Lots of code refactoring, simplification and cleanup. Lots of new unit-tests providing much higher code coverage. All courtesy of rillig at netbsd. Other significant changes: o new read-only variable .SHELL which provides the path of the shell used to run scripts (as defined by the .SHELL target). o variable parsing detects more errors. o new debug option -dl: LINT mode, does the equivalent of := for all variable assignments so that file and line number are reported for variable parse errors.
405 lines
11 KiB
C
405 lines
11 KiB
C
/* $NetBSD: hash.c,v 1.29 2020/09/01 21:11:31 rillig Exp $ */
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/*
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* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Copyright (c) 1988, 1989 by Adam de Boor
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* Copyright (c) 1989 by Berkeley Softworks
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef MAKE_NATIVE
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static char rcsid[] = "$NetBSD: hash.c,v 1.29 2020/09/01 21:11:31 rillig Exp $";
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#else
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)hash.c 8.1 (Berkeley) 6/6/93";
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#else
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__RCSID("$NetBSD: hash.c,v 1.29 2020/09/01 21:11:31 rillig Exp $");
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#endif
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#endif /* not lint */
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#endif
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/* hash.c --
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*
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* This module contains routines to manipulate a hash table.
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* See hash.h for a definition of the structure of the hash
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* table. Hash tables grow automatically as the amount of
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* information increases.
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*/
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#include "make.h"
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/*
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* Forward references to local procedures that are used before they're
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* defined:
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*/
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static void RebuildTable(Hash_Table *);
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/*
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* The following defines the ratio of # entries to # buckets
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* at which we rebuild the table to make it larger.
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*/
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#define rebuildLimit 3
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/* The hash function(s) */
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#ifndef HASH
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/* The default: this one matches Gosling's emacs */
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#define HASH(h, key, p) do { \
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for (h = 0, p = key; *p;) \
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h = (h << 5) - h + *p++; \
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} while (0)
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#endif
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/* Sets up the hash table.
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*
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* Input:
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* t Structure to to hold the table.
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* numBuckets How many buckets to create for starters. This
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* number is rounded up to a power of two. If
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* <= 0, a reasonable default is chosen. The
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* table will grow in size later as needed.
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*/
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void
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Hash_InitTable(Hash_Table *t, int numBuckets)
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{
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int i;
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struct Hash_Entry **hp;
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/*
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* Round up the size to a power of two.
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*/
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if (numBuckets <= 0)
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i = 16;
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else {
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for (i = 2; i < numBuckets; i <<= 1)
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continue;
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}
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t->numEntries = 0;
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t->maxchain = 0;
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t->bucketsSize = i;
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t->bucketsMask = i - 1;
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t->buckets = hp = bmake_malloc(sizeof(*hp) * i);
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while (--i >= 0)
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*hp++ = NULL;
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}
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/* Removes everything from the hash table and frees up the memory space it
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* occupied (except for the space in the Hash_Table structure). */
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void
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Hash_DeleteTable(Hash_Table *t)
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{
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struct Hash_Entry **hp, *h, *nexth = NULL;
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int i;
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for (hp = t->buckets, i = t->bucketsSize; --i >= 0;) {
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for (h = *hp++; h != NULL; h = nexth) {
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nexth = h->next;
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free(h);
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}
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}
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free(t->buckets);
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/*
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* Set up the hash table to cause memory faults on any future access
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* attempts until re-initialization.
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*/
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t->buckets = NULL;
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}
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/* Searches the hash table for an entry corresponding to the key.
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*
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* Input:
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* t Hash table to search.
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* key A hash key.
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*
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* Results:
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* Returns a pointer to the entry for key, or NULL if the table contains
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* no entry for the key.
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*/
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Hash_Entry *
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Hash_FindEntry(Hash_Table *t, const char *key)
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{
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Hash_Entry *e;
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unsigned h;
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const char *p;
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int chainlen;
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if (t == NULL || t->buckets == NULL) {
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return NULL;
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}
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HASH(h, key, p);
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p = key;
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chainlen = 0;
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#ifdef DEBUG_HASH_LOOKUP
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if (DEBUG(HASH))
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fprintf(debug_file, "%s: %p h=%x key=%s\n", __func__,
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t, h, key);
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#endif
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for (e = t->buckets[h & t->bucketsMask]; e != NULL; e = e->next) {
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chainlen++;
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if (e->namehash == h && strcmp(e->name, p) == 0)
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break;
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}
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if (chainlen > t->maxchain)
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t->maxchain = chainlen;
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return e;
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}
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/* Searches the hash table for an entry corresponding to the key.
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* If no entry is found, then one is created.
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*
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* Input:
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* t Hash table to search.
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* key A hash key.
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* newPtr Filled with TRUE if new entry created,
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* FALSE otherwise.
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*/
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Hash_Entry *
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Hash_CreateEntry(Hash_Table *t, const char *key, Boolean *newPtr)
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{
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Hash_Entry *e;
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unsigned h;
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const char *p;
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int keylen;
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int chainlen;
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struct Hash_Entry **hp;
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/*
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* Hash the key. As a side effect, save the length (strlen) of the
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* key in case we need to create the entry.
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*/
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HASH(h, key, p);
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keylen = p - key;
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p = key;
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chainlen = 0;
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#ifdef DEBUG_HASH_LOOKUP
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if (DEBUG(HASH))
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fprintf(debug_file, "%s: %p h=%x key=%s\n", __func__,
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t, h, key);
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#endif
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for (e = t->buckets[h & t->bucketsMask]; e != NULL; e = e->next) {
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chainlen++;
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if (e->namehash == h && strcmp(e->name, p) == 0) {
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if (newPtr != NULL)
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*newPtr = FALSE;
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break;
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}
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}
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if (chainlen > t->maxchain)
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t->maxchain = chainlen;
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if (e)
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return e;
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/*
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* The desired entry isn't there. Before allocating a new entry,
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* expand the table if necessary (and this changes the resulting
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* bucket chain).
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*/
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if (t->numEntries >= rebuildLimit * t->bucketsSize)
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RebuildTable(t);
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e = bmake_malloc(sizeof(*e) + keylen);
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hp = &t->buckets[h & t->bucketsMask];
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e->next = *hp;
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*hp = e;
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Hash_SetValue(e, NULL);
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e->namehash = h;
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(void)strcpy(e->name, p);
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t->numEntries++;
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if (newPtr != NULL)
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*newPtr = TRUE;
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return e;
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}
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/* Delete the given hash table entry and free memory associated with it. */
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void
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Hash_DeleteEntry(Hash_Table *t, Hash_Entry *e)
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{
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Hash_Entry **hp, *p;
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if (e == NULL)
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return;
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for (hp = &t->buckets[e->namehash & t->bucketsMask];
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(p = *hp) != NULL; hp = &p->next) {
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if (p == e) {
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*hp = p->next;
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free(p);
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t->numEntries--;
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return;
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}
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}
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(void)write(2, "bad call to Hash_DeleteEntry\n", 29);
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abort();
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}
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/* Sets things up for enumerating all entries in the hash table.
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*
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* Input:
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* t Table to be searched.
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* searchPtr Area in which to keep state about search.
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*
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* Results:
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* The return value is the address of the first entry in
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* the hash table, or NULL if the table is empty.
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*/
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Hash_Entry *
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Hash_EnumFirst(Hash_Table *t, Hash_Search *searchPtr)
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{
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searchPtr->table = t;
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searchPtr->nextBucket = 0;
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searchPtr->entry = NULL;
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return Hash_EnumNext(searchPtr);
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}
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/* Returns the next entry in the hash table, or NULL if the end of the table
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* is reached.
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*
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* Input:
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* searchPtr Area used to keep state about search.
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*/
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Hash_Entry *
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Hash_EnumNext(Hash_Search *searchPtr)
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{
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Hash_Entry *e;
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Hash_Table *t = searchPtr->table;
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/*
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* The entry field points to the most recently returned
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* entry, or is NULL if we are starting up. If not NULL, we have
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* to start at the next one in the chain.
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*/
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e = searchPtr->entry;
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if (e != NULL)
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e = e->next;
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/*
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* If the chain ran out, or if we are starting up, we need to
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* find the next nonempty chain.
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*/
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while (e == NULL) {
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if (searchPtr->nextBucket >= t->bucketsSize)
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return NULL;
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e = t->buckets[searchPtr->nextBucket++];
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}
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searchPtr->entry = e;
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return e;
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}
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/* Makes a new hash table that is larger than the old one. The entire hash
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* table is moved, so any bucket numbers from the old table become invalid. */
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static void
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RebuildTable(Hash_Table *t)
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{
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Hash_Entry *e, *next = NULL, **hp, **xp;
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int i, mask;
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Hash_Entry **oldhp;
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int oldsize;
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oldhp = t->buckets;
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oldsize = i = t->bucketsSize;
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i <<= 1;
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t->bucketsSize = i;
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t->bucketsMask = mask = i - 1;
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t->buckets = hp = bmake_malloc(sizeof(*hp) * i);
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while (--i >= 0)
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*hp++ = NULL;
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for (hp = oldhp, i = oldsize; --i >= 0;) {
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for (e = *hp++; e != NULL; e = next) {
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next = e->next;
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xp = &t->buckets[e->namehash & mask];
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e->next = *xp;
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*xp = e;
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}
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}
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free(oldhp);
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if (DEBUG(HASH))
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fprintf(debug_file, "%s: %p size=%d entries=%d maxchain=%d\n",
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__func__, t, t->bucketsSize, t->numEntries, t->maxchain);
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t->maxchain = 0;
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}
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void
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Hash_ForEach(Hash_Table *t, void (*action)(void *, void *), void *data)
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{
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Hash_Search search;
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Hash_Entry *e;
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for (e = Hash_EnumFirst(t, &search);
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e != NULL;
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e = Hash_EnumNext(&search))
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action(Hash_GetValue(e), data);
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}
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void
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Hash_DebugStats(Hash_Table *t, const char *name)
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{
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if (DEBUG(HASH))
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fprintf(debug_file, "Hash_Table %s: size=%d numEntries=%d maxchain=%d\n",
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name, t->bucketsSize, t->numEntries, t->maxchain);
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}
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