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our cached 'next vnode' being removed from this mountpoint. If we find that it was recycled, we restart our traversal from the start of the list. Code to do that is in all local disk filesystems (and a few other places) and looks roughly like this: MNT_ILOCK(mp); loop: for (vp = TAILQ_FIRST(&mp...); (vp = nvp) != NULL; nvp = TAILQ_NEXT(vp,...)) { if (vp->v_mount != mp) goto loop; MNT_IUNLOCK(mp); ... MNT_ILOCK(mp); } MNT_IUNLOCK(mp); The code which takes vnodes off a mountpoint looks like this: MNT_ILOCK(vp->v_mount); ... TAILQ_REMOVE(&vp->v_mount->mnt_nvnodelist, vp, v_nmntvnodes); ... MNT_IUNLOCK(vp->v_mount); ... vp->v_mount = something; (Take a moment and try to spot the locking error before you read on.) On a SMP system, one CPU could have removed nvp from our mountlist but not yet gotten to assign a new value to vp->v_mount while another CPU simultaneously get to the top of the traversal loop where it finds that (vp->v_mount != mp) is not true despite the fact that the vnode has indeed been removed from our mountpoint. Fix: Introduce the macro MNT_VNODE_FOREACH() to traverse the list of vnodes on a mountpoint while taking into account that vnodes may be removed from the list as we go. This saves approx 65 lines of duplicated code. Split the insmntque() which potentially moves a vnode from one mount point to another into delmntque() and insmntque() which does just what the names say. Fix delmntque() to set vp->v_mount to NULL while holding the mountpoint lock. |
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.. | ||
00READ | ||
cnode.h | ||
coda_fbsd.c | ||
coda_io.h | ||
coda_kernel.h | ||
coda_namecache.c | ||
coda_namecache.h | ||
coda_opstats.h | ||
coda_pioctl.h | ||
coda_psdev.c | ||
coda_psdev.h | ||
coda_subr.c | ||
coda_subr.h | ||
coda_venus.c | ||
coda_venus.h | ||
coda_vfsops.c | ||
coda_vfsops.h | ||
coda_vnops.c | ||
coda_vnops.h | ||
coda.h | ||
README | ||
TODO |
$FreeBSD$ Announcing the Availability of the Coda Distributed Filesystem for BSD Unix Systems Coda is a distributed filesystem like NFS and AFS. It is freely available, like NFS. But it functions much like AFS in being a "stateful" filesystem. Coda and AFS cache files on your local machine to improve performance. But Coda goes a step further than AFS by letting you access the cached files when there is no available network, viz. disconnected laptops and network outages. In Coda, both the client and server are outside the kernel which makes them easier to experiment with. To get more information on Coda, I would like to refer people to http://www.coda.cs.cmu.edu There is a wealth of documents, papers, and theses there. There is also a good introduction to the Coda File System in http://www.coda.cs.cmu.edu/ljpaper/lj.html Coda was originally developed as an academic prototype/testbed. It is being polished and rewritten where necessary. Coda is a work in progress and does have bugs. It is, though, very usable. Our interest is in making Coda available to as many people as possible and to have Coda evolve and flourish. The bulk of the Coda filesystem code supports the Coda client program, the Coda server program and the utilities needed by both. All these programs are unix programs and can run equally well on any Unix platform. Our main development thrust is improving these programs. There is a small part of Coda that deals with the kernel to filesystem interface. This code is OS specific (but should not be platform specific). Coda is currently available for several OS's and platforms: Freebsd-2.2.5: i386 Freebsd-2.2.6: i386 Freebsd -current: i386 linux 2.0: i386 & sparc linux 2.1: i386 & sparc NetBSD 1.3: i386 NetBSD -current: i386 The relevant sources, binaries, and docs can be found in ftp://ftp.coda.cs.cmu.edu/pub/coda/ We intend to come out with new Coda releases often, not daily. We don't want to slight any OS/platform not mentioned above. We are just limited in our resources as to what we can support internally. We will be happy to integrate OpenBSD support as well as other OS support. Also, adding platform support should be relatively easy and we can discuss this. The only difficulty is that Coda has a light weight process package. It does some manipulations in assembler which would have to be redone for a different platform. There are several mailing lists @coda.cs.cmu.edu that discuss coda: coda-announce and linux-coda. We are going to revise linux-coda to be OS neutral, since it is mainly Coda we want to discuss. We appreciate comments, feedback, bug reports, bug fixes, enhancements, etc.