057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
27 lines
641 B
C
27 lines
641 B
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* def.mkroom.h - version 1.0.3 */
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struct mkroom {
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schar lx,hx,ly,hy; /* usually xchar, but hx may be -1 */
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schar rtype,rlit,doorct,fdoor;
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};
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#define MAXNROFROOMS 15
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extern struct mkroom rooms[MAXNROFROOMS+1];
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#define DOORMAX 100
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extern coord doors[DOORMAX];
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/* various values of rtype */
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/* 0: ordinary room; 8-15: various shops */
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/* Note: some code assumes that >= 8 means shop, so be careful when adding
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new roomtypes */
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#define SWAMP 3
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#define VAULT 4
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#define BEEHIVE 5
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#define MORGUE 6
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#define ZOO 7
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#define SHOPBASE 8
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#define WANDSHOP 9
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#define GENERAL 15
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