freebsd-dev/sys/dev/ice/ice_bitops.h
Eric Joyner 71d104536b ice(4): Introduce new driver for Intel E800 Ethernet controllers
The ice(4) driver is the driver for the Intel E8xx series Ethernet
controllers; currently with codenames Columbiaville and
Columbia Park.

These new controllers support 100G speeds, as well as introducing
more queues, better virtualization support, and more offload
capabilities. Future work will enable virtual functions (like
in ixl(4)) and the other functionality outlined above.

For full functionality, the kernel should be compiled with
"device ice_ddp" like in the amd64 NOTES file, and/or
ice_ddp_load="YES" should be added to /boot/loader.conf so that
the DDP package file included in this commit can be downloaded
to the adapter. Otherwise, the adapter will fall back to a single
queue mode with limited functionality.

A man page for this driver will be forthcoming.

MFC after:	1 month
Relnotes:	yes
Sponsored by:	Intel Corporation
Differential Revision:	https://reviews.freebsd.org/D21959
2020-05-26 23:35:10 +00:00

408 lines
13 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause */
/* Copyright (c) 2020, Intel Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the name of the Intel Corporation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*$FreeBSD$*/
#ifndef _ICE_BITOPS_H_
#define _ICE_BITOPS_H_
/* Define the size of the bitmap chunk */
typedef u32 ice_bitmap_t;
/* Number of bits per bitmap chunk */
#define BITS_PER_CHUNK (BITS_PER_BYTE * sizeof(ice_bitmap_t))
/* Determine which chunk a bit belongs in */
#define BIT_CHUNK(nr) ((nr) / BITS_PER_CHUNK)
/* How many chunks are required to store this many bits */
#define BITS_TO_CHUNKS(sz) DIVIDE_AND_ROUND_UP((sz), BITS_PER_CHUNK)
/* Which bit inside a chunk this bit corresponds to */
#define BIT_IN_CHUNK(nr) ((nr) % BITS_PER_CHUNK)
/* How many bits are valid in the last chunk, assumes nr > 0 */
#define LAST_CHUNK_BITS(nr) ((((nr) - 1) % BITS_PER_CHUNK) + 1)
/* Generate a bitmask of valid bits in the last chunk, assumes nr > 0 */
#define LAST_CHUNK_MASK(nr) (((ice_bitmap_t)~0) >> \
(BITS_PER_CHUNK - LAST_CHUNK_BITS(nr)))
#define ice_declare_bitmap(A, sz) \
ice_bitmap_t A[BITS_TO_CHUNKS(sz)]
static inline bool ice_is_bit_set_internal(u16 nr, const ice_bitmap_t *bitmap)
{
return !!(*bitmap & BIT(nr));
}
/*
* If atomic version of the bitops are required, each specific OS
* implementation will need to implement OS/platform specific atomic
* version of the functions below:
*
* ice_clear_bit_internal
* ice_set_bit_internal
* ice_test_and_clear_bit_internal
* ice_test_and_set_bit_internal
*
* and define macro ICE_ATOMIC_BITOPS to overwrite the default non-atomic
* implementation.
*/
static inline void ice_clear_bit_internal(u16 nr, ice_bitmap_t *bitmap)
{
*bitmap &= ~BIT(nr);
}
static inline void ice_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
{
*bitmap |= BIT(nr);
}
static inline bool ice_test_and_clear_bit_internal(u16 nr,
ice_bitmap_t *bitmap)
{
if (ice_is_bit_set_internal(nr, bitmap)) {
ice_clear_bit_internal(nr, bitmap);
return true;
}
return false;
}
static inline bool ice_test_and_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
{
if (ice_is_bit_set_internal(nr, bitmap))
return true;
ice_set_bit_internal(nr, bitmap);
return false;
}
/**
* ice_is_bit_set - Check state of a bit in a bitmap
* @bitmap: the bitmap to check
* @nr: the bit to check
*
* Returns true if bit nr of bitmap is set. False otherwise. Assumes that nr
* is less than the size of the bitmap.
*/
static inline bool ice_is_bit_set(const ice_bitmap_t *bitmap, u16 nr)
{
return ice_is_bit_set_internal(BIT_IN_CHUNK(nr),
&bitmap[BIT_CHUNK(nr)]);
}
/**
* ice_clear_bit - Clear a bit in a bitmap
* @bitmap: the bitmap to change
* @nr: the bit to change
*
* Clears the bit nr in bitmap. Assumes that nr is less than the size of the
* bitmap.
*/
static inline void ice_clear_bit(u16 nr, ice_bitmap_t *bitmap)
{
ice_clear_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
}
/**
* ice_set_bit - Set a bit in a bitmap
* @bitmap: the bitmap to change
* @nr: the bit to change
*
* Sets the bit nr in bitmap. Assumes that nr is less than the size of the
* bitmap.
*/
static inline void ice_set_bit(u16 nr, ice_bitmap_t *bitmap)
{
ice_set_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
}
/**
* ice_test_and_clear_bit - Atomically clear a bit and return the old bit value
* @nr: the bit to change
* @bitmap: the bitmap to change
*
* Check and clear the bit nr in bitmap. Assumes that nr is less than the size
* of the bitmap.
*/
static inline bool
ice_test_and_clear_bit(u16 nr, ice_bitmap_t *bitmap)
{
return ice_test_and_clear_bit_internal(BIT_IN_CHUNK(nr),
&bitmap[BIT_CHUNK(nr)]);
}
/**
* ice_test_and_set_bit - Atomically set a bit and return the old bit value
* @nr: the bit to change
* @bitmap: the bitmap to change
*
* Check and set the bit nr in bitmap. Assumes that nr is less than the size of
* the bitmap.
*/
static inline bool
ice_test_and_set_bit(u16 nr, ice_bitmap_t *bitmap)
{
return ice_test_and_set_bit_internal(BIT_IN_CHUNK(nr),
&bitmap[BIT_CHUNK(nr)]);
}
/* ice_zero_bitmap - set bits of bitmap to zero.
* @bmp: bitmap to set zeros
* @size: Size of the bitmaps in bits
*
* Set all of the bits in a bitmap to zero. Note that this function assumes it
* operates on an ice_bitmap_t which was declared using ice_declare_bitmap. It
* will zero every bit in the last chunk, even if those bits are beyond the
* size.
*/
static inline void ice_zero_bitmap(ice_bitmap_t *bmp, u16 size)
{
ice_memset(bmp, 0, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
ICE_NONDMA_MEM);
}
/**
* ice_and_bitmap - bitwise AND 2 bitmaps and store result in dst bitmap
* @dst: Destination bitmap that receive the result of the operation
* @bmp1: The first bitmap to intersect
* @bmp2: The second bitmap to intersect wit the first
* @size: Size of the bitmaps in bits
*
* This function performs a bitwise AND on two "source" bitmaps of the same size
* and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
* size as the "source" bitmaps to avoid buffer overflows. This function returns
* a non-zero value if at least one bit location from both "source" bitmaps is
* non-zero.
*/
static inline int
ice_and_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
const ice_bitmap_t *bmp2, u16 size)
{
ice_bitmap_t res = 0, mask;
u16 i;
/* Handle all but the last chunk */
for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) {
dst[i] = bmp1[i] & bmp2[i];
res |= dst[i];
}
/* We want to take care not to modify any bits outside of the bitmap
* size, even in the destination bitmap. Thus, we won't directly
* assign the last bitmap, but instead use a bitmask to ensure we only
* modify bits which are within the size, and leave any bits above the
* size value alone.
*/
mask = LAST_CHUNK_MASK(size);
dst[i] = (dst[i] & ~mask) | ((bmp1[i] & bmp2[i]) & mask);
res |= dst[i] & mask;
return res != 0;
}
/**
* ice_or_bitmap - bitwise OR 2 bitmaps and store result in dst bitmap
* @dst: Destination bitmap that receive the result of the operation
* @bmp1: The first bitmap to intersect
* @bmp2: The second bitmap to intersect wit the first
* @size: Size of the bitmaps in bits
*
* This function performs a bitwise OR on two "source" bitmaps of the same size
* and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
* size as the "source" bitmaps to avoid buffer overflows.
*/
static inline void
ice_or_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
const ice_bitmap_t *bmp2, u16 size)
{
ice_bitmap_t mask;
u16 i;
/* Handle all but last chunk*/
for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
dst[i] = bmp1[i] | bmp2[i];
/* We want to only OR bits within the size. Furthermore, we also do
* not want to modify destination bits which are beyond the specified
* size. Use a bitmask to ensure that we only modify the bits that are
* within the specified size.
*/
mask = LAST_CHUNK_MASK(size);
dst[i] = (dst[i] & ~mask) | ((bmp1[i] | bmp2[i]) & mask);
}
/**
* ice_xor_bitmap - bitwise XOR 2 bitmaps and store result in dst bitmap
* @dst: Destination bitmap that receive the result of the operation
* @bmp1: The first bitmap of XOR operation
* @bmp2: The second bitmap to XOR with the first
* @size: Size of the bitmaps in bits
*
* This function performs a bitwise XOR on two "source" bitmaps of the same size
* and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
* size as the "source" bitmaps to avoid buffer overflows.
*/
static inline void
ice_xor_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
const ice_bitmap_t *bmp2, u16 size)
{
ice_bitmap_t mask;
u16 i;
/* Handle all but last chunk*/
for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
dst[i] = bmp1[i] ^ bmp2[i];
/* We want to only XOR bits within the size. Furthermore, we also do
* not want to modify destination bits which are beyond the specified
* size. Use a bitmask to ensure that we only modify the bits that are
* within the specified size.
*/
mask = LAST_CHUNK_MASK(size);
dst[i] = (dst[i] & ~mask) | ((bmp1[i] ^ bmp2[i]) & mask);
}
/**
* ice_find_next_bit - Find the index of the next set bit of a bitmap
* @bitmap: the bitmap to scan
* @size: the size in bits of the bitmap
* @offset: the offset to start at
*
* Scans the bitmap and returns the index of the first set bit which is equal
* to or after the specified offset. Will return size if no bits are set.
*/
static inline u16
ice_find_next_bit(const ice_bitmap_t *bitmap, u16 size, u16 offset)
{
u16 i, j;
if (offset >= size)
return size;
/* Since the starting position may not be directly on a chunk
* boundary, we need to be careful to handle the first chunk specially
*/
i = BIT_CHUNK(offset);
if (bitmap[i] != 0) {
u16 off = i * BITS_PER_CHUNK;
for (j = offset % BITS_PER_CHUNK; j < BITS_PER_CHUNK; j++) {
if (ice_is_bit_set(bitmap, off + j))
return min(size, (u16)(off + j));
}
}
/* Now we handle the remaining chunks, if any */
for (i++; i < BITS_TO_CHUNKS(size); i++) {
if (bitmap[i] != 0) {
u16 off = i * BITS_PER_CHUNK;
for (j = 0; j < BITS_PER_CHUNK; j++) {
if (ice_is_bit_set(bitmap, off + j))
return min(size, (u16)(off + j));
}
}
}
return size;
}
/**
* ice_find_first_bit - Find the index of the first set bit of a bitmap
* @bitmap: the bitmap to scan
* @size: the size in bits of the bitmap
*
* Scans the bitmap and returns the index of the first set bit. Will return
* size if no bits are set.
*/
static inline u16 ice_find_first_bit(const ice_bitmap_t *bitmap, u16 size)
{
return ice_find_next_bit(bitmap, size, 0);
}
/**
* ice_is_any_bit_set - Return true of any bit in the bitmap is set
* @bitmap: the bitmap to check
* @size: the size of the bitmap
*
* Equivalent to checking if ice_find_first_bit returns a value less than the
* bitmap size.
*/
static inline bool ice_is_any_bit_set(ice_bitmap_t *bitmap, u16 size)
{
return ice_find_first_bit(bitmap, size) < size;
}
/**
* ice_cp_bitmap - copy bitmaps.
* @dst: bitmap destination
* @src: bitmap to copy from
* @size: Size of the bitmaps in bits
*
* This function copy bitmap from src to dst. Note that this function assumes
* it is operating on a bitmap declared using ice_declare_bitmap. It will copy
* the entire last chunk even if this contains bits beyond the size.
*/
static inline void ice_cp_bitmap(ice_bitmap_t *dst, ice_bitmap_t *src, u16 size)
{
ice_memcpy(dst, src, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
ICE_NONDMA_TO_NONDMA);
}
/**
* ice_cmp_bitmaps - compares two bitmaps.
* @bmp1: the bitmap to compare
* @bmp2: the bitmap to compare with bmp1
* @size: Size of the bitmaps in bits
*
* This function compares two bitmaps, and returns result as true or false.
*/
static inline bool
ice_cmp_bitmap(ice_bitmap_t *bmp1, ice_bitmap_t *bmp2, u16 size)
{
ice_bitmap_t mask;
u16 i;
/* Handle all but last chunk*/
for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
if (bmp1[i] != bmp2[i])
return false;
/* We want to only compare bits within the size.*/
mask = LAST_CHUNK_MASK(size);
if ((bmp1[i] & mask) != (bmp2[i] & mask))
return false;
return true;
}
#undef BIT_CHUNK
#undef BIT_IN_CHUNK
#undef LAST_CHUNK_BITS
#undef LAST_CHUNK_MASK
#endif /* _ICE_BITOPS_H_ */