966 lines
26 KiB
C
966 lines
26 KiB
C
/*-
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* Copyright (c) 2004 John Baldwin <jhb@FreeBSD.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the names of any co-contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Implementation of sleep queues used to hold queue of threads blocked on
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* a wait channel. Sleep queues different from turnstiles in that wait
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* channels are not owned by anyone, so there is no priority propagation.
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* Sleep queues can also provide a timeout and can also be interrupted by
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* signals. That said, there are several similarities between the turnstile
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* and sleep queue implementations. (Note: turnstiles were implemented
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* first.) For example, both use a hash table of the same size where each
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* bucket is referred to as a "chain" that contains both a spin lock and
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* a linked list of queues. An individual queue is located by using a hash
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* to pick a chain, locking the chain, and then walking the chain searching
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* for the queue. This means that a wait channel object does not need to
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* embed it's queue head just as locks do not embed their turnstile queue
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* head. Threads also carry around a sleep queue that they lend to the
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* wait channel when blocking. Just as in turnstiles, the queue includes
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* a free list of the sleep queues of other threads blocked on the same
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* wait channel in the case of multiple waiters.
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*
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* Some additional functionality provided by sleep queues include the
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* ability to set a timeout. The timeout is managed using a per-thread
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* callout that resumes a thread if it is asleep. A thread may also
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* catch signals while it is asleep (aka an interruptible sleep). The
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* signal code uses sleepq_abort() to interrupt a sleeping thread. Finally,
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* sleep queues also provide some extra assertions. One is not allowed to
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* mix the sleep/wakeup and cv APIs for a given wait channel. Also, one
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* must consistently use the same lock to synchronize with a wait channel,
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* though this check is currently only a warning for sleep/wakeup due to
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* pre-existing abuse of that API. The same lock must also be held when
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* awakening threads, though that is currently only enforced for condition
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* variables.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "opt_sleepqueue_profiling.h"
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#include "opt_ddb.h"
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#include "opt_sched.h"
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/lock.h>
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#include <sys/kernel.h>
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#include <sys/ktr.h>
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#include <sys/mutex.h>
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#include <sys/proc.h>
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#include <sys/sched.h>
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#include <sys/signalvar.h>
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#include <sys/sleepqueue.h>
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#include <sys/sysctl.h>
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#include <vm/uma.h>
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#ifdef DDB
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#include <ddb/ddb.h>
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#endif
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/*
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* Constants for the hash table of sleep queue chains. These constants are
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* the same ones that 4BSD (and possibly earlier versions of BSD) used.
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* Basically, we ignore the lower 8 bits of the address since most wait
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* channel pointers are aligned and only look at the next 7 bits for the
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* hash. SC_TABLESIZE must be a power of two for SC_MASK to work properly.
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*/
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#define SC_TABLESIZE 128 /* Must be power of 2. */
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#define SC_MASK (SC_TABLESIZE - 1)
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#define SC_SHIFT 8
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#define SC_HASH(wc) (((uintptr_t)(wc) >> SC_SHIFT) & SC_MASK)
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#define SC_LOOKUP(wc) &sleepq_chains[SC_HASH(wc)]
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#define NR_SLEEPQS 2
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/*
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* There two different lists of sleep queues. Both lists are connected
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* via the sq_hash entries. The first list is the sleep queue chain list
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* that a sleep queue is on when it is attached to a wait channel. The
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* second list is the free list hung off of a sleep queue that is attached
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* to a wait channel.
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*
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* Each sleep queue also contains the wait channel it is attached to, the
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* list of threads blocked on that wait channel, flags specific to the
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* wait channel, and the lock used to synchronize with a wait channel.
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* The flags are used to catch mismatches between the various consumers
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* of the sleep queue API (e.g. sleep/wakeup and condition variables).
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* The lock pointer is only used when invariants are enabled for various
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* debugging checks.
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*
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* Locking key:
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* c - sleep queue chain lock
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*/
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struct sleepqueue {
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TAILQ_HEAD(, thread) sq_blocked[NR_SLEEPQS]; /* (c) Blocked threads. */
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LIST_ENTRY(sleepqueue) sq_hash; /* (c) Chain and free list. */
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LIST_HEAD(, sleepqueue) sq_free; /* (c) Free queues. */
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void *sq_wchan; /* (c) Wait channel. */
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#ifdef INVARIANTS
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int sq_type; /* (c) Queue type. */
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struct lock_object *sq_lock; /* (c) Associated lock. */
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#endif
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};
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struct sleepqueue_chain {
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LIST_HEAD(, sleepqueue) sc_queues; /* List of sleep queues. */
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struct mtx sc_lock; /* Spin lock for this chain. */
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#ifdef SLEEPQUEUE_PROFILING
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u_int sc_depth; /* Length of sc_queues. */
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u_int sc_max_depth; /* Max length of sc_queues. */
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#endif
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};
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#ifdef SLEEPQUEUE_PROFILING
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u_int sleepq_max_depth;
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SYSCTL_NODE(_debug, OID_AUTO, sleepq, CTLFLAG_RD, 0, "sleepq profiling");
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SYSCTL_NODE(_debug_sleepq, OID_AUTO, chains, CTLFLAG_RD, 0,
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"sleepq chain stats");
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SYSCTL_UINT(_debug_sleepq, OID_AUTO, max_depth, CTLFLAG_RD, &sleepq_max_depth,
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0, "maxmimum depth achieved of a single chain");
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#endif
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static struct sleepqueue_chain sleepq_chains[SC_TABLESIZE];
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static uma_zone_t sleepq_zone;
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/*
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* Prototypes for non-exported routines.
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*/
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static int sleepq_catch_signals(void *wchan);
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static int sleepq_check_signals(void);
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static int sleepq_check_timeout(void);
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#ifdef INVARIANTS
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static void sleepq_dtor(void *mem, int size, void *arg);
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#endif
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static int sleepq_init(void *mem, int size, int flags);
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static void sleepq_resume_thread(struct sleepqueue *sq, struct thread *td,
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int pri);
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static void sleepq_switch(void *wchan);
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static void sleepq_timeout(void *arg);
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/*
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* Early initialization of sleep queues that is called from the sleepinit()
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* SYSINIT.
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*/
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void
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init_sleepqueues(void)
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{
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#ifdef SLEEPQUEUE_PROFILING
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struct sysctl_oid *chain_oid;
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char chain_name[10];
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#endif
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int i;
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for (i = 0; i < SC_TABLESIZE; i++) {
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LIST_INIT(&sleepq_chains[i].sc_queues);
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mtx_init(&sleepq_chains[i].sc_lock, "sleepq chain", NULL,
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MTX_SPIN);
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#ifdef SLEEPQUEUE_PROFILING
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snprintf(chain_name, sizeof(chain_name), "%d", i);
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chain_oid = SYSCTL_ADD_NODE(NULL,
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SYSCTL_STATIC_CHILDREN(_debug_sleepq_chains), OID_AUTO,
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chain_name, CTLFLAG_RD, NULL, "sleepq chain stats");
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SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
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"depth", CTLFLAG_RD, &sleepq_chains[i].sc_depth, 0, NULL);
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SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
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"max_depth", CTLFLAG_RD, &sleepq_chains[i].sc_max_depth, 0,
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NULL);
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#endif
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}
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sleepq_zone = uma_zcreate("SLEEPQUEUE", sizeof(struct sleepqueue),
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#ifdef INVARIANTS
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NULL, sleepq_dtor, sleepq_init, NULL, UMA_ALIGN_CACHE, 0);
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#else
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NULL, NULL, sleepq_init, NULL, UMA_ALIGN_CACHE, 0);
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#endif
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thread0.td_sleepqueue = sleepq_alloc();
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}
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/*
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* Get a sleep queue for a new thread.
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*/
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struct sleepqueue *
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sleepq_alloc(void)
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{
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return (uma_zalloc(sleepq_zone, M_WAITOK));
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}
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/*
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* Free a sleep queue when a thread is destroyed.
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*/
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void
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sleepq_free(struct sleepqueue *sq)
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{
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uma_zfree(sleepq_zone, sq);
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}
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/*
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* Lock the sleep queue chain associated with the specified wait channel.
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*/
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void
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sleepq_lock(void *wchan)
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{
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struct sleepqueue_chain *sc;
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sc = SC_LOOKUP(wchan);
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mtx_lock_spin(&sc->sc_lock);
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}
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/*
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* Look up the sleep queue associated with a given wait channel in the hash
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* table locking the associated sleep queue chain. If no queue is found in
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* the table, NULL is returned.
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*/
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struct sleepqueue *
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sleepq_lookup(void *wchan)
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{
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struct sleepqueue_chain *sc;
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struct sleepqueue *sq;
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KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__));
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sc = SC_LOOKUP(wchan);
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mtx_assert(&sc->sc_lock, MA_OWNED);
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LIST_FOREACH(sq, &sc->sc_queues, sq_hash)
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if (sq->sq_wchan == wchan)
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return (sq);
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return (NULL);
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}
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/*
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* Unlock the sleep queue chain associated with a given wait channel.
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*/
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void
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sleepq_release(void *wchan)
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{
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struct sleepqueue_chain *sc;
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sc = SC_LOOKUP(wchan);
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mtx_unlock_spin(&sc->sc_lock);
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}
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/*
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* Places the current thread on the sleep queue for the specified wait
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* channel. If INVARIANTS is enabled, then it associates the passed in
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* lock with the sleepq to make sure it is held when that sleep queue is
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* woken up.
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*/
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void
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sleepq_add(void *wchan, struct lock_object *lock, const char *wmesg, int flags,
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int queue)
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{
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struct sleepqueue_chain *sc;
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struct sleepqueue *sq;
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struct thread *td;
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td = curthread;
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sc = SC_LOOKUP(wchan);
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mtx_assert(&sc->sc_lock, MA_OWNED);
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MPASS(td->td_sleepqueue != NULL);
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MPASS(wchan != NULL);
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MPASS((queue >= 0) && (queue < NR_SLEEPQS));
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/* If this thread is not allowed to sleep, die a horrible death. */
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KASSERT(!(td->td_pflags & TDP_NOSLEEPING),
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("Trying sleep, but thread marked as sleeping prohibited"));
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/* Look up the sleep queue associated with the wait channel 'wchan'. */
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sq = sleepq_lookup(wchan);
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/*
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* If the wait channel does not already have a sleep queue, use
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* this thread's sleep queue. Otherwise, insert the current thread
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* into the sleep queue already in use by this wait channel.
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*/
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if (sq == NULL) {
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#ifdef INVARIANTS
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int i;
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sq = td->td_sleepqueue;
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for (i = 0; i < NR_SLEEPQS; i++)
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KASSERT(TAILQ_EMPTY(&sq->sq_blocked[i]),
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("thread's sleep queue %d is not empty", i));
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KASSERT(LIST_EMPTY(&sq->sq_free),
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("thread's sleep queue has a non-empty free list"));
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KASSERT(sq->sq_wchan == NULL, ("stale sq_wchan pointer"));
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sq->sq_lock = lock;
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sq->sq_type = flags & SLEEPQ_TYPE;
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#endif
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#ifdef SLEEPQUEUE_PROFILING
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sc->sc_depth++;
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if (sc->sc_depth > sc->sc_max_depth) {
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sc->sc_max_depth = sc->sc_depth;
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if (sc->sc_max_depth > sleepq_max_depth)
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sleepq_max_depth = sc->sc_max_depth;
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}
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#endif
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sq = td->td_sleepqueue;
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LIST_INSERT_HEAD(&sc->sc_queues, sq, sq_hash);
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sq->sq_wchan = wchan;
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} else {
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MPASS(wchan == sq->sq_wchan);
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MPASS(lock == sq->sq_lock);
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MPASS((flags & SLEEPQ_TYPE) == sq->sq_type);
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LIST_INSERT_HEAD(&sq->sq_free, td->td_sleepqueue, sq_hash);
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}
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TAILQ_INSERT_TAIL(&sq->sq_blocked[queue], td, td_slpq);
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td->td_sleepqueue = NULL;
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td->td_sqqueue = queue;
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td->td_wchan = wchan;
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td->td_wmesg = wmesg;
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if (flags & SLEEPQ_INTERRUPTIBLE) {
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td->td_flags |= TDF_SINTR;
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td->td_flags &= ~TDF_SLEEPABORT;
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}
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}
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/*
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* Sets a timeout that will remove the current thread from the specified
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* sleep queue after timo ticks if the thread has not already been awakened.
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*/
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void
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sleepq_set_timeout(void *wchan, int timo)
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{
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struct sleepqueue_chain *sc;
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struct thread *td;
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td = curthread;
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sc = SC_LOOKUP(wchan);
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mtx_assert(&sc->sc_lock, MA_OWNED);
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MPASS(TD_ON_SLEEPQ(td));
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MPASS(td->td_sleepqueue == NULL);
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MPASS(wchan != NULL);
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callout_reset(&td->td_slpcallout, timo, sleepq_timeout, td);
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}
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/*
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* Marks the pending sleep of the current thread as interruptible and
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* makes an initial check for pending signals before putting a thread
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* to sleep. Enters and exits with the thread lock held. Thread lock
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* may have transitioned from the sleepq lock to a run lock.
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*/
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static int
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sleepq_catch_signals(void *wchan)
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{
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struct sleepqueue_chain *sc;
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struct sleepqueue *sq;
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struct thread *td;
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struct proc *p;
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struct sigacts *ps;
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int sig, ret;
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td = curthread;
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p = curproc;
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sc = SC_LOOKUP(wchan);
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mtx_assert(&sc->sc_lock, MA_OWNED);
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MPASS(wchan != NULL);
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CTR3(KTR_PROC, "sleepq catching signals: thread %p (pid %ld, %s)",
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(void *)td, (long)p->p_pid, p->p_comm);
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mtx_unlock_spin(&sc->sc_lock);
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/* See if there are any pending signals for this thread. */
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PROC_LOCK(p);
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ps = p->p_sigacts;
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mtx_lock(&ps->ps_mtx);
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sig = cursig(td);
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if (sig == 0) {
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mtx_unlock(&ps->ps_mtx);
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ret = thread_suspend_check(1);
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MPASS(ret == 0 || ret == EINTR || ret == ERESTART);
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} else {
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if (SIGISMEMBER(ps->ps_sigintr, sig))
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ret = EINTR;
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else
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ret = ERESTART;
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mtx_unlock(&ps->ps_mtx);
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}
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/*
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* Lock sleepq chain before unlocking proc
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* without this, we could lose a race.
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*/
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mtx_lock_spin(&sc->sc_lock);
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PROC_UNLOCK(p);
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thread_lock(td);
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if (ret == 0) {
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if (!(td->td_flags & TDF_INTERRUPT)) {
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sleepq_switch(wchan);
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return (0);
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}
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/* KSE threads tried unblocking us. */
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ret = td->td_intrval;
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MPASS(ret == EINTR || ret == ERESTART || ret == EWOULDBLOCK);
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}
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/*
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* There were pending signals and this thread is still
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* on the sleep queue, remove it from the sleep queue.
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*/
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if (TD_ON_SLEEPQ(td)) {
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sq = sleepq_lookup(wchan);
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sleepq_resume_thread(sq, td, -1);
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}
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mtx_unlock_spin(&sc->sc_lock);
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MPASS(td->td_lock != &sc->sc_lock);
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return (ret);
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}
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/*
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* Switches to another thread if we are still asleep on a sleep queue.
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* Returns with thread lock.
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*/
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static void
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sleepq_switch(void *wchan)
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{
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struct sleepqueue_chain *sc;
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struct thread *td;
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td = curthread;
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sc = SC_LOOKUP(wchan);
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mtx_assert(&sc->sc_lock, MA_OWNED);
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THREAD_LOCK_ASSERT(td, MA_OWNED);
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/* We were removed */
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if (td->td_sleepqueue != NULL) {
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mtx_unlock_spin(&sc->sc_lock);
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return;
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}
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thread_lock_set(td, &sc->sc_lock);
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MPASS(td->td_sleepqueue == NULL);
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sched_sleep(td);
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TD_SET_SLEEPING(td);
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SCHED_STAT_INC(switch_sleepq);
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mi_switch(SW_VOL, NULL);
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KASSERT(TD_IS_RUNNING(td), ("running but not TDS_RUNNING"));
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CTR3(KTR_PROC, "sleepq resume: thread %p (pid %ld, %s)",
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(void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm);
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}
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/*
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* Check to see if we timed out.
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*/
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static int
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sleepq_check_timeout(void)
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{
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struct thread *td;
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td = curthread;
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THREAD_LOCK_ASSERT(td, MA_OWNED);
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/*
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* If TDF_TIMEOUT is set, we timed out.
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*/
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if (td->td_flags & TDF_TIMEOUT) {
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td->td_flags &= ~TDF_TIMEOUT;
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return (EWOULDBLOCK);
|
|
}
|
|
|
|
/*
|
|
* If TDF_TIMOFAIL is set, the timeout ran after we had
|
|
* already been woken up.
|
|
*/
|
|
if (td->td_flags & TDF_TIMOFAIL)
|
|
td->td_flags &= ~TDF_TIMOFAIL;
|
|
|
|
/*
|
|
* If callout_stop() fails, then the timeout is running on
|
|
* another CPU, so synchronize with it to avoid having it
|
|
* accidentally wake up a subsequent sleep.
|
|
*/
|
|
else if (callout_stop(&td->td_slpcallout) == 0) {
|
|
td->td_flags |= TDF_TIMEOUT;
|
|
TD_SET_SLEEPING(td);
|
|
SCHED_STAT_INC(switch_sleepqtimo);
|
|
mi_switch(SW_INVOL, NULL);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Check to see if we were awoken by a signal.
|
|
*/
|
|
static int
|
|
sleepq_check_signals(void)
|
|
{
|
|
struct thread *td;
|
|
|
|
td = curthread;
|
|
THREAD_LOCK_ASSERT(td, MA_OWNED);
|
|
|
|
/* We are no longer in an interruptible sleep. */
|
|
if (td->td_flags & TDF_SINTR)
|
|
td->td_flags &= ~TDF_SINTR;
|
|
|
|
if (td->td_flags & TDF_SLEEPABORT) {
|
|
td->td_flags &= ~TDF_SLEEPABORT;
|
|
return (td->td_intrval);
|
|
}
|
|
|
|
if (td->td_flags & TDF_INTERRUPT)
|
|
return (td->td_intrval);
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Block the current thread until it is awakened from its sleep queue.
|
|
*/
|
|
void
|
|
sleepq_wait(void *wchan)
|
|
{
|
|
struct thread *td;
|
|
|
|
td = curthread;
|
|
MPASS(!(td->td_flags & TDF_SINTR));
|
|
thread_lock(td);
|
|
sleepq_switch(wchan);
|
|
thread_unlock(td);
|
|
}
|
|
|
|
/*
|
|
* Block the current thread until it is awakened from its sleep queue
|
|
* or it is interrupted by a signal.
|
|
*/
|
|
int
|
|
sleepq_wait_sig(void *wchan)
|
|
{
|
|
int rcatch;
|
|
int rval;
|
|
|
|
rcatch = sleepq_catch_signals(wchan);
|
|
rval = sleepq_check_signals();
|
|
thread_unlock(curthread);
|
|
if (rcatch)
|
|
return (rcatch);
|
|
return (rval);
|
|
}
|
|
|
|
/*
|
|
* Block the current thread until it is awakened from its sleep queue
|
|
* or it times out while waiting.
|
|
*/
|
|
int
|
|
sleepq_timedwait(void *wchan)
|
|
{
|
|
struct thread *td;
|
|
int rval;
|
|
|
|
td = curthread;
|
|
MPASS(!(td->td_flags & TDF_SINTR));
|
|
thread_lock(td);
|
|
sleepq_switch(wchan);
|
|
rval = sleepq_check_timeout();
|
|
thread_unlock(td);
|
|
|
|
return (rval);
|
|
}
|
|
|
|
/*
|
|
* Block the current thread until it is awakened from its sleep queue,
|
|
* it is interrupted by a signal, or it times out waiting to be awakened.
|
|
*/
|
|
int
|
|
sleepq_timedwait_sig(void *wchan)
|
|
{
|
|
int rcatch, rvalt, rvals;
|
|
|
|
rcatch = sleepq_catch_signals(wchan);
|
|
rvalt = sleepq_check_timeout();
|
|
rvals = sleepq_check_signals();
|
|
thread_unlock(curthread);
|
|
if (rcatch)
|
|
return (rcatch);
|
|
if (rvals)
|
|
return (rvals);
|
|
return (rvalt);
|
|
}
|
|
|
|
/*
|
|
* Removes a thread from a sleep queue and makes it
|
|
* runnable.
|
|
*/
|
|
static void
|
|
sleepq_resume_thread(struct sleepqueue *sq, struct thread *td, int pri)
|
|
{
|
|
struct sleepqueue_chain *sc;
|
|
|
|
MPASS(td != NULL);
|
|
MPASS(sq->sq_wchan != NULL);
|
|
MPASS(td->td_wchan == sq->sq_wchan);
|
|
MPASS(td->td_sqqueue < NR_SLEEPQS && td->td_sqqueue >= 0);
|
|
THREAD_LOCK_ASSERT(td, MA_OWNED);
|
|
sc = SC_LOOKUP(sq->sq_wchan);
|
|
mtx_assert(&sc->sc_lock, MA_OWNED);
|
|
|
|
/* Remove the thread from the queue. */
|
|
TAILQ_REMOVE(&sq->sq_blocked[td->td_sqqueue], td, td_slpq);
|
|
|
|
/*
|
|
* Get a sleep queue for this thread. If this is the last waiter,
|
|
* use the queue itself and take it out of the chain, otherwise,
|
|
* remove a queue from the free list.
|
|
*/
|
|
if (LIST_EMPTY(&sq->sq_free)) {
|
|
td->td_sleepqueue = sq;
|
|
#ifdef INVARIANTS
|
|
sq->sq_wchan = NULL;
|
|
#endif
|
|
#ifdef SLEEPQUEUE_PROFILING
|
|
sc->sc_depth--;
|
|
#endif
|
|
} else
|
|
td->td_sleepqueue = LIST_FIRST(&sq->sq_free);
|
|
LIST_REMOVE(td->td_sleepqueue, sq_hash);
|
|
|
|
td->td_wmesg = NULL;
|
|
td->td_wchan = NULL;
|
|
td->td_flags &= ~TDF_SINTR;
|
|
|
|
/*
|
|
* Note that thread td might not be sleeping if it is running
|
|
* sleepq_catch_signals() on another CPU or is blocked on
|
|
* its proc lock to check signals. It doesn't hurt to clear
|
|
* the sleeping flag if it isn't set though, so we just always
|
|
* do it. However, we can't assert that it is set.
|
|
*/
|
|
CTR3(KTR_PROC, "sleepq_wakeup: thread %p (pid %ld, %s)",
|
|
(void *)td, (long)td->td_proc->p_pid, td->td_proc->p_comm);
|
|
TD_CLR_SLEEPING(td);
|
|
|
|
/* Adjust priority if requested. */
|
|
MPASS(pri == -1 || (pri >= PRI_MIN && pri <= PRI_MAX));
|
|
if (pri != -1 && td->td_priority > pri)
|
|
sched_prio(td, pri);
|
|
setrunnable(td);
|
|
}
|
|
|
|
#ifdef INVARIANTS
|
|
/*
|
|
* UMA zone item deallocator.
|
|
*/
|
|
static void
|
|
sleepq_dtor(void *mem, int size, void *arg)
|
|
{
|
|
struct sleepqueue *sq;
|
|
int i;
|
|
|
|
sq = mem;
|
|
for (i = 0; i < NR_SLEEPQS; i++)
|
|
MPASS(TAILQ_EMPTY(&sq->sq_blocked[i]));
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* UMA zone item initializer.
|
|
*/
|
|
static int
|
|
sleepq_init(void *mem, int size, int flags)
|
|
{
|
|
struct sleepqueue *sq;
|
|
int i;
|
|
|
|
bzero(mem, size);
|
|
sq = mem;
|
|
for (i = 0; i < NR_SLEEPQS; i++)
|
|
TAILQ_INIT(&sq->sq_blocked[i]);
|
|
LIST_INIT(&sq->sq_free);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Find the highest priority thread sleeping on a wait channel and resume it.
|
|
*/
|
|
void
|
|
sleepq_signal(void *wchan, int flags, int pri, int queue)
|
|
{
|
|
struct sleepqueue *sq;
|
|
struct thread *td, *besttd;
|
|
|
|
CTR2(KTR_PROC, "sleepq_signal(%p, %d)", wchan, flags);
|
|
KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__));
|
|
MPASS((queue >= 0) && (queue < NR_SLEEPQS));
|
|
sq = sleepq_lookup(wchan);
|
|
if (sq == NULL)
|
|
return;
|
|
KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE),
|
|
("%s: mismatch between sleep/wakeup and cv_*", __func__));
|
|
|
|
/*
|
|
* Find the highest priority thread on the queue. If there is a
|
|
* tie, use the thread that first appears in the queue as it has
|
|
* been sleeping the longest since threads are always added to
|
|
* the tail of sleep queues.
|
|
*/
|
|
besttd = NULL;
|
|
TAILQ_FOREACH(td, &sq->sq_blocked[queue], td_slpq) {
|
|
if (besttd == NULL || td->td_priority < besttd->td_priority)
|
|
besttd = td;
|
|
}
|
|
MPASS(besttd != NULL);
|
|
thread_lock(besttd);
|
|
sleepq_resume_thread(sq, besttd, pri);
|
|
thread_unlock(besttd);
|
|
}
|
|
|
|
/*
|
|
* Resume all threads sleeping on a specified wait channel.
|
|
*/
|
|
void
|
|
sleepq_broadcast(void *wchan, int flags, int pri, int queue)
|
|
{
|
|
struct sleepqueue *sq;
|
|
struct thread *td;
|
|
|
|
CTR2(KTR_PROC, "sleepq_broadcast(%p, %d)", wchan, flags);
|
|
KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__));
|
|
MPASS((queue >= 0) && (queue < NR_SLEEPQS));
|
|
sq = sleepq_lookup(wchan);
|
|
if (sq == NULL) {
|
|
sleepq_release(wchan);
|
|
return;
|
|
}
|
|
KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE),
|
|
("%s: mismatch between sleep/wakeup and cv_*", __func__));
|
|
|
|
/* Resume all blocked threads on the sleep queue. */
|
|
while (!TAILQ_EMPTY(&sq->sq_blocked[queue])) {
|
|
td = TAILQ_FIRST(&sq->sq_blocked[queue]);
|
|
thread_lock(td);
|
|
sleepq_resume_thread(sq, td, pri);
|
|
thread_unlock(td);
|
|
}
|
|
sleepq_release(wchan);
|
|
}
|
|
|
|
/*
|
|
* Time sleeping threads out. When the timeout expires, the thread is
|
|
* removed from the sleep queue and made runnable if it is still asleep.
|
|
*/
|
|
static void
|
|
sleepq_timeout(void *arg)
|
|
{
|
|
struct sleepqueue_chain *sc;
|
|
struct sleepqueue *sq;
|
|
struct thread *td;
|
|
void *wchan;
|
|
|
|
td = arg;
|
|
CTR3(KTR_PROC, "sleepq_timeout: thread %p (pid %ld, %s)",
|
|
(void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm);
|
|
|
|
/*
|
|
* First, see if the thread is asleep and get the wait channel if
|
|
* it is.
|
|
*/
|
|
thread_lock(td);
|
|
if (TD_IS_SLEEPING(td) && TD_ON_SLEEPQ(td)) {
|
|
wchan = td->td_wchan;
|
|
sc = SC_LOOKUP(wchan);
|
|
MPASS(td->td_lock == &sc->sc_lock);
|
|
sq = sleepq_lookup(wchan);
|
|
MPASS(sq != NULL);
|
|
td->td_flags |= TDF_TIMEOUT;
|
|
sleepq_resume_thread(sq, td, -1);
|
|
thread_unlock(td);
|
|
return;
|
|
}
|
|
/*
|
|
* If the thread is on the SLEEPQ but not sleeping and we have it
|
|
* locked it must be in sleepq_catch_signals(). Let it know we've
|
|
* timedout here so it can remove itself.
|
|
*/
|
|
if (TD_ON_SLEEPQ(td)) {
|
|
td->td_flags |= TDF_TIMEOUT | TDF_INTERRUPT;
|
|
td->td_intrval = EWOULDBLOCK;
|
|
thread_unlock(td);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Now check for the edge cases. First, if TDF_TIMEOUT is set,
|
|
* then the other thread has already yielded to us, so clear
|
|
* the flag and resume it. If TDF_TIMEOUT is not set, then the
|
|
* we know that the other thread is not on a sleep queue, but it
|
|
* hasn't resumed execution yet. In that case, set TDF_TIMOFAIL
|
|
* to let it know that the timeout has already run and doesn't
|
|
* need to be canceled.
|
|
*/
|
|
if (td->td_flags & TDF_TIMEOUT) {
|
|
MPASS(TD_IS_SLEEPING(td));
|
|
td->td_flags &= ~TDF_TIMEOUT;
|
|
TD_CLR_SLEEPING(td);
|
|
setrunnable(td);
|
|
} else
|
|
td->td_flags |= TDF_TIMOFAIL;
|
|
thread_unlock(td);
|
|
}
|
|
|
|
/*
|
|
* Resumes a specific thread from the sleep queue associated with a specific
|
|
* wait channel if it is on that queue.
|
|
*/
|
|
void
|
|
sleepq_remove(struct thread *td, void *wchan)
|
|
{
|
|
struct sleepqueue *sq;
|
|
|
|
/*
|
|
* Look up the sleep queue for this wait channel, then re-check
|
|
* that the thread is asleep on that channel, if it is not, then
|
|
* bail.
|
|
*/
|
|
MPASS(wchan != NULL);
|
|
sleepq_lock(wchan);
|
|
sq = sleepq_lookup(wchan);
|
|
/*
|
|
* We can not lock the thread here as it may be sleeping on a
|
|
* different sleepq. However, holding the sleepq lock for this
|
|
* wchan can guarantee that we do not miss a wakeup for this
|
|
* channel. The asserts below will catch any false positives.
|
|
*/
|
|
if (!TD_ON_SLEEPQ(td) || td->td_wchan != wchan) {
|
|
sleepq_release(wchan);
|
|
return;
|
|
}
|
|
/* Thread is asleep on sleep queue sq, so wake it up. */
|
|
thread_lock(td);
|
|
MPASS(sq != NULL);
|
|
MPASS(td->td_wchan == wchan);
|
|
sleepq_resume_thread(sq, td, -1);
|
|
thread_unlock(td);
|
|
sleepq_release(wchan);
|
|
}
|
|
|
|
/*
|
|
* Abort a thread as if an interrupt had occurred. Only abort
|
|
* interruptible waits (unfortunately it isn't safe to abort others).
|
|
*/
|
|
void
|
|
sleepq_abort(struct thread *td, int intrval)
|
|
{
|
|
struct sleepqueue *sq;
|
|
void *wchan;
|
|
|
|
THREAD_LOCK_ASSERT(td, MA_OWNED);
|
|
MPASS(TD_ON_SLEEPQ(td));
|
|
MPASS(td->td_flags & TDF_SINTR);
|
|
MPASS(intrval == EINTR || intrval == ERESTART);
|
|
|
|
/*
|
|
* If the TDF_TIMEOUT flag is set, just leave. A
|
|
* timeout is scheduled anyhow.
|
|
*/
|
|
if (td->td_flags & TDF_TIMEOUT)
|
|
return;
|
|
|
|
CTR3(KTR_PROC, "sleepq_abort: thread %p (pid %ld, %s)",
|
|
(void *)td, (long)td->td_proc->p_pid, (void *)td->td_proc->p_comm);
|
|
td->td_intrval = intrval;
|
|
td->td_flags |= TDF_SLEEPABORT;
|
|
/*
|
|
* If the thread has not slept yet it will find the signal in
|
|
* sleepq_catch_signals() and call sleepq_resume_thread. Otherwise
|
|
* we have to do it here.
|
|
*/
|
|
if (!TD_IS_SLEEPING(td))
|
|
return;
|
|
wchan = td->td_wchan;
|
|
MPASS(wchan != NULL);
|
|
sq = sleepq_lookup(wchan);
|
|
MPASS(sq != NULL);
|
|
|
|
/* Thread is asleep on sleep queue sq, so wake it up. */
|
|
sleepq_resume_thread(sq, td, -1);
|
|
}
|
|
|
|
#ifdef DDB
|
|
DB_SHOW_COMMAND(sleepq, db_show_sleepqueue)
|
|
{
|
|
struct sleepqueue_chain *sc;
|
|
struct sleepqueue *sq;
|
|
#ifdef INVARIANTS
|
|
struct lock_object *lock;
|
|
#endif
|
|
struct thread *td;
|
|
void *wchan;
|
|
int i;
|
|
|
|
if (!have_addr)
|
|
return;
|
|
|
|
/*
|
|
* First, see if there is an active sleep queue for the wait channel
|
|
* indicated by the address.
|
|
*/
|
|
wchan = (void *)addr;
|
|
sc = SC_LOOKUP(wchan);
|
|
LIST_FOREACH(sq, &sc->sc_queues, sq_hash)
|
|
if (sq->sq_wchan == wchan)
|
|
goto found;
|
|
|
|
/*
|
|
* Second, see if there is an active sleep queue at the address
|
|
* indicated.
|
|
*/
|
|
for (i = 0; i < SC_TABLESIZE; i++)
|
|
LIST_FOREACH(sq, &sleepq_chains[i].sc_queues, sq_hash) {
|
|
if (sq == (struct sleepqueue *)addr)
|
|
goto found;
|
|
}
|
|
|
|
db_printf("Unable to locate a sleep queue via %p\n", (void *)addr);
|
|
return;
|
|
found:
|
|
db_printf("Wait channel: %p\n", sq->sq_wchan);
|
|
#ifdef INVARIANTS
|
|
db_printf("Queue type: %d\n", sq->sq_type);
|
|
if (sq->sq_lock) {
|
|
lock = sq->sq_lock;
|
|
db_printf("Associated Interlock: %p - (%s) %s\n", lock,
|
|
LOCK_CLASS(lock)->lc_name, lock->lo_name);
|
|
}
|
|
#endif
|
|
db_printf("Blocked threads:\n");
|
|
for (i = 0; i < NR_SLEEPQS; i++) {
|
|
db_printf("\nQueue[%d]:\n", i);
|
|
if (TAILQ_EMPTY(&sq->sq_blocked[i]))
|
|
db_printf("\tempty\n");
|
|
else
|
|
TAILQ_FOREACH(td, &sq->sq_blocked[0],
|
|
td_slpq) {
|
|
db_printf("\t%p (tid %d, pid %d, \"%s\")\n", td,
|
|
td->td_tid, td->td_proc->p_pid,
|
|
td->td_name[i] != '\0' ? td->td_name :
|
|
td->td_proc->p_comm);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Alias 'show sleepqueue' to 'show sleepq'. */
|
|
DB_SET(sleepqueue, db_show_sleepqueue, db_show_cmd_set, 0, NULL);
|
|
#endif
|