freebsd-dev/stand/liblua/lutils.c
Stephen J. Kiernan a50d73d578 loader: Change version calculation to be more consistent.
Use 1000 * major + minor when calculating the version number that
gets set in the Ficl environment or lua loader property. This allows
for more room if the minor number needs to go above 9.

Add loader.version property to lua loader.

Reviewed by:	imp
Obtained from:	Juniper Networks, Inc.
Differential Revision: https://reviews.freebsd.org/D39631
2023-04-19 13:58:53 -04:00

609 lines
12 KiB
C

/*-
* Copyright (c) 2014 Pedro Souza <pedrosouza@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include "lua.h"
#include "lauxlib.h"
#include "lstd.h"
#include "lutils.h"
#include "bootstrap.h"
#include <gfx_fb.h>
#include <pnglite.h>
/*
* Like loader.perform, except args are passed already parsed
* on the stack.
*/
static int
lua_command(lua_State *L)
{
int i;
int res = 1;
int argc = lua_gettop(L);
char **argv;
argv = malloc(sizeof(char *) * (argc + 1));
if (argv == NULL)
return 0;
for (i = 0; i < argc; i++)
argv[i] = (char *)(intptr_t)luaL_checkstring(L, i + 1);
argv[argc] = NULL;
res = interp_builtin_cmd(argc, argv);
free(argv);
lua_pushinteger(L, res);
return 1;
}
static int
lua_has_command(lua_State *L)
{
const char *cmd;
if (lua_gettop(L) != 1) {
lua_pushnil(L);
return 1;
}
cmd = luaL_checkstring(L, 1);
lua_pushinteger(L, interp_has_builtin_cmd(cmd));
return 1;
}
static int
lua_perform(lua_State *L)
{
int argc;
char **argv;
int res = 1;
if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) {
res = interp_builtin_cmd(argc, argv);
free(argv);
}
lua_pushinteger(L, res);
return 1;
}
static int
lua_command_error(lua_State *L)
{
lua_pushstring(L, command_errbuf);
return 1;
}
/*
* Accepts a space-delimited loader command and runs it through the standard
* loader parsing, as if it were executed at the loader prompt by the user.
*/
static int
lua_interpret(lua_State *L)
{
const char *interp_string;
if (lua_gettop(L) != 1) {
lua_pushnil(L);
return 1;
}
interp_string = luaL_checkstring(L, 1);
lua_pushinteger(L, interp_run(interp_string));
return 1;
}
static int
lua_parse(lua_State *L)
{
int argc, nargc;
char **argv;
if (parse(&argc, &argv, luaL_checkstring(L, 1)) == 0) {
for (nargc = 0; nargc < argc; ++nargc) {
lua_pushstring(L, argv[nargc]);
}
free(argv);
return nargc;
}
lua_pushnil(L);
return 1;
}
static int
lua_getchar(lua_State *L)
{
lua_pushinteger(L, getchar());
return 1;
}
static int
lua_ischar(lua_State *L)
{
lua_pushboolean(L, ischar());
return 1;
}
static int
lua_gets(lua_State *L)
{
char buf[129];
ngets(buf, 128);
lua_pushstring(L, buf);
return 1;
}
static int
lua_time(lua_State *L)
{
lua_pushinteger(L, time(NULL));
return 1;
}
static int
lua_delay(lua_State *L)
{
delay((int)luaL_checknumber(L, 1));
return 0;
}
static int
lua_getenv(lua_State *L)
{
lua_pushstring(L, getenv(luaL_checkstring(L, 1)));
return 1;
}
static int
lua_setenv(lua_State *L)
{
const char *key, *val;
key = luaL_checkstring(L, 1);
val = luaL_checkstring(L, 2);
lua_pushinteger(L, setenv(key, val, 1));
return 1;
}
static int
lua_unsetenv(lua_State *L)
{
const char *ev;
ev = luaL_checkstring(L, 1);
lua_pushinteger(L, unsetenv(ev));
return 1;
}
static int
lua_printc(lua_State *L)
{
ssize_t cur, l;
const char *s = luaL_checklstring(L, 1, &l);
for (cur = 0; cur < l; ++cur)
putchar((unsigned char)*(s++));
return 1;
}
static int
lua_openfile(lua_State *L)
{
const char *mode, *str;
int nargs;
nargs = lua_gettop(L);
if (nargs < 1 || nargs > 2) {
lua_pushnil(L);
return 1;
}
str = lua_tostring(L, 1);
mode = "r";
if (nargs > 1) {
mode = lua_tostring(L, 2);
if (mode == NULL) {
lua_pushnil(L);
return 1;
}
}
FILE * f = fopen(str, mode);
if (f != NULL) {
FILE ** ptr = (FILE**)lua_newuserdata(L, sizeof(FILE**));
*ptr = f;
} else
lua_pushnil(L);
return 1;
}
static int
lua_closefile(lua_State *L)
{
FILE ** f;
if (lua_gettop(L) != 1) {
lua_pushboolean(L, 0);
return 1;
}
f = (FILE**)lua_touserdata(L, 1);
if (f != NULL && *f != NULL) {
lua_pushboolean(L, fclose(*f) == 0 ? 1 : 0);
*f = NULL;
} else
lua_pushboolean(L, 0);
return 1;
}
static int
lua_readfile(lua_State *L)
{
FILE **f;
size_t size, r;
char * buf;
if (lua_gettop(L) < 1 || lua_gettop(L) > 2) {
lua_pushnil(L);
lua_pushinteger(L, 0);
return 2;
}
f = (FILE**)lua_touserdata(L, 1);
if (f == NULL || *f == NULL) {
lua_pushnil(L);
lua_pushinteger(L, 0);
return 2;
}
if (lua_gettop(L) == 2)
size = (size_t)lua_tonumber(L, 2);
else
size = (*f)->size;
buf = (char*)malloc(size);
r = fread(buf, 1, size, *f);
lua_pushlstring(L, buf, r);
free(buf);
lua_pushinteger(L, r);
return 2;
}
/*
* Implements io.write(file, ...)
* Any number of string and number arguments may be passed to it,
* and it will return the number of bytes written, or nil, an error string, and
* the errno.
*/
static int
lua_writefile(lua_State *L)
{
FILE **f;
const char *buf;
int i, nargs;
size_t bufsz, w, wrsz;
buf = NULL;
bufsz = 0;
w = 0;
wrsz = 0;
nargs = lua_gettop(L);
if (nargs < 2) {
errno = EINVAL;
return luaL_fileresult(L, 0, NULL);
}
f = (FILE**)lua_touserdata(L, 1);
if (f == NULL || *f == NULL) {
errno = EINVAL;
return luaL_fileresult(L, 0, NULL);
}
/* Do a validation pass first */
for (i = 0; i < nargs - 1; i++) {
/*
* With Lua's API, lua_isstring really checks if the argument
* is a string or a number. The latter will be implicitly
* converted to a string by our later call to lua_tolstring.
*/
if (!lua_isstring(L, i + 2)) {
errno = EINVAL;
return luaL_fileresult(L, 0, NULL);
}
}
for (i = 0; i < nargs - 1; i++) {
/* We've already validated; there's no chance of failure */
buf = lua_tolstring(L, i + 2, &bufsz);
wrsz = fwrite(buf, 1, bufsz, *f);
if (wrsz < bufsz)
return luaL_fileresult(L, 0, NULL);
w += wrsz;
}
lua_pushinteger(L, w);
return 1;
}
/*
* put image using terminal coordinates.
*/
static int
lua_term_putimage(lua_State *L)
{
const char *name;
png_t png;
uint32_t x1, y1, x2, y2, f;
int nargs, ret = 0, error;
nargs = lua_gettop(L);
if (nargs != 6) {
lua_pushboolean(L, 0);
return 1;
}
name = luaL_checkstring(L, 1);
x1 = luaL_checknumber(L, 2);
y1 = luaL_checknumber(L, 3);
x2 = luaL_checknumber(L, 4);
y2 = luaL_checknumber(L, 5);
f = luaL_checknumber(L, 6);
x1 = gfx_state.tg_origin.tp_col + x1 * gfx_state.tg_font.vf_width;
y1 = gfx_state.tg_origin.tp_row + y1 * gfx_state.tg_font.vf_height;
if (x2 != 0) {
x2 = gfx_state.tg_origin.tp_col +
x2 * gfx_state.tg_font.vf_width;
}
if (y2 != 0) {
y2 = gfx_state.tg_origin.tp_row +
y2 * gfx_state.tg_font.vf_height;
}
if ((error = png_open(&png, name)) != PNG_NO_ERROR) {
if (f & FL_PUTIMAGE_DEBUG)
printf("%s\n", png_error_string(error));
} else {
if (gfx_fb_putimage(&png, x1, y1, x2, y2, f) == 0)
ret = 1;
(void) png_close(&png);
}
lua_pushboolean(L, ret);
return 1;
}
static int
lua_fb_putimage(lua_State *L)
{
const char *name;
png_t png;
uint32_t x1, y1, x2, y2, f;
int nargs, ret = 0, error;
nargs = lua_gettop(L);
if (nargs != 6) {
lua_pushboolean(L, 0);
return 1;
}
name = luaL_checkstring(L, 1);
x1 = luaL_checknumber(L, 2);
y1 = luaL_checknumber(L, 3);
x2 = luaL_checknumber(L, 4);
y2 = luaL_checknumber(L, 5);
f = luaL_checknumber(L, 6);
if ((error = png_open(&png, name)) != PNG_NO_ERROR) {
if (f & FL_PUTIMAGE_DEBUG)
printf("%s\n", png_error_string(error));
} else {
if (gfx_fb_putimage(&png, x1, y1, x2, y2, f) == 0)
ret = 1;
(void) png_close(&png);
}
lua_pushboolean(L, ret);
return 1;
}
static int
lua_fb_setpixel(lua_State *L)
{
uint32_t x, y;
int nargs;
nargs = lua_gettop(L);
if (nargs != 2) {
lua_pushnil(L);
return 1;
}
x = luaL_checknumber(L, 1);
y = luaL_checknumber(L, 2);
gfx_fb_setpixel(x, y);
return 0;
}
static int
lua_fb_line(lua_State *L)
{
uint32_t x0, y0, x1, y1, wd;
int nargs;
nargs = lua_gettop(L);
if (nargs != 5) {
lua_pushnil(L);
return 1;
}
x0 = luaL_checknumber(L, 1);
y0 = luaL_checknumber(L, 2);
x1 = luaL_checknumber(L, 3);
y1 = luaL_checknumber(L, 4);
wd = luaL_checknumber(L, 5);
gfx_fb_line(x0, y0, x1, y1, wd);
return 0;
}
static int
lua_fb_bezier(lua_State *L)
{
uint32_t x0, y0, x1, y1, x2, y2, width;
int nargs;
nargs = lua_gettop(L);
if (nargs != 7) {
lua_pushnil(L);
return 1;
}
x0 = luaL_checknumber(L, 1);
y0 = luaL_checknumber(L, 2);
x1 = luaL_checknumber(L, 3);
y1 = luaL_checknumber(L, 4);
x2 = luaL_checknumber(L, 5);
y2 = luaL_checknumber(L, 6);
width = luaL_checknumber(L, 7);
gfx_fb_bezier(x0, y0, x1, y1, x2, y2, width);
return 0;
}
static int
lua_fb_drawrect(lua_State *L)
{
uint32_t x0, y0, x1, y1, fill;
int nargs;
nargs = lua_gettop(L);
if (nargs != 5) {
lua_pushnil(L);
return 1;
}
x0 = luaL_checknumber(L, 1);
y0 = luaL_checknumber(L, 2);
x1 = luaL_checknumber(L, 3);
y1 = luaL_checknumber(L, 4);
fill = luaL_checknumber(L, 5);
gfx_fb_drawrect(x0, y0, x1, y1, fill);
return 0;
}
static int
lua_term_drawrect(lua_State *L)
{
uint32_t x0, y0, x1, y1;
int nargs;
nargs = lua_gettop(L);
if (nargs != 4) {
lua_pushnil(L);
return 1;
}
x0 = luaL_checknumber(L, 1);
y0 = luaL_checknumber(L, 2);
x1 = luaL_checknumber(L, 3);
y1 = luaL_checknumber(L, 4);
gfx_term_drawrect(x0, y0, x1, y1);
return 0;
}
#define REG_SIMPLE(n) { #n, lua_ ## n }
static const struct luaL_Reg loaderlib[] = {
REG_SIMPLE(delay),
REG_SIMPLE(command_error),
REG_SIMPLE(command),
REG_SIMPLE(interpret),
REG_SIMPLE(parse),
REG_SIMPLE(getenv),
REG_SIMPLE(has_command),
REG_SIMPLE(perform),
REG_SIMPLE(printc), /* Also registered as the global 'printc' */
REG_SIMPLE(setenv),
REG_SIMPLE(time),
REG_SIMPLE(unsetenv),
REG_SIMPLE(fb_bezier),
REG_SIMPLE(fb_drawrect),
REG_SIMPLE(fb_line),
REG_SIMPLE(fb_putimage),
REG_SIMPLE(fb_setpixel),
REG_SIMPLE(term_drawrect),
REG_SIMPLE(term_putimage),
{ NULL, NULL },
};
static const struct luaL_Reg iolib[] = {
{ "close", lua_closefile },
REG_SIMPLE(getchar),
REG_SIMPLE(gets),
REG_SIMPLE(ischar),
{ "open", lua_openfile },
{ "read", lua_readfile },
{ "write", lua_writefile },
{ NULL, NULL },
};
#undef REG_SIMPLE
int
luaopen_loader(lua_State *L)
{
luaL_newlib(L, loaderlib);
/* Add loader.machine and loader.machine_arch properties */
lua_pushstring(L, MACHINE);
lua_setfield(L, -2, "machine");
lua_pushstring(L, MACHINE_ARCH);
lua_setfield(L, -2, "machine_arch");
lua_pushstring(L, LUA_PATH);
lua_setfield(L, -2, "lua_path");
lua_pushinteger(L, bootprog_rev);
lua_setfield(L, -2, "version");
/* Set global printc to loader.printc */
lua_register(L, "printc", lua_printc);
return 1;
}
int
luaopen_io(lua_State *L)
{
luaL_newlib(L, iolib);
return 1;
}