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setting. It can be built by setting the WITH_ICONV knob. While this knob is unset, the library part, the binaries, the header file and the metadata files will not be built or installed so it makes no impact on the system if left turned off. This work is based on the iconv implementation in NetBSD but a great number of improvements and feature additions have been included: - Some utilities have been added. There is a conversion table generator, which can compare conversion tables to reference data generated by GNU libiconv. This helps ensuring conversion compatibility. - UTF-16 surrogate support and some endianness issues have been fixed. - The rather chaotic Makefiles to build metadata have been refactored and cleaned up, now it is easy to read and it is also easier to add support for new encodings. - A bunch of new encodings and encoding aliases have been added. - Support for 1->2, 1->3 and 1->4 mappings, which is needed for transliterating with flying accents as GNU does, like "u. - Lots of warnings have been fixed, the major part of the code is now WARNS=6 clean. - New section 1 and section 5 manual pages have been added. - Some GNU-specific calls have been implemented: iconvlist(), iconvctl(), iconv_canonicalize(), iconv_open_into() - Support for GNU's //IGNORE suffix has been added. - The "-" argument for stdin is now recognized in iconv(1) as per POSIX. - The Big5 conversion module has been fixed. - The iconv.h header files is supposed to be compatible with the GNU version, i.e. sources should build with base iconv.h and GNU libiconv. It also includes a macro magic to deal with the char ** and const char ** incompatibility. - GNU compatibility: "" or "char" means the current local encoding in use - Various cleanups and style(9) fixes. Approved by: delphij (mentor) Obtained from: The NetBSD Project Sponsored by: Google Summer of Code 2009
201 lines
4.3 KiB
Plaintext
201 lines
4.3 KiB
Plaintext
# $FreeBSD$
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# $NetBSD: ATARIST%UCS.src,v 1.1 2006/10/19 14:45:02 tnozaki Exp $
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TYPE ROWCOL
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NAME "ATARIST/UCS"
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SRC_ZONE 0x00-0xFF
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OOB_MODE ILSEQ
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DST_ILSEQ 0xFFFE
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DST_UNIT_BITS 16
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BEGIN_MAP
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#
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# This mapping data is made from the mapping data provided by Unicode, Inc.
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# Original notice:
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#
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# Name: AtariST to Unicode
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# Unicode version: 4.0
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# Table version: 1.1
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# Table format: Format A
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# Date: 2005 April 22
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# Authors: Philippe Verdy <verdy_p AT hotmail.com>
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# Bruno Haible <bruno AT clisp.org>
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#
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# Copyright (c) 1998 - 2005 Unicode, Inc. All Rights reserved.
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#
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# This file is provided as-is by Unicode, Inc. (The Unicode Consortium).
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# No claims are made as to fitness for any particular purpose. No
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# warranties of any kind are expressed or implied. The recipient
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# agrees to determine applicability of information provided. If this
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# file has been provided on optical media by Unicode, Inc., the sole
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# remedy for any claim will be exchange of defective media within 90
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# days of receipt.
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#
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# Unicode, Inc. hereby grants the right to freely use the information
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# supplied in this file in the creation of products supporting the
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# Unicode Standard, and to make copies of this file in any form for
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# internal or external distribution as long as this notice remains
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# attached.
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#
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# General notes:
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#
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# This table contains the data the Unicode Consortium has on how
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# AtariST characters map into Unicode.
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#
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# Format: Three tab-separated columns
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# Column 1 is the AtariST code (in hex as 0xXX)
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# Column 2 is the Unicode (in hex as 0xXXXX)
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# Column 3 the Unicode name (follows a comment sign, '#')
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# Column 4 is the actual character or <symbol> (follows a comment sign, '#')
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# Column 5 indicates backward compatible character set mappings
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#
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# The entries are in AtariST order.
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#
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# Version history
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# 1.1 Thanks to Bruno Haible.
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# - swap the positions of GREEK SMALL LETTER BETA and LATIN SHARP S
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# on code positions 0x9E and 0xE1. So AtariST mapped the LATIN SHARP S
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# differently than PC codepages 437 and 850 (was it true on the TT in 1992?)
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# - Fix the correct codepoint 0x00B3 instead of 0x22B3 for SUPERSCRIPT THREE,
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# on code position 0xFE.
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# - Fix the spelling of a "GREEP" letter name to "GREEK" (no code changed)
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# - Change the mapping of code 0xEE from GREEK SMALL LETTER EPSILON to the
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# mathematical ELEMENT OF SIGN, on code position 0xEE.
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# 1.0 version new, by Philippe Verdy.
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#
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# Updated versions of this file may be found in:
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# <ftp://ftp.unicode.org/Public/MAPPINGS/>
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#
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# Any comments or problems, contact http://www.unicode.org/reporting.html
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#
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0x00 - 0x7F = 0x0000 -
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0x80 = 0x00C7
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0x81 = 0x00FC
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0x82 = 0x00E9
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0x83 = 0x00E2
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0x84 = 0x00E4
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0x85 = 0x00E0
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0x86 = 0x00E5
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0x87 = 0x00E7
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0x88 = 0x00EA
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0x89 = 0x00EB
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0x8A = 0x00E8
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0x8B = 0x00EF
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0x8C = 0x00EE
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0x8D = 0x00EC
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0x8E = 0x00C4
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0x8F = 0x00C5
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0x90 = 0x00C9
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0x91 = 0x00E6
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0x92 = 0x00C6
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0x93 = 0x00F4
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0x94 = 0x00F6
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0x95 = 0x00F2
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0x96 = 0x00FB
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0x97 = 0x00F9
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0x98 = 0x00FF
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0x99 = 0x00D6
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0x9A = 0x00DC
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0x9B = 0x00A2
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0x9C = 0x00A3
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0x9D = 0x00A5
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0x9E = 0x00DF
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0x9F = 0x0192
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0xA0 = 0x00E1
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0xA1 = 0x00ED
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0xA2 = 0x00F3
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0xA3 = 0x00FA
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0xA4 = 0x00F1
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0xA5 = 0x00D1
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0xA6 = 0x00AA
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0xA7 = 0x00BA
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0xA8 = 0x00BF
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0xA9 = 0x2310
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0xAA = 0x00AC
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0xAB = 0x00BD
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0xAC = 0x00BC
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0xAD = 0x00A1
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0xAE = 0x00AB
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0xAF = 0x00BB
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0xB0 = 0x00E3
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0xB1 = 0x00F5
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0xB2 = 0x00D8
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0xB3 = 0x00F8
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0xB4 = 0x0153
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0xB5 = 0x0152
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0xB6 = 0x00C0
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0xB7 = 0x00C3
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0xB8 = 0x00D5
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0xB9 = 0x00A8
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0xBA = 0x00B4
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0xBB = 0x2020
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0xBC = 0x00B6
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0xBD = 0x00A9
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0xBE = 0x00AE
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0xBF = 0x2122
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0xC0 = 0x0133
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0xC1 = 0x0132
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0xC2 = 0x05D0
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0xC3 = 0x05D1
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0xC4 = 0x05D2
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0xC5 = 0x05D3
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0xC6 = 0x05D4
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0xC7 = 0x05D5
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0xC8 = 0x05D6
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0xC9 = 0x05D7
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0xCA = 0x05D8
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0xCB = 0x05D9
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0xCC = 0x05DB
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0xCD = 0x05DC
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0xCE = 0x05DE
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0xCF = 0x05E0
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0xD0 = 0x05E1
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0xD1 = 0x05E2
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0xD2 = 0x05E4
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0xD3 = 0x05E6
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0xD4 = 0x05E7
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0xD5 = 0x05E8
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0xD6 = 0x05E9
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0xD7 = 0x05EA
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0xD8 = 0x05DF
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0xD9 = 0x05DA
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0xDA = 0x05DD
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0xDB = 0x05E3
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0xDC = 0x05E5
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0xDD = 0x00A7
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0xDE = 0x2227
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0xDF = 0x221E
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0xE0 = 0x03B1
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0xE1 = 0x03B2
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0xE2 = 0x0393
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0xE3 = 0x03C0
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0xE4 = 0x03A3
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0xE5 = 0x03C3
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0xE6 = 0x00B5
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0xE7 = 0x03C4
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0xE8 = 0x03A6
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0xE9 = 0x0398
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0xEA = 0x03A9
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0xEB = 0x03B4
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0xEC = 0x222E
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0xED = 0x03C6
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0xEE = 0x2208
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0xEF = 0x2229
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0xF0 = 0x2261
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0xF1 = 0x00B1
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0xF2 = 0x2265
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0xF3 = 0x2264
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0xF4 = 0x2320
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0xF5 = 0x2321
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0xF6 = 0x00F7
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0xF7 = 0x2248
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0xF8 = 0x00B0
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0xF9 = 0x2219
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0xFA = 0x00B7
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0xFB = 0x221A
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0xFC = 0x207F
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0xFD = 0x00B2
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0xFE = 0x00B3
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0xFF = 0x00AF
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END_MAP
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