freebsd-dev/share/i18n/csmapper/APPLE/INUIT%UCS.src
Gabor Kovesdan ad30f8e79b Add the BSD-licensed Citrus iconv to the base system with default off
setting. It can be built by setting the WITH_ICONV knob. While this
knob is unset, the library part, the binaries, the header file and
the metadata files will not be built or installed so it makes no impact
on the system if left turned off.

This work is based on the iconv implementation in NetBSD but a great
number of improvements and feature additions have been included:

- Some utilities have been added. There is a conversion table generator,
  which can compare conversion tables to reference data generated by
  GNU libiconv. This helps ensuring conversion compatibility.
- UTF-16 surrogate support and some endianness issues have been fixed.
- The rather chaotic Makefiles to build metadata have been refactored
  and cleaned up, now it is easy to read and it is also easier to add
  support for new encodings.
- A bunch of new encodings and encoding aliases have been added.
- Support for 1->2, 1->3 and 1->4 mappings, which is needed for
  transliterating with flying accents as GNU does, like "u.
- Lots of warnings have been fixed, the major part of the code is
  now WARNS=6 clean.
- New section 1 and section 5 manual pages have been added.
- Some GNU-specific calls have been implemented:
  iconvlist(), iconvctl(), iconv_canonicalize(), iconv_open_into()
- Support for GNU's //IGNORE suffix has been added.
- The "-" argument for stdin is now recognized in iconv(1) as per POSIX.
- The Big5 conversion module has been fixed.
- The iconv.h header files is supposed to be compatible with the
  GNU version, i.e. sources should build with base iconv.h and
  GNU libiconv. It also includes a macro magic to deal with the
  char ** and const char ** incompatibility.
- GNU compatibility: "" or "char" means the current local
  encoding in use
- Various cleanups and style(9) fixes.

Approved by:	delphij (mentor)
Obtained from:	The NetBSD Project
Sponsored by:	Google Summer of Code 2009
2011-02-25 00:04:39 +00:00

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# $FreeBSD$
# $NetBSD: INUIT%UCS.src,v 1.1 2006/03/13 19:45:36 tnozaki Exp $
TYPE ROWCOL
NAME INUIT/UCS
SRC_ZONE 0x00-0xFF
OOB_MODE ILSEQ
DST_ILSEQ 0xFFFE
DST_UNIT_BITS 16
BEGIN_MAP
#
# This mapping data is made from the mapping data provided by Unicode, Inc.
# Original notice:
#
#=======================================================================
# File name: INUIT.TXT
#
# Contents: Map (external version) from Mac OS Inuit
# character set to Unicode 3.0 and later
#
# Contacts: charsets@apple.com, everson@evertype.com
#
# Changes:
#
# c01 2005-Apr-01 First posted version. Matches internal xml
# <c1.1> and Text Encoding Converter 2.0.
#
# Standard header:
# ----------------
#
# Apple, the Apple logo, and Macintosh are trademarks of Apple
# Computer, Inc., registered in the United States and other countries.
# Unicode is a trademark of Unicode Inc. For the sake of brevity,
# throughout this document, "Macintosh" can be used to refer to
# Macintosh computers and "Unicode" can be used to refer to the
# Unicode standard.
#
# Apple Computer, Inc. ("Apple") makes no warranty or representation,
# either express or implied, with respect to this document and the
# included data, its quality, accuracy, or fitness for a particular
# purpose. In no event will Apple be liable for direct, indirect,
# special, incidental, or consequential damages resulting from any
# defect or inaccuracy in this document or the included data.
#
# These mapping tables and character lists are subject to change.
# The latest tables should be available from the following:
#
# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
#
# For general information about Mac OS encodings and these mapping
# tables, see the file "README.TXT".
#
# Format:
# -------
#
# Three tab-separated columns;
# '#' begins a comment which continues to the end of the line.
# Column #1 is the Mac OS Inuit code (in hex as 0xNN)
# Column #2 is the corresponding Unicode (in hex as 0xNNNN)
# Column #3 is a comment containing the Unicode name
#
# The entries are in Mac OS Inuit code order.
#
# Control character mappings are not shown in this table, following
# the conventions of the standard UTC mapping tables. However, the
# Mac OS Inuit character set uses the standard control characters
# at 0x00-0x1F and 0x7F.
#
# Notes on Mac OS Inuit (partly from Michael Everson):
# ----------------------------------------------------
#
# This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
# environments, it is only supported via transcoding to and from
# Unicode.
#
# This character set was developed by Michael Everson of Everson
# Typography (everson@evertype.com) and was used for the Inuktitut
# localizations of Mac OS, as well as for the Inuktitut utilities
# package from Everson Typography. Note that while Apple authorized
# the Inuktitut localization mentioned above, it was not shipped with
# Apple hardware, and was not otherwise supported by Apple. Fonts
# conforming to the Mac OS Inuit character set are available from
# Everson Typography (http://www.evertype.com/software/apple/).
# Information about the use of this character set is available at
# http://www.evertype.com/standards/iu/.
#
# The Mac OS Inuit character set shares the script code smEthiopic
# (28) with the Ethiopic encoding. To determine if the Inuktitut
# encoding is being used, you must also check if the system region
# code is 78, verNunavut.
#
# The Mac OS Inuit character set includes the full syllabic letter
# repertoire required for Inuktitut; it is a subset of the Unified
# Canadian Aboriginal Syllabics set encoded in Unicode. The encoding
# is InuitSCII, designed by Doug Hitch for the Government of the
# Northwest Territories.
#
# The Mac OS Inuit character set also includes a number of characters
# that were needed for the classic Mac OS user interface and
# localization (e.g. ellipsis, bullet, copyright sign). All of the
# characters in Mac OS Inuit that are also in the Mac OS Roman
# encoding are at the same code point in both; this improves
# application compatibility.
#
# Unicode mapping issues and notes:
# ---------------------------------
#
# Details of mapping changes in each version:
# -------------------------------------------
#
##################
0x00 - 0x7E = 0x0000 -
0x80 = 0x1403
0x81 = 0x1404
0x82 = 0x1405
0x83 = 0x1406
0x84 = 0x140A
0x85 = 0x140B
0x86 = 0x1431
0x87 = 0x1432
0x88 = 0x1433
0x89 = 0x1434
0x8A = 0x1438
0x8B = 0x1439
0x8C = 0x1449
0x8D = 0x144E
0x8E = 0x144F
0x8F = 0x1450
0x90 = 0x1451
0x91 = 0x1455
0x92 = 0x1456
0x93 = 0x1466
0x94 = 0x146D
0x95 = 0x146E
0x96 = 0x146F
0x97 = 0x1470
0x98 = 0x1472
0x99 = 0x1473
0x9A = 0x1483
0x9B = 0x148B
0x9C = 0x148C
0x9D = 0x148D
0x9E = 0x148E
0x9F = 0x1490
0xA0 = 0x1491
0xA1 = 0x00B0
0xA2 = 0x14A1
0xA3 = 0x14A5
0xA4 = 0x14A6
0xA5 = 0x2022
0xA6 = 0x00B6
0xA7 = 0x14A7
0xA8 = 0x00AE
0xA9 = 0x00A9
0xAA = 0x2122
0xAB = 0x14A8
0xAC = 0x14AA
0xAD = 0x14AB
0xAE = 0x14BB
0xAF = 0x14C2
0xB0 = 0x14C3
0xB1 = 0x14C4
0xB2 = 0x14C5
0xB3 = 0x14C7
0xB4 = 0x14C8
0xB5 = 0x14D0
0xB6 = 0x14EF
0xB7 = 0x14F0
0xB8 = 0x14F1
0xB9 = 0x14F2
0xBA = 0x14F4
0xBB = 0x14F5
0xBC = 0x1505
0xBD = 0x14D5
0xBE = 0x14D6
0xBF = 0x14D7
0xC0 = 0x14D8
0xC1 = 0x14DA
0xC2 = 0x14DB
0xC3 = 0x14EA
0xC4 = 0x1528
0xC5 = 0x1529
0xC6 = 0x152A
0xC7 = 0x152B
0xC8 = 0x152D
0xC9 = 0x2026
0xCA = 0x00A0
0xCB = 0x152E
0xCC = 0x153E
0xCD = 0x1555
0xCE = 0x1556
0xCF = 0x1557
0xD0 = 0x2013
0xD1 = 0x2014
0xD2 = 0x201C
0xD3 = 0x201D
0xD4 = 0x2018
0xD5 = 0x2019
0xD6 = 0x1558
0xD7 = 0x1559
0xD8 = 0x155A
0xD9 = 0x155D
0xDA = 0x1546
0xDB = 0x1547
0xDC = 0x1548
0xDD = 0x1549
0xDE = 0x154B
0xDF = 0x154C
0xE0 = 0x1550
0xE1 = 0x157F
0xE2 = 0x1580
0xE3 = 0x1581
0xE4 = 0x1582
0xE5 = 0x1583
0xE6 = 0x1584
0xE7 = 0x1585
0xE8 = 0x158F
0xE9 = 0x1590
0xEA = 0x1591
0xEB = 0x1592
0xEC = 0x1593
0xED = 0x1594
0xEE = 0x1595
0xEF = 0x1671
0xF0 = 0x1672
0xF1 = 0x1673
0xF2 = 0x1674
0xF3 = 0x1675
0xF4 = 0x1676
0xF5 = 0x1596
0xF6 = 0x15A0
0xF7 = 0x15A1
0xF8 = 0x15A2
0xF9 = 0x15A3
0xFA = 0x15A4
0xFB = 0x15A5
0xFC = 0x15A6
0xFD = 0x157C
0xFE = 0x0141
0xFF = 0x0142
END_MAP