ...
|
|
// vreg1 = ...
|
|
// vreg2 = REG_SEQUENCE vreg0, sub0, vreg1, sub1, vreg2, sub2
|
|
// vreg3 = COPY vreg2, sub0
|
|
//
|
|
// We want to look through the COPY to find:
|
|
// => vreg3 = COPY vreg0
|
|
|
|
// Plain copy.
|
|
return getCommonSubClass(DefRC, SrcRC) != nullptr;
|
|
}
|
|
|
|
// FIXME: Most of these are flexible with HSA and we don't need to reserve them
|
|
// as input registers if unused. Whether the dispatch ptr is necessary should be
|
|
// easy to detect from used intrinsics. Scratch setup is harder to know.
|
|
unsigned SIRegisterInfo::getPreloadedValue(const MachineFunction &MF,
|
|
enum PreloadedValue Value) const {
|
|
|
|
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
|
|
(void)ST;
|
|
switch (Value) {
|
|
case SIRegisterInfo::WORKGROUP_ID_X:
|
|
assert(MFI->hasWorkGroupIDX());
|
|
return MFI->WorkGroupIDXSystemSGPR;
|
|
case SIRegisterInfo::WORKGROUP_ID_Y:
|
|
assert(MFI->hasWorkGroupIDY());
|
|
return MFI->WorkGroupIDYSystemSGPR;
|
|
case SIRegisterInfo::WORKGROUP_ID_Z:
|
|
assert(MFI->hasWorkGroupIDZ());
|
|
return MFI->WorkGroupIDZSystemSGPR;
|
|
case SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET:
|
|
return MFI->PrivateSegmentWaveByteOffsetSystemSGPR;
|
|
case SIRegisterInfo::PRIVATE_SEGMENT_BUFFER:
|
|
if (ST.isAmdCodeObjectV2(MF)) {
|
|
assert(MFI->hasPrivateSegmentBuffer());
|
|
return MFI->PrivateSegmentBufferUserSGPR;
|
|
}
|
|
assert(MFI->hasPrivateMemoryInputPtr());
|
|
return MFI->PrivateMemoryPtrUserSGPR;
|
|
case SIRegisterInfo::KERNARG_SEGMENT_PTR:
|
|
assert(MFI->hasKernargSegmentPtr());
|
|
return MFI->KernargSegmentPtrUserSGPR;
|
|
case SIRegisterInfo::DISPATCH_ID:
|
|
assert(MFI->hasDispatchID());
|
|
return MFI->DispatchIDUserSGPR;
|
|
case SIRegisterInfo::FLAT_SCRATCH_INIT:
|
|
assert(MFI->hasFlatScratchInit());
|
|
return MFI->FlatScratchInitUserSGPR;
|
|
case SIRegisterInfo::DISPATCH_PTR:
|
|
assert(MFI->hasDispatchPtr());
|
|
return MFI->DispatchPtrUserSGPR;
|
|
case SIRegisterInfo::QUEUE_PTR:
|
|
assert(MFI->hasQueuePtr());
|
|
return MFI->QueuePtrUserSGPR;
|
|
case SIRegisterInfo::WORKITEM_ID_X:
|
|
assert(MFI->hasWorkItemIDX());
|
|
return AMDGPU::VGPR0;
|
|
case SIRegisterInfo::WORKITEM_ID_Y:
|
|
assert(MFI->hasWorkItemIDY());
|
|
return AMDGPU::VGPR1;
|
|
case SIRegisterInfo::WORKITEM_ID_Z:
|
|
assert(MFI->hasWorkItemIDZ());
|
|
return AMDGPU::VGPR2;
|
|
}
|
|
llvm_unreachable("unexpected preloaded value type");
|
|
}
|
|
|
|
/// \brief Returns a register that is not used at any point in the function.
|
|
/// If all registers are used, then this function will return
|
|
// AMDGPU::NoRegister.
|
|
unsigned
|
|
SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
|
|
const TargetRegisterClass *RC,
|
|
const MachineFunction &MF) const {
|
|
|
|
for (unsigned Reg : *RC)
|
|
if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
|
|
return Reg;
|
|
return AMDGPU::NoRegister;
|
|
}
|
|
|
|
ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
|
|
unsigned EltSize) const {
|
|
if (EltSize == 4) {
|
|
static const int16_t Sub0_15[] = {
|
|
AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
|
|
AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
|
|
AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
|
|
AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
|
|
};
|
|
|
|
static const int16_t Sub0_7[] = {
|
|
AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
|
|
AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
|
|
};
|
|
|
|
static const int16_t Sub0_3[] = {
|
|
AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
|
|
};
|
|
|
|
static const int16_t Sub0_2[] = {
|
|
AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2,
|
|
};
|
|
|
|
static const int16_t Sub0_1[] = {
|
|
AMDGPU::sub0, AMDGPU::sub1,
|
|
};
|
|
|
|
switch (AMDGPU::getRegBitWidth(*RC->MC)) {
|
|
case 32:
|
|
return {};
|
|
case 64:
|
|
return makeArrayRef(Sub0_1);
|
|
case 96:
|
|
return makeArrayRef(Sub0_2);
|
|
case 128:
|
|
return makeArrayRef(Sub0_3);
|
|
case 256:
|
|
return makeArrayRef(Sub0_7);
|
|
case 512:
|
|
return makeArrayRef(Sub0_15);
|
|
default:
|
|
llvm_unreachable("unhandled register size");
|
|
}
|
|
}
|
|
|
|
if (EltSize == 8) {
|
|
static const int16_t Sub0_15_64[] = {
|
|
AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
|
|
AMDGPU::sub4_sub5, AMDGPU::sub6_sub7,
|
|
AMDGPU::sub8_sub9, AMDGPU::sub10_sub11,
|
|
AMDGPU::sub12_sub13, AMDGPU::sub14_sub15
|
|
};
|
|
|
|
static const int16_t Sub0_7_64[] = {
|
|
AMDGPU::sub0_sub1, AMDGPU::sub2_sub3,
|
|
AMDGPU::sub4_sub5, AMDGPU::sub6_sub7
|
|
};
|
|
|
|
|
|
static const int16_t Sub0_3_64[] = {
|
|
AMDGPU::sub0_sub1, AMDGPU::sub2_sub3
|
|
};
|
|
|
|
switch (AMDGPU::getRegBitWidth(*RC->MC)) {
|
|
case 64:
|
|
return {};
|
|
case 128:
|
|
return makeArrayRef(Sub0_3_64);
|
|
case 256:
|
|
return makeArrayRef(Sub0_7_64);
|
|
case 512:
|
|
return makeArrayRef(Sub0_15_64);
|
|
default:
|
|
llvm_unreachable("unhandled register size");
|
|
}
|
|
}
|
|
|
|
assert(EltSize == 16 && "unhandled register spill split size");
|
|
|
|
static const int16_t Sub0_15_128[] = {
|
|
AMDGPU::sub0_sub1_sub2_sub3,
|
|
AMDGPU::sub4_sub5_sub6_sub7,
|
|
AMDGPU::sub8_sub9_sub10_sub11,
|
|
AMDGPU::sub12_sub13_sub14_sub15
|
|
};
|
|
|
|
static const int16_t Sub0_7_128[] = {
|
|
AMDGPU::sub0_sub1_sub2_sub3,
|
|
AMDGPU::sub4_sub5_sub6_sub7
|
|
};
|
|
|
|
switch (AMDGPU::getRegBitWidth(*RC->MC)) {
|
|
case 128:
|
|
return {};
|
|
case 256:
|
|
return makeArrayRef(Sub0_7_128);
|
|
case 512:
|
|
return makeArrayRef(Sub0_15_128);
|
|
default:
|
|
llvm_unreachable("unhandled register size");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass*
|
|
SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
|
|
unsigned Reg) const {
|
|
if (TargetRegisterInfo::isVirtualRegister(Reg))
|
|
return MRI.getRegClass(Reg);
|
|
|
|
return getPhysRegClass(Reg);
|
|
}
|
|
|
|
bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
|
|
unsigned Reg) const {
|
|
return hasVGPRs(getRegClassForReg(MRI, Reg));
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SubReg,
|
|
const TargetRegisterClass *DstRC,
|
|
unsigned DstSubReg,
|
|
const TargetRegisterClass *NewRC) const {
|
|
unsigned SrcSize = getRegSizeInBits(*SrcRC);
|
|
unsigned DstSize = getRegSizeInBits(*DstRC);
|
|
unsigned NewSize = getRegSizeInBits(*NewRC);
|
|
|
|
// Do not increase size of registers beyond dword, we would need to allocate
|
|
// adjacent registers and constraint regalloc more than needed.
|
|
|
|
// Always allow dword coalescing.
|
|
if (SrcSize <= 32 || DstSize <= 32)
|
|
return true;
|
|
|
|
return NewSize <= DstSize || NewSize <= SrcSize;
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
|
|
MachineFunction &MF) const {
|
|
|
|
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
|
|
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
|
|
unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
|
|
*MF.getFunction());
|
|
switch (RC->getID()) {
|
|
default:
|
|
return AMDGPURegisterInfo::getRegPressureLimit(RC, MF);
|
|
case AMDGPU::VGPR_32RegClassID:
|
|
return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
|
|
case AMDGPU::SGPR_32RegClassID:
|
|
return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
|
|
}
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
|
|
unsigned Idx) const {
|
|
if (Idx == getVGPRPressureSet())
|
|
return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
if (Idx == getSGPRPressureSet())
|
|
return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx);
|
|
}
|
|
|
|
const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
|
|
static const int Empty[] = { -1 };
|
|
|
|
if (hasRegUnit(AMDGPU::M0, RegUnit))
|
|
return Empty;
|
|
return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit);
|
|
}
|