freebsd-dev/contrib/llvm/lib/Target/R600/R600Intrinsics.td
Dimitry Andric f785676f2a Upgrade our copy of llvm/clang to 3.4 release. This version supports
all of the features in the current working draft of the upcoming C++
standard, provisionally named C++1y.

The code generator's performance is greatly increased, and the loop
auto-vectorizer is now enabled at -Os and -O2 in addition to -O3.  The
PowerPC backend has made several major improvements to code generation
quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ
backends have all seen major feature work.

Release notes for llvm and clang can be found here:
<http://llvm.org/releases/3.4/docs/ReleaseNotes.html>
<http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html>

MFC after:	1 month
2014-02-16 19:44:07 +00:00

76 lines
2.9 KiB
TableGen

//===-- R600Intrinsics.td - R600 Instrinsic defs -------*- tablegen -*-----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// R600 Intrinsic Definitions
//
//===----------------------------------------------------------------------===//
let TargetPrefix = "R600", isTarget = 1 in {
class TextureIntrinsicFloatInput :
Intrinsic<[llvm_v4f32_ty], [
llvm_v4f32_ty, // Coord
llvm_i32_ty, // offset_x
llvm_i32_ty, // offset_y,
llvm_i32_ty, // offset_z,
llvm_i32_ty, // resource_id
llvm_i32_ty, // samplerid
llvm_i32_ty, // coord_type_x
llvm_i32_ty, // coord_type_y
llvm_i32_ty, // coord_type_z
llvm_i32_ty // coord_type_w
], [IntrNoMem]>;
class TextureIntrinsicInt32Input :
Intrinsic<[llvm_v4i32_ty], [
llvm_v4i32_ty, // Coord
llvm_i32_ty, // offset_x
llvm_i32_ty, // offset_y,
llvm_i32_ty, // offset_z,
llvm_i32_ty, // resource_id
llvm_i32_ty, // samplerid
llvm_i32_ty, // coord_type_x
llvm_i32_ty, // coord_type_y
llvm_i32_ty, // coord_type_z
llvm_i32_ty // coord_type_w
], [IntrNoMem]>;
def int_R600_load_input :
Intrinsic<[llvm_float_ty], [llvm_i32_ty], [IntrNoMem]>;
def int_R600_interp_input :
Intrinsic<[llvm_float_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
def int_R600_interp_const :
Intrinsic<[llvm_v4f32_ty], [llvm_i32_ty], [IntrNoMem]>;
def int_R600_interp_xy :
Intrinsic<[llvm_v2f32_ty], [llvm_i32_ty, llvm_float_ty, llvm_float_ty], [IntrNoMem]>;
def int_R600_interp_zw :
Intrinsic<[llvm_v2f32_ty], [llvm_i32_ty, llvm_float_ty, llvm_float_ty], [IntrNoMem]>;
def int_R600_load_texbuf :
Intrinsic<[llvm_v4f32_ty], [llvm_i32_ty, llvm_i32_ty], [IntrNoMem]>;
def int_R600_tex : TextureIntrinsicFloatInput;
def int_R600_texc : TextureIntrinsicFloatInput;
def int_R600_txl : TextureIntrinsicFloatInput;
def int_R600_txlc : TextureIntrinsicFloatInput;
def int_R600_txb : TextureIntrinsicFloatInput;
def int_R600_txbc : TextureIntrinsicFloatInput;
def int_R600_txf : TextureIntrinsicInt32Input;
def int_R600_ldptr : TextureIntrinsicInt32Input;
def int_R600_txq : TextureIntrinsicInt32Input;
def int_R600_ddx : TextureIntrinsicFloatInput;
def int_R600_ddy : TextureIntrinsicFloatInput;
def int_R600_store_swizzle :
Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty], []>;
def int_R600_store_stream_output :
Intrinsic<[], [llvm_v4f32_ty, llvm_i32_ty, llvm_i32_ty, llvm_i32_ty], []>;
def int_R600_store_pixel_depth :
Intrinsic<[], [llvm_float_ty], []>;
def int_R600_store_pixel_stencil :
Intrinsic<[], [llvm_float_ty], []>;
def int_R600_store_dummy :
Intrinsic<[], [llvm_i32_ty], []>;
}