9336e0699b
implemented with macros. This patch improves code readability. Reasoning behind vidd_* is a sort of "video discipline". List of macros is supposed to be complete--all methods of video_switch ought to have their respective macros from now on. Functionally, this code should be no-op. My intention is to leave current behaviour of touched code as is. No objections: rwatson Silence on: freebsd-current@ Approved by: cognet
644 lines
16 KiB
C
644 lines
16 KiB
C
/*-
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* Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
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* Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <sys/module.h>
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#include <sys/linker.h>
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#include <sys/fbio.h>
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#include <dev/fb/fbreg.h>
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#include <dev/fb/splashreg.h>
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#ifndef PC98
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#include <dev/fb/vgareg.h>
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#include <isa/isareg.h>
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#endif
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#define FADE_TIMEOUT 15 /* sec */
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#define FADE_LEVELS 10
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static int splash_mode = -1;
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static int splash_on = FALSE;
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static int bmp_start(video_adapter_t *adp);
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static int bmp_end(video_adapter_t *adp);
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static int bmp_splash(video_adapter_t *adp, int on);
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static int bmp_Init(char *data, int swidth, int sheight, int sdepth);
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static int bmp_Draw(video_adapter_t *adp);
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static splash_decoder_t bmp_decoder = {
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"splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE,
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};
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SPLASH_DECODER(splash_bmp, bmp_decoder);
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static int
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bmp_start(video_adapter_t *adp)
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{
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/* currently only 256-color modes are supported XXX */
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static int modes[] = {
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#ifdef PC98
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/*
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* As 640x400 doesn't generally look great,
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* it's least preferred here.
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*/
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M_PC98_PEGC640x400,
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M_PC98_PEGC640x480,
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M_PC98_EGC640x400,
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#else
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M_VESA_CG640x480,
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M_VESA_CG800x600,
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M_VESA_CG1024x768,
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M_CG640x480,
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/*
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* As 320x200 doesn't generally look great,
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* it's least preferred here.
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*/
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M_VGA_CG320,
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#endif
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-1,
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};
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video_info_t info;
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int i;
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if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) {
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printf("splash_bmp: No bitmap file found\n");
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return ENODEV;
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}
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for (i = 0; modes[i] >= 0; ++i) {
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if ((vidd_get_info(adp, modes[i], &info) == 0) &&
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(bmp_Init((u_char *)bmp_decoder.data, info.vi_width,
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info.vi_height, info.vi_depth) == 0))
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break;
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}
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splash_mode = modes[i];
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if (splash_mode < 0)
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printf("splash_bmp: No appropriate video mode found\n");
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if (bootverbose)
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printf("bmp_start(): splash_mode:%d\n", splash_mode);
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return ((splash_mode < 0) ? ENODEV : 0);
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}
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static int
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bmp_end(video_adapter_t *adp)
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{
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/* nothing to do */
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return 0;
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}
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static int
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bmp_splash(video_adapter_t *adp, int on)
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{
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static u_char pal[256*3];
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static long time_stamp;
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u_char tpal[256*3];
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static int fading = TRUE, brightness = FADE_LEVELS;
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struct timeval tv;
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int i;
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if (on) {
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if (!splash_on) {
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/* set up the video mode and draw something */
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if (vidd_set_mode(adp, splash_mode))
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return 1;
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if (bmp_Draw(adp))
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return 1;
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vidd_save_palette(adp, pal);
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time_stamp = 0;
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splash_on = TRUE;
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}
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/*
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* This is a kludge to fade the image away. This section of the
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* code takes effect only after the system is completely up.
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* FADE_TIMEOUT should be configurable.
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*/
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if (!cold) {
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getmicrotime(&tv);
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if (time_stamp == 0)
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time_stamp = tv.tv_sec;
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if (tv.tv_sec > time_stamp + FADE_TIMEOUT) {
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if (fading)
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if (brightness == 0) {
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fading = FALSE;
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brightness++;
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}
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else brightness--;
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else
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if (brightness == FADE_LEVELS) {
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fading = TRUE;
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brightness--;
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}
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else brightness++;
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for (i = 0; i < sizeof(pal); ++i) {
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tpal[i] = pal[i] * brightness / FADE_LEVELS;
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}
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vidd_load_palette(adp, tpal);
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time_stamp = tv.tv_sec;
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}
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}
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return 0;
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} else {
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/* the video mode will be restored by the caller */
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splash_on = FALSE;
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return 0;
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}
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}
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/*
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** Code to handle Microsoft DIB (".BMP") format images.
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**
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** Blame me (msmith@freebsd.org) if this is broken, not Soren.
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*/
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typedef struct tagBITMAPFILEHEADER { /* bmfh */
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u_short bfType;
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int bfSize;
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u_short bfReserved1;
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u_short bfReserved2;
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int bfOffBits;
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} __packed BITMAPFILEHEADER;
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typedef struct tagBITMAPINFOHEADER { /* bmih */
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int biSize;
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int biWidth;
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int biHeight;
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short biPlanes;
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short biBitCount;
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int biCompression;
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int biSizeImage;
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int biXPelsPerMeter;
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int biYPelsPerMeter;
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int biClrUsed;
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int biClrImportant;
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} __packed BITMAPINFOHEADER;
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typedef struct tagRGBQUAD { /* rgbq */
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u_char rgbBlue;
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u_char rgbGreen;
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u_char rgbRed;
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u_char rgbReserved;
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} __packed RGBQUAD;
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typedef struct tagBITMAPINFO { /* bmi */
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BITMAPINFOHEADER bmiHeader;
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RGBQUAD bmiColors[256];
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} __packed BITMAPINFO;
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typedef struct tagBITMAPF
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{
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BITMAPFILEHEADER bmfh;
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BITMAPINFO bmfi;
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} __packed BITMAPF;
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#define BI_RGB 0
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#define BI_RLE8 1
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#define BI_RLE4 2
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/*
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** all we actually care about the image
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*/
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typedef struct
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{
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int width,height; /* image dimensions */
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int swidth,sheight; /* screen dimensions for the current mode */
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u_char depth; /* image depth (1, 4, 8, 24 bits) */
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u_char sdepth; /* screen depth (1, 4, 8 bpp) */
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int ncols; /* number of colours */
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u_char palette[256][3]; /* raw palette data */
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u_char format; /* one of the BI_* constants above */
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u_char *data; /* pointer to the raw data */
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u_char *index; /* running pointer to the data while drawing */
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u_char *vidmem; /* video memory allocated for drawing */
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video_adapter_t *adp;
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int bank;
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#ifdef PC98
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u_char prev_val;
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#endif
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} BMP_INFO;
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static BMP_INFO bmp_info;
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/*
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** bmp_SetPix
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**
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** Given (info), set the pixel at (x),(y) to (val)
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**
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*/
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static void
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bmp_SetPix(BMP_INFO *info, int x, int y, u_char val)
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{
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int sofs, bofs;
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int newbank;
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/*
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* range check to avoid explosions
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*/
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if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight))
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return;
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/*
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* calculate offset into video memory;
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* because 0,0 is bottom-left for DIB, we have to convert.
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*/
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sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2)
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* info->adp->va_line_width);
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x += (info->swidth - info->width) / 2;
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switch(info->sdepth) {
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#ifdef PC98
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case 4:
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sofs += (x >> 3);
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bofs = x & 0x7; /* offset within byte */
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outb(0x7c, 0x80 | 0x40); /* GRCG on & RMW mode */
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if (val != info->prev_val) {
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outb(0x7e, (val & 1) ? 0xff : 0); /* tile B */
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outb(0x7e, (val & 2) ? 0xff : 0); /* tile R */
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outb(0x7e, (val & 4) ? 0xff : 0); /* tile G */
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outb(0x7e, (val & 8) ? 0xff : 0); /* tile I */
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info->prev_val = val;
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}
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*(info->vidmem+sofs) = (0x80 >> bofs); /* write new bit */
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outb(0x7c, 0); /* GRCG off */
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break;
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#else
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case 4:
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case 1:
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/* EGA/VGA planar modes */
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sofs += (x >> 3);
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newbank = sofs/info->adp->va_window_size;
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if (info->bank != newbank) {
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vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
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info->bank = newbank;
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}
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sofs %= info->adp->va_window_size;
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bofs = x & 0x7; /* offset within byte */
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outw(GDCIDX, (0x8000 >> bofs) | 0x08); /* bit mask */
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outw(GDCIDX, (val << 8) | 0x00); /* set/reset */
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*(info->vidmem + sofs) ^= 0xff; /* read-modify-write */
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break;
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#endif
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case 8:
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sofs += x;
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newbank = sofs/info->adp->va_window_size;
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if (info->bank != newbank) {
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vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
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info->bank = newbank;
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}
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sofs %= info->adp->va_window_size;
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*(info->vidmem+sofs) = val;
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break;
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}
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}
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/*
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** bmp_DecodeRLE4
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**
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** Given (data) pointing to a line of RLE4-format data and (line) being the starting
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** line onscreen, decode the line.
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*/
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static void
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bmp_DecodeRLE4(BMP_INFO *info, int line)
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{
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int count; /* run count */
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u_char val;
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int x,y; /* screen position */
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x = 0; /* starting position */
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y = line;
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/* loop reading data */
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for (;;) {
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/*
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* encoded mode starts with a run length, and then a byte with
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* two colour indexes to alternate between for the run
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*/
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if (*info->index) {
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for (count = 0; count < *info->index; count++, x++) {
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if (count & 1) { /* odd count, low nybble */
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bmp_SetPix(info, x, y, *(info->index+1) & 0x0f);
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} else { /* even count, high nybble */
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bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f);
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}
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}
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info->index += 2;
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/*
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* A leading zero is an escape; it may signal the end of the
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* bitmap, a cursor move, or some absolute data.
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*/
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} else { /* zero tag may be absolute mode or an escape */
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switch (*(info->index+1)) {
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case 0: /* end of line */
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info->index += 2;
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return;
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case 1: /* end of bitmap */
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info->index = NULL;
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return;
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case 2: /* move */
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x += *(info->index + 2); /* new coords */
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y += *(info->index + 3);
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info->index += 4;
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break;
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default: /* literal bitmap data */
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for (count = 0; count < *(info->index + 1); count++, x++) {
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val = *(info->index + 2 + (count / 2)); /* byte with nybbles */
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if (count & 1) {
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val &= 0xf; /* get low nybble */
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} else {
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val = (val >> 4); /* get high nybble */
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}
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bmp_SetPix(info, x, y, val);
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}
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/* warning, this depends on integer truncation, do not hand-optimise! */
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info->index += 2 + ((count + 3) / 4) * 2;
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break;
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}
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}
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}
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}
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/*
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** bmp_DecodeRLE8
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** Given (data) pointing to a line of RLE8-format data and (line) being the starting
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** line onscreen, decode the line.
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*/
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static void
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bmp_DecodeRLE8(BMP_INFO *info, int line)
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{
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int count; /* run count */
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int x,y; /* screen position */
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x = 0; /* starting position */
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y = line;
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/* loop reading data */
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for(;;) {
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/*
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* encoded mode starts with a run length, and then a byte with
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* two colour indexes to alternate between for the run
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*/
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if (*info->index) {
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for (count = 0; count < *info->index; count++, x++)
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bmp_SetPix(info, x, y, *(info->index+1));
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info->index += 2;
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/*
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* A leading zero is an escape; it may signal the end of the
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* bitmap, a cursor move, or some absolute data.
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*/
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} else { /* zero tag may be absolute mode or an escape */
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switch(*(info->index+1)) {
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case 0: /* end of line */
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info->index += 2;
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return;
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case 1: /* end of bitmap */
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info->index = NULL;
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return;
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case 2: /* move */
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x += *(info->index + 2); /* new coords */
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y += *(info->index + 3);
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info->index += 4;
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break;
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default: /* literal bitmap data */
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for (count = 0; count < *(info->index + 1); count++, x++)
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bmp_SetPix(info, x, y, *(info->index + 2 + count));
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/* must be an even count */
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info->index += 2 + count + (count & 1);
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break;
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}
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}
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}
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}
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/*
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** bmp_DecodeLine
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**
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** Given (info) pointing to an image being decoded, (line) being the line currently
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** being displayed, decode a line of data.
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*/
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static void
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bmp_DecodeLine(BMP_INFO *info, int line)
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{
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int x;
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u_char val, mask, *p;
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switch(info->format) {
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case BI_RGB:
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switch(info->depth) {
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case 8:
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for (x = 0; x < info->width; x++, info->index++)
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bmp_SetPix(info, x, line, *info->index);
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info->index += 3 - (--x % 4);
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break;
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case 4:
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p = info->index;
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for (x = 0; x < info->width; x++) {
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if (x & 1) {
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val = *p & 0xf; /* get low nybble */
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p++;
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} else {
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val = *p >> 4; /* get high nybble */
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}
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bmp_SetPix(info, x, line, val);
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}
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/* warning, this depends on integer truncation, do not hand-optimise! */
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info->index += ((x + 7) / 8) * 4;
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break;
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case 1:
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p = info->index;
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mask = 0x80;
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for (x = 0; x < info->width; x++) {
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val = (*p & mask) ? 1 : 0;
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mask >>= 1;
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if (mask == 0) {
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mask = 0x80;
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p++;
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}
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bmp_SetPix(info, x, line, val);
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}
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/* warning, this depends on integer truncation, do not hand-optimise! */
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info->index += ((x + 31) / 32) * 4;
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break;
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}
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break;
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case BI_RLE4:
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bmp_DecodeRLE4(info, line);
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break;
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case BI_RLE8:
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bmp_DecodeRLE8(info, line);
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break;
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}
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}
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/*
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** bmp_Init
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**
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** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what
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** can be learnt from it. Return nonzero if the file isn't usable.
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**
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** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we
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** can work with these.
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*/
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static int
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bmp_Init(char *data, int swidth, int sheight, int sdepth)
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{
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BITMAPF *bmf = (BITMAPF *)data;
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int pind;
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|
|
bmp_info.data = NULL; /* assume setup failed */
|
|
|
|
/* check file ID */
|
|
if (bmf->bmfh.bfType != 0x4d42) {
|
|
printf("splash_bmp: not a BMP file\n");
|
|
return(1); /* XXX check word ordering for big-endian ports? */
|
|
}
|
|
|
|
/* do we understand this bitmap format? */
|
|
if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) {
|
|
printf("splash_bmp: unsupported BMP format (size=%d)\n",
|
|
bmf->bmfi.bmiHeader.biSize);
|
|
return(1);
|
|
}
|
|
|
|
/* save what we know about the screen */
|
|
bmp_info.swidth = swidth;
|
|
bmp_info.sheight = sheight;
|
|
bmp_info.sdepth = sdepth;
|
|
|
|
/* where's the data? */
|
|
bmp_info.data = (u_char *)data + bmf->bmfh.bfOffBits;
|
|
|
|
/* image parameters */
|
|
bmp_info.width = bmf->bmfi.bmiHeader.biWidth;
|
|
bmp_info.height = bmf->bmfi.bmiHeader.biHeight;
|
|
bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount;
|
|
bmp_info.format = bmf->bmfi.bmiHeader.biCompression;
|
|
|
|
switch(bmp_info.format) { /* check compression format */
|
|
case BI_RGB:
|
|
case BI_RLE4:
|
|
case BI_RLE8:
|
|
break;
|
|
default:
|
|
printf("splash_bmp: unsupported compression format\n");
|
|
return(1); /* unsupported compression format */
|
|
}
|
|
|
|
/* palette details */
|
|
bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed);
|
|
bzero(bmp_info.palette,sizeof(bmp_info.palette));
|
|
if (bmp_info.ncols == 0) { /* uses all of them */
|
|
bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount;
|
|
}
|
|
if ((bmp_info.height > bmp_info.sheight) ||
|
|
(bmp_info.width > bmp_info.swidth) ||
|
|
(bmp_info.ncols > (1 << sdepth))) {
|
|
if (bootverbose)
|
|
printf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n",
|
|
bmp_info.width, bmp_info.height, bmp_info.ncols);
|
|
return(1);
|
|
}
|
|
|
|
/* read palette */
|
|
for (pind = 0; pind < bmp_info.ncols; pind++) {
|
|
bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed;
|
|
bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen;
|
|
bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue;
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
/*
|
|
** bmp_Draw
|
|
**
|
|
** Render the image. Return nonzero if that's not possible.
|
|
**
|
|
*/
|
|
static int
|
|
bmp_Draw(video_adapter_t *adp)
|
|
{
|
|
int line;
|
|
#if 0
|
|
#ifndef PC98
|
|
int i;
|
|
#endif
|
|
#endif
|
|
|
|
if (bmp_info.data == NULL) { /* init failed, do nothing */
|
|
return(1);
|
|
}
|
|
|
|
/* clear the screen */
|
|
bmp_info.vidmem = (u_char *)adp->va_window;
|
|
bmp_info.adp = adp;
|
|
vidd_clear(adp);
|
|
vidd_set_win_org(adp, 0);
|
|
bmp_info.bank = 0;
|
|
|
|
/* initialise the info structure for drawing */
|
|
bmp_info.index = bmp_info.data;
|
|
#ifdef PC98
|
|
bmp_info.prev_val = 255;
|
|
#endif
|
|
|
|
/* set the palette for our image */
|
|
vidd_load_palette(adp, (u_char *)&bmp_info.palette);
|
|
|
|
#if 0
|
|
#ifndef PC98
|
|
/* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */
|
|
if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) {
|
|
inb(adp->va_crtc_addr + 6); /* reset flip-flop */
|
|
outb(ATC, 0x14);
|
|
outb(ATC, 0);
|
|
for (i = 0; i < 16; ++i) {
|
|
outb(ATC, i);
|
|
outb(ATC, i);
|
|
}
|
|
inb(adp->va_crtc_addr + 6); /* reset flip-flop */
|
|
outb(ATC, 0x20); /* enable palette */
|
|
|
|
outw(GDCIDX, 0x0f01); /* set/reset enable */
|
|
|
|
if (bmp_info.sdepth == 1)
|
|
outw(TSIDX, 0x0102); /* unmask plane #0 */
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) {
|
|
bmp_DecodeLine(&bmp_info, line);
|
|
}
|
|
return(0);
|
|
}
|