a5655c80cd
Submitted by: Andrew M. Miklic <AndrwMklc@cs.com>
556 lines
19 KiB
C
556 lines
19 KiB
C
/*
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* Copyright (c) 1992, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software developed by the Computer Systems
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* Engineering group at Lawrence Berkeley Laboratory under DARPA
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* contract BG 91-66 and contributed to Berkeley.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)fbio.h 8.2 (Berkeley) 10/30/93
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*
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* $FreeBSD$
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*/
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#ifndef _SYS_FBIO_H_
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#define _SYS_FBIO_H_
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#ifndef _KERNEL
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#include <sys/types.h>
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#endif
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#include <sys/ioccom.h>
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/*
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* Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
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*/
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/*
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* Frame buffer type codes.
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*/
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#define FBTYPE_SUN1BW 0 /* multibus mono */
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#define FBTYPE_SUN1COLOR 1 /* multibus color */
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#define FBTYPE_SUN2BW 2 /* memory mono */
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#define FBTYPE_SUN2COLOR 3 /* color w/rasterop chips */
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#define FBTYPE_SUN2GP 4 /* GP1/GP2 */
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#define FBTYPE_SUN5COLOR 5 /* RoadRunner accelerator */
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#define FBTYPE_SUN3COLOR 6 /* memory color */
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#define FBTYPE_MEMCOLOR 7 /* memory 24-bit */
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#define FBTYPE_SUN4COLOR 8 /* memory color w/overlay */
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#define FBTYPE_NOTSUN1 9 /* reserved for customer */
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#define FBTYPE_NOTSUN2 10 /* reserved for customer */
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#define FBTYPE_NOTSUN3 11 /* reserved for customer */
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#define FBTYPE_SUNFAST_COLOR 12 /* accelerated 8bit */
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#define FBTYPE_SUNROP_COLOR 13 /* MEMCOLOR with rop h/w */
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#define FBTYPE_SUNFB_VIDEO 14 /* Simple video mixing */
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#define FBTYPE_RESERVED5 15 /* reserved, do not use */
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#define FBTYPE_RESERVED4 16 /* reserved, do not use */
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#define FBTYPE_RESERVED3 17 /* reserved, do not use */
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#define FBTYPE_RESERVED2 18 /* reserved, do not use */
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#define FBTYPE_RESERVED1 19 /* reserved, do not use */
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#define FBTYPE_MDA 20
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#define FBTYPE_HERCULES 21
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#define FBTYPE_CGA 22
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#define FBTYPE_EGA 23
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#define FBTYPE_VGA 24
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#define FBTYPE_PC98 25
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#define FBTYPE_TGA 26
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#define FBTYPE_TGA2 27
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#define FBTYPE_LASTPLUSONE 28 /* max number of fbs (change as add) */
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/*
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* Frame buffer descriptor as returned by FBIOGTYPE.
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*/
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struct fbtype {
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int fb_type; /* as defined above */
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int fb_height; /* in pixels */
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int fb_width; /* in pixels */
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int fb_depth; /* bits per pixel */
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int fb_cmsize; /* size of color map (entries) */
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int fb_size; /* total size in bytes */
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};
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#define FBIOGTYPE _IOR('F', 0, struct fbtype)
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#ifdef notdef
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/*
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* General purpose structure for passing info in and out of frame buffers
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* (used for gp1) -- unsupported.
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*/
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struct fbinfo {
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int fb_physaddr; /* physical frame buffer address */
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int fb_hwwidth; /* fb board width */
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int fb_hwheight; /* fb board height */
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int fb_addrdelta; /* phys addr diff between boards */
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u_char *fb_ropaddr; /* fb virtual addr */
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int fb_unit; /* minor devnum of fb */
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};
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#define FBIOGINFO _IOR('F', 2, struct fbinfo)
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#endif
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/*
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* Color map I/O.
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*/
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struct fbcmap {
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int index; /* first element (0 origin) */
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int count; /* number of elements */
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u_char *red; /* red color map elements */
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u_char *green; /* green color map elements */
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u_char *blue; /* blue color map elements */
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};
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#define FBIOPUTCMAP _IOW('F', 3, struct fbcmap)
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#define FBIOGETCMAP _IOW('F', 4, struct fbcmap)
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/*
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* Set/get attributes.
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*/
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#define FB_ATTR_NDEVSPECIFIC 8 /* no. of device specific values */
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#define FB_ATTR_NEMUTYPES 4 /* no. of emulation types */
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struct fbsattr {
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int flags; /* flags; see below */
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int emu_type; /* emulation type (-1 if unused) */
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int dev_specific[FB_ATTR_NDEVSPECIFIC]; /* catchall */
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};
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#define FB_ATTR_AUTOINIT 1 /* emulation auto init flag */
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#define FB_ATTR_DEVSPECIFIC 2 /* dev. specific stuff valid flag */
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struct fbgattr {
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int real_type; /* real device type */
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int owner; /* PID of owner, 0 if myself */
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struct fbtype fbtype; /* fbtype info for real device */
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struct fbsattr sattr; /* see above */
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int emu_types[FB_ATTR_NEMUTYPES]; /* possible emulations */
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/* (-1 if unused) */
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};
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#define FBIOSATTR _IOW('F', 5, struct fbsattr)
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#define FBIOGATTR _IOR('F', 6, struct fbgattr)
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/*
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* Video control.
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*/
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#define FBVIDEO_OFF 0
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#define FBVIDEO_ON 1
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#define FBIOSVIDEO _IOW('F', 7, int)
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#define FBIOGVIDEO _IOR('F', 8, int)
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/* vertical retrace */
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#define FBIOVERTICAL _IO('F', 9)
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/*
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* Hardware cursor control (for, e.g., CG6). A rather complex and icky
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* interface that smells like VMS, but there it is....
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*/
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struct fbcurpos {
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short x;
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short y;
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};
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struct fbcursor {
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short set; /* flags; see below */
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short enable; /* nonzero => cursor on, 0 => cursor off */
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struct fbcurpos pos; /* position on display */
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struct fbcurpos hot; /* hot-spot within cursor */
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struct fbcmap cmap; /* cursor color map */
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struct fbcurpos size; /* number of valid bits in image & mask */
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caddr_t image; /* cursor image bits */
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caddr_t mask; /* cursor mask bits */
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};
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#define FB_CUR_SETCUR 0x01 /* set on/off (i.e., obey fbcursor.enable) */
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#define FB_CUR_SETPOS 0x02 /* set position */
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#define FB_CUR_SETHOT 0x04 /* set hot-spot */
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#define FB_CUR_SETCMAP 0x08 /* set cursor color map */
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#define FB_CUR_SETSHAPE 0x10 /* set size & bits */
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#define FB_CUR_SETALL (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
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FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
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/* controls for cursor attributes & shape (including position) */
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#define FBIOSCURSOR _IOW('F', 24, struct fbcursor)
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#define FBIOGCURSOR _IOWR('F', 25, struct fbcursor)
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/* controls for cursor position only */
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#define FBIOSCURPOS _IOW('F', 26, struct fbcurpos)
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#define FBIOGCURPOS _IOW('F', 27, struct fbcurpos)
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/* get maximum cursor size */
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#define FBIOGCURMAX _IOR('F', 28, struct fbcurpos)
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/*
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* Video board information
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*/
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struct brd_info {
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u_short accessible_width; /* accessible bytes in scanline */
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u_short accessible_height; /* number of accessible scanlines */
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u_short line_bytes; /* number of bytes/scanline */
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u_short hdb_capable; /* can this thing hardware db? */
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u_short vmsize; /* video memory size */
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u_char boardrev; /* board revision # */
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u_char pad0;
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u_long pad1;
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};
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#define FBIOGXINFO _IOR('F', 39, struct brd_info)
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/*
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* Monitor information
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*/
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struct mon_info {
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u_long mon_type; /* bit array */
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#define MON_TYPE_STEREO 0x8 /* stereo display */
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#define MON_TYPE_0_OFFSET 0x4 /* black level 0 ire instead of 7.5 */
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#define MON_TYPE_OVERSCAN 0x2 /* overscan */
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#define MON_TYPE_GRAY 0x1 /* greyscale monitor */
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u_long pixfreq; /* pixel frequency in Hz */
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u_long hfreq; /* horizontal freq in Hz */
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u_long vfreq; /* vertical freq in Hz */
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u_long vsync; /* vertical sync in scanlines */
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u_long hsync; /* horizontal sync in pixels */
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/* these are in pixel units */
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u_short hfporch; /* horizontal front porch */
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u_short hbporch; /* horizontal back porch */
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u_short vfporch; /* vertical front porch */
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u_short vbporch; /* vertical back porch */
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};
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#define FBIOMONINFO _IOR('F', 40, struct mon_info)
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/*
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* Color map I/O.
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*/
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struct fbcmap_i {
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unsigned int flags;
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#define FB_CMAP_BLOCK (1 << 0) /* wait for vertical refresh */
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#define FB_CMAP_KERNEL (1 << 1) /* called within kernel */
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int id; /* color map id */
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int index; /* first element (0 origin) */
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int count; /* number of elements */
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u_char *red; /* red color map elements */
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u_char *green; /* green color map elements */
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u_char *blue; /* blue color map elements */
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};
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#define FBIOPUTCMAPI _IOW('F', 41, struct fbcmap_i)
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#define FBIOGETCMAPI _IOW('F', 42, struct fbcmap_i)
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/* The new style frame buffer ioctls. */
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/* video mode information block */
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struct video_info {
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int vi_mode; /* mode number, see below */
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int vi_flags;
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#define V_INFO_COLOR (1 << 0)
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#define V_INFO_GRAPHICS (1 << 1)
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#define V_INFO_LINEAR (1 << 2)
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#define V_INFO_VESA (1 << 3)
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int vi_width;
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int vi_height;
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int vi_cwidth;
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int vi_cheight;
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int vi_depth;
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int vi_planes;
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vm_offset_t vi_window; /* physical address */
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size_t vi_window_size;
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size_t vi_window_gran;
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vm_offset_t vi_buffer; /* physical address */
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size_t vi_buffer_size;
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int vi_mem_model;
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#define V_INFO_MM_OTHER (-1)
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#define V_INFO_MM_TEXT 0
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#define V_INFO_MM_PLANAR 1
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#define V_INFO_MM_PACKED 2
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#define V_INFO_MM_DIRECT 3
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#define V_INFO_MM_CGA 100
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#define V_INFO_MM_HGC 101
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#define V_INFO_MM_VGAX 102
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/* for MM_PACKED and MM_DIRECT only */
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int vi_pixel_size; /* in bytes */
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/* for MM_DIRECT only */
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int vi_pixel_fields[4]; /* RGB and reserved fields */
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int vi_pixel_fsizes[4];
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/* reserved */
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u_char vi_reserved[64];
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vm_offset_t vi_registers; /* physical address */
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vm_offset_t vi_registers_size;
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};
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typedef struct video_info video_info_t;
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/* adapter infromation block */
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struct video_adapter {
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int va_index;
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int va_type;
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#define KD_OTHER 0 /* unknown */
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#define KD_MONO 1 /* monochrome adapter */
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#define KD_HERCULES 2 /* hercules adapter */
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#define KD_CGA 3 /* color graphics adapter */
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#define KD_EGA 4 /* enhanced graphics adapter */
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#define KD_VGA 5 /* video graphics adapter */
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#define KD_PC98 6 /* PC-98 display */
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#define KD_TGA 7 /* TGA */
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#define KD_TGA2 8 /* TGA2 */
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char *va_name;
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int va_unit;
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int va_minor;
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int va_flags;
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#define V_ADP_COLOR (1 << 0)
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#define V_ADP_MODECHANGE (1 << 1)
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#define V_ADP_STATESAVE (1 << 2)
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#define V_ADP_STATELOAD (1 << 3)
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#define V_ADP_FONT (1 << 4)
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#define V_ADP_PALETTE (1 << 5)
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#define V_ADP_BORDER (1 << 6)
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#define V_ADP_VESA (1 << 7)
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#define V_ADP_BOOTDISPLAY (1 << 8)
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#define V_ADP_PROBED (1 << 16)
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#define V_ADP_INITIALIZED (1 << 17)
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#define V_ADP_REGISTERED (1 << 18)
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#define V_ADP_ATTACHED (1 << 19)
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vm_offset_t va_io_base;
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int va_io_size;
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vm_offset_t va_crtc_addr;
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vm_offset_t va_mem_base;
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int va_mem_size;
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vm_offset_t va_window; /* virtual address */
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size_t va_window_size;
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size_t va_window_gran;
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u_int va_window_orig;
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vm_offset_t va_buffer; /* virtual address */
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size_t va_buffer_size;
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int va_initial_mode;
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int va_initial_bios_mode;
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int va_mode;
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struct video_info va_info;
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int va_line_width;
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struct {
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int x;
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int y;
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} va_disp_start;
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void *va_token;
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int va_model;
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int va_little_bitian;
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int va_little_endian;
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int va_buffer_alias;
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vm_offset_t va_registers; /* virtual address */
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vm_offset_t va_registers_size;
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};
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typedef struct video_adapter video_adapter_t;
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struct video_adapter_info {
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int va_index;
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int va_type;
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char va_name[16];
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int va_unit;
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int va_flags;
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vm_offset_t va_io_base;
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int va_io_size;
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vm_offset_t va_crtc_addr;
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vm_offset_t va_mem_base;
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int va_mem_size;
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vm_offset_t va_window; /* virtual address */
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size_t va_window_size;
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size_t va_window_gran;
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vm_offset_t va_unused0;
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size_t va_buffer_size;
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int va_initial_mode;
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int va_initial_bios_mode;
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int va_mode;
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int va_line_width;
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struct {
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int x;
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int y;
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} va_disp_start;
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u_int va_window_orig;
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/* reserved */
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u_char va_reserved[64];
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};
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typedef struct video_adapter_info video_adapter_info_t;
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/* some useful video adapter index */
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#define V_ADP_PRIMARY 0
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#define V_ADP_SECONDARY 1
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/* video mode numbers */
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#define M_B40x25 0 /* black & white 40 columns */
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#define M_C40x25 1 /* color 40 columns */
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#define M_B80x25 2 /* black & white 80 columns */
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#define M_C80x25 3 /* color 80 columns */
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#define M_BG320 4 /* black & white graphics 320x200 */
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#define M_CG320 5 /* color graphics 320x200 */
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#define M_BG640 6 /* black & white graphics 640x200 hi-res */
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#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
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#define M_CG320_D 13 /* ega mode D */
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#define M_CG640_E 14 /* ega mode E */
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#define M_EGAMONOAPA 15 /* ega mode F */
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#define M_CG640x350 16 /* ega mode 10 */
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#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
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#define M_ENH_CG640 18 /* ega mode 10* */
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#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
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#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
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#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
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#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
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#define M_VGA_C40x25 23 /* vga 8x16 font on color */
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#define M_VGA_C80x25 24 /* vga 8x16 font on color */
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#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
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#define M_VGA11 26 /* vga 640x480 2 colors */
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#define M_BG640x480 26
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#define M_VGA12 27 /* vga 640x480 16 colors */
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#define M_CG640x480 27
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#define M_VGA13 28 /* vga 320x200 256 colors */
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#define M_VGA_CG320 28
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#define M_VGA_C80x50 30 /* vga 8x8 font on color */
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#define M_VGA_M80x50 31 /* vga 8x8 font on color */
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#define M_VGA_C80x30 32 /* vga 8x16 font on color */
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#define M_VGA_M80x30 33 /* vga 8x16 font on color */
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#define M_VGA_C80x60 34 /* vga 8x8 font on color */
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#define M_VGA_M80x60 35 /* vga 8x8 font on color */
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#define M_VGA_CG640 36 /* vga 640x400 256 color */
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#define M_VGA_MODEX 37 /* vga 320x240 256 color */
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#define M_VGA_C90x25 40 /* vga 8x16 font on color */
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#define M_VGA_M90x25 41 /* vga 8x16 font on mono */
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#define M_VGA_C90x30 42 /* vga 8x16 font on color */
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#define M_VGA_M90x30 43 /* vga 8x16 font on mono */
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#define M_VGA_C90x43 44 /* vga 8x8 font on color */
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#define M_VGA_M90x43 45 /* vga 8x8 font on mono */
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#define M_VGA_C90x50 46 /* vga 8x8 font on color */
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#define M_VGA_M90x50 47 /* vga 8x8 font on mono */
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#define M_VGA_C90x60 48 /* vga 8x8 font on color */
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#define M_VGA_M90x60 49 /* vga 8x8 font on mono */
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#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
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#define M_ENH_C80x43 0x71 /* ega color 80x43 */
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#define M_PC98_80x25 98 /* PC98 text 80x25 */
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#define M_PC98_80x30 99 /* PC98 text 80x30 */
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#define M_PC98_EGC640x400 100 /* PC98 graphic 640x400 16 colors */
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#define M_PC98_PEGC640x400 101 /* PC98 graphic 640x400 256 colors */
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#define M_PC98_PEGC640x480 102 /* PC98 graphic 640x480 256 colors */
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#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
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#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
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#define M_MCA_MODE 0xff /* monochrome adapter mode */
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#define M_TEXT_80x25 200 /* generic text modes */
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#define M_TEXT_80x30 201
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#define M_TEXT_80x43 202
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#define M_TEXT_80x50 203
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#define M_TEXT_80x60 204
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#define M_TEXT_132x25 205
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#define M_TEXT_132x30 206
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#define M_TEXT_132x43 207
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#define M_TEXT_132x50 208
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#define M_TEXT_132x60 209
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#define M_VESA_BASE 0x100 /* VESA mode number base */
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#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
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#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
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#define M_VESA_800x600 0x102 /* 800x600, 16 color */
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#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
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#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
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#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
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#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
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#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
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#define M_VESA_C80x60 0x108 /* 8x8 font */
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#define M_VESA_C132x25 0x109 /* 8x16 font */
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#define M_VESA_C132x43 0x10a /* 8x14 font */
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#define M_VESA_C132x50 0x10b /* 8x8 font */
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#define M_VESA_C132x60 0x10c /* 8x8 font */
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#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
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#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
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#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
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#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
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#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
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#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
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#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
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#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
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#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
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#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
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#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
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#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
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#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
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#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
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#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
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#define M_VESA_MODE_MAX 0x1ff
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struct video_display_start {
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int x;
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int y;
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};
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typedef struct video_display_start video_display_start_t;
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struct video_color_palette {
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int index; /* first element (zero-based) */
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int count; /* number of elements */
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u_char *red; /* red */
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u_char *green; /* green */
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u_char *blue; /* blue */
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u_char *transparent; /* may be NULL */
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};
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typedef struct video_color_palette video_color_palette_t;
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/* adapter info. */
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#define FBIO_ADAPTER _IOR('F', 100, int)
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#define FBIO_ADPTYPE _IOR('F', 101, int)
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#define FBIO_ADPINFO _IOR('F', 102, struct video_adapter_info)
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/* video mode control */
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#define FBIO_MODEINFO _IOWR('F', 103, struct video_info)
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#define FBIO_FINDMODE _IOWR('F', 104, struct video_info)
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#define FBIO_GETMODE _IOR('F', 105, int)
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#define FBIO_SETMODE _IOW('F', 106, int)
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/* get/set frame buffer window origin */
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#define FBIO_GETWINORG _IOR('F', 107, u_int)
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#define FBIO_SETWINORG _IOW('F', 108, u_int)
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/* get/set display start address */
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#define FBIO_GETDISPSTART _IOR('F', 109, video_display_start_t)
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#define FBIO_SETDISPSTART _IOW('F', 110, video_display_start_t)
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/* get/set scan line width */
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#define FBIO_GETLINEWIDTH _IOR('F', 111, u_int)
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#define FBIO_SETLINEWIDTH _IOW('F', 112, u_int)
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/* color palette control */
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#define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
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#define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
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/* blank display */
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#define V_DISPLAY_ON 0
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#define V_DISPLAY_BLANK 1
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#define V_DISPLAY_STAND_BY 2
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#define V_DISPLAY_SUSPEND 3
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#define FBIO_BLANK _IOW('F', 115, int)
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#endif /* !_SYS_FBIO_H_ */
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