3bd49456b1
Reviewed by: arch@, mckusick (in principle)
716 lines
17 KiB
Groff
716 lines
17 KiB
Groff
.\" Copyright (c) 1995-2001 FreeBSD Inc.
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.\" All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL [your name] OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\"
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.Dd December 7, 2001
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.Dt STYLE 9
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.Os
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.Sh NAME
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.Nm style
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.Nd "kernel source file style guide"
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.Sh DESCRIPTION
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This file specifies the preferred style for kernel source files in the
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.Fx
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source tree.
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It is also a guide for the preferred userland code style.
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Many of the style rules are implicit in the examples.
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Be careful to check the examples before assuming that
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.Nm
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is silent on an issue.
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.Bd -literal
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/*
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* Style guide for FreeBSD. Based on the CSRG's KNF (Kernel Normal Form).
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*
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* @(#)style 1.14 (Berkeley) 4/28/95
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* $FreeBSD$
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*/
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/*
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* VERY important single-line comments look like this.
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*/
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/* Most single-line comments look like this. */
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/*
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* Multi-line comments look like this. Make them real sentences. Fill
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* them so they look like real paragraphs.
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*/
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.Ed
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.Pp
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After any copyright header, there is a blank line, and the
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.Va rcsid
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for source files.
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Version control system ID tags should only exist once in a file
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(unlike in this one).
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Non-C/C++ source files follow the example above, while C/C++ source files
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follow the one below.
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All VCS (version control system) revision identification in files obtained
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from elsewhere should be maintained, including, where applicable, multiple IDs
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showing a file's history.
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In general, do not edit foreign IDs or their infrastructure.
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Unless otherwise wrapped (such as #if defined(LIBC_SCCS)),
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enclose both in
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.Dq Li "#if 0 ... #endif"
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to hide any uncompilable bits
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and to keep the IDs out of object files.
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Only add
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.Dq Li "From: "
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in front of foreign VCS IDs if the file is renamed.
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.Bd -literal
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#if 0
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#ifndef lint
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static char sccsid[] = "@(#)style 1.14 (Berkeley) 4/28/95";
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#endif /* not lint */
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#endif
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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.Ed
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.Pp
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Leave another blank line before the header files.
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.Pp
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Kernel include files (i.e.\&
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.Pa sys/*.h )
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come first; normally, include
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.Aq Pa sys/types.h
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OR
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.Aq Pa sys/param.h ,
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but not both.
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.Aq Pa sys/types.h
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includes
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.Aq Pa sys/cdefs.h ,
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and it is okay to depend on that.
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.Bd -literal
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#include <sys/types.h> /* Non-local includes in angle brackets. */
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.Ed
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.Pp
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For a network program, put the network include files next.
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.Bd -literal
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#include <net/if.h>
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#include <net/if_dl.h>
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#include <net/route.h>
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#include <netinet/in.h>
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#include <protocols/rwhod.h>
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.Ed
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.Pp
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Do not use files in
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.Pa /usr/include
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for files in the kernel.
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.Pp
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Leave a blank line before the next group, the
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.Pa /usr
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include files,
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which should be sorted alphabetically by name.
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.Bd -literal
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#include <stdio.h>
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.Ed
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.Pp
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Global pathnames are defined in
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.Aq Pa paths.h .
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Pathnames local
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to the program go in
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.Qq Pa pathnames.h
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in the local directory.
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.Bd -literal
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#include <paths.h>
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.Ed
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.Pp
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Leave another blank line before the user include files.
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.Bd -literal
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#include "pathnames.h" /* Local includes in double quotes. */
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.Ed
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.Pp
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Do not
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.Ic #define
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or declare names in the implementation namespace except
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for implementing application interfaces.
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.Pp
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The names of
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.Dq unsafe
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macros (ones that have side effects), and the names of macros for
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manifest constants, are all in uppercase.
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The expansions of expression-like macros are either a single token
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or have outer parentheses.
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Put a single tab character between the
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.Ic #define
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and the macro name.
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If a macro is an inline expansion of a function, the function name is
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all in lowercase and the macro has the same name all in uppercase.
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.\" XXX the above conflicts with ANSI style where the names are the
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.\" same and you #undef the macro (if any) to get the function.
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.\" It is not followed for MALLOC(), and not very common if inline
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.\" functions are used.
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If a
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macro needs more than a single line, use braces
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.Ql ( \&{
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and
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.Ql \&} ) .
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Right-justify the
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backslashes; it makes it easier to read.
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If the macro encapsulates a compound statement, enclose it in a
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.Ic do
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loop,
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so that it can safely be used in
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.Ic if
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statements.
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Any final statement-terminating semicolon should be
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supplied by the macro invocation rather than the macro, to make parsing easier
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for pretty-printers and editors.
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.Bd -literal
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#define MACRO(x, y) do { \e
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variable = (x) + (y); \e
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(y) += 2; \e
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} while(0)
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.Ed
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.Pp
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Enumeration values are all uppercase.
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.Bd -literal
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enum enumtype { ONE, TWO } et;
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.Ed
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.Pp
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When declaring variables in structures, declare them sorted by use, then
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by size, and then in alphabetical order.
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The first category normally does not apply, but there are exceptions.
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Each one gets its own line.
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Try to make the structure
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readable by aligning the member names using either one or two tabs
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depending upon your judgment.
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You should use one tab if it suffices to align most of the member names.
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Names following extremely long types
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should be separated by a single space.
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.Pp
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Major structures should be declared at the top of the file in which they
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are used, or in separate header files if they are used in multiple
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source files.
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Use of the structures should be by separate declarations
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and should be
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.Ic extern
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if they are declared in a header file.
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.Bd -literal
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struct foo {
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struct foo *next; /* List of active foo. */
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struct mumble amumble; /* Comment for mumble. */
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int bar; /* Try to align the comments. */
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struct verylongtypename *baz; /* Won't fit in 2 tabs. */
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};
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struct foo *foohead; /* Head of global foo list. */
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.Ed
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.Pp
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Use
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.Xr queue 3
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macros rather than rolling your own lists, whenever possible.
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Thus,
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the previous example would be better written:
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.Bd -literal
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#include <sys/queue.h>
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struct foo {
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LIST_ENTRY(foo) link; /* Use queue macros for foo lists. */
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struct mumble amumble; /* Comment for mumble. */
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int bar; /* Try to align the comments. */
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struct verylongtypename *baz; /* Won't fit in 2 tabs. */
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};
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LIST_HEAD(, foo) foohead; /* Head of global foo list. */
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.Ed
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.Pp
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Avoid using typedefs for structure types.
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This makes it impossible
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for applications to use pointers to such a structure opaquely, which
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is both possible and beneficial when using an ordinary struct tag.
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When convention requires a
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.Ic typedef ,
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make its name match the struct tag.
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Avoid typedefs ending in
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.Dq Li _t ,
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except as specified in Standard C or by \*[Px].
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.Bd -literal
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/* Make the structure name match the typedef. */
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typedef struct bar {
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int level;
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} BAR;
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typedef int foo; /* This is foo. */
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typedef const long baz; /* This is baz. */
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.Ed
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.Pp
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All functions are prototyped somewhere.
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.Pp
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Function prototypes for private functions (i.e. functions not used
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elsewhere) go at the top of the first source module.
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Functions
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local to one source module should be declared
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.Ic static .
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.Pp
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Functions used from other parts of the kernel are prototyped in the
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relevant include file.
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.Pp
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Functions that are used locally in more than one module go into a
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separate header file, e.g.\&
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.Qq Pa extern.h .
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.Pp
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Do not use the
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.Dv __P
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macro.
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.Pp
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In general code can be considered
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.Dq "new code"
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when it makes up about 50% or more of the file(s) involved.
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This is enough
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to break precedents in the existing code and use the current
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.Nm
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guidelines.
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.Pp
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The kernel has a name associated with parameter types, e.g., in the kernel
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use:
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.Bd -literal
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void function(int fd);
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.Ed
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.Pp
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In header files visible to userland applications, prototypes that are
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visible must use either
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.Dq protected
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names (ones beginning with an underscore)
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or no names with the types.
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It is preferable to use protected names.
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E.g., use:
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.Bd -literal
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void function(int);
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.Ed
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.Pp
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or:
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.Bd -literal
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void function(int _fd);
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.Ed
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.Pp
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Prototypes may have an extra space after a tab to enable function names
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to line up:
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.Bd -literal
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static char *function(int _arg, const char *_arg2, struct foo *_arg3,
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struct bar *_arg4);
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static void usage(void);
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/*
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* All major routines should have a comment briefly describing what
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* they do. The comment before the "main" routine should describe
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* what the program does.
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*/
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int
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main(int argc, char *argv[])
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{
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long num;
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int ch;
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char *ep;
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.Ed
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.Pp
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For consistency,
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.Xr getopt 3
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should be used to parse options.
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Options
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should be sorted in the
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.Xr getopt 3
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call and the
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.Ic switch
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statement, unless
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parts of the
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.Ic switch
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cascade.
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Elements in a
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.Ic switch
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statement that cascade should have a
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.Li FALLTHROUGH
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comment.
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Numerical arguments should be checked for accuracy.
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Code that cannot be reached should have a
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.Li NOTREACHED
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comment.
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.Bd -literal
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while ((ch = getopt(argc, argv, "abn:")) != -1)
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switch (ch) { /* Indent the switch. */
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case 'a': /* Don't indent the case. */
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aflag = 1;
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/* FALLTHROUGH */
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case 'b':
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bflag = 1;
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break;
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case 'n':
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num = strtol(optarg, &ep, 10);
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if (num <= 0 || *ep != '\e0') {
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warnx("illegal number, -n argument -- %s",
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optarg);
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usage();
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}
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break;
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case '?':
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default:
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usage();
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/* NOTREACHED */
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}
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argc -= optind;
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argv += optind;
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.Ed
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.Pp
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Space after keywords
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.Pq Ic if , while , for , return , switch .
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No braces are
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used for control statements with zero or only a single statement unless that
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statement is more than a single line in which case they are permitted.
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Forever loops are done with
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.Ic for Ns 's ,
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not
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.Ic while Ns 's .
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.Bd -literal
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for (p = buf; *p != '\e0'; ++p)
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; /* nothing */
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for (;;)
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stmt;
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for (;;) {
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z = a + really + long + statement + that + needs +
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two lines + gets + indented + four + spaces +
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on + the + second + and + subsequent + lines;
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}
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for (;;) {
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if (cond)
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stmt;
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}
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if (val != NULL)
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val = realloc(val, newsize);
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.Ed
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.Pp
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Parts of a
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.Ic for
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loop may be left empty.
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Do not put declarations
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inside blocks unless the routine is unusually complicated.
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.Bd -literal
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for (; cnt < 15; cnt++) {
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stmt1;
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stmt2;
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}
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.Ed
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.Pp
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Indentation is an 8 character tab.
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Second level indents are four spaces.
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If you have to wrap a long statement, put the operator at the end of the
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line.
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.Bd -literal
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while (cnt < 20 && this_variable_name_is_too_long_for_its_own_good &&
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ep != NULL)
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z = a + really + long + statement + that + needs +
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two lines + gets + indented + four + spaces +
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on + the + second + and + subsequent + lines;
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.Ed
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.Pp
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Do not add whitespace at the end of a line, and only use tabs
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followed by spaces
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to form the indentation.
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Do not use more spaces than a tab will produce
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and do not use spaces in front of tabs.
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.Pp
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Closing and opening braces go on the same line as the
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.Ic else .
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Braces that are not necessary may be left out.
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.Bd -literal
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if (test)
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stmt;
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else if (bar) {
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stmt;
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stmt;
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} else
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stmt;
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.Ed
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.Pp
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No spaces after function names.
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Commas have a space after them.
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|
No spaces
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after
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.Ql \&(
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or
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|
.Ql \&[
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|
or preceding
|
|
.Ql \&]
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|
or
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|
.Ql \&)
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characters.
|
|
.Bd -literal
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error = function(a1, a2);
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|
if (error != 0)
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exit(error);
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.Ed
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|
.Pp
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|
Unary operators do not require spaces, binary operators do.
|
|
Do not use parentheses unless they are required for precedence or unless the
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statement is confusing without them.
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|
Remember that other people may
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confuse easier than you.
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|
Do YOU understand the following?
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|
.Bd -literal
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a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
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k = !(l & FLAGS);
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|
.Ed
|
|
.Pp
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|
Exits should be 0 on success, or according to the predefined
|
|
values in
|
|
.Xr sysexits 3 .
|
|
.Bd -literal
|
|
exit(EX_OK); /*
|
|
* Avoid obvious comments such as
|
|
* "Exit 0 on success."
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|
*/
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|
}
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.Ed
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|
.Pp
|
|
The function type should be on a line by itself
|
|
preceding the function.
|
|
The opening brace of the function body should be
|
|
on a line by itself.
|
|
.Bd -literal
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|
static char *
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|
function(int a1, int a2, float fl, int a4)
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|
{
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|
.Ed
|
|
.Pp
|
|
When declaring variables in functions declare them sorted by size,
|
|
then in alphabetical order; multiple ones per line are okay.
|
|
If a line overflows reuse the type keyword.
|
|
.Pp
|
|
Be careful to not obfuscate the code by initializing variables in
|
|
the declarations.
|
|
Use this feature only thoughtfully.
|
|
DO NOT use function calls in initializers.
|
|
.Bd -literal
|
|
struct foo one, *two;
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|
double three;
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int *four, five;
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|
char *six, seven, eight, nine, ten, eleven, twelve;
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|
|
|
four = myfunction();
|
|
.Ed
|
|
.Pp
|
|
Do not declare functions inside other functions; ANSI C says that
|
|
such declarations have file scope regardless of the nesting of the
|
|
declaration.
|
|
Hiding file declarations in what appears to be a local
|
|
scope is undesirable and will elicit complaints from a good compiler.
|
|
.Pp
|
|
Casts and
|
|
.Ic sizeof Ns 's
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|
are not followed by a space.
|
|
Note that
|
|
.Xr indent 1
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|
does not understand this rule.
|
|
.Pp
|
|
.Dv NULL
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|
is the preferred null pointer constant.
|
|
Use
|
|
.Dv NULL
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|
instead of
|
|
.Vt ( "type *" ) Ns 0
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|
or
|
|
.Vt ( "type *" ) Ns Dv NULL
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|
in contexts where the compiler knows the
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|
type, e.g., in assignments.
|
|
Use
|
|
.Vt ( "type *" ) Ns Dv NULL
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|
in other contexts,
|
|
in particular for all function args.
|
|
(Casting is essential for
|
|
variadic args and is necessary for other args if the function prototype
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|
might not be in scope.)
|
|
Test pointers against
|
|
.Dv NULL ,
|
|
e.g., use:
|
|
.Pp
|
|
.Bd -literal
|
|
(p = f()) == NULL
|
|
.Ed
|
|
.Pp
|
|
not:
|
|
.Bd -literal
|
|
!(p = f())
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|
.Ed
|
|
.Pp
|
|
Do not use
|
|
.Ic \&!
|
|
for tests unless it is a boolean, e.g. use
|
|
.Bd -literal
|
|
if (*p == '\e0')
|
|
.Ed
|
|
.Pp
|
|
not
|
|
.Bd -literal
|
|
if (!*p)
|
|
.Ed
|
|
.Pp
|
|
Routines returning
|
|
.Vt "void *"
|
|
should not have their return values cast
|
|
to any pointer type.
|
|
.Pp
|
|
Values in
|
|
.Ic return
|
|
statements should be enclosed in parentheses.
|
|
.Pp
|
|
Use
|
|
.Xr err 3
|
|
or
|
|
.Xr warn 3 ,
|
|
do not roll your own.
|
|
.Bd -literal
|
|
if ((four = malloc(sizeof(struct foo))) == NULL)
|
|
err(1, (char *)NULL);
|
|
if ((six = (int *)overflow()) == NULL)
|
|
errx(1, "number overflowed");
|
|
return (eight);
|
|
}
|
|
.Ed
|
|
.Pp
|
|
Old-style function declarations look like this:
|
|
.Bd -literal
|
|
static char *
|
|
function(a1, a2, fl, a4)
|
|
int a1, a2; /* Declare ints, too, don't default them. */
|
|
float fl; /* Beware double vs. float prototype differences. */
|
|
int a4; /* List in order declared. */
|
|
{
|
|
.Ed
|
|
.Pp
|
|
Use ANSI function declarations unless you explicitly need K&R compatibility.
|
|
Long parameter lists are wrapped with a normal four space indent.
|
|
.Pp
|
|
Variable numbers of arguments should look like this.
|
|
.Bd -literal
|
|
#include <stdarg.h>
|
|
|
|
void
|
|
vaf(const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
STUFF;
|
|
va_end(ap);
|
|
/* No return needed for void functions. */
|
|
}
|
|
|
|
static void
|
|
usage()
|
|
{
|
|
/* Insert an empty line if the function has no local variables. */
|
|
.Ed
|
|
.Pp
|
|
Use
|
|
.Xr printf 3 ,
|
|
not
|
|
.Xr fputs 3 ,
|
|
.Xr puts 3 ,
|
|
.Xr putchar 3 ,
|
|
whatever; it is faster and usually cleaner, not
|
|
to mention avoiding stupid bugs.
|
|
.Pp
|
|
Usage statements should look like the manual pages
|
|
.Sx SYNOPSIS .
|
|
The usage statement should be structured in the following order:
|
|
.Bl -enum
|
|
.It
|
|
Options without operands come first,
|
|
in alphabetical order,
|
|
inside a single set of brackets
|
|
.Ql ( \&[
|
|
and
|
|
.Ql \&] ) .
|
|
.It
|
|
Options with operands come next,
|
|
also in alphabetical order,
|
|
with each option and its argument inside its own pair of brackets.
|
|
.It
|
|
Required arguments
|
|
(if any)
|
|
are next,
|
|
listed in the order they should be specified on the command line.
|
|
.It
|
|
Finally,
|
|
any optional arguments should be listed,
|
|
listed in the order they should be specified,
|
|
and all inside brackets.
|
|
.El
|
|
.Pp
|
|
A bar
|
|
.Pq Ql \&|
|
|
separates
|
|
.Dq either-or
|
|
options/arguments,
|
|
and multiple options/arguments which are specified together are
|
|
placed in a single set of brackets.
|
|
.Bd -literal -offset 4n
|
|
"usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\en"
|
|
"usage: f [-a | -b] [-c [-dEe] [-n number]]\en"
|
|
.Ed
|
|
.Bd -literal
|
|
(void)fprintf(stderr, "usage: f [-ab]\en");
|
|
exit(EX_USAGE);
|
|
}
|
|
.Ed
|
|
.Pp
|
|
Note that the manual page options description should list the options in
|
|
pure alphabetical order.
|
|
That is, without regard to whether an option takes arguments or not.
|
|
The alphabetical ordering should take into account the case ordering
|
|
shown above.
|
|
.Pp
|
|
New core kernel code should be reasonably compliant with the
|
|
.Nm
|
|
guides.
|
|
The guidelines for third-party maintained modules and device drivers are more
|
|
relaxed but at a minimum should be internally consistent with their style.
|
|
.Pp
|
|
Stylistic changes (including whitespace changes) are hard on the source
|
|
repository and are to be avoided without good reason.
|
|
Code that is approximately
|
|
.Fx
|
|
KNF
|
|
.Nm
|
|
compliant in the repository must not diverge from compliance.
|
|
.Pp
|
|
Whenever possible, code should be run through a code checker
|
|
(e.g.,
|
|
.Xr lint 1
|
|
or
|
|
.Nm gcc Fl Wall )
|
|
and produce minimal warnings.
|
|
.Sh SEE ALSO
|
|
.Xr indent 1 ,
|
|
.Xr lint 1 ,
|
|
.Xr err 3 ,
|
|
.Xr sysexits 3 ,
|
|
.Xr warn 3
|
|
.Sh HISTORY
|
|
This man page is largely based on the
|
|
.Pa src/admin/style/style
|
|
file from the
|
|
.Bx 4.4 Lite2
|
|
release, with occasional updates to reflect the current practice and
|
|
desire of the
|
|
.Fx
|
|
project.
|