1182 lines
32 KiB
C
1182 lines
32 KiB
C
/*******************************************************************************
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*
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* Module Name: cmutils - common utility procedures
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* $Revision: 27 $
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*
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******************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __CMUTILS_C__
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#include "acpi.h"
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#include "acevents.h"
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#include "achware.h"
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#include "acnamesp.h"
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#include "acinterp.h"
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#include "amlcode.h"
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#include "acdebug.h"
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#define _COMPONENT MISCELLANEOUS
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MODULE_NAME ("cmutils")
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmValidAcpiName
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*
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* PARAMETERS: Character - The character to be examined
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*
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* RETURN: 1 if Character may appear in a name, else 0
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*
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* DESCRIPTION: Check for a valid ACPI name. Each character must be one of:
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* 1) Upper case alpha
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* 2) numeric
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* 3) underscore
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*
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******************************************************************************/
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BOOLEAN
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AcpiCmValidAcpiName (
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UINT32 Name)
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{
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NATIVE_CHAR *NamePtr = (NATIVE_CHAR *) &Name;
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UINT32 i;
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for (i = 0; i < ACPI_NAME_SIZE; i++)
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{
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if (!((NamePtr[i] == '_') ||
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(NamePtr[i] >= 'A' && NamePtr[i] <= 'Z') ||
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(NamePtr[i] >= '0' && NamePtr[i] <= '9')))
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{
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return (FALSE);
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}
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}
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return (TRUE);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmValidAcpiCharacter
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*
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* PARAMETERS: Character - The character to be examined
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*
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* RETURN: 1 if Character may appear in a name, else 0
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*
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* DESCRIPTION: Check for a printable character
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*
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******************************************************************************/
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BOOLEAN
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AcpiCmValidAcpiCharacter (
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NATIVE_CHAR Character)
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{
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return ((BOOLEAN) ((Character == '_') ||
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(Character >= 'A' && Character <= 'Z') ||
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(Character >= '0' && Character <= '9')));
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmMutexInitialize
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*
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* PARAMETERS: None.
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*
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* RETURN: Status
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*
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* DESCRIPTION: Create the system mutex objects.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiCmMutexInitialize (
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void)
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{
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UINT32 i;
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ACPI_STATUS Status;
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FUNCTION_TRACE ("CmMutexInitialize");
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/*
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* Create each of the predefined mutex objects
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*/
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for (i = 0; i < NUM_MTX; i++)
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{
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Status = AcpiCmCreateMutex (i);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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}
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return_ACPI_STATUS (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmMutexTerminate
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*
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* PARAMETERS: None.
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*
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* RETURN: None.
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*
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* DESCRIPTION: Delete all of the system mutex objects.
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*
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******************************************************************************/
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void
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AcpiCmMutexTerminate (
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void)
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{
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UINT32 i;
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FUNCTION_TRACE ("CmMutexTerminate");
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/*
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* Delete each predefined mutex object
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*/
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for (i = 0; i < NUM_MTX; i++)
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{
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AcpiCmDeleteMutex (i);
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}
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmCreateMutex
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*
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* PARAMETERS: MutexID - ID of the mutex to be created
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*
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* RETURN: Status
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*
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* DESCRIPTION: Create a mutex object.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiCmCreateMutex (
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ACPI_MUTEX_HANDLE MutexId)
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{
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ACPI_STATUS Status = AE_OK;
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FUNCTION_TRACE_U32 ("CmCreateMutex", MutexId);
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if (MutexId > MAX_MTX)
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{
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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if (!AcpiGbl_AcpiMutexInfo[MutexId].Mutex)
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{
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Status = AcpiOsCreateSemaphore (1, 1,
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&AcpiGbl_AcpiMutexInfo[MutexId].Mutex);
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AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE;
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AcpiGbl_AcpiMutexInfo[MutexId].UseCount = 0;
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}
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmDeleteMutex
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*
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* PARAMETERS: MutexID - ID of the mutex to be deleted
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*
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* RETURN: Status
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*
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* DESCRIPTION: Delete a mutex object.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiCmDeleteMutex (
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ACPI_MUTEX_HANDLE MutexId)
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{
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ACPI_STATUS Status;
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FUNCTION_TRACE_U32 ("CmDeleteMutex", MutexId);
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if (MutexId > MAX_MTX)
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{
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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Status = AcpiOsDeleteSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex);
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AcpiGbl_AcpiMutexInfo[MutexId].Mutex = NULL;
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AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE;
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmAcquireMutex
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*
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* PARAMETERS: MutexID - ID of the mutex to be acquired
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*
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* RETURN: Status
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*
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* DESCRIPTION: Acquire a mutex object.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiCmAcquireMutex (
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ACPI_MUTEX_HANDLE MutexId)
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{
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ACPI_STATUS Status;
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DEBUG_PRINT (TRACE_MUTEX,
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("Acquiring Mutex [%s]\n", AcpiCmGetMutexName (MutexId)));
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if (MutexId > MAX_MTX)
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{
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return (AE_BAD_PARAMETER);
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}
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Status = AcpiOsWaitSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex,
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1, WAIT_FOREVER);
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DEBUG_PRINT (TRACE_MUTEX, ("Acquired Mutex [%s] Status %s\n",
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AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
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if (ACPI_SUCCESS (Status))
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{
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AcpiGbl_AcpiMutexInfo[MutexId].Locked = TRUE;
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AcpiGbl_AcpiMutexInfo[MutexId].UseCount++;
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}
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return (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmReleaseMutex
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*
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* PARAMETERS: MutexID - ID of the mutex to be released
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*
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* RETURN: Status
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*
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* DESCRIPTION: Release a mutex object.
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiCmReleaseMutex (
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ACPI_MUTEX_HANDLE MutexId)
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{
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ACPI_STATUS Status;
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DEBUG_PRINT (TRACE_MUTEX,
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("Releasing Mutex [%s]\n", AcpiCmGetMutexName (MutexId)));
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if (MutexId > MAX_MTX)
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{
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return (AE_BAD_PARAMETER);
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}
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AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE; /* Mark before unlocking */
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Status = AcpiOsSignalSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex, 1);
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if (ACPI_FAILURE (Status))
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{
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DEBUG_PRINT (ACPI_ERROR, ("Error Releasing Mutex [%s], %s\n",
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AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
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}
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else
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{
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DEBUG_PRINT (TRACE_MUTEX, ("Released Mutex [%s], %s\n",
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AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
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}
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return (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiCmCreateUpdateStateAndPush
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*
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* PARAMETERS: *Object - Object to be added to the new state
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* Action - Increment/Decrement
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* StateList - List the state will be added to
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*
|
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* RETURN: None
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*
|
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* DESCRIPTION: Create a new state and push it
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*
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******************************************************************************/
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|
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ACPI_STATUS
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AcpiCmCreateUpdateStateAndPush (
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ACPI_OPERAND_OBJECT *Object,
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UINT16 Action,
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ACPI_GENERIC_STATE **StateList)
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{
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ACPI_GENERIC_STATE *State;
|
|
|
|
|
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/* Ignore null objects; these are expected */
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|
|
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if (!Object)
|
|
{
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return (AE_OK);
|
|
}
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|
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State = AcpiCmCreateUpdateState (Object, Action);
|
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if (!State)
|
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{
|
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return (AE_NO_MEMORY);
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}
|
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|
|
|
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AcpiCmPushGenericState (StateList, State);
|
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return (AE_OK);
|
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}
|
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|
|
|
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/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmCreatePkgStateAndPush
|
|
*
|
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* PARAMETERS: *Object - Object to be added to the new state
|
|
* Action - Increment/Decrement
|
|
* StateList - List the state will be added to
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: Create a new state and push it
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
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AcpiCmCreatePkgStateAndPush (
|
|
void *InternalObject,
|
|
void *ExternalObject,
|
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UINT16 Index,
|
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ACPI_GENERIC_STATE **StateList)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
|
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State = AcpiCmCreatePkgState (InternalObject, ExternalObject, Index);
|
|
if (!State)
|
|
{
|
|
return (AE_NO_MEMORY);
|
|
}
|
|
|
|
|
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AcpiCmPushGenericState (StateList, State);
|
|
return (AE_OK);
|
|
}
|
|
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmPushGenericState
|
|
*
|
|
* PARAMETERS: ListHead - Head of the state stack
|
|
* State - State object to push
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Push a state object onto a state stack
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
AcpiCmPushGenericState (
|
|
ACPI_GENERIC_STATE **ListHead,
|
|
ACPI_GENERIC_STATE *State)
|
|
{
|
|
FUNCTION_TRACE ("CmPushGenericState");
|
|
|
|
/* Push the state object onto the front of the list (stack) */
|
|
|
|
State->Common.Next = *ListHead;
|
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*ListHead = State;
|
|
|
|
return_VOID;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmPopGenericState
|
|
*
|
|
* PARAMETERS: ListHead - Head of the state stack
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Pop a state object from a state stack
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_GENERIC_STATE *
|
|
AcpiCmPopGenericState (
|
|
ACPI_GENERIC_STATE **ListHead)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
FUNCTION_TRACE ("DsPopGenericState");
|
|
|
|
|
|
/* Remove the state object at the head of the list (stack) */
|
|
|
|
State = *ListHead;
|
|
if (State)
|
|
{
|
|
/* Update the list head */
|
|
|
|
*ListHead = State->Common.Next;
|
|
}
|
|
|
|
return_PTR (State);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmCreateGenericState
|
|
*
|
|
* PARAMETERS: None
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Create a generic state object. Attempt to obtain one from
|
|
* the global state cache; If none available, create a new one.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_GENERIC_STATE *
|
|
AcpiCmCreateGenericState (void)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
AcpiCmAcquireMutex (ACPI_MTX_CACHES);
|
|
|
|
AcpiGbl_StateCacheRequests++;
|
|
|
|
/* Check the cache first */
|
|
|
|
if (AcpiGbl_GenericStateCache)
|
|
{
|
|
/* There is an object available, use it */
|
|
|
|
State = AcpiGbl_GenericStateCache;
|
|
AcpiGbl_GenericStateCache = State->Common.Next;
|
|
State->Common.Next = NULL;
|
|
|
|
AcpiGbl_StateCacheHits++;
|
|
AcpiGbl_GenericStateCacheDepth--;
|
|
|
|
AcpiCmReleaseMutex (ACPI_MTX_CACHES);
|
|
|
|
DEBUG_PRINT (TRACE_EXEC, ("CreateGenState: State %p from cache\n", State));
|
|
}
|
|
|
|
else
|
|
{
|
|
/* The cache is empty, create a new object */
|
|
|
|
AcpiCmReleaseMutex (ACPI_MTX_CACHES);
|
|
|
|
State = AcpiCmCallocate (sizeof (ACPI_GENERIC_STATE));
|
|
}
|
|
|
|
/* Initialize */
|
|
|
|
if (State)
|
|
{
|
|
/* Always zero out the object before init */
|
|
|
|
MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE));
|
|
|
|
State->Common.DataType = ACPI_DESC_TYPE_STATE;
|
|
}
|
|
|
|
return (State);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmCreateUpdateState
|
|
*
|
|
* PARAMETERS: Object - Initial Object to be installed in the
|
|
* state
|
|
* Action - Update action to be performed
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Create an "Update State" - a flavor of the generic state used
|
|
* to update reference counts and delete complex objects such
|
|
* as packages.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_GENERIC_STATE *
|
|
AcpiCmCreateUpdateState (
|
|
ACPI_OPERAND_OBJECT *Object,
|
|
UINT16 Action)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
FUNCTION_TRACE_PTR ("CmCreateUpdateState", Object);
|
|
|
|
|
|
/* Create the generic state object */
|
|
|
|
State = AcpiCmCreateGenericState ();
|
|
if (!State)
|
|
{
|
|
return (NULL);
|
|
}
|
|
|
|
/* Init fields specific to the update struct */
|
|
|
|
State->Update.Object = Object;
|
|
State->Update.Value = Action;
|
|
|
|
return_PTR (State);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmCreatePkgState
|
|
*
|
|
* PARAMETERS: Object - Initial Object to be installed in the
|
|
* state
|
|
* Action - Update action to be performed
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Create an "Update State" - a flavor of the generic state used
|
|
* to update reference counts and delete complex objects such
|
|
* as packages.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_GENERIC_STATE *
|
|
AcpiCmCreatePkgState (
|
|
void *InternalObject,
|
|
void *ExternalObject,
|
|
UINT16 Index)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
FUNCTION_TRACE_PTR ("CmCreatePkgState", InternalObject);
|
|
|
|
|
|
/* Create the generic state object */
|
|
|
|
State = AcpiCmCreateGenericState ();
|
|
if (!State)
|
|
{
|
|
return (NULL);
|
|
}
|
|
|
|
/* Init fields specific to the update struct */
|
|
|
|
State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject;
|
|
State->Pkg.DestObject = ExternalObject;
|
|
State->Pkg.Index = Index;
|
|
State->Pkg.NumPackages = 1;
|
|
|
|
return_PTR (State);
|
|
}
|
|
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmCreateControlState
|
|
*
|
|
* PARAMETERS: None
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Create a "Control State" - a flavor of the generic state used
|
|
* to support nested IF/WHILE constructs in the AML.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_GENERIC_STATE *
|
|
AcpiCmCreateControlState (
|
|
void)
|
|
{
|
|
ACPI_GENERIC_STATE *State;
|
|
|
|
|
|
FUNCTION_TRACE ("CmCreateControlState");
|
|
|
|
/* Create the generic state object */
|
|
|
|
State = AcpiCmCreateGenericState ();
|
|
if (!State)
|
|
{
|
|
return (NULL);
|
|
}
|
|
|
|
|
|
/* Init fields specific to the control struct */
|
|
|
|
State->Common.State = CONTROL_CONDITIONAL_EXECUTING;
|
|
|
|
return_PTR (State);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmDeleteGenericState
|
|
*
|
|
* PARAMETERS: State - The state object to be deleted
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Put a state object back into the global state cache. The object
|
|
* is not actually freed at this time.
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
AcpiCmDeleteGenericState (
|
|
ACPI_GENERIC_STATE *State)
|
|
{
|
|
FUNCTION_TRACE ("CmDeleteGenericState");
|
|
|
|
|
|
/* If cache is full, just free this state object */
|
|
|
|
if (AcpiGbl_GenericStateCacheDepth >= MAX_STATE_CACHE_DEPTH)
|
|
{
|
|
AcpiCmFree (State);
|
|
}
|
|
|
|
/* Otherwise put this object back into the cache */
|
|
|
|
else
|
|
{
|
|
AcpiCmAcquireMutex (ACPI_MTX_CACHES);
|
|
|
|
/* Clear the state */
|
|
|
|
MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE));
|
|
State->Common.DataType = ACPI_DESC_TYPE_STATE;
|
|
|
|
/* Put the object at the head of the global cache list */
|
|
|
|
State->Common.Next = AcpiGbl_GenericStateCache;
|
|
AcpiGbl_GenericStateCache = State;
|
|
AcpiGbl_GenericStateCacheDepth++;
|
|
|
|
|
|
AcpiCmReleaseMutex (ACPI_MTX_CACHES);
|
|
}
|
|
return_VOID;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmDeleteGenericStateCache
|
|
*
|
|
* PARAMETERS: None
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Purge the global state object cache. Used during subsystem
|
|
* termination.
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
AcpiCmDeleteGenericStateCache (
|
|
void)
|
|
{
|
|
ACPI_GENERIC_STATE *Next;
|
|
|
|
|
|
FUNCTION_TRACE ("CmDeleteGenericStateCache");
|
|
|
|
|
|
/* Traverse the global cache list */
|
|
|
|
while (AcpiGbl_GenericStateCache)
|
|
{
|
|
/* Delete one cached state object */
|
|
|
|
Next = AcpiGbl_GenericStateCache->Common.Next;
|
|
AcpiCmFree (AcpiGbl_GenericStateCache);
|
|
AcpiGbl_GenericStateCache = Next;
|
|
AcpiGbl_GenericStateCacheDepth--;
|
|
}
|
|
|
|
return_VOID;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmResolvePackageReferences
|
|
*
|
|
* PARAMETERS: ObjDesc - The Package object on which to resolve refs
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Walk through a package and turn internal references into values
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiCmResolvePackageReferences (
|
|
ACPI_OPERAND_OBJECT *ObjDesc)
|
|
{
|
|
UINT32 Count;
|
|
ACPI_OPERAND_OBJECT *SubObject;
|
|
|
|
|
|
FUNCTION_TRACE ("AcpiCmResolvePackageReferences");
|
|
|
|
|
|
if (ObjDesc->Common.Type != ACPI_TYPE_PACKAGE)
|
|
{
|
|
/* The object must be a package */
|
|
|
|
REPORT_ERROR (("Must resolve Package Refs on a Package\n"));
|
|
return_ACPI_STATUS(AE_ERROR);
|
|
}
|
|
|
|
/*
|
|
* TBD: what about nested packages? */
|
|
|
|
for (Count = 0; Count < ObjDesc->Package.Count; Count++)
|
|
{
|
|
SubObject = ObjDesc->Package.Elements[Count];
|
|
|
|
if (SubObject->Common.Type == INTERNAL_TYPE_REFERENCE)
|
|
{
|
|
if (SubObject->Reference.OpCode == AML_ZERO_OP)
|
|
{
|
|
SubObject->Common.Type = ACPI_TYPE_INTEGER;
|
|
SubObject->Integer.Value = 0;
|
|
}
|
|
else if (SubObject->Reference.OpCode == AML_ONE_OP)
|
|
{
|
|
SubObject->Common.Type = ACPI_TYPE_INTEGER;
|
|
SubObject->Integer.Value = 1;
|
|
}
|
|
else if (SubObject->Reference.OpCode == AML_ONES_OP)
|
|
{
|
|
SubObject->Common.Type = ACPI_TYPE_INTEGER;
|
|
SubObject->Integer.Value = ACPI_INTEGER_MAX;
|
|
}
|
|
}
|
|
}
|
|
|
|
return_ACPI_STATUS(AE_OK);
|
|
}
|
|
|
|
#ifdef ACPI_DEBUG
|
|
|
|
/******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmDisplayInitPathname
|
|
*
|
|
* PARAMETERS: ObjHandle - Handle whose pathname will be displayed
|
|
* Path - Additional path string to be appended
|
|
*
|
|
* RETURN: ACPI_STATUS
|
|
*
|
|
* DESCRIPTION: Display full pathnbame of an object, DEBUG ONLY
|
|
*
|
|
*****************************************************************************/
|
|
|
|
void
|
|
AcpiCmDisplayInitPathname (
|
|
ACPI_HANDLE ObjHandle,
|
|
char *Path)
|
|
{
|
|
ACPI_STATUS Status;
|
|
UINT32 Length = 128;
|
|
char Buffer[128];
|
|
|
|
|
|
Status = AcpiNsHandleToPathname (ObjHandle, &Length, Buffer);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
if (Path)
|
|
{
|
|
DEBUG_PRINT (TRACE_INIT, ("%s.%s\n", Buffer, Path))
|
|
}
|
|
else
|
|
{
|
|
DEBUG_PRINT (TRACE_INIT, ("%s\n", Buffer))
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: AcpiCmWalkPackageTree
|
|
*
|
|
* PARAMETERS: ObjDesc - The Package object on which to resolve refs
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Walk through a package
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiCmWalkPackageTree (
|
|
ACPI_OPERAND_OBJECT *SourceObject,
|
|
void *TargetObject,
|
|
ACPI_PKG_CALLBACK WalkCallback,
|
|
void *Context)
|
|
{
|
|
ACPI_STATUS Status = AE_OK;
|
|
ACPI_GENERIC_STATE *StateList = NULL;
|
|
ACPI_GENERIC_STATE *State;
|
|
UINT32 ThisIndex;
|
|
ACPI_OPERAND_OBJECT *ThisSourceObj;
|
|
|
|
|
|
FUNCTION_TRACE ("AcpiCmWalkPackageTree");
|
|
|
|
|
|
State = AcpiCmCreatePkgState (SourceObject, TargetObject, 0);
|
|
if (!State)
|
|
{
|
|
return_ACPI_STATUS (AE_NO_MEMORY);
|
|
}
|
|
|
|
while (State)
|
|
{
|
|
ThisIndex = State->Pkg.Index;
|
|
ThisSourceObj = (ACPI_OPERAND_OBJECT *)
|
|
State->Pkg.SourceObject->Package.Elements[ThisIndex];
|
|
|
|
/*
|
|
* Check for
|
|
* 1) An uninitialized package element. It is completely
|
|
* legal to declare a package and leave it uninitialized
|
|
* 2) Not an internal object - can be a namespace node instead
|
|
* 3) Any type other than a package. Packages are handled in else case below.
|
|
*/
|
|
if ((!ThisSourceObj) ||
|
|
(!VALID_DESCRIPTOR_TYPE (
|
|
ThisSourceObj, ACPI_DESC_TYPE_INTERNAL)) ||
|
|
(!IS_THIS_OBJECT_TYPE (
|
|
ThisSourceObj, ACPI_TYPE_PACKAGE)))
|
|
{
|
|
|
|
Status = WalkCallback (0, ThisSourceObj, State, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
/* TBD: must delete package created up to this point */
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
State->Pkg.Index++;
|
|
while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count)
|
|
{
|
|
/*
|
|
* We've handled all of the objects at this level, This means
|
|
* that we have just completed a package. That package may
|
|
* have contained one or more packages itself.
|
|
*
|
|
* Delete this state and pop the previous state (package).
|
|
*/
|
|
AcpiCmDeleteGenericState (State);
|
|
State = AcpiCmPopGenericState (&StateList);
|
|
|
|
|
|
/* Finished when there are no more states */
|
|
|
|
if (!State)
|
|
{
|
|
/*
|
|
* We have handled all of the objects in the top level
|
|
* package just add the length of the package objects
|
|
* and exit
|
|
*/
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|
|
/*
|
|
* Go back up a level and move the index past the just
|
|
* completed package object.
|
|
*/
|
|
State->Pkg.Index++;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
/* This is a sub-object of type package */
|
|
|
|
Status = WalkCallback (1, ThisSourceObj, State, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
/* TBD: must delete package created up to this point */
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
|
|
/*
|
|
* The callback above returned a new target package object.
|
|
*/
|
|
|
|
/*
|
|
* Push the current state and create a new one
|
|
*/
|
|
AcpiCmPushGenericState (&StateList, State);
|
|
State = AcpiCmCreatePkgState (ThisSourceObj, State->Pkg.ThisTargetObj, 0);
|
|
if (!State)
|
|
{
|
|
/* TBD: must delete package created up to this point */
|
|
|
|
return_ACPI_STATUS (AE_NO_MEMORY);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* We should never get here */
|
|
|
|
return (AE_AML_INTERNAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: _ReportError
|
|
*
|
|
* PARAMETERS: ModuleName - Caller's module name (for error output)
|
|
* LineNumber - Caller's line number (for error output)
|
|
* ComponentId - Caller's component ID (for error output)
|
|
* Message - Error message to use on failure
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: Print error message
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
_ReportError (
|
|
NATIVE_CHAR *ModuleName,
|
|
UINT32 LineNumber,
|
|
UINT32 ComponentId)
|
|
{
|
|
|
|
|
|
AcpiOsPrintf ("%8s-%04d: *** Error: ", ModuleName, LineNumber);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: _ReportWarning
|
|
*
|
|
* PARAMETERS: ModuleName - Caller's module name (for error output)
|
|
* LineNumber - Caller's line number (for error output)
|
|
* ComponentId - Caller's component ID (for error output)
|
|
* Message - Error message to use on failure
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: Print warning message
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
_ReportWarning (
|
|
NATIVE_CHAR *ModuleName,
|
|
UINT32 LineNumber,
|
|
UINT32 ComponentId)
|
|
{
|
|
|
|
AcpiOsPrintf ("%8s-%04d: *** Warning: ", ModuleName, LineNumber);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: _ReportInfo
|
|
*
|
|
* PARAMETERS: ModuleName - Caller's module name (for error output)
|
|
* LineNumber - Caller's line number (for error output)
|
|
* ComponentId - Caller's component ID (for error output)
|
|
* Message - Error message to use on failure
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: Print information message
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
_ReportInfo (
|
|
NATIVE_CHAR *ModuleName,
|
|
UINT32 LineNumber,
|
|
UINT32 ComponentId)
|
|
{
|
|
|
|
AcpiOsPrintf ("%8s-%04d: *** Info: ", ModuleName, LineNumber);
|
|
}
|
|
|
|
|