freebsd-dev/module/lua/lzio.h
наб 7ada752a93 Clean up CSTYLEDs
69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1)
had a useful policy regarding
  CALL(ARG1,
  	ARG2,
  	ARG3);
above 2 lines. As it stands, it spits out *both*
  sysctl_os.c: 385: continuation line should be indented by 4 spaces
  sysctl_os.c: 385: indent by spaces instead of tabs
which is very cool

Another >10 could be fixed by removing "ulong" &al. handling.
I don't foresee anyone actually using it intentionally
(does it even exist in modern headers? why did it in the first place?).

Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz>
Closes #12993
2022-01-26 11:38:52 -08:00

66 lines
1.5 KiB
C

/*
** $Id: lzio.h,v 1.26.1.1 2013/04/12 18:48:47 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include <sys/lua/lua.h>
#include "lmem.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader; /* reader function */
void* data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};
LUAI_FUNC int luaZ_fill (ZIO *z);
#endif