freebsd-dev/lib/libstand/environment.c
Mike Smith 95b50c2be3 Replace the old and extremely icky Mach/NetBSD allocator with a similarly
compact and much better one donated by Matt Dillon.  Implement a simple
sbrk() which uses the existing setheap() api.

Remove the custom allocator from the UFS code.  It wasn't working quite
right, and it shouldn't be needed with the new allocator.

Fix a serious problem with changing the value of already-existent
environment variables.  Don't attempt to modify the supposedly-const
argument to putenv()

Fix an off-by-one sizing error in the zipfs code detected by the new
allocator.

Submitted by:	zmalloc from Matt Dillon <dillon@backplane.com>
1998-09-26 01:42:40 +00:00

220 lines
5.3 KiB
C

/*
* Copyright (c) 1998 Michael Smith.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Id: environment.c,v 1.1.1.1 1998/08/20 08:19:55 msmith Exp $
*
*/
/*
* Manage an environment-like space in which string variables may be stored.
* Provide support for some method-like operations for setting/retrieving
* variables in order to allow some type strength.
*/
#include "stand.h"
#include <string.h>
static void env_discard(struct env_var *ev);
struct env_var *environ = NULL;
/*
* Look up (name) and return it's env_var structure.
*/
struct env_var *
env_getenv(const char *name)
{
struct env_var *ev;
for (ev = environ; ev != NULL; ev = ev->ev_next)
if (!strcmp(ev->ev_name, name))
break;
return(ev);
}
/*
* Some notes:
*
* If the EV_VOLATILE flag is set, a copy of the variable is made.
* If EV_DYNAMIC is set, the the variable has been allocated with
* malloc and ownership transferred to the environment.
* If (value) is NULL, the variable is set but has no value.
*/
int
env_setenv(const char *name, int flags, void *value, ev_sethook_t sethook,
ev_unsethook_t unsethook)
{
struct env_var *ev, *curr, *last;
if ((ev = env_getenv(name)) != NULL) {
/*
* If there's a set hook, let it do the work (unless we are working
* for one already.
*/
if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK))
return(ev->ev_sethook(ev, flags, value));
} else {
/*
* New variable; create and sort into list
*/
ev = malloc(sizeof(struct env_var));
ev->ev_name = strdup(name);
ev->ev_value = NULL;
/* hooks can only be set when the variable is instantiated */
ev->ev_sethook = sethook;
ev->ev_unsethook = unsethook;
/* Sort into list */
ev->ev_prev = NULL;
ev->ev_next = NULL;
/* Search for the record to insert before */
for (last = NULL, curr = environ;
curr != NULL;
last = curr, curr = curr->ev_next) {
if (strcmp(ev->ev_name, curr->ev_name) < 0) {
if (curr->ev_prev) {
curr->ev_prev->ev_next = ev;
} else {
environ = ev;
}
ev->ev_next = curr;
ev->ev_prev = curr->ev_prev;
curr->ev_prev = ev;
break;
}
}
if (curr == NULL) {
if (last == NULL) {
environ = ev;
} else {
last->ev_next = ev;
ev->ev_prev = last;
}
}
}
/* If there is data in the variable, discard it */
if (ev->ev_value != NULL)
free(ev->ev_value);
/* If we have a new value, use it */
if (flags & EV_VOLATILE) {
ev->ev_value = strdup(value);
} else {
ev->ev_value = value;
}
/* Keep the flag components that are relevant */
ev->ev_flags = flags & (EV_DYNAMIC);
return(0);
}
char *
getenv(const char *name)
{
struct env_var *ev;
/* Set but no value gives empty string */
if ((ev = env_getenv(name)) != NULL) {
if (ev->ev_value != NULL)
return(ev->ev_value);
return("");
}
return(NULL);
}
int
setenv(const char *name, char *value, int overwrite)
{
/* No guarantees about state, always assume volatile */
if (overwrite || (env_getenv(name) == NULL))
return(env_setenv(name, EV_VOLATILE, value, NULL, NULL));
return(0);
}
int
putenv(const char *string)
{
char *value, *copy;
int result;
copy = strdup(string);
if ((value = strchr(copy, '=')) != NULL)
*(value++) = 0;
result = setenv(copy, value, 1);
free(copy);
return(result);
}
int
unsetenv(const char *name)
{
struct env_var *ev;
int err;
err = 0;
if ((ev = env_getenv(name)) == NULL) {
err = ENOENT;
} else {
if (ev->ev_unsethook != NULL)
err = ev->ev_unsethook(ev);
if (err == 0) {
env_discard(ev);
}
}
return(err);
}
static void
env_discard(struct env_var *ev)
{
if (ev->ev_prev)
ev->ev_prev->ev_next = ev->ev_next;
if (ev->ev_next)
ev->ev_next->ev_prev = ev->ev_prev;
if (environ == ev)
environ = ev->ev_next;
free(ev->ev_name);
if (ev->ev_flags & EV_DYNAMIC)
free(ev->ev_value);
free(ev);
}
int
env_noset(struct env_var *ev, int flags, void *value)
{
return(EPERM);
}
int
env_nounset(struct env_var *ev)
{
return(EPERM);
}