freebsd-dev/contrib/bc/include/lang.h
Stefan Eßer 78bc019d22 usr.bin/bc: update to version 5.3.1
This version adds support for command line editing and history using
the libedit or readline libraries in addition to the line editing
features available in previous versions.

The version in the base system is configured to use libedit.

This allows to choose between emacs and vi line editing commands and
to use command overrides via a ~/.editrc file.

Merge commit 'bd54318046bfee055b140705a5cfd4148e78da07'

PR:		264010

MFC after:	2 weeks
2022-06-11 13:14:37 +02:00

723 lines
18 KiB
C

/*
* *****************************************************************************
*
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (c) 2018-2021 Gavin D. Howard and contributors.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* *****************************************************************************
*
* Definitions for program data.
*
*/
#ifndef BC_LANG_H
#define BC_LANG_H
#include <stdbool.h>
#if BC_C11
#include <assert.h>
#endif // BC_C11
#include <status.h>
#include <vector.h>
#include <num.h>
/// The instructions for bytecode.
typedef enum BcInst
{
#if BC_ENABLED
/// Postfix increment and decrement. Prefix are translated into
/// BC_INST_ONE with either BC_INST_ASSIGN_PLUS or BC_INST_ASSIGN_MINUS.
BC_INST_INC = 0,
BC_INST_DEC,
#endif // BC_ENABLED
/// Unary negation.
BC_INST_NEG,
/// Boolean not.
BC_INST_BOOL_NOT,
#if BC_ENABLE_EXTRA_MATH
/// Truncation operator.
BC_INST_TRUNC,
#endif // BC_ENABLE_EXTRA_MATH
/// These should be self-explanatory.
BC_INST_POWER,
BC_INST_MULTIPLY,
BC_INST_DIVIDE,
BC_INST_MODULUS,
BC_INST_PLUS,
BC_INST_MINUS,
#if BC_ENABLE_EXTRA_MATH
/// Places operator.
BC_INST_PLACES,
/// Shift operators.
BC_INST_LSHIFT,
BC_INST_RSHIFT,
#endif // BC_ENABLE_EXTRA_MATH
/// Comparison operators.
BC_INST_REL_EQ,
BC_INST_REL_LE,
BC_INST_REL_GE,
BC_INST_REL_NE,
BC_INST_REL_LT,
BC_INST_REL_GT,
/// Boolean or and and.
BC_INST_BOOL_OR,
BC_INST_BOOL_AND,
#if BC_ENABLED
/// Same as the normal operators, but assigment. So ^=, *=, /=, etc.
BC_INST_ASSIGN_POWER,
BC_INST_ASSIGN_MULTIPLY,
BC_INST_ASSIGN_DIVIDE,
BC_INST_ASSIGN_MODULUS,
BC_INST_ASSIGN_PLUS,
BC_INST_ASSIGN_MINUS,
#if BC_ENABLE_EXTRA_MATH
/// Places and shift assignment operators.
BC_INST_ASSIGN_PLACES,
BC_INST_ASSIGN_LSHIFT,
BC_INST_ASSIGN_RSHIFT,
#endif // BC_ENABLE_EXTRA_MATH
/// Normal assignment.
BC_INST_ASSIGN,
/// bc and dc detect when the value from an assignment is not necessary.
/// For example, a plain assignment statement means the value is never used.
/// In those cases, we can get lots of performance back by not even creating
/// a copy at all. In fact, it saves a copy, a push onto the results stack,
/// a pop from the results stack, and a free. Definitely worth it to detect.
BC_INST_ASSIGN_POWER_NO_VAL,
BC_INST_ASSIGN_MULTIPLY_NO_VAL,
BC_INST_ASSIGN_DIVIDE_NO_VAL,
BC_INST_ASSIGN_MODULUS_NO_VAL,
BC_INST_ASSIGN_PLUS_NO_VAL,
BC_INST_ASSIGN_MINUS_NO_VAL,
#if BC_ENABLE_EXTRA_MATH
/// Same as above.
BC_INST_ASSIGN_PLACES_NO_VAL,
BC_INST_ASSIGN_LSHIFT_NO_VAL,
BC_INST_ASSIGN_RSHIFT_NO_VAL,
#endif // BC_ENABLE_EXTRA_MATH
#endif // BC_ENABLED
/// Normal assignment that pushes no value on the stack.
BC_INST_ASSIGN_NO_VAL,
/// Push a constant onto the results stack.
BC_INST_NUM,
/// Push a variable onto the results stack.
BC_INST_VAR,
/// Push an array element onto the results stack.
BC_INST_ARRAY_ELEM,
/// Push an array onto the results stack. This is different from pushing an
/// array *element* onto the results stack; it pushes a reference to the
/// whole array. This is needed in bc for function arguments that are
/// arrays. It is also needed for returning the length of an array.
BC_INST_ARRAY,
/// Push a zero or a one onto the stack. These are special cased because it
/// does help performance, particularly for one since inc/dec operators
/// use it.
BC_INST_ZERO,
BC_INST_ONE,
#if BC_ENABLED
/// Push the last printed value onto the stack.
BC_INST_LAST,
#endif // BC_ENABLED
/// Push the value of any of the globals onto the stack.
BC_INST_IBASE,
BC_INST_OBASE,
BC_INST_SCALE,
#if BC_ENABLE_EXTRA_MATH
/// Push the value of the seed global onto the stack.
BC_INST_SEED,
#endif // BC_ENABLE_EXTRA_MATH
/// These are builtin functions.
BC_INST_LENGTH,
BC_INST_SCALE_FUNC,
BC_INST_SQRT,
BC_INST_ABS,
#if BC_ENABLE_EXTRA_MATH
/// Another builtin function.
BC_INST_IRAND,
#endif // BC_ENABLE_EXTRA_MATH
/// Asciify.
BC_INST_ASCIIFY,
/// Another builtin function.
BC_INST_READ,
#if BC_ENABLE_EXTRA_MATH
/// Another builtin function.
BC_INST_RAND,
#endif // BC_ENABLE_EXTRA_MATH
/// Return the max for the various globals.
BC_INST_MAXIBASE,
BC_INST_MAXOBASE,
BC_INST_MAXSCALE,
#if BC_ENABLE_EXTRA_MATH
/// Return the max value returned by rand().
BC_INST_MAXRAND,
#endif // BC_ENABLE_EXTRA_MATH
/// bc line_length() builtin function.
BC_INST_LINE_LENGTH,
#if BC_ENABLED
/// bc global_stacks() builtin function.
BC_INST_GLOBAL_STACKS,
#endif // BC_ENABLED
/// bc leading_zero() builtin function.
BC_INST_LEADING_ZERO,
/// This is slightly misnamed versus BC_INST_PRINT_POP. Well, it is in bc.
/// dc uses this instruction to print, but not pop. That's valid in dc.
/// However, in bc, it is *never* valid to print without popping. In bc,
/// BC_INST_PRINT_POP is used to indicate when a string should be printed
/// because of a print statement or whether it should be printed raw. The
/// reason for this is because a print statement handles escaped characters.
/// So BC_INST_PRINT_POP is for printing a string from a print statement,
/// BC_INST_PRINT_STR is for printing a string by itself.
///
/// In dc, BC_INST_PRINT_POP prints and pops, and BC_INST_PRINT just prints.
///
/// Oh, and BC_INST_STR pushes a string onto the results stack.
BC_INST_PRINT,
BC_INST_PRINT_POP,
BC_INST_STR,
#if BC_ENABLED
BC_INST_PRINT_STR,
/// Jumps unconditionally.
BC_INST_JUMP,
/// Jumps if the top of the results stack is zero (condition failed). It
/// turns out that we only want to jump when conditions fail to "skip" code.
BC_INST_JUMP_ZERO,
/// Call a function.
BC_INST_CALL,
/// Return the top of the stack to the caller.
BC_INST_RET,
/// Return 0 to the caller.
BC_INST_RET0,
/// Special return instruction for void functions.
BC_INST_RET_VOID,
/// Special halt instruction.
BC_INST_HALT,
#endif // BC_ENABLED
/// Pop an item off of the results stack.
BC_INST_POP,
/// Swaps the top two items on the results stack.
BC_INST_SWAP,
/// Modular exponentiation.
BC_INST_MODEXP,
/// Do divide and modulus at the same time.
BC_INST_DIVMOD,
/// Turns a number into a string and prints it.
BC_INST_PRINT_STREAM,
#if DC_ENABLED
/// dc's return; it pops an executing string off of the stack.
BC_INST_POP_EXEC,
/// Unconditionally execute a string.
BC_INST_EXECUTE,
/// Conditionally execute a string.
BC_INST_EXEC_COND,
/// Prints each item on the results stack, separated by newlines.
BC_INST_PRINT_STACK,
/// Pops everything off of the results stack.
BC_INST_CLEAR_STACK,
/// Pushes the current length of a register stack onto the results stack.
BC_INST_REG_STACK_LEN,
/// Pushes the current length of the results stack onto the results stack.
BC_INST_STACK_LEN,
/// Pushes a copy of the item on the top of the results stack onto the
/// results stack.
BC_INST_DUPLICATE,
/// Copies the value in a register and pushes the copy onto the results
/// stack.
BC_INST_LOAD,
/// Pops an item off of a register stack and pushes it onto the results
/// stack.
BC_INST_PUSH_VAR,
/// Pops an item off of the results stack and pushes it onto a register's
/// stack.
BC_INST_PUSH_TO_VAR,
/// Quit.
BC_INST_QUIT,
/// Quit executing some number of strings.
BC_INST_NQUIT,
/// Push the depth of the execution stack onto the stack.
BC_INST_EXEC_STACK_LEN,
#endif // DC_ENABLED
/// Invalid instruction.
BC_INST_INVALID,
} BcInst;
#if BC_C11
_Static_assert(BC_INST_INVALID <= UCHAR_MAX,
"Too many instructions to fit into an unsigned char");
#endif // BC_C11
/// Used by maps to identify where items are in the array.
typedef struct BcId
{
/// The name of the item.
char* name;
/// The index into the array where the item is.
size_t idx;
} BcId;
/// The location of a var, array, or array element.
typedef struct BcLoc
{
/// The index of the var or array.
size_t loc;
/// The index of the array element. Only used for array elements.
size_t idx;
} BcLoc;
/// An entry for a constant.
typedef struct BcConst
{
/// The original string as parsed from the source code.
char* val;
/// The last base that the constant was parsed in.
BcBigDig base;
/// The parsed constant.
BcNum num;
} BcConst;
/// A function. This is also used in dc, not just bc. The reason is that strings
/// are executed in dc, and they are converted to functions in order to be
/// executed.
typedef struct BcFunc
{
/// The bytecode instructions.
BcVec code;
#if BC_ENABLED
/// The labels. This is a vector of indices. The index is the index into
/// the bytecode vector where the label is.
BcVec labels;
/// The autos for the function. The first items are the parameters, and the
/// arguments to the parameters must match the types in this vector.
BcVec autos;
/// The number of parameters the function takes.
size_t nparams;
#endif // BC_ENABLED
/// The strings encountered in the function.
BcVec strs;
/// The constants encountered in the function.
BcVec consts;
/// The function's name.
const char* name;
#if BC_ENABLED
/// True if the function is a void function.
bool voidfn;
#endif // BC_ENABLED
} BcFunc;
/// Types of results that can be pushed onto the results stack.
typedef enum BcResultType
{
/// Result is a variable.
BC_RESULT_VAR,
/// Result is an array element.
BC_RESULT_ARRAY_ELEM,
/// Result is an array. This is only allowed for function arguments or
/// returning the length of the array.
BC_RESULT_ARRAY,
/// Result is a string.
BC_RESULT_STR,
/// Result is a temporary. This is used for the result of almost all
/// expressions.
BC_RESULT_TEMP,
/// Special casing the two below gave performance improvements.
/// Result is a 0.
BC_RESULT_ZERO,
/// Result is a 1. Useful for inc/dec operators.
BC_RESULT_ONE,
#if BC_ENABLED
/// Result is the special "last" variable.
BC_RESULT_LAST,
/// Result is the return value of a void function.
BC_RESULT_VOID,
#endif // BC_ENABLED
/// Result is the value of ibase.
BC_RESULT_IBASE,
/// Result is the value of obase.
BC_RESULT_OBASE,
/// Result is the value of scale.
BC_RESULT_SCALE,
#if BC_ENABLE_EXTRA_MATH
/// Result is the value of seed.
BC_RESULT_SEED,
#endif // BC_ENABLE_EXTRA_MATH
} BcResultType;
/// A union to store data for various result types.
typedef union BcResultData
{
/// A number. Strings are stored here too; they are numbers with
/// cap == 0 && num == NULL. The string's index into the strings vector is
/// stored in the scale field. But this is only used for strings stored in
/// variables.
BcNum n;
/// A vector.
BcVec v;
/// A variable, array, or array element reference. This could also be a
/// string if a string is not stored in a variable (dc only).
BcLoc loc;
} BcResultData;
/// A tagged union for results.
typedef struct BcResult
{
/// The tag. The type of the result.
BcResultType t;
/// The data. The data for the result.
BcResultData d;
} BcResult;
/// An instruction pointer. This is how bc knows where in the bytecode vector,
/// and which function, the current execution is.
typedef struct BcInstPtr
{
/// The index of the currently executing function in the fns vector.
size_t func;
/// The index into the bytecode vector of the *next* instruction.
size_t idx;
/// The length of the results vector when this function started executing.
/// This is mostly used for bc where functions should not affect the results
/// of their callers.
size_t len;
} BcInstPtr;
/// Types of identifiers.
typedef enum BcType
{
/// Variable.
BC_TYPE_VAR,
/// Array.
BC_TYPE_ARRAY,
#if BC_ENABLED
/// Array reference.
BC_TYPE_REF,
#endif // BC_ENABLED
} BcType;
#if BC_ENABLED
/// An auto variable in bc.
typedef struct BcAuto
{
/// The index of the variable in the vars or arrs vectors.
size_t idx;
/// The type of the variable.
BcType type;
} BcAuto;
#endif // BC_ENABLED
/// Forward declaration.
struct BcProgram;
/**
* Initializes a function.
* @param f The function to initialize.
* @param name The name of the function. The string is assumed to be owned by
* some other entity.
*/
void
bc_func_init(BcFunc* f, const char* name);
/**
* Inserts an auto into the function.
* @param f The function to insert into.
* @param p The program. This is to search for the variable or array name.
* @param name The name of the auto to insert.
* @param type The type of the auto.
* @param line The line in the source code where the insert happened. This is
* solely for error reporting.
*/
void
bc_func_insert(BcFunc* f, struct BcProgram* p, char* name, BcType type,
size_t line);
/**
* Resets a function in preparation for it to be reused. This can happen in bc
* because it is a dynamic language and functions can be redefined.
* @param f The functio to reset.
*/
void
bc_func_reset(BcFunc* f);
#ifndef NDEBUG
/**
* Frees a function. This is a destructor. This is only used in debug builds
* because all functions are freed at exit. We free them in debug builds to
* check for memory leaks.
* @param func The function to free as a void pointer.
*/
void
bc_func_free(void* func);
#endif // NDEBUG
/**
* Initializes an array, which is the array type in bc and dc source code. Since
* variables and arrays are both arrays (see the development manual,
* manuals/development.md#execution, for more information), the @a nums
* parameter tells bc whether to initialize an array of numbers or an array of
* arrays of numbers. If the latter, it does a recursive call with nums set to
* true.
* @param a The array to initialize.
* @param nums True if the array should be for numbers, false if it should be
* for vectors.
*/
void
bc_array_init(BcVec* a, bool nums);
/**
* Copies an array to another array. This is used to do pass arrays to functions
* that do not take references to arrays. The arrays are passed entirely by
* value, which means that they need to be copied.
* @param d The destination array.
* @param s The source array.
*/
void
bc_array_copy(BcVec* d, const BcVec* s);
/**
* Frees a string stored in a function. This is a destructor.
* @param string The string to free as a void pointer.
*/
void
bc_string_free(void* string);
/**
* Frees a constant stored in a function. This is a destructor.
* @param constant The constant to free as a void pointer.
*/
void
bc_const_free(void* constant);
/**
* Clears a result. It sets the type to BC_RESULT_TEMP and clears the union by
* clearing the BcNum in the union. This is to ensure that bc does not use
* uninitialized data.
* @param r The result to clear.
*/
void
bc_result_clear(BcResult* r);
/**
* Copies a result into another. This is done for things like duplicating the
* top of the results stack or copying the result of an assignment to put back
* on the results stack.
* @param d The destination result.
* @param src The source result.
*/
void
bc_result_copy(BcResult* d, BcResult* src);
/**
* Frees a result. This is a destructor.
* @param result The result to free as a void pointer.
*/
void
bc_result_free(void* result);
/**
* Expands an array to @a len. This can happen because in bc, you do not have to
* explicitly initialize elements of an array. If you access an element that is
* not initialized, the array is expanded to fit it, and all missing elements
* are initialized to 0 if they are numbers, or arrays with one element of 0.
* This function does that expansion.
* @param a The array to expand.
* @param len The length to expand to.
*/
void
bc_array_expand(BcVec* a, size_t len);
/**
* Compare two BcId's and return the result. Since they are just comparing the
* names in the BcId, I return the result from strcmp() exactly. This is used by
* maps in their binary search.
* @param e1 The first id.
* @param e2 The second id.
* @return The result of strcmp() on the BcId's names.
*/
int
bc_id_cmp(const BcId* e1, const BcId* e2);
#if BC_ENABLED
/**
* Returns non-zero if the bytecode instruction i is an assignment instruction.
* @param i The instruction to test.
* @return Non-zero if i is an assignment instruction, zero otherwise.
*/
#define BC_INST_IS_ASSIGN(i) \
((i) == BC_INST_ASSIGN || (i) == BC_INST_ASSIGN_NO_VAL)
/**
* Returns true if the bytecode instruction @a i requires the value to be
* returned for use.
* @param i The instruction to test.
* @return True if @a i requires the value to be returned for use, false
* otherwise.
*/
#define BC_INST_USE_VAL(i) ((i) <= BC_INST_ASSIGN)
#else // BC_ENABLED
/**
* Returns non-zero if the bytecode instruction i is an assignment instruction.
* @param i The instruction to test.
* @return Non-zero if i is an assignment instruction, zero otherwise.
*/
#define BC_INST_IS_ASSIGN(i) ((i) == BC_INST_ASSIGN_NO_VAL)
/**
* Returns true if the bytecode instruction @a i requires the value to be
* returned for use.
* @param i The instruction to test.
* @return True if @a i requires the value to be returned for use, false
* otherwise.
*/
#define BC_INST_USE_VAL(i) (false)
#endif // BC_ENABLED
#if BC_DEBUG_CODE
/// Reference to string names for all of the instructions. For debugging.
extern const char* bc_inst_names[];
#endif // BC_DEBUG_CODE
/// References to the names of the main and read functions.
extern const char bc_func_main[];
extern const char bc_func_read[];
#endif // BC_LANG_H