freebsd-dev/module/lua/ltable.h
наб 7ada752a93 Clean up CSTYLEDs
69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1)
had a useful policy regarding
  CALL(ARG1,
  	ARG2,
  	ARG3);
above 2 lines. As it stands, it spits out *both*
  sysctl_os.c: 385: continuation line should be indented by 4 spaces
  sysctl_os.c: 385: indent by spaces instead of tabs
which is very cool

Another >10 could be fixed by removing "ulong" &al. handling.
I don't foresee anyone actually using it intentionally
(does it even exist in modern headers? why did it in the first place?).

Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz>
Closes #12993
2022-01-26 11:38:52 -08:00

46 lines
1.4 KiB
C

/*
** $Id: ltable.h,v 2.16.1.2 2013/08/30 15:49:41 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) ((Node *)&(t)->node[i])
#define gkey(n) (&(n)->i_key.tvk)
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->i_key.nk.next)
#define invalidateTMcache(t) ((t)->flags = 0)
/* returns the key, given the value of a table entry */
#define keyfromval(v) \
(gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
LUAI_FUNC const TValue *luaH_getint (Table *t, int key);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, int key, TValue *value);
LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC int luaH_getn (Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy (Node *n);
#endif
#endif