554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
500 lines
10 KiB
C
500 lines
10 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.main.c - version 1.0.3 */
|
|
|
|
#include <stdio.h>
|
|
#include <signal.h>
|
|
#include "hack.h"
|
|
|
|
#ifdef QUEST
|
|
#define gamename "quest"
|
|
#else
|
|
#define gamename "hack"
|
|
#endif
|
|
|
|
extern char *getlogin(), *getenv();
|
|
extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
|
|
extern struct permonst mons[CMNUM+2];
|
|
extern char genocided[], fut_geno[];
|
|
|
|
int (*afternmv)();
|
|
int (*occupation)();
|
|
char *occtxt; /* defined when occupation != NULL */
|
|
|
|
void done1();
|
|
void hangup();
|
|
|
|
int hackpid; /* current pid */
|
|
int locknum; /* max num of players */
|
|
#ifdef DEF_PAGER
|
|
char *catmore; /* default pager */
|
|
#endif
|
|
char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
|
|
char *hname; /* name of the game (argv[0] of call) */
|
|
char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
|
|
|
|
extern char *nomovemsg;
|
|
extern long wailmsg;
|
|
|
|
#ifdef CHDIR
|
|
static void chdirx();
|
|
#endif
|
|
|
|
main(argc,argv)
|
|
int argc;
|
|
char *argv[];
|
|
{
|
|
register int fd;
|
|
#ifdef CHDIR
|
|
register char *dir;
|
|
#endif
|
|
|
|
hname = argv[0];
|
|
hackpid = getpid();
|
|
|
|
#ifdef CHDIR /* otherwise no chdir() */
|
|
/*
|
|
* See if we must change directory to the playground.
|
|
* (Perhaps hack runs suid and playground is inaccessible
|
|
* for the player.)
|
|
* The environment variable HACKDIR is overridden by a
|
|
* -d command line option (must be the first option given)
|
|
*/
|
|
|
|
dir = getenv("HACKDIR");
|
|
if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
|
|
argc--;
|
|
argv++;
|
|
dir = argv[0]+2;
|
|
if(*dir == '=' || *dir == ':') dir++;
|
|
if(!*dir && argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
dir = argv[0];
|
|
}
|
|
if(!*dir)
|
|
error("Flag -d must be followed by a directory name.");
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
|
|
* 2. Use $USER or $LOGNAME (if 1. fails)
|
|
* 3. Use getlogin() (if 2. fails)
|
|
* The resulting name is overridden by command line options.
|
|
* If everything fails, or if the resulting name is some generic
|
|
* account like "games", "play", "player", "hack" then eventually
|
|
* we'll ask him.
|
|
* Note that we trust him here; it is possible to play under
|
|
* somebody else's name.
|
|
*/
|
|
{ register char *s;
|
|
|
|
initoptions();
|
|
if(!*plname && (s = getenv("USER")))
|
|
(void) strncpy(plname, s, sizeof(plname)-1);
|
|
if(!*plname && (s = getenv("LOGNAME")))
|
|
(void) strncpy(plname, s, sizeof(plname)-1);
|
|
if(!*plname && (s = getlogin()))
|
|
(void) strncpy(plname, s, sizeof(plname)-1);
|
|
}
|
|
|
|
/*
|
|
* Now we know the directory containing 'record' and
|
|
* may do a prscore().
|
|
*/
|
|
if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
|
|
#ifdef CHDIR
|
|
chdirx(dir,0);
|
|
#endif
|
|
prscore(argc, argv);
|
|
exit(0);
|
|
}
|
|
|
|
/*
|
|
* It seems he really wants to play.
|
|
* Remember tty modes, to be restored on exit.
|
|
*/
|
|
gettty();
|
|
setbuf(stdout,obuf);
|
|
setrandom();
|
|
startup();
|
|
cls();
|
|
u.uhp = 1; /* prevent RIP on early quits */
|
|
u.ux = FAR; /* prevent nscr() */
|
|
(void) signal(SIGHUP, hangup);
|
|
|
|
/*
|
|
* Find the creation date of this game,
|
|
* so as to avoid restoring outdated savefiles.
|
|
*/
|
|
gethdate(hname);
|
|
|
|
/*
|
|
* We cannot do chdir earlier, otherwise gethdate will fail.
|
|
*/
|
|
#ifdef CHDIR
|
|
chdirx(dir,1);
|
|
#endif
|
|
|
|
/*
|
|
* Process options.
|
|
*/
|
|
while(argc > 1 && argv[1][0] == '-'){
|
|
argv++;
|
|
argc--;
|
|
switch(argv[0][1]){
|
|
#ifdef WIZARD
|
|
case 'D':
|
|
/* if(!strcmp(getlogin(), WIZARD)) */
|
|
wizard = TRUE;
|
|
/* else
|
|
printf("Sorry.\n"); */
|
|
break;
|
|
#endif
|
|
#ifdef NEWS
|
|
case 'n':
|
|
flags.nonews = TRUE;
|
|
break;
|
|
#endif
|
|
case 'u':
|
|
if(argv[0][2])
|
|
(void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
|
|
else if(argc > 1) {
|
|
argc--;
|
|
argv++;
|
|
(void) strncpy(plname, argv[0], sizeof(plname)-1);
|
|
} else
|
|
printf("Player name expected after -u\n");
|
|
break;
|
|
default:
|
|
/* allow -T for Tourist, etc. */
|
|
(void) strncpy(pl_character, argv[0]+1,
|
|
sizeof(pl_character)-1);
|
|
|
|
/* printf("Unknown option: %s\n", *argv); */
|
|
}
|
|
}
|
|
|
|
if(argc > 1)
|
|
locknum = atoi(argv[1]);
|
|
#ifdef MAX_NR_OF_PLAYERS
|
|
if(!locknum || locknum > MAX_NR_OF_PLAYERS)
|
|
locknum = MAX_NR_OF_PLAYERS;
|
|
#endif
|
|
#ifdef DEF_PAGER
|
|
if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
|
|
catmore = DEF_PAGER;
|
|
#endif
|
|
#ifdef MAIL
|
|
getmailstatus();
|
|
#endif
|
|
#ifdef WIZARD
|
|
if(wizard) (void) strcpy(plname, "wizard"); else
|
|
#endif
|
|
if(!*plname || !strncmp(plname, "player", 4)
|
|
|| !strncmp(plname, "games", 4))
|
|
askname();
|
|
plnamesuffix(); /* strip suffix from name; calls askname() */
|
|
/* again if suffix was whole name */
|
|
/* accepts any suffix */
|
|
#ifdef WIZARD
|
|
if(!wizard) {
|
|
#endif
|
|
/*
|
|
* check for multiple games under the same name
|
|
* (if !locknum) or check max nr of players (otherwise)
|
|
*/
|
|
(void) signal(SIGQUIT,SIG_IGN);
|
|
(void) signal(SIGINT,SIG_IGN);
|
|
if(!locknum)
|
|
(void) strcpy(lock,plname);
|
|
getlock(); /* sets lock if locknum != 0 */
|
|
#ifdef WIZARD
|
|
} else {
|
|
register char *sfoo;
|
|
(void) strcpy(lock,plname);
|
|
if(sfoo = getenv("MAGIC"))
|
|
while(*sfoo) {
|
|
switch(*sfoo++) {
|
|
case 'n': (void) srandom(*sfoo++);
|
|
break;
|
|
}
|
|
}
|
|
if(sfoo = getenv("GENOCIDED")){
|
|
if(*sfoo == '!'){
|
|
register struct permonst *pm = mons;
|
|
register char *gp = genocided;
|
|
|
|
while(pm < mons+CMNUM+2){
|
|
if(!index(sfoo, pm->mlet))
|
|
*gp++ = pm->mlet;
|
|
pm++;
|
|
}
|
|
*gp = 0;
|
|
} else
|
|
(void) strcpy(genocided, sfoo);
|
|
(void) strcpy(fut_geno, genocided);
|
|
}
|
|
}
|
|
#endif
|
|
setftty();
|
|
(void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
|
|
regularize(SAVEF+5); /* avoid . or / in name */
|
|
if((fd = open(SAVEF,0)) >= 0 &&
|
|
(uptodate(fd) || unlink(SAVEF) == 666)) {
|
|
(void) signal(SIGINT,done1);
|
|
pline("Restoring old save file...");
|
|
(void) fflush(stdout);
|
|
if(!dorecover(fd))
|
|
goto not_recovered;
|
|
pline("Hello %s, welcome to %s!", plname, gamename);
|
|
flags.move = 0;
|
|
} else {
|
|
not_recovered:
|
|
fobj = fcobj = invent = 0;
|
|
fmon = fallen_down = 0;
|
|
ftrap = 0;
|
|
fgold = 0;
|
|
flags.ident = 1;
|
|
init_objects();
|
|
u_init();
|
|
|
|
(void) signal(SIGINT,done1);
|
|
mklev();
|
|
u.ux = xupstair;
|
|
u.uy = yupstair;
|
|
(void) inshop();
|
|
setsee();
|
|
flags.botlx = 1;
|
|
makedog();
|
|
{ register struct monst *mtmp;
|
|
if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp); /* riv05!a3 */
|
|
}
|
|
seemons();
|
|
#ifdef NEWS
|
|
if(flags.nonews || !readnews())
|
|
/* after reading news we did docrt() already */
|
|
#endif
|
|
docrt();
|
|
|
|
/* give welcome message before pickup messages */
|
|
pline("Hello %s, welcome to %s!", plname, gamename);
|
|
|
|
pickup(1);
|
|
read_engr_at(u.ux,u.uy);
|
|
flags.move = 1;
|
|
}
|
|
|
|
flags.moonphase = phase_of_the_moon();
|
|
if(flags.moonphase == FULL_MOON) {
|
|
pline("You are lucky! Full moon tonight.");
|
|
u.uluck++;
|
|
} else if(flags.moonphase == NEW_MOON) {
|
|
pline("Be careful! New moon tonight.");
|
|
}
|
|
|
|
initrack();
|
|
|
|
for(;;) {
|
|
if(flags.move) { /* actual time passed */
|
|
|
|
settrack();
|
|
|
|
if(moves%2 == 0 ||
|
|
(!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
|
|
extern struct monst *makemon();
|
|
movemon();
|
|
if(!rn2(70))
|
|
(void) makemon((struct permonst *)0, 0, 0);
|
|
}
|
|
if(Glib) glibr();
|
|
timeout();
|
|
++moves;
|
|
if(flags.time) flags.botl = 1;
|
|
if(u.uhp < 1) {
|
|
pline("You die...");
|
|
done("died");
|
|
}
|
|
if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
|
|
wailmsg = moves;
|
|
if(u.uhp == 1)
|
|
pline("You hear the wailing of the Banshee...");
|
|
else
|
|
pline("You hear the howling of the CwnAnnwn...");
|
|
}
|
|
if(u.uhp < u.uhpmax) {
|
|
if(u.ulevel > 9) {
|
|
if(Regeneration || !(moves%3)) {
|
|
flags.botl = 1;
|
|
u.uhp += rnd((int) u.ulevel-9);
|
|
if(u.uhp > u.uhpmax)
|
|
u.uhp = u.uhpmax;
|
|
}
|
|
} else if(Regeneration ||
|
|
(!(moves%(22-u.ulevel*2)))) {
|
|
flags.botl = 1;
|
|
u.uhp++;
|
|
}
|
|
}
|
|
if(Teleportation && !rn2(85)) tele();
|
|
if(Searching && multi >= 0) (void) dosearch();
|
|
gethungry();
|
|
invault();
|
|
amulet();
|
|
}
|
|
if(multi < 0) {
|
|
if(!++multi){
|
|
pline(nomovemsg ? nomovemsg :
|
|
"You can move again.");
|
|
nomovemsg = 0;
|
|
if(afternmv) (*afternmv)();
|
|
afternmv = 0;
|
|
}
|
|
}
|
|
|
|
find_ac();
|
|
#ifndef QUEST
|
|
if(!flags.mv || Blind)
|
|
#endif
|
|
{
|
|
seeobjs();
|
|
seemons();
|
|
nscr();
|
|
}
|
|
if(flags.botl || flags.botlx) bot();
|
|
|
|
flags.move = 1;
|
|
|
|
if(multi >= 0 && occupation) {
|
|
if(monster_nearby())
|
|
stop_occupation();
|
|
else if ((*occupation)() == 0)
|
|
occupation = 0;
|
|
continue;
|
|
}
|
|
|
|
if(multi > 0) {
|
|
#ifdef QUEST
|
|
if(flags.run >= 4) finddir();
|
|
#endif
|
|
lookaround();
|
|
if(!multi) { /* lookaround may clear multi */
|
|
flags.move = 0;
|
|
continue;
|
|
}
|
|
if(flags.mv) {
|
|
if(multi < COLNO && !--multi)
|
|
flags.mv = flags.run = 0;
|
|
domove();
|
|
} else {
|
|
--multi;
|
|
rhack(save_cm);
|
|
}
|
|
} else if(multi == 0) {
|
|
#ifdef MAIL
|
|
ckmailstatus();
|
|
#endif
|
|
rhack((char *) 0);
|
|
}
|
|
if(multi && multi%7 == 0)
|
|
(void) fflush(stdout);
|
|
}
|
|
}
|
|
|
|
glo(foo)
|
|
register foo;
|
|
{
|
|
/* construct the string xlock.n */
|
|
register char *tf;
|
|
|
|
tf = lock;
|
|
while(*tf && *tf != '.') tf++;
|
|
(void) sprintf(tf, ".%d", foo);
|
|
}
|
|
|
|
/*
|
|
* plname is filled either by an option (-u Player or -uPlayer) or
|
|
* explicitly (-w implies wizard) or by askname.
|
|
* It may still contain a suffix denoting pl_character.
|
|
*/
|
|
askname(){
|
|
register int c,ct;
|
|
printf("\nWho are you? ");
|
|
(void) fflush(stdout);
|
|
ct = 0;
|
|
while((c = getchar()) != '\n'){
|
|
if(c == EOF) error("End of input\n");
|
|
/* some people get confused when their erase char is not ^H */
|
|
if(c == '\010') {
|
|
if(ct) ct--;
|
|
continue;
|
|
}
|
|
if(c != '-')
|
|
if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
|
|
if(ct < sizeof(plname)-1) plname[ct++] = c;
|
|
}
|
|
plname[ct] = 0;
|
|
if(ct == 0) askname();
|
|
}
|
|
|
|
/*VARARGS1*/
|
|
impossible(s,x1,x2)
|
|
register char *s;
|
|
{
|
|
pline(s,x1,x2);
|
|
pline("Program in disorder - perhaps you'd better Quit.");
|
|
}
|
|
|
|
#ifdef CHDIR
|
|
static void
|
|
chdirx(dir, wr)
|
|
char *dir;
|
|
boolean wr;
|
|
{
|
|
|
|
#ifdef SECURE
|
|
if(dir /* User specified directory? */
|
|
#ifdef HACKDIR
|
|
&& strcmp(dir, HACKDIR) /* and not the default? */
|
|
#endif
|
|
) {
|
|
(void) setuid(getuid()); /* Ron Wessels */
|
|
(void) setgid(getgid());
|
|
}
|
|
#endif
|
|
|
|
#ifdef HACKDIR
|
|
if(dir == NULL)
|
|
dir = HACKDIR;
|
|
#endif
|
|
|
|
if(dir && chdir(dir) < 0) {
|
|
perror(dir);
|
|
error("Cannot chdir to %s.", dir);
|
|
}
|
|
|
|
/* warn the player if he cannot write the record file */
|
|
/* perhaps we should also test whether . is writable */
|
|
/* unfortunately the access systemcall is worthless */
|
|
if(wr) {
|
|
register fd;
|
|
|
|
if(dir == NULL)
|
|
dir = ".";
|
|
if((fd = open(RECORD, 2)) < 0) {
|
|
printf("Warning: cannot write %s/%s", dir, RECORD);
|
|
getret();
|
|
} else
|
|
(void) close(fd);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
stop_occupation()
|
|
{
|
|
if(occupation) {
|
|
pline("You stop %s.", occtxt);
|
|
occupation = 0;
|
|
}
|
|
}
|